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This adds the `dz_switch_id` field to doors and dynamic_zones. It will allow for compasses to be automatically added to dz entrances and will support moving clients to the dz on use without needing to script it. These can be imported for switches/doors from live packet dumps. Also removes compass packet encoders (same struct in all clients)
396 lines
11 KiB
C++
396 lines
11 KiB
C++
#include "dynamic_zone.h"
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#include "cliententry.h"
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#include "clientlist.h"
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#include "dynamic_zone_manager.h"
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#include "worlddb.h"
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#include "zonelist.h"
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#include "zoneserver.h"
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#include "../common/eqemu_logsys.h"
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#include "../common/repositories/instance_list_repository.h"
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extern ClientList client_list;
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extern ZSList zoneserver_list;
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Database& DynamicZone::GetDatabase()
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{
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return database;
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}
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bool DynamicZone::SendServerPacket(ServerPacket* packet)
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{
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return zoneserver_list.SendPacket(packet);
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}
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DynamicZone* DynamicZone::FindDynamicZoneByID(uint32_t dz_id)
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{
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auto dz = dynamic_zone_manager.dynamic_zone_cache.find(dz_id);
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if (dz != dynamic_zone_manager.dynamic_zone_cache.end())
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{
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return dz->second.get();
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}
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return nullptr;
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}
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void DynamicZone::ChooseNewLeader()
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{
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if (m_members.empty() || !m_choose_leader_cooldown_timer.Check())
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{
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m_choose_leader_needed = true;
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return;
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}
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auto it = std::find_if(m_members.begin(), m_members.end(), [&](const DynamicZoneMember& member) {
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if (member.id != GetLeaderID() && member.IsOnline()) {
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auto member_cle = client_list.FindCLEByCharacterID(member.id);
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return (member_cle && member_cle->GetOnline() == CLE_Status::InZone);
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}
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return false;
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});
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if (it == m_members.end())
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{
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// no online members found, fallback to choosing any member
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it = std::find_if(m_members.begin(), m_members.end(),
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[&](const DynamicZoneMember& member) { return member.id != GetLeaderID(); });
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}
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if (it != m_members.end() && SetNewLeader(it->id))
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{
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m_choose_leader_needed = false;
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}
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}
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bool DynamicZone::SetNewLeader(uint32_t member_id)
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{
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auto new_leader = GetMemberData(member_id);
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if (!new_leader.IsValid())
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{
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return false;
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}
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LogDynamicZonesDetail("Replacing dz [{}] leader [{}] with [{}]", GetID(), GetLeaderName(), new_leader.name);
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SetLeader(new_leader, true);
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SendZonesLeaderChanged();
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return true;
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}
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void DynamicZone::CheckLeader()
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{
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if (m_choose_leader_needed)
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{
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ChooseNewLeader();
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}
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}
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DynamicZoneStatus DynamicZone::Process()
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{
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DynamicZoneStatus status = DynamicZoneStatus::Normal;
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// force expire if no members
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if (!HasMembers() || IsExpired())
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{
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status = DynamicZoneStatus::Expired;
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auto dz_zoneserver = zoneserver_list.FindByInstanceID(GetInstanceID());
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if (!dz_zoneserver || dz_zoneserver->NumPlayers() == 0) // no clients inside dz
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{
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status = DynamicZoneStatus::ExpiredEmpty;
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if (!HasMembers() && !m_is_pending_early_shutdown && RuleB(DynamicZone, EmptyShutdownEnabled))
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{
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SetSecondsRemaining(RuleI(DynamicZone, EmptyShutdownDelaySeconds));
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m_is_pending_early_shutdown = true;
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}
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}
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}
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if (GetType() == DynamicZoneType::Expedition && status != DynamicZoneStatus::ExpiredEmpty)
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{
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CheckExpireWarning();
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CheckLeader();
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}
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return status;
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}
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void DynamicZone::SendZonesDynamicZoneDeleted()
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{
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uint32_t pack_size = sizeof(ServerDzID_Struct);
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auto pack = std::make_unique<ServerPacket>(ServerOP_DzDeleted, pack_size);
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auto buf = reinterpret_cast<ServerDzID_Struct*>(pack->pBuffer);
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buf->dz_id = GetID();
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zoneserver_list.SendPacket(pack.get());
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}
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void DynamicZone::SetSecondsRemaining(uint32_t seconds_remaining)
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{
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auto now = std::chrono::system_clock::now();
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auto new_remaining = std::chrono::seconds(seconds_remaining);
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auto current_remaining = m_expire_time - now;
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if (current_remaining > new_remaining) // reduce only
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{
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LogDynamicZonesDetail("Updating dynamic zone [{}] instance [{}] seconds remaining to [{}]s",
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GetID(), GetInstanceID(), seconds_remaining);
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// preserve original start time and adjust duration instead
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m_expire_time = now + new_remaining;
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m_duration = std::chrono::duration_cast<std::chrono::seconds>(m_expire_time - m_start_time);
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InstanceListRepository::UpdateDuration(database,
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GetInstanceID(), static_cast<uint32_t>(m_duration.count()));
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SendZonesDurationUpdate(); // update zone caches and actual instance's timer
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}
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}
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void DynamicZone::SendZonesDurationUpdate()
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{
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constexpr uint32_t packsize = sizeof(ServerDzSetDuration_Struct);
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auto pack = std::make_unique<ServerPacket>(ServerOP_DzDurationUpdate, packsize);
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auto packbuf = reinterpret_cast<ServerDzSetDuration_Struct*>(pack->pBuffer);
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packbuf->dz_id = GetID();
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packbuf->seconds = static_cast<uint32_t>(m_duration.count());
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zoneserver_list.SendPacket(pack.get());
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}
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void DynamicZone::SendZonesLeaderChanged()
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{
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uint32_t pack_size = sizeof(ServerDzLeaderID_Struct);
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auto pack = std::make_unique<ServerPacket>(ServerOP_DzLeaderChanged, pack_size);
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auto buf = reinterpret_cast<ServerDzLeaderID_Struct*>(pack->pBuffer);
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buf->dz_id = GetID();
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buf->leader_id = GetLeaderID();
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zoneserver_list.SendPacket(pack.get());
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}
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void DynamicZone::HandleZoneMessage(ServerPacket* pack)
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{
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switch (pack->opcode)
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{
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case ServerOP_DzCreated:
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{
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dynamic_zone_manager.CacheNewDynamicZone(pack);
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break;
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}
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case ServerOP_DzSetCompass:
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case ServerOP_DzSetSafeReturn:
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case ServerOP_DzSetZoneIn:
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{
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auto buf = reinterpret_cast<ServerDzLocation_Struct*>(pack->pBuffer);
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auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
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if (dz)
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{
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if (pack->opcode == ServerOP_DzSetCompass)
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{
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dz->SetCompass(buf->zone_id, buf->x, buf->y, buf->z, false);
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}
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else if (pack->opcode == ServerOP_DzSetSafeReturn)
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{
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dz->SetSafeReturn(buf->zone_id, buf->x, buf->y, buf->z, buf->heading, false);
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}
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else if (pack->opcode == ServerOP_DzSetZoneIn)
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{
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dz->SetZoneInLocation(buf->x, buf->y, buf->z, buf->heading, false);
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}
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}
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zoneserver_list.SendPacket(pack);
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break;
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}
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case ServerOP_DzSetSwitchID:
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{
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auto buf = reinterpret_cast<ServerDzSwitchID_Struct*>(pack->pBuffer);
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auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
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if (dz)
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{
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dz->ProcessSetSwitchID(buf->dz_switch_id);
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}
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zoneserver_list.SendPacket(pack);
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break;
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}
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case ServerOP_DzAddRemoveMember:
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{
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auto buf = reinterpret_cast<ServerDzMember_Struct*>(pack->pBuffer);
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auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
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if (dz)
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{
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auto status = static_cast<DynamicZoneMemberStatus>(buf->character_status);
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dz->ProcessMemberAddRemove({ buf->character_id, buf->character_name, status }, buf->removed);
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}
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zoneserver_list.SendPacket(pack);
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break;
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}
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case ServerOP_DzSwapMembers:
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{
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auto buf = reinterpret_cast<ServerDzMemberSwap_Struct*>(pack->pBuffer);
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auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
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if (dz)
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{
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// we add first in world so new member can be chosen if leader is removed
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auto status = static_cast<DynamicZoneMemberStatus>(buf->add_character_status);
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dz->ProcessMemberAddRemove({ buf->add_character_id, buf->add_character_name, status }, false);
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dz->ProcessMemberAddRemove({ buf->remove_character_id, buf->remove_character_name }, true);
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}
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zoneserver_list.SendPacket(pack);
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break;
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}
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case ServerOP_DzRemoveAllMembers:
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{
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auto buf = reinterpret_cast<ServerDzID_Struct*>(pack->pBuffer);
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auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
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if (dz)
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{
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dz->ProcessRemoveAllMembers();
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}
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zoneserver_list.SendPacket(pack);
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break;
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}
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case ServerOP_DzSetSecondsRemaining:
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{
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auto buf = reinterpret_cast<ServerDzSetDuration_Struct*>(pack->pBuffer);
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auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
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if (dz)
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{
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dz->SetSecondsRemaining(buf->seconds);
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}
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break;
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}
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case ServerOP_DzGetMemberStatuses:
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{
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auto buf = reinterpret_cast<ServerDzID_Struct*>(pack->pBuffer);
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auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
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if (dz)
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{
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dz->SendZoneMemberStatuses(buf->sender_zone_id, buf->sender_instance_id);
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}
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break;
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}
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case ServerOP_DzUpdateMemberStatus:
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{
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auto buf = reinterpret_cast<ServerDzMemberStatus_Struct*>(pack->pBuffer);
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auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
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if (dz)
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{
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auto status = static_cast<DynamicZoneMemberStatus>(buf->status);
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dz->ProcessMemberStatusChange(buf->character_id, status);
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}
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zoneserver_list.SendPacket(pack);
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break;
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}
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case ServerOP_DzMovePC:
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{
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auto buf = reinterpret_cast<ServerDzMovePC_Struct*>(pack->pBuffer);
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auto dz = DynamicZone::FindDynamicZoneByID(buf->dz_id);
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if (dz && dz->HasMember(buf->character_id))
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{
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zoneserver_list.SendPacket(buf->sender_zone_id, buf->sender_instance_id, pack);
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}
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break;
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}
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};
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}
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void DynamicZone::ProcessMemberAddRemove(const DynamicZoneMember& member, bool removed)
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{
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DynamicZoneBase::ProcessMemberAddRemove(member, removed);
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if (GetType() == DynamicZoneType::Expedition && removed && member.id == GetLeaderID())
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{
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ChooseNewLeader();
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}
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}
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bool DynamicZone::ProcessMemberStatusChange(uint32_t character_id, DynamicZoneMemberStatus status)
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{
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bool changed = DynamicZoneBase::SetInternalMemberStatus(character_id, status);
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if (changed && GetType() == DynamicZoneType::Expedition)
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{
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// any member status update will trigger a leader fix if leader was offline
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if (GetLeader().status == DynamicZoneMemberStatus::Offline && GetMemberCount() > 1)
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{
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ChooseNewLeader();
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}
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}
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return changed;
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}
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void DynamicZone::SendZonesExpireWarning(uint32_t minutes_remaining)
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{
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uint32_t pack_size = sizeof(ServerDzExpireWarning_Struct);
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auto pack = std::make_unique<ServerPacket>(ServerOP_DzExpireWarning, pack_size);
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auto buf = reinterpret_cast<ServerDzExpireWarning_Struct*>(pack->pBuffer);
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buf->dz_id = GetID();
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buf->minutes_remaining = minutes_remaining;
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zoneserver_list.SendPacket(pack.get());
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}
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void DynamicZone::SendZoneMemberStatuses(uint16_t zone_id, uint16_t instance_id)
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{
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uint32_t members_count = static_cast<uint32_t>(m_members.size());
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uint32_t entries_size = sizeof(ServerDzMemberStatusEntry_Struct) * members_count;
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uint32_t pack_size = sizeof(ServerDzMemberStatuses_Struct) + entries_size;
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auto pack = std::make_unique<ServerPacket>(ServerOP_DzGetMemberStatuses, pack_size);
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auto buf = reinterpret_cast<ServerDzMemberStatuses_Struct*>(pack->pBuffer);
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buf->dz_id = GetID();
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buf->count = members_count;
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for (int i = 0; i < m_members.size(); ++i)
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{
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buf->entries[i].character_id = m_members[i].id;
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buf->entries[i].online_status = static_cast<uint8_t>(m_members[i].status);
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}
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zoneserver_list.SendPacket(zone_id, instance_id, pack.get());
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}
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void DynamicZone::CacheMemberStatuses()
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{
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if (m_has_member_statuses)
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{
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return;
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}
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// called when a new dz is cached to fill member statuses
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std::string zone_name{};
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std::vector<ClientListEntry*> all_clients;
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all_clients.reserve(client_list.GetClientCount());
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client_list.GetClients(zone_name.c_str(), all_clients);
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for (const auto& member : m_members)
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{
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auto it = std::find_if(all_clients.begin(), all_clients.end(),
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[&](const ClientListEntry* cle) { return (cle && cle->CharID() == member.id); });
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auto status = DynamicZoneMemberStatus::Offline;
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if (it != all_clients.end())
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{
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status = DynamicZoneMemberStatus::Online;
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if (IsSameDz((*it)->zone(), (*it)->instance()))
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{
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status = DynamicZoneMemberStatus::InDynamicZone;
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}
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}
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SetInternalMemberStatus(member.id, status);
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}
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m_has_member_statuses = true;
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}
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void DynamicZone::CheckExpireWarning()
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{
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if (m_warning_cooldown_timer.Check(false))
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{
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using namespace std::chrono_literals;
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auto remaining = GetDurationRemaining();
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if ((remaining > 14min && remaining < 15min) ||
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(remaining > 4min && remaining < 5min) ||
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(remaining > 0min && remaining < 1min))
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{
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int minutes = std::chrono::duration_cast<std::chrono::minutes>(remaining).count() + 1;
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SendZonesExpireWarning(minutes);
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m_warning_cooldown_timer.Start(120000); // 2 minute cooldown after a warning
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}
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}
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}
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