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* Add Parcel Feature Add the parcel system for RoF2 client * Fixed a duplicate define * Reformat reformating and review changes * Further Formatting * Memory Mgmt Updates Refactored to using unique_ptr/make_unique/etc to avoid manual memory mgmt. Other format changes * Refactor db structure Refactor for db structure of parcels to character_parcels Removal of parcel_merchants Addition of npc_types.is_parcel_merchant Cleanup as a result * Refactor to use item id 99990 for money transfers. Removed the money string function as a result, though simplified the messaging related to money. Other updates based on feedback. * Move prune routine out of scheduler and into a world process. Removed RuleI from #define * Update * Update database.cpp * Update database_update_manifest.cpp * Update main.cpp * Update client_process.cpp * Update parcels.cpp * Remove parcel merchant content to optional sql instead of manifest. --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
This program creates the shared memory files for various database tables.
It only need to be run after you make a change to the table in the database or there is a source change that relates to that tables structure.
Requires a folder named shared in the root server folder.
shared_memory
Creates all the shared memory files
shared_memory all
Same as above
shared_memory base_data
Creates shared memory files for base data
shared_memory items
Creates shared memory files for items
shared_memory factions
Creates shared memory files for items
shared_memory loot
Creates shared memory files for loot
shared_memory skill_caps
Creates shared memory files for skill caps
shared_memory spells
Creates shared memory files for spells