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- Cleanup messages and logic. - Command usages would not display when using commands improperly, this will fix that.
176 lines
4.9 KiB
C++
Executable File
176 lines
4.9 KiB
C++
Executable File
#include "../client.h"
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void command_worldwide(Client *c, const Seperator *sep)
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{
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int arguments = sep->argnum;
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if (!arguments) {
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c->Message(Chat::White, "Usage: #worldwide cast [Spell ID] [Disable Message] - Cast a spell worldwide, use 1 for Disable Message to not send a global message");
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c->Message(Chat::White, "Usage: #worldwide message [Message] - Send a message worldwide");
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c->Message(Chat::White, "Usage: #worldwide move [Zone ID|Zone Short Name] - Move all players worldwide to specified zone");
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c->Message(Chat::White, "Usage: #worldwide moveinstance [Instance ID] - Move all players worldwide to specified instance");
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c->Message(Chat::White, "Usage: #worldwide remove [Spell ID] - Remove a spell worldwide");
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return;
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}
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bool is_cast = !strcasecmp(sep->arg[1], "cast");
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bool is_remove = !strcasecmp(sep->arg[1], "remove");
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bool is_message = !strcasecmp(sep->arg[1], "message");
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bool is_move = !strcasecmp(sep->arg[1], "move");
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bool is_moveinstance = !strcasecmp(sep->arg[1], "moveinstance");
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if (
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!is_cast &&
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!is_message &&
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!is_move &&
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!is_moveinstance &&
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!is_remove
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) {
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c->Message(Chat::White, "Usage: #worldwide cast [Spell ID] [Disable Message] - Cast a spell worldwide, use 1 for Disable Message to not send a global message");
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c->Message(Chat::White, "Usage: #worldwide message [Message] - Send a message worldwide");
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c->Message(Chat::White, "Usage: #worldwide move [Zone ID|Zone Short Name] - Move all players worldwide to specified zone");
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c->Message(Chat::White, "Usage: #worldwide moveinstance [Instance ID] - Move all players worldwide to specified instance");
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c->Message(Chat::White, "Usage: #worldwide remove [Spell ID] - Remove a spell worldwide");
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return;
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}
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if (is_cast) {
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if (sep->IsNumber(2)) {
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uint8 update_type = WWSpellUpdateType_Cast;
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auto spell_id = std::stoul(sep->arg[2]);
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bool disable_message = false;
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if (sep->IsNumber(3)) {
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disable_message = std::stoi(sep->arg[3]) ? true : false;
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}
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if (!IsValidSpell(spell_id)) {
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c->Message(
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Chat::White,
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fmt::format(
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"Spell ID {} could not be found.",
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spell_id
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).c_str()
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);
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return;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"World Wide Cast Spell | Spell: {} ({})",
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GetSpellName(spell_id),
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spell_id
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).c_str()
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);
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quest_manager.WorldWideSpell(update_type, spell_id);
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if (!disable_message) {
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quest_manager.WorldWideMessage(
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Chat::Yellow,
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fmt::format(
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"[SYSTEM] A GM has cast [{}] world-wide!",
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GetSpellName(spell_id)
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).c_str()
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);
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}
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} else {
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c->Message(Chat::White, "Usage: #worldwide cast [Spell ID] [Disable Message] - Cast a spell worldwide, use 1 for Disable Message to not send a global message");
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}
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} else if (is_message) {
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std::string message = sep->argplus[2];
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if (!message.empty()) {
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quest_manager.WorldWideMessage(
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Chat::White,
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fmt::format(
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"{}",
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message
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).c_str()
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);
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} else {
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c->Message(Chat::White, "Usage: #worldwide message [Message] - Send a message worldwide");
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}
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} else if (is_move) {
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uint8 update_type = WWMoveUpdateType_MoveZone;
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auto zone_id = (
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sep->IsNumber(2) ?
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static_cast<uint16>(std::stoul(sep->arg[2])) :
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static_cast<uint16>(ZoneID(sep->arg[2]))
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);
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auto zone_short_name = ZoneName(zone_id);
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if (!zone_id || !zone_short_name) {
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c->Message(
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Chat::White,
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fmt::format(
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"Zone ID {} could not be found.",
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zone_id
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).c_str()
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);
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return;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"World Wide Zone | Zone: {} ({}) ID: {}",
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ZoneLongName(
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zone_id
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),
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zone_short_name,
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zone_id
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).c_str()
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);
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quest_manager.WorldWideMove(update_type, zone_short_name);
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}
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else if (is_moveinstance) {
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if (sep->IsNumber(2)) {
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uint8 update_type = WWMoveUpdateType_MoveZoneInstance;
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const char *zone_short_name = "";
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auto instance_id = static_cast<uint16>(std::stoul(sep->arg[2]));
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c->Message(
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Chat::White,
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fmt::format(
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"World Wide Zone Instance | Instance ID: {}",
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instance_id
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).c_str()
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);
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quest_manager.WorldWideMove(update_type, zone_short_name, instance_id);
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} else {
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c->Message(Chat::White, "Usage: #worldwide moveinstance [Instance ID] - Move all players worldwide to specified instance");
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}
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} else if (is_remove) {
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if (sep->IsNumber(2)) {
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uint8 update_type = WWSpellUpdateType_Remove;
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auto spell_id = std::stoul(sep->arg[2]);
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if (!IsValidSpell(spell_id)) {
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c->Message(
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Chat::White,
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fmt::format(
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"Spell ID {} could not be found.",
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spell_id
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).c_str()
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);
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return;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"World Wide Remove Spell | Spell: {} ({})",
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GetSpellName(spell_id),
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spell_id
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).c_str()
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);
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quest_manager.WorldWideSpell(update_type, spell_id);
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} else {
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c->Message(Chat::White, "Usage: #worldwide remove [Spell ID] - Remove a spell worldwide");
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}
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}
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}
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