eqemu-server/zone/gm_commands/countitem.cpp
Kinglykrab 7df9b2974b
[Commands] Cleanup #reloadzps Command. (#2129)
* [Commands] Cleanup #reloadzps Command.
- Cleanup messages and logic.
- Make reloading of zone points global instead of zone specific.

* Further cleanup.
- Add zone->GetZoneDescription().
- Add mob->GetTargetDescription(mob).

* Final cleanup.

* Typo.
2022-05-07 03:23:15 -04:00

57 lines
1.0 KiB
C++

#include "../client.h"
void command_countitem(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) {
c->Message(Chat::White, "Usage: #countitem [Item ID]");
return;
}
Mob* target = c;
if (
c->GetTarget() &&
(
c->GetTarget()->IsClient() ||
c->GetTarget()->IsNPC()
)
) {
target = c->GetTarget();
}
auto item_id = std::stoul(sep->arg[1]);
if (!database.GetItem(item_id)) {
c->Message(
Chat::White,
fmt::format(
"Item ID {} could not be found.",
item_id
).c_str()
);
return;
}
uint16 item_count = 0;
if (target->IsClient()) {
item_count = target->CastToClient()->CountItem(item_id);
} else if (target->IsNPC()) {
item_count = target->CastToNPC()->CountItem(item_id);
}
c->Message(
Chat::White,
fmt::format(
"{} {} {} {}.",
c->GetTargetDescription(target, TargetDescriptionType::UCYou),
c == target ? "have" : "has",
(
item_count ?
std::to_string(item_count) :
"no"
),
database.CreateItemLink(item_id)
).c_str()
);
}