eqemu-server/zone/gm_commands/findclass.cpp
Kinglykrab 8f729fe948
[Rules] Add Rule to Disable NPC Last Names. (#2227)
* [Rules] Add Rule to Disable NPC Last Names.
- Add NPC:DisableLastNames to disable NPC Last Names.
- Fix #npcedit lastname to allow you to use an empty string.

* Cleanup of classes in naming.

* Duplicate.

* Update classes.cpp
2022-06-04 14:01:00 -04:00

93 lines
1.7 KiB
C++
Executable File

#include "../client.h"
void command_findclass(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments) {
c->Message(Chat::White, "Command Syntax: #findclass [Search Criteria]");
return;
}
if (sep->IsNumber(1)) {
int class_id = std::stoi(sep->arg[1]);
if (class_id >= WARRIOR && class_id <= MERCENARY_MASTER) {
std::string class_name = GetClassIDName(class_id);
c->Message(
Chat::White,
fmt::format(
"Class {} | {}{}",
class_id,
class_name,
(
c->IsPlayerClass(class_id) ?
fmt::format(
" ({})",
GetPlayerClassBit(class_id)
) :
""
)
).c_str()
);
}
else {
c->Message(
Chat::White,
fmt::format(
"Class ID {} was not found.",
class_id
).c_str()
);
}
} else {
auto search_criteria = str_tolower(sep->argplus[1]);
int found_count = 0;
for (uint16 class_id = WARRIOR; class_id <= MERCENARY_MASTER; class_id++) {
std::string class_name = GetClassIDName(class_id);
auto class_name_lower = str_tolower(class_name);
if (
search_criteria.length() &&
class_name_lower.find(search_criteria) == std::string::npos
) {
continue;
}
c->Message(
Chat::White,
fmt::format(
"Class {} | {}{}",
class_id,
class_name,
(
c->IsPlayerClass(class_id) ?
fmt::format(
" ({})",
GetPlayerClassBit(class_id)
) :
""
)
).c_str()
);
found_count++;
if (found_count == 50) {
break;
}
}
if (found_count == 50) {
c->Message(Chat::White, "50 Classes found, max reached.");
} else {
c->Message(
Chat::White,
fmt::format(
"{} Class{} found.",
found_count,
found_count != 1 ? "es" : ""
).c_str()
);
}
}
}