mirror of
https://github.com/EQEmu/Server.git
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274 lines
7.5 KiB
C++
274 lines
7.5 KiB
C++
// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
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// OR OTHER DEALINGS IN THE SOFTWARE.
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#define LUABIND_BUILDING
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#include <luabind/detail/object_rep.hpp>
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#include <luabind/detail/class_rep.hpp>
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#include <luabind/lua502.hpp>
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namespace luabind { namespace detail
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{
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// dest is a function that is called to delete the c++ object this struct holds
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object_rep::object_rep(instance_holder* instance, class_rep* crep)
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: m_instance(instance)
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, m_classrep(crep)
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, m_dependency_cnt(0)
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{}
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object_rep::~object_rep()
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{
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if (!m_instance)
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return;
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m_instance->~instance_holder();
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deallocate(m_instance);
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}
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void object_rep::add_dependency(lua_State* L, int index)
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{
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assert(m_dependency_cnt < sizeof(object_rep));
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void* key = (char*)this + m_dependency_cnt;
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lua_pushlightuserdata(L, key);
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lua_pushvalue(L, index);
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lua_rawset(L, LUA_REGISTRYINDEX);
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++m_dependency_cnt;
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}
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void object_rep::release_dependency_refs(lua_State* L)
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{
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for (std::size_t i = 0; i < m_dependency_cnt; ++i)
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{
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void* key = (char*)this + i;
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lua_pushlightuserdata(L, key);
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lua_pushnil(L);
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lua_rawset(L, LUA_REGISTRYINDEX);
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}
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}
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int destroy_instance(lua_State* L)
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{
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object_rep* instance = static_cast<object_rep*>(lua_touserdata(L, 1));
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lua_pushstring(L, "__finalize");
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lua_gettable(L, 1);
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if (lua_isnil(L, -1))
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{
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lua_pop(L, 1);
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}
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else
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{
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lua_pushvalue(L, 1);
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lua_call(L, 1, 0);
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}
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instance->release_dependency_refs(L);
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instance->~object_rep();
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return 0;
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}
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namespace
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{
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int set_instance_value(lua_State* L)
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{
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lua_getfenv(L, 1);
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lua_pushvalue(L, 2);
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lua_rawget(L, -2);
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if (lua_isnil(L, -1) && lua_getmetatable(L, -2))
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{
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lua_pushvalue(L, 2);
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lua_rawget(L, -2);
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lua_replace(L, -3);
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lua_pop(L, 1);
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}
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if (lua_tocfunction(L, -1) == &property_tag)
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{
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// this member is a property, extract the "set" function and call it.
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lua_getupvalue(L, -1, 2);
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if (lua_isnil(L, -1))
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{
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lua_pushfstring(L, "property '%s' is read only", lua_tostring(L, 2));
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lua_error(L);
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}
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lua_pushvalue(L, 1);
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lua_pushvalue(L, 3);
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lua_call(L, 2, 0);
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return 0;
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}
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lua_pop(L, 1);
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if (!lua_getmetatable(L, 4))
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{
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lua_newtable(L);
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lua_pushvalue(L, -1);
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lua_setfenv(L, 1);
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lua_pushvalue(L, 4);
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lua_setmetatable(L, -2);
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}
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else
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{
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lua_pop(L, 1);
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}
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lua_pushvalue(L, 2);
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lua_pushvalue(L, 3);
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lua_rawset(L, -3);
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return 0;
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}
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int get_instance_value(lua_State* L)
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{
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lua_getfenv(L, 1);
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lua_pushvalue(L, 2);
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lua_rawget(L, -2);
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if (lua_isnil(L, -1) && lua_getmetatable(L, -2))
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{
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lua_pushvalue(L, 2);
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lua_rawget(L, -2);
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}
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if (lua_tocfunction(L, -1) == &property_tag)
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{
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// this member is a property, extract the "get" function and call it.
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lua_getupvalue(L, -1, 1);
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lua_pushvalue(L, 1);
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lua_call(L, 1, 1);
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}
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return 1;
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}
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int dispatch_operator(lua_State* L)
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{
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for (int i = 0; i < 2; ++i)
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{
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if (get_instance(L, 1 + i))
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{
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int nargs = lua_gettop(L);
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lua_pushvalue(L, lua_upvalueindex(1));
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lua_gettable(L, 1 + i);
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if (lua_isnil(L, -1))
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{
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lua_pop(L, 1);
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continue;
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}
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lua_insert(L, 1); // move the function to the bottom
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nargs = lua_toboolean(L, lua_upvalueindex(2)) ? 1 : nargs;
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if (lua_toboolean(L, lua_upvalueindex(2))) // remove trailing nil
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lua_remove(L, 3);
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lua_call(L, nargs, 1);
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return 1;
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}
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}
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lua_pop(L, lua_gettop(L));
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lua_pushstring(L, "No such operator defined");
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lua_error(L);
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return 0;
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}
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} // namespace unnamed
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LUABIND_API void push_instance_metatable(lua_State* L)
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{
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lua_newtable(L);
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// just indicate that this really is a class and not just
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// any user data
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lua_pushboolean(L, 1);
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lua_setfield(L, -2, "__luabind_class");
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// This is used as a tag to determine if a userdata is a luabind
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// instance. We use a numeric key and a cclosure for fast comparision.
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lua_pushnumber(L, 1);
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lua_pushcclosure(L, get_instance_value, 0);
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lua_rawset(L, -3);
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lua_pushcclosure(L, destroy_instance, 0);
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lua_setfield(L, -2, "__gc");
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lua_pushcclosure(L, get_instance_value, 0);
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lua_setfield(L, -2, "__index");
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lua_pushcclosure(L, set_instance_value, 0);
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lua_setfield(L, -2, "__newindex");
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for (int op = 0; op < number_of_operators; ++op)
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{
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lua_pushstring(L, get_operator_name(op));
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lua_pushvalue(L, -1);
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lua_pushboolean(L, op == op_unm || op == op_len);
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lua_pushcclosure(L, &dispatch_operator, 2);
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lua_settable(L, -3);
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}
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}
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LUABIND_API object_rep* get_instance(lua_State* L, int index)
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{
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object_rep* result = static_cast<object_rep*>(lua_touserdata(L, index));
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if (!result || !lua_getmetatable(L, index))
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return 0;
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lua_rawgeti(L, -1, 1);
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if (lua_tocfunction(L, -1) != &get_instance_value)
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result = 0;
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lua_pop(L, 2);
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return result;
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}
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LUABIND_API object_rep* push_new_instance(lua_State* L, class_rep* cls)
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{
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void* storage = lua_newuserdata(L, sizeof(object_rep));
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object_rep* result = new (storage) object_rep(0, cls);
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cls->get_table(L);
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lua_setfenv(L, -2);
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lua_rawgeti(L, LUA_REGISTRYINDEX, cls->metatable_ref());
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lua_setmetatable(L, -2);
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return result;
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}
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}}
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