eqemu-server/ucs/chatchannel.cpp
2015-02-01 02:25:07 -08:00

618 lines
15 KiB
C++

/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2008 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/eqemu_logsys.h"
#include "../common/string_util.h"
#include "chatchannel.h"
#include "clientlist.h"
#include "database.h"
#include <cstdlib>
extern Database database;
extern uint32 ChatMessagesSent;
ChatChannel::ChatChannel(std::string inName, std::string inOwner, std::string inPassword, bool inPermanent, int inMinimumStatus) :
DeleteTimer(0) {
_eqp
Name = inName;
Owner = inOwner;
Password = inPassword;
Permanent = inPermanent;
MinimumStatus = inMinimumStatus;
Moderated = false;
Log.Out(Logs::Detail, Logs::UCS_Server, "New ChatChannel created: Name: [%s], Owner: [%s], Password: [%s], MinStatus: %i",
Name.c_str(), Owner.c_str(), Password.c_str(), MinimumStatus);
}
ChatChannel::~ChatChannel() {
_eqp
LinkedListIterator<Client*> iterator(ClientsInChannel);
iterator.Reset();
while(iterator.MoreElements())
iterator.RemoveCurrent(false);
}
ChatChannel* ChatChannelList::CreateChannel(std::string Name, std::string Owner, std::string Password, bool Permanent, int MinimumStatus) {
_eqp
ChatChannel *NewChannel = new ChatChannel(CapitaliseName(Name), Owner, Password, Permanent, MinimumStatus);
ChatChannels.Insert(NewChannel);
return NewChannel;
}
ChatChannel* ChatChannelList::FindChannel(std::string Name) {
_eqp
std::string NormalisedName = CapitaliseName(Name);
LinkedListIterator<ChatChannel*> iterator(ChatChannels);
iterator.Reset();
while(iterator.MoreElements()) {
ChatChannel *CurrentChannel = iterator.GetData();
if(CurrentChannel && (CurrentChannel->Name == NormalisedName))
return iterator.GetData();
iterator.Advance();
}
return nullptr;
}
void ChatChannelList::SendAllChannels(Client *c) {
_eqp
if(!c)
return;
if(!c->CanListAllChannels()) {
c->GeneralChannelMessage("You do not have permission to list all the channels.");
return;
}
c->GeneralChannelMessage("All current channels:");
int ChannelsInLine = 0;
LinkedListIterator<ChatChannel*> iterator(ChatChannels);
iterator.Reset();
std::string Message;
char CountString[10];
while(iterator.MoreElements()) {
ChatChannel *CurrentChannel = iterator.GetData();
if(!CurrentChannel || (CurrentChannel->GetMinStatus() > c->GetAccountStatus())) {
iterator.Advance();
continue;
}
if(ChannelsInLine > 0)
Message += ", ";
sprintf(CountString, "(%i)", CurrentChannel->MemberCount(c->GetAccountStatus()));
Message += CurrentChannel->GetName();
Message += CountString;
ChannelsInLine++;
if(ChannelsInLine == 6) {
c->GeneralChannelMessage(Message);
ChannelsInLine = 0;
Message.clear();
}
iterator.Advance();
}
if(ChannelsInLine > 0)
c->GeneralChannelMessage(Message);
}
void ChatChannelList::RemoveChannel(ChatChannel *Channel) {
_eqp
Log.Out(Logs::Detail, Logs::UCS_Server, "RemoveChannel(%s)", Channel->GetName().c_str());
LinkedListIterator<ChatChannel*> iterator(ChatChannels);
iterator.Reset();
while(iterator.MoreElements()) {
if(iterator.GetData() == Channel) {
iterator.RemoveCurrent();
return;
}
iterator.Advance();
}
}
void ChatChannelList::RemoveAllChannels() {
_eqp
Log.Out(Logs::Detail, Logs::UCS_Server, "RemoveAllChannels");
LinkedListIterator<ChatChannel*> iterator(ChatChannels);
iterator.Reset();
while(iterator.MoreElements())
iterator.RemoveCurrent();
}
int ChatChannel::MemberCount(int Status) {
_eqp
int Count = 0;
LinkedListIterator<Client*> iterator(ClientsInChannel);
iterator.Reset();
while(iterator.MoreElements()) {
Client *ChannelClient = iterator.GetData();
if(ChannelClient && (!ChannelClient->GetHideMe() || (ChannelClient->GetAccountStatus() < Status)))
Count++;
iterator.Advance();
}
return Count;
}
void ChatChannel::SetPassword(std::string inPassword) {
_eqp
Password = inPassword;
if(Permanent)
{
RemoveApostrophes(Password);
database.SetChannelPassword(Name, Password);
}
}
void ChatChannel::SetOwner(std::string inOwner) {
_eqp
Owner = inOwner;
if(Permanent)
database.SetChannelOwner(Name, Owner);
}
void ChatChannel::AddClient(Client *c) {
_eqp
if(!c)
return;
DeleteTimer.Disable();
if(IsClientInChannel(c)) {
Log.Out(Logs::Detail, Logs::UCS_Server, "Client %s already in channel %s", c->GetName().c_str(), GetName().c_str());
return;
}
bool HideMe = c->GetHideMe();
int AccountStatus = c->GetAccountStatus();
Log.Out(Logs::Detail, Logs::UCS_Server, "Adding %s to channel %s", c->GetName().c_str(), Name.c_str());
LinkedListIterator<Client*> iterator(ClientsInChannel);
iterator.Reset();
while(iterator.MoreElements()) {
Client *CurrentClient = iterator.GetData();
if(CurrentClient && CurrentClient->IsAnnounceOn())
if(!HideMe || (CurrentClient->GetAccountStatus() > AccountStatus))
CurrentClient->AnnounceJoin(this, c);
iterator.Advance();
}
ClientsInChannel.Insert(c);
}
bool ChatChannel::RemoveClient(Client *c) {
_eqp
if(!c)
return false;
Log.Out(Logs::Detail, Logs::UCS_Server, "RemoveClient %s from channel %s", c->GetName().c_str(), GetName().c_str());
bool HideMe = c->GetHideMe();
int AccountStatus = c->GetAccountStatus();
int PlayersInChannel = 0;
LinkedListIterator<Client*> iterator(ClientsInChannel);
iterator.Reset();
while(iterator.MoreElements()) {
Client *CurrentClient = iterator.GetData();
if(CurrentClient == c) {
iterator.RemoveCurrent(false);
}
else if(CurrentClient) {
PlayersInChannel++;
if(CurrentClient->IsAnnounceOn())
if(!HideMe || (CurrentClient->GetAccountStatus() > AccountStatus))
CurrentClient->AnnounceLeave(this, c);
iterator.Advance();
}
}
if((PlayersInChannel == 0) && !Permanent) {
if((Password.length() == 0) || (RuleI(Channels, DeleteTimer) == 0))
return false;
Log.Out(Logs::Detail, Logs::UCS_Server, "Starting delete timer for empty password protected channel %s", Name.c_str());
DeleteTimer.Start(RuleI(Channels, DeleteTimer) * 60000);
}
return true;
}
void ChatChannel::SendOPList(Client *c) {
_eqp
if(!c)
return;
c->GeneralChannelMessage("Channel " + Name + " op-list: (Owner=" + Owner + ")");
std::list<std::string>::iterator Iterator;
for(Iterator = Moderators.begin(); Iterator != Moderators.end(); ++Iterator)
c->GeneralChannelMessage((*Iterator));
}
void ChatChannel::SendChannelMembers(Client *c) {
_eqp
if(!c)
return;
char CountString[10];
sprintf(CountString, "(%i)", MemberCount(c->GetAccountStatus()));
std::string Message = "Channel " + GetName();
Message += CountString;
Message += " members:";
c->GeneralChannelMessage(Message);
int AccountStatus = c->GetAccountStatus();
Message.clear();
int MembersInLine = 0;
LinkedListIterator<Client*> iterator(ClientsInChannel);
iterator.Reset();
while(iterator.MoreElements()) {
Client *ChannelClient = iterator.GetData();
// Don't list hidden characters with status higher or equal than the character requesting the list.
//
if(!ChannelClient || (ChannelClient->GetHideMe() && (ChannelClient->GetAccountStatus() >= AccountStatus))) {
iterator.Advance();
continue;
}
if(MembersInLine > 0)
Message += ", ";
Message += ChannelClient->GetName();
MembersInLine++;
if(MembersInLine == 6) {
c->GeneralChannelMessage(Message);
MembersInLine = 0;
Message.clear();
}
iterator.Advance();
}
if(MembersInLine > 0)
c->GeneralChannelMessage(Message);
}
void ChatChannel::SendMessageToChannel(std::string Message, Client* Sender) {
_eqp
if(!Sender)
return;
ChatMessagesSent++;
LinkedListIterator<Client*> iterator(ClientsInChannel);
iterator.Reset();
while(iterator.MoreElements()) {
Client *ChannelClient = iterator.GetData();
if(ChannelClient)
{
Log.Out(Logs::Detail, Logs::UCS_Server, "Sending message to %s from %s",
ChannelClient->GetName().c_str(), Sender->GetName().c_str());
ChannelClient->SendChannelMessage(Name, Message, Sender);
}
iterator.Advance();
}
}
void ChatChannel::SetModerated(bool inModerated) {
_eqp
Moderated = inModerated;
LinkedListIterator<Client*> iterator(ClientsInChannel);
iterator.Reset();
while(iterator.MoreElements()) {
Client *ChannelClient = iterator.GetData();
if(ChannelClient) {
if(Moderated)
ChannelClient->GeneralChannelMessage("Channel " + Name + " is now moderated.");
else
ChannelClient->GeneralChannelMessage("Channel " + Name + " is no longer moderated.");
}
iterator.Advance();
}
}
bool ChatChannel::IsClientInChannel(Client *c) {
_eqp
if(!c)
return false;
LinkedListIterator<Client*> iterator(ClientsInChannel);
iterator.Reset();
while(iterator.MoreElements()) {
if(iterator.GetData() == c)
return true;
iterator.Advance();
}
return false;
}
ChatChannel *ChatChannelList::AddClientToChannel(std::string ChannelName, Client *c) {
_eqp
if(!c)
return nullptr;
if((ChannelName.length() > 0) && (isdigit(ChannelName[0]))) {
c->GeneralChannelMessage("The channel name can not begin with a number.");
return nullptr;
}
std::string NormalisedName, Password;
std::string::size_type Colon = ChannelName.find_first_of(":");
if(Colon == std::string::npos)
NormalisedName = CapitaliseName(ChannelName);
else {
NormalisedName = CapitaliseName(ChannelName.substr(0, Colon));
Password = ChannelName.substr(Colon + 1);
}
if((NormalisedName.length() > 64) || (Password.length() > 64)) {
c->GeneralChannelMessage("The channel name or password cannot exceed 64 characters.");
return nullptr;
}
Log.Out(Logs::Detail, Logs::UCS_Server, "AddClient to channel [%s] with password [%s]", NormalisedName.c_str(), Password.c_str());
ChatChannel *RequiredChannel = FindChannel(NormalisedName);
if(!RequiredChannel)
RequiredChannel = CreateChannel(NormalisedName, c->GetName(), Password, false, 0);
if(RequiredChannel->GetMinStatus() > c->GetAccountStatus()) {
std::string Message = "You do not have the required account status to join channel " + NormalisedName;
c->GeneralChannelMessage(Message);
return nullptr;
}
if(RequiredChannel->IsClientInChannel(c))
return nullptr;
if(RequiredChannel->IsInvitee(c->GetName())) {
RequiredChannel->AddClient(c);
RequiredChannel->RemoveInvitee(c->GetName());
return RequiredChannel;
}
if(RequiredChannel->CheckPassword(Password) || RequiredChannel->IsOwner(c->GetName()) || RequiredChannel->IsModerator(c->GetName()) ||
c->IsChannelAdmin()) {
RequiredChannel->AddClient(c);
return RequiredChannel;
}
c->GeneralChannelMessage("Incorrect password for channel " + (NormalisedName));
return nullptr;
}
ChatChannel *ChatChannelList::RemoveClientFromChannel(std::string inChannelName, Client *c) {
_eqp
if(!c)
return nullptr;
std::string ChannelName = inChannelName;
if((inChannelName.length() > 0) && isdigit(ChannelName[0]))
ChannelName = c->ChannelSlotName(atoi(inChannelName.c_str()));
ChatChannel *RequiredChannel = FindChannel(ChannelName);
if(!RequiredChannel)
return nullptr;
// RemoveClient will return false if there is no-one left in the channel, and the channel is not permanent and has
// no password.
//
if(!RequiredChannel->RemoveClient(c))
RemoveChannel(RequiredChannel);
return RequiredChannel;
}
void ChatChannelList::Process() {
_eqp
LinkedListIterator<ChatChannel*> iterator(ChatChannels);
iterator.Reset();
while(iterator.MoreElements()) {
ChatChannel *CurrentChannel = iterator.GetData();
if(CurrentChannel && CurrentChannel->ReadyToDelete()) {
Log.Out(Logs::Detail, Logs::UCS_Server, "Empty temporary password protected channel %s being destroyed.",
CurrentChannel->GetName().c_str());
RemoveChannel(CurrentChannel);
}
iterator.Advance();
}
}
void ChatChannel::AddInvitee(std::string Invitee) {
_eqp
if(!IsInvitee(Invitee)) {
Invitees.push_back(Invitee);
Log.Out(Logs::Detail, Logs::UCS_Server, "Added %s as invitee to channel %s", Invitee.c_str(), Name.c_str());
}
}
void ChatChannel::RemoveInvitee(std::string Invitee) {
_eqp
std::list<std::string>::iterator Iterator;
for(Iterator = Invitees.begin(); Iterator != Invitees.end(); ++Iterator) {
if((*Iterator) == Invitee) {
Invitees.erase(Iterator);
Log.Out(Logs::Detail, Logs::UCS_Server, "Removed %s as invitee to channel %s", Invitee.c_str(), Name.c_str());
return;
}
}
}
bool ChatChannel::IsInvitee(std::string Invitee) {
_eqp
std::list<std::string>::iterator Iterator;
for(Iterator = Invitees.begin(); Iterator != Invitees.end(); ++Iterator) {
if((*Iterator) == Invitee)
return true;
}
return false;
}
void ChatChannel::AddModerator(std::string Moderator) {
_eqp
if(!IsModerator(Moderator)) {
Moderators.push_back(Moderator);
Log.Out(Logs::Detail, Logs::UCS_Server, "Added %s as moderator to channel %s", Moderator.c_str(), Name.c_str());
}
}
void ChatChannel::RemoveModerator(std::string Moderator) {
_eqp
std::list<std::string>::iterator Iterator;
for(Iterator = Moderators.begin(); Iterator != Moderators.end(); ++Iterator) {
if((*Iterator) == Moderator) {
Moderators.erase(Iterator);
Log.Out(Logs::Detail, Logs::UCS_Server, "Removed %s as moderator to channel %s", Moderator.c_str(), Name.c_str());
return;
}
}
}
bool ChatChannel::IsModerator(std::string Moderator) {
_eqp
std::list<std::string>::iterator Iterator;
for(Iterator = Moderators.begin(); Iterator != Moderators.end(); ++Iterator) {
if((*Iterator) == Moderator)
return true;
}
return false;
}
void ChatChannel::AddVoice(std::string inVoiced) {
_eqp
if(!HasVoice(inVoiced)) {
Voiced.push_back(inVoiced);
Log.Out(Logs::Detail, Logs::UCS_Server, "Added %s as voiced to channel %s", inVoiced.c_str(), Name.c_str());
}
}
void ChatChannel::RemoveVoice(std::string inVoiced) {
_eqp
std::list<std::string>::iterator Iterator;
for(Iterator = Voiced.begin(); Iterator != Voiced.end(); ++Iterator) {
if((*Iterator) == inVoiced) {
Voiced.erase(Iterator);
Log.Out(Logs::Detail, Logs::UCS_Server, "Removed %s as voiced to channel %s", inVoiced.c_str(), Name.c_str());
return;
}
}
}
bool ChatChannel::HasVoice(std::string inVoiced) {
_eqp
std::list<std::string>::iterator Iterator;
for(Iterator = Voiced.begin(); Iterator != Voiced.end(); ++Iterator) {
if((*Iterator) == inVoiced)
return true;
}
return false;
}
std::string CapitaliseName(std::string inString) {
_eqp
std::string NormalisedName = inString;
for(unsigned int i = 0; i < NormalisedName.length(); i++) {
if(i == 0)
NormalisedName[i] = toupper(NormalisedName[i]);
else
NormalisedName[i] = tolower(NormalisedName[i]);
}
return NormalisedName;
}