mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
* [Bug Fix] Fix Crash with null Argument in #modifynpcstat * Update modifynpcstat.cpp * Update modifynpcstat.cpp
137 lines
3.3 KiB
C++
Executable File
137 lines
3.3 KiB
C++
Executable File
#include "../client.h"
|
|
|
|
void command_modifynpcstat(Client *c, const Seperator *sep)
|
|
{
|
|
auto arguments = sep->argnum;
|
|
if (!arguments) {
|
|
c->Message(Chat::White, "Usage: #modifynpcstat [Stat] [Value]");
|
|
ListModifyNPCStatMap(c);
|
|
return;
|
|
}
|
|
|
|
if (!c->GetTarget() || !c->GetTarget()->IsNPC()) {
|
|
c->Message(Chat::White, "You must target an NPC to use this command.");
|
|
return;
|
|
}
|
|
|
|
auto target = c->GetTarget()->CastToNPC();
|
|
|
|
const std::string& stat = sep->arg[1] ? sep->arg[1] : "";
|
|
const std::string& value = sep->arg[2] ? sep->arg[2] : "";
|
|
|
|
if (stat.empty() || value.empty()) {
|
|
c->Message(Chat::White, "Usage: #modifynpcstat [Stat] [Value]");
|
|
ListModifyNPCStatMap(c);
|
|
return;
|
|
}
|
|
|
|
auto stat_description = GetModifyNPCStatDescription(stat);
|
|
if (!stat_description.length()) {
|
|
c->Message(
|
|
Chat::White,
|
|
fmt::format(
|
|
"Stat '{}' does not exist.",
|
|
stat
|
|
).c_str()
|
|
);
|
|
return;
|
|
}
|
|
|
|
target->ModifyNPCStat(stat, value);
|
|
|
|
c->Message(
|
|
Chat::White,
|
|
fmt::format(
|
|
"Stat Modified | Target: {}",
|
|
c->GetTargetDescription(target)
|
|
).c_str()
|
|
);
|
|
|
|
c->Message(
|
|
Chat::White,
|
|
fmt::format(
|
|
"Stat Modified | Stat: {} ({}) Value: {}",
|
|
GetModifyNPCStatDescription(stat),
|
|
stat,
|
|
value
|
|
).c_str()
|
|
);
|
|
}
|
|
|
|
std::map<std::string, std::string> GetModifyNPCStatMap()
|
|
{
|
|
std::map<std::string, std::string> identifiers_map = {
|
|
{ "ac", "Armor Class" },
|
|
{ "accuracy", "Accuracy" },
|
|
{ "aggro", "Aggro" },
|
|
{ "agi", "Agility" },
|
|
{ "assist", "Assist" },
|
|
{ "atk", "Attack" },
|
|
{ "attack_count", "Attack Count" },
|
|
{ "attack_delay", "Attack Delay" },
|
|
{ "attack_speed", "Attack Speed" },
|
|
{ "avoidance", "Avoidance" },
|
|
{ "cha", "Charisma" },
|
|
{ "cr", "Cold Resist" },
|
|
{ "dex", "Dexterity" },
|
|
{ "dr", "Disease Resist" },
|
|
{ "fr", "Fire Resist" },
|
|
{ "healscale", "Heal Scale" },
|
|
{ "heroic_strikethrough", "Heroic Strikethrough" },
|
|
{ "hp_regen", "HP Regen" },
|
|
{ "hp_regen_per_second", "HP Regen Per Second" },
|
|
{ "int", "Intelligence" },
|
|
{ "_int", "Intelligence" },
|
|
{ "keeps_sold_items", "Keeps Sold Items" },
|
|
{ "level", "Level" },
|
|
{ "loottable_id", "Loottable ID" },
|
|
{ "mana_regen", "Mana Regen" },
|
|
{ "max_hit", "Maximum Damage" },
|
|
{ "max_hp", "Maximum Hit Points" },
|
|
{ "min_hit", "Minimum Damage" },
|
|
{ "mr", "Magic Resist" },
|
|
{ "npc_spells_id", "NPC Spells ID" },
|
|
{ "npc_spells_effects_id", "NPC Spells Effects ID" },
|
|
{ "phr", "Physical Resist" },
|
|
{ "pr", "Poison Resist" },
|
|
{ "runspeed", "Run Speed" },
|
|
{ "see_invis", "See Invisible" },
|
|
{ "see_invis_undead", "See Invisible vs. Undead" },
|
|
{ "see_hide", "See Hide" },
|
|
{ "see_improved_hide", "See Improved Hide" },
|
|
{ "slow_mitigation", "Slow Mitigation" },
|
|
{ "special_attacks", "Special Attacks" },
|
|
{ "special_abilities", "Special Abilities" },
|
|
{ "spellscale", "Spell Scale" },
|
|
{ "sta", "Stamina" },
|
|
{ "str", "Strength" },
|
|
{ "trackable", "Trackable" },
|
|
{ "wis", "Wisdom" }
|
|
};
|
|
|
|
return identifiers_map;
|
|
}
|
|
|
|
std::string GetModifyNPCStatDescription(std::string stat)
|
|
{
|
|
if (GetModifyNPCStatMap().find(stat) != GetModifyNPCStatMap().end()) {
|
|
return GetModifyNPCStatMap().find(stat)->second;
|
|
}
|
|
|
|
return std::string();
|
|
}
|
|
|
|
void ListModifyNPCStatMap(Client *c)
|
|
{
|
|
for (const auto& s : GetModifyNPCStatMap()) {
|
|
c->Message(
|
|
Chat::White,
|
|
fmt::format(
|
|
"Usage: #modifynpcstat {} [Value] - Modifies an NPC's {}",
|
|
s.first,
|
|
s.second
|
|
).c_str()
|
|
);
|
|
}
|
|
}
|