2014-08-21 22:43:33 -07:00

25 lines
386 B
C++

#ifndef __OPENEQ_FL_API__
#define __OPENEQ_FL_API__
#include "archive.hpp"
#include "3d.hpp"
class FileLoader {
public:
FileLoader() {}
virtual ~FileLoader() {}
virtual int Open(char *base_path, char *zone_name, Archive *archive) = 0;
virtual int Close() = 0;
Content_3D model_data;
protected:
uchar *buffer;
int buf_len;
Archive *archive;
int status;
};
#endif