eqemu-server/zone/shared_task_zone_messaging.cpp
hg de63eaa4b2
[Quest API] Add apis to end shared tasks (#2521)
This required some minor shared task refactoring

- Shared task expiration handling was moved to world. Previously this
  was handled by zone and had clients self remove when a shared task
  expired. This resulted in wrong messages when a task ended.

- FailTask is now implemented for shared tasks which previously only
  made the client quit the shared task. It now fails the task for all
  members by ending the shared task.

The `Client::EndSharedTask` api will end the client's current shared
task (removing all members). This is similiar to the `FailTask` api
except it doesn't require a `task_id` and the red task fail banner is
optional (live doesn't use it for shared tasks).

The global `end_dz_task` api was added for when a client context isn't
available. This will end a shared task if the current zone is a dynamic
zone for a shared task mission. Currently only shared tasks use dynamic
zones but this api can be expanded if support is added for tasks/quests.

The global `get_dz_task_id` was added to conveniently get the task id
for the current dynamic zone if it's used for a mission. Note this is
a database hit since that information is not available at zone level.
2022-11-06 11:04:39 -05:00

186 lines
5.7 KiB
C++

#include "shared_task_zone_messaging.h"
#include "../common/shared_tasks.h"
#include "../common/servertalk.h"
#include "client.h"
#include "../common/repositories/character_data_repository.h"
#include "../common/repositories/shared_task_members_repository.h"
#include <cstdint>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
void SharedTaskZoneMessaging::HandleWorldMessage(ServerPacket *pack)
{
switch (pack->opcode) {
case ServerOP_SharedTaskAcceptNewTask: {
auto p = reinterpret_cast<ServerSharedTaskRequest_Struct *>(pack->pBuffer);
auto c = entity_list.GetClientByCharID(p->requested_character_id);
if (c) {
LogTasks("[ServerOP_SharedTaskAcceptNewTask] We're back in zone and I found [{}]", c->GetCleanName());
c->m_requesting_shared_task = true;
c->GetTaskState()
->AcceptNewTask(
c,
(int) p->requested_task_id,
(int) p->requested_npc_type_id,
p->accept_time
);
c->LoadClientTaskState();
c->m_requesting_shared_task = false;
}
break;
}
case ServerOP_SharedTaskUpdate: {
auto p = reinterpret_cast<ServerSharedTaskActivityUpdate_Struct *>(pack->pBuffer);
auto c = entity_list.GetClientByCharID(p->source_character_id);
if (c) {
LogTasks("[ServerOP_SharedTaskUpdate] We're back in zone and I found [{}]", c->GetCleanName());
c->m_shared_task_update = true;
c->GetTaskState()->SharedTaskIncrementDoneCount(
c,
(int) p->task_id,
(int) p->activity_id,
(int) p->done_count,
p->ignore_quest_update
);
c->m_shared_task_update = false;
}
break;
}
case ServerOP_SharedTaskQuit: {
auto p = reinterpret_cast<ServerSharedTaskQuit_Struct *>(pack->pBuffer);
auto c = entity_list.GetClientByCharID(p->requested_character_id);
if (c) {
LogTasks("[ServerOP_SharedTaskQuit] We're back in zone and I found [{}]", c->GetCleanName());
c->m_requested_shared_task_removal = true;
c->GetTaskState()->CancelTask(
c,
TASKSLOTSHAREDTASK,
static_cast<TaskType>((int) TASK_TYPE_SHARED),
p->remove_from_db
);
c->m_requested_shared_task_removal = false;
c->SetSharedTaskId(0);
}
break;
}
case ServerOP_SharedTaskMemberlist: {
auto p = reinterpret_cast<ServerSharedTaskMemberListPacket_Struct *>(pack->pBuffer);
LogTasks(
"[ServerOP_SharedTaskMemberlist] We're back in zone and I'm searching for [{}]",
p->destination_character_id
);
// find character and route packet
auto c = entity_list.GetClientByCharID(p->destination_character_id);
if (c) {
LogTasks("[ServerOP_SharedTaskMemberlist] We're back in zone and I found [{}]", c->GetCleanName());
std::vector<SharedTaskMember> members;
// deserialize members from world
EQ::Util::MemoryStreamReader ss(p->cereal_serialized_members, p->cereal_size);
cereal::BinaryInputArchive archive(ss);
archive(members);
SerializeBuffer buf(sizeof(SharedTaskMemberList_Struct) + 15 * members.size());
buf.WriteInt32(0); // unknown ids
buf.WriteInt32(0);
buf.WriteInt32((int32) members.size());
for (auto &m : members) {
buf.WriteString(m.character_name);
buf.WriteInt32(0); // monster mission
buf.WriteInt8(m.is_leader ? 1 : 0);
}
auto outapp = std::make_unique<EQApplicationPacket>(OP_SharedTaskMemberList, buf);
c->QueuePacket(outapp.get());
}
break;
}
case ServerOP_SharedTaskMemberChange: {
auto p = reinterpret_cast<ServerSharedTaskMemberChangePacket_Struct *>(pack->pBuffer);
LogTasksDetail("[ServerOP_SharedTaskMemberChange] Searching for [{}]", p->destination_character_id);
auto c = entity_list.GetClientByCharID(p->destination_character_id);
if (c) {
LogTasksDetail("[ServerOP_SharedTaskMemberChange] Found [{}]", c->GetCleanName());
SerializeBuffer buf;
buf.WriteInt32(0); // unique character id of receiver, leave 0 for emu
buf.WriteInt32(0); // unknown, seen 50, 4, 0
buf.WriteInt8(p->removed ? 0 : 1); // 0: removed 1: added
buf.WriteString(p->player_name);
// live sends more after the name but it might just be garbage from
// a re-used buffer (possibly a former name[64] buffer?)
auto outapp = std::make_unique<EQApplicationPacket>(OP_SharedTaskMemberChange, buf);
c->QueuePacket(outapp.get());
}
break;
}
case ServerOP_SharedTaskInvitePlayer: {
auto p = reinterpret_cast<ServerSharedTaskInvitePlayer_Struct *>(pack->pBuffer);
auto c = entity_list.GetClientByCharID(p->requested_character_id);
if (c) {
LogTasks("[ServerOP_SharedTaskInvitePlayer] We're back in zone and I found [{}]", c->GetCleanName());
// init packet
auto outapp = new EQApplicationPacket(OP_SharedTaskInvite, sizeof(SharedTaskInvite_Struct));
auto *i = (SharedTaskInvite_Struct *) outapp->pBuffer;
// fill
i->unknown00 = 0;
i->invite_id = (int) p->invite_shared_task_id;
strn0cpy(i->inviter_name, p->inviter_name, 64);
strn0cpy(i->task_name, p->task_name, 64);
// sends
c->QueuePacket(outapp);
safe_delete(outapp);
}
break;
}
case ServerOP_SharedTaskPurgeAllCommand: {
LogTasksDetail("[ServerOP_SharedTaskPurgeAllCommand] Syncing clients");
for (auto &client: entity_list.GetClientList()) {
Client *c = client.second;
task_manager->SyncClientSharedTaskState(c, c->GetTaskState());
c->RemoveClientTaskState();
c->LoadClientTaskState();
}
break;
}
case ServerOP_SharedTaskFailed: {
auto buf = reinterpret_cast<ServerSharedTaskCharacterTask_Struct*>(pack->pBuffer);
Client* client = entity_list.GetClientByCharID(buf->character_id);
if (client)
{
client->SendTaskFailed(buf->task_id, TASKSLOTSHAREDTASK, TaskType::Shared);
}
break;
}
default:
break;
}
}