eqemu-server/EMuShareMem/SkillCaps.cpp
2013-02-16 16:14:39 -08:00

143 lines
4.4 KiB
C++

#include "../common/debug.h"
#ifdef _WINDOWS
#include <windows.h>
#else
#include "../common/unix.h"
#endif
#include <memory.h>
#include <iostream>
using namespace std;
#include "SkillCaps.h"
#include "../common/timer.h"
#include "MMF.h"
MMF SkillCapsMMF;
const MMFSkillCaps_Struct* MMFSkillCapsData = 0;
MMFSkillCaps_Struct* MMFSkillCapsData_Writable = 0;
DLLFUNC uint16 GetSkillCap(uint8 Class_, uint8 Skill, uint8 Level) {
if (MMFSkillCapsData == 0 || (!SkillCapsMMF.IsLoaded()))
return 0;
if (Class_ >= MMFSkillCapsData->ClassCount || Skill >= MMFSkillCapsData->SkillCount || Level >= MMFSkillCapsData->LevelCount)
return(0);
uint32 index =
(((Class_ * MMFSkillCapsData->SkillCount) + Skill) * MMFSkillCapsData->LevelCount)
+ Level;
return MMFSkillCapsData->caps[index];
}
DLLFUNC bool SetSkillCap(uint8 Class_, uint8 Skill, uint8 Level, uint16 cap) {
if (!MMFSkillCapsData_Writable)
return false;
if (Class_ >= MMFSkillCapsData_Writable->ClassCount || Skill >= MMFSkillCapsData_Writable->SkillCount || Level >= MMFSkillCapsData_Writable->LevelCount)
return false;
uint32 index =
(((Class_ * MMFSkillCapsData_Writable->SkillCount) + Skill) * MMFSkillCapsData_Writable->LevelCount)
+ Level;
MMFSkillCapsData_Writable->caps[index] = cap;
return true;
}
DLLFUNC uint8 GetTrainLevel(uint8 Class_, uint8 Skill, uint8 Level){
if (MMFSkillCapsData == 0 || (!SkillCapsMMF.IsLoaded()))
return 0;
if (Class_ >= MMFSkillCapsData->ClassCount || Skill >= MMFSkillCapsData->SkillCount || Level >= MMFSkillCapsData->LevelCount)
return(0);
uint32 index = (((Class_ * MMFSkillCapsData->SkillCount) + Skill) * MMFSkillCapsData->LevelCount);
for(int x = 0; x < Level; x++){
if(MMFSkillCapsData->caps[index + x]){
return (x);
}
}
return(0);
}
DLLFUNC void ClearSkillCaps() {
if (!MMFSkillCapsData_Writable)
return;
memset(MMFSkillCapsData_Writable->caps, 0,
sizeof(uint16)*(MMFSkillCapsData->ClassCount*MMFSkillCapsData->SkillCount*MMFSkillCapsData->LevelCount));
}
DLLFUNC bool LoadSkillCaps(CALLBACK_DBLoadSkillCaps cb, uint32 opsize, uint8 ClassCount, uint8 SkillCount, uint8 LevelCount) {
if(opsize != sizeof(uint16)) {
cout << "Error: EMuShareMem: DLLLoadSkillCaps: opsize != sizeof(uint16)" << endl;
cout << "SkillCap size has changed, EMuShareMem.dll needs to be recompiled." << endl;
return false;
}
uint32 tmpMemSize = sizeof(MMFSkillCaps_Struct) + opsize * (ClassCount*SkillCount*LevelCount);
if (SkillCapsMMF.Open("EQEMuKSkillCaps", tmpMemSize)) {
if (SkillCapsMMF.CanWrite()) {
MMFSkillCapsData_Writable = (MMFSkillCaps_Struct*) SkillCapsMMF.GetWriteableHandle();
if (!MMFSkillCapsData_Writable) {
cout << "Error: EMuShareMem: DLLLoadSkillCaps: !MMFSkillCapsData_Writable" << endl;
return false;
}
//we need to memset the eq SkillCaps
memset(MMFSkillCapsData_Writable->caps, 0, sizeof(uint16)*(ClassCount*SkillCount*LevelCount));
MMFSkillCapsData_Writable->ClassCount = ClassCount;
MMFSkillCapsData_Writable->SkillCount = SkillCount;
MMFSkillCapsData_Writable->LevelCount = LevelCount;
// use a callback so the DB functions are done in the main exe
// this way the DLL doesnt have to open a connection to mysql
if (!cb()) {
cout << "Error: EMuShareMem: DLLLoadSkillCaps: !cbDBLoadSkillCaps" << endl;
return false;
}
MMFSkillCapsData_Writable = 0;
SkillCapsMMF.SetLoaded();
MMFSkillCapsData = (const MMFSkillCaps_Struct*) SkillCapsMMF.GetHandle();
if (!MMFSkillCapsData) {
cout << "Error: EMuShareMem: DLLLoadSkillCaps: !MMFSkillCapsData (CanWrite=true)" << endl;
return false;
}
return true;
} else {
if (!SkillCapsMMF.IsLoaded()) {
Timer::SetCurrentTime();
uint32 starttime = Timer::GetCurrentTime();
while ((!SkillCapsMMF.IsLoaded()) && ((Timer::GetCurrentTime() - starttime) < 300000)) {
Sleep(10);
Timer::SetCurrentTime();
}
if (!SkillCapsMMF.IsLoaded()) {
cout << "Error: EMuShareMem: DLLLoadSkillCaps: !SkillCapsMMF.IsLoaded() (timeout)" << endl;
return false;
}
}
MMFSkillCapsData = (const MMFSkillCaps_Struct*) SkillCapsMMF.GetHandle();
if (!MMFSkillCapsData) {
cout << "Error: EMuShareMem: DLLLoadSkillCaps: !MMFSkillCapsData (CanWrite=false)" << endl;
return false;
}
return true;
}
}
else {
cout << "Error Loading SkillCaps: SkillCaps.cpp: pDLLLoadSkillCaps: ret == 0, size = " << tmpMemSize << endl;
return false;
}
return false;
}