mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
6315 lines
181 KiB
C++
6315 lines
181 KiB
C++
#include "../global_define.h"
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#include "../eqemu_logsys.h"
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#include "rof2.h"
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#include "../opcodemgr.h"
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#include "../eq_stream_ident.h"
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#include "../crc32.h"
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#include "../eq_packet_structs.h"
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#include "../misc_functions.h"
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#include "../string_util.h"
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#include "../item.h"
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#include "rof2_structs.h"
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#include "../rulesys.h"
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#include <iostream>
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#include <sstream>
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#include <numeric>
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#include <cassert>
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namespace RoF2
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{
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static const char *name = "RoF2";
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static OpcodeManager *opcodes = nullptr;
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static Strategy struct_strategy;
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char* SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth, ItemPacketType packet_type);
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// server to client inventory location converters
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static inline structs::ItemSlotStruct ServerToRoF2Slot(uint32 serverSlot, ItemPacketType PacketType = ItemPacketInvalid);
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static inline structs::MainInvItemSlotStruct ServerToRoF2MainInvSlot(uint32 serverSlot);
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static inline uint32 ServerToRoF2CorpseSlot(uint32 serverCorpseSlot);
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// client to server inventory location converters
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static inline uint32 RoF2ToServerSlot(structs::ItemSlotStruct rof2Slot, ItemPacketType PacketType = ItemPacketInvalid);
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static inline uint32 RoF2ToServerMainInvSlot(structs::MainInvItemSlotStruct rof2Slot);
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static inline uint32 RoF2ToServerCorpseSlot(uint32 rof2CorpseSlot);
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// server to client text link converter
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static inline void ServerToRoF2TextLink(std::string& rof2TextLink, const std::string& serverTextLink);
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// client to server text link converter
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static inline void RoF2ToServerTextLink(std::string& serverTextLink, const std::string& rof2TextLink);
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void Register(EQStreamIdentifier &into)
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{
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//create our opcode manager if we havent already
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if (opcodes == nullptr) {
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//TODO: get this file name from the config file
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std::string opfile = "patch_";
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opfile += name;
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opfile += ".conf";
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//load up the opcode manager.
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//TODO: figure out how to support shared memory with multiple patches...
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opcodes = new RegularOpcodeManager();
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if (!opcodes->LoadOpcodes(opfile.c_str())) {
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Log.Out(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
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return;
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}
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}
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//ok, now we have what we need to register.
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EQStream::Signature signature;
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std::string pname;
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//register our world signature.
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pname = std::string(name) + "_world";
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signature.ignore_eq_opcode = 0;
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signature.first_length = sizeof(structs::LoginInfo_Struct);
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signature.first_eq_opcode = opcodes->EmuToEQ(OP_SendLoginInfo);
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into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
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//register our zone signature.
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pname = std::string(name) + "_zone";
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signature.ignore_eq_opcode = opcodes->EmuToEQ(OP_AckPacket);
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signature.first_length = sizeof(structs::ClientZoneEntry_Struct);
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signature.first_eq_opcode = opcodes->EmuToEQ(OP_ZoneEntry);
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into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
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Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
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}
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void Reload()
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{
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//we have a big problem to solve here when we switch back to shared memory
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//opcode managers because we need to change the manager pointer, which means
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//we need to go to every stream and replace it's manager.
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if (opcodes != nullptr) {
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//TODO: get this file name from the config file
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std::string opfile = "patch_";
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opfile += name;
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opfile += ".conf";
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if (!opcodes->ReloadOpcodes(opfile.c_str())) {
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Log.Out(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
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return;
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}
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Log.Out(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
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}
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}
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Strategy::Strategy() : StructStrategy()
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{
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//all opcodes default to passthrough.
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#include "ss_register.h"
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#include "rof2_ops.h"
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}
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std::string Strategy::Describe() const
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{
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std::string r;
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r += "Patch ";
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r += name;
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return(r);
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}
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const ClientVersion Strategy::GetClientVersion() const
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{
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return ClientVersion::RoF2;
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}
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#include "ss_define.h"
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// ENCODE methods
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// RoF2 Specific Encodes Begin
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ENCODE(OP_SendMembershipDetails)
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{
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ENCODE_LENGTH_EXACT(Membership_Details_Struct);
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SETUP_DIRECT_ENCODE(Membership_Details_Struct, structs::Membership_Details_Struct);
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eq->membership_setting_count = 72;
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for (uint32 i = 0; i < emu->membership_setting_count; ++i) // 66
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{
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OUT(settings[i].setting_index);
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OUT(settings[i].setting_id);
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OUT(settings[i].setting_value);
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}
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// Last 6 new settings fields are all 0s on Live as of 12/29/14
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eq->race_entry_count = emu->race_entry_count;
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for (uint32 i = 0; i < emu->race_entry_count; ++i) // 15
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{
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OUT(membership_races[i].purchase_id);
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OUT(membership_races[i].bitwise_entry);
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}
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eq->class_entry_count = emu->class_entry_count;
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for (uint32 i = 0; i < emu->class_entry_count; ++i) // 15
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{
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OUT(membership_classes[i].purchase_id);
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OUT(membership_classes[i].bitwise_entry);
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}
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eq->exit_url_length = emu->exit_url_length;
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eq->exit_url_length2 = emu->exit_url_length2;
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FINISH_ENCODE();
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}
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ENCODE(OP_SendMembership)
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{
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ENCODE_LENGTH_EXACT(Membership_Struct);
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SETUP_DIRECT_ENCODE(Membership_Struct, structs::Membership_Struct);
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eq->membership = emu->membership;
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eq->races = emu->races;
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eq->classes = emu->classes;
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eq->entrysize = 25; //emu->entrysize;
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for (uint32 i = 0; i < emu->entrysize; ++i) // 21
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{
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OUT(entries[i]);
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}
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// Last 4 new entries are 0s on Live Silver as of 12/29/14
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// Setting them each to 1 for now.
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// This removes the "Buy Now" button from aug type 21 slots on items.
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for (uint32 i = 21; i < 25; ++i) // 4
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{
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eq->entries[i] = 1;
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}
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FINISH_ENCODE();
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}
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// RoF2 Specific Encodes End
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ENCODE(OP_Action)
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{
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ENCODE_LENGTH_EXACT(Action_Struct);
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SETUP_DIRECT_ENCODE(Action_Struct, structs::ActionAlt_Struct);
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OUT(target);
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OUT(source);
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OUT(level);
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eq->unknown06 = 0;
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eq->instrument_mod = 1.0f + (emu->instrument_mod - 10) / 10.0f;
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eq->bard_focus_id = emu->bard_focus_id;
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eq->knockback_angle = emu->sequence;
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eq->unknown22 = 0;
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OUT(type);
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eq->damage = 0;
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eq->unknown31 = 0;
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OUT(spell);
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eq->level2 = eq->level;
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eq->effect_flag = emu->buff_unknown;
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eq->unknown39 = 14;
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eq->unknown43 = 0;
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eq->unknown44 = 17;
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eq->unknown45 = 0;
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eq->unknown46 = -1;
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eq->unknown50 = 0;
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eq->unknown54 = 0;
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FINISH_ENCODE();
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}
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ENCODE(OP_AdventureMerchantSell)
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{
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ENCODE_LENGTH_EXACT(Adventure_Sell_Struct);
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SETUP_DIRECT_ENCODE(Adventure_Sell_Struct, structs::Adventure_Sell_Struct);
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eq->unknown000 = 1;
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OUT(npcid);
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eq->slot = ServerToRoF2MainInvSlot(emu->slot);
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OUT(charges);
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OUT(sell_price);
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FINISH_ENCODE();
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}
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ENCODE(OP_AltCurrency)
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{
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EQApplicationPacket *in = *p;
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*p = nullptr;
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unsigned char *emu_buffer = in->pBuffer;
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uint32 opcode = *((uint32*)emu_buffer);
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if (opcode == 8) {
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AltCurrencyPopulate_Struct *populate = (AltCurrencyPopulate_Struct*)emu_buffer;
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_AltCurrency, sizeof(structs::AltCurrencyPopulate_Struct)
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+ sizeof(structs::AltCurrencyPopulateEntry_Struct) * populate->count);
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structs::AltCurrencyPopulate_Struct *out_populate = (structs::AltCurrencyPopulate_Struct*)outapp->pBuffer;
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out_populate->opcode = populate->opcode;
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out_populate->count = populate->count;
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for (uint32 i = 0; i < populate->count; ++i) {
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out_populate->entries[i].currency_number = populate->entries[i].currency_number;
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out_populate->entries[i].unknown00 = populate->entries[i].unknown00;
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out_populate->entries[i].currency_number2 = populate->entries[i].currency_number2;
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out_populate->entries[i].item_id = populate->entries[i].item_id;
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out_populate->entries[i].item_icon = populate->entries[i].item_icon;
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out_populate->entries[i].stack_size = populate->entries[i].stack_size;
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out_populate->entries[i].display = ((populate->entries[i].stack_size > 0) ? 1 : 0);
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}
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dest->FastQueuePacket(&outapp, ack_req);
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}
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else {
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_AltCurrency, sizeof(AltCurrencyUpdate_Struct));
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memcpy(outapp->pBuffer, emu_buffer, sizeof(AltCurrencyUpdate_Struct));
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dest->FastQueuePacket(&outapp, ack_req);
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}
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//dest->FastQueuePacket(&outapp, ack_req);
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delete in;
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}
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ENCODE(OP_AltCurrencySell)
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{
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ENCODE_LENGTH_EXACT(AltCurrencySellItem_Struct);
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SETUP_DIRECT_ENCODE(AltCurrencySellItem_Struct, structs::AltCurrencySellItem_Struct);
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OUT(merchant_entity_id);
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eq->slot_id = ServerToRoF2MainInvSlot(emu->slot_id);
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OUT(charges);
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OUT(cost);
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FINISH_ENCODE();
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}
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ENCODE(OP_Animation)
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{
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ENCODE_LENGTH_EXACT(Animation_Struct);
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SETUP_DIRECT_ENCODE(Animation_Struct, structs::Animation_Struct);
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OUT(spawnid);
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OUT(action);
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OUT(speed);
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FINISH_ENCODE();
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}
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ENCODE(OP_ApplyPoison)
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{
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ENCODE_LENGTH_EXACT(ApplyPoison_Struct);
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SETUP_DIRECT_ENCODE(ApplyPoison_Struct, structs::ApplyPoison_Struct);
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eq->inventorySlot = ServerToRoF2MainInvSlot(emu->inventorySlot);
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OUT(success);
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FINISH_ENCODE();
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}
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ENCODE(OP_AugmentInfo)
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{
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ENCODE_LENGTH_EXACT(AugmentInfo_Struct);
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SETUP_DIRECT_ENCODE(AugmentInfo_Struct, structs::AugmentInfo_Struct);
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OUT(itemid);
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OUT(window);
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strn0cpy(eq->augment_info, emu->augment_info, 64);
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FINISH_ENCODE();
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}
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ENCODE(OP_Barter)
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{
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EQApplicationPacket *in = *p;
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*p = nullptr;
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char *Buffer = (char *)in->pBuffer;
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uint32 SubAction = VARSTRUCT_DECODE_TYPE(uint32, Buffer);
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if (SubAction != Barter_BuyerAppearance)
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{
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dest->FastQueuePacket(&in, ack_req);
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return;
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}
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unsigned char *__emu_buffer = in->pBuffer;
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in->size = 80;
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in->pBuffer = new unsigned char[in->size];
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char *OutBuffer = (char *)in->pBuffer;
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char Name[64];
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VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, SubAction);
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uint32 EntityID = VARSTRUCT_DECODE_TYPE(uint32, Buffer);
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VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, EntityID);
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uint8 Toggle = VARSTRUCT_DECODE_TYPE(uint8, Buffer);
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VARSTRUCT_DECODE_STRING(Name, Buffer);
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VARSTRUCT_ENCODE_STRING(OutBuffer, Name);
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OutBuffer = (char *)in->pBuffer + 72;
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VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, Toggle);
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delete[] __emu_buffer;
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dest->FastQueuePacket(&in, ack_req);
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}
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ENCODE(OP_BazaarSearch)
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{
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EQApplicationPacket *in = *p;
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*p = nullptr;
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char *Buffer = (char *)in->pBuffer;
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uint8 SubAction = VARSTRUCT_DECODE_TYPE(uint8, Buffer);
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if (SubAction != BazaarSearchResults)
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{
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dest->FastQueuePacket(&in, ack_req);
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return;
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}
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unsigned char *__emu_buffer = in->pBuffer;
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BazaarSearchResults_Struct *emu = (BazaarSearchResults_Struct *)__emu_buffer;
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int EntryCount = in->size / sizeof(BazaarSearchResults_Struct);
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if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
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{
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Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
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delete in;
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return;
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}
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in->size = EntryCount * sizeof(structs::BazaarSearchResults_Struct);
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in->pBuffer = new unsigned char[in->size];
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memset(in->pBuffer, 0, in->size);
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structs::BazaarSearchResults_Struct *eq = (structs::BazaarSearchResults_Struct *)in->pBuffer;
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for (int i = 0; i < EntryCount; ++i, ++emu, ++eq)
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{
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OUT(Beginning.Action);
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OUT(SellerID);
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memcpy(eq->SellerName, emu->SellerName, sizeof(eq->SellerName));
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OUT(NumItems);
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OUT(ItemID);
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OUT(SerialNumber);
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memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
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OUT(Cost);
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OUT(ItemStat);
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}
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delete[] __emu_buffer;
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dest->FastQueuePacket(&in, ack_req);
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}
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ENCODE(OP_BeginCast)
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{
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SETUP_DIRECT_ENCODE(BeginCast_Struct, structs::BeginCast_Struct);
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OUT(spell_id);
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OUT(caster_id);
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OUT(cast_time);
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FINISH_ENCODE();
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}
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ENCODE(OP_BlockedBuffs)
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{
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ENCODE_LENGTH_EXACT(BlockedBuffs_Struct);
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SETUP_DIRECT_ENCODE(BlockedBuffs_Struct, structs::BlockedBuffs_Struct);
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for (uint32 i = 0; i < BLOCKED_BUFF_COUNT; ++i)
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eq->SpellID[i] = emu->SpellID[i];
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// -1 for the extra 10 added in RoF2. We should really be encoding for the older clients, not RoF2, but
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// we can sort that out later.
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for (uint32 i = BLOCKED_BUFF_COUNT; i < structs::BLOCKED_BUFF_COUNT; ++i)
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eq->SpellID[i] = -1;
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OUT(Count);
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OUT(Pet);
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OUT(Initialise);
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OUT(Flags);
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FINISH_ENCODE();
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}
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ENCODE(OP_Buff)
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{
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ENCODE_LENGTH_EXACT(SpellBuffFade_Struct);
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SETUP_DIRECT_ENCODE(SpellBuffFade_Struct, structs::SpellBuffFade_Struct_Live);
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OUT(entityid);
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eq->unknown004 = 2;
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//eq->level = 80;
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//eq->effect = 0;
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OUT(level);
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OUT(effect);
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eq->unknown007 = 0;
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eq->unknown008 = 1.0f;
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OUT(spellid);
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OUT(duration);
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eq->playerId = 0x7cde;
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OUT(slotid);
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OUT(num_hits);
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if (emu->bufffade == 1)
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eq->bufffade = 1;
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else
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eq->bufffade = 2;
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// Bit of a hack. OP_Buff appears to add/remove the buff while OP_BuffCreate adds/removes the actual buff icon
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EQApplicationPacket *outapp = nullptr;
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if (eq->bufffade == 1)
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{
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outapp = new EQApplicationPacket(OP_BuffCreate, 29);
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outapp->WriteUInt32(emu->entityid);
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outapp->WriteUInt32(0x0271); // Unk
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outapp->WriteUInt8(0); // Type of OP_BuffCreate packet ?
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outapp->WriteUInt16(1); // 1 buff in this packet
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outapp->WriteUInt32(emu->slotid);
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outapp->WriteUInt32(0xffffffff); // SpellID (0xffff to remove)
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outapp->WriteUInt32(0); // Duration
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outapp->WriteUInt32(0); // ?
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outapp->WriteUInt8(0); // Caster name
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outapp->WriteUInt8(0); // Type
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}
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FINISH_ENCODE();
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if (outapp)
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dest->FastQueuePacket(&outapp); // Send the OP_BuffCreate to remove the buff
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}
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ENCODE(OP_BuffCreate)
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{
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SETUP_VAR_ENCODE(BuffIcon_Struct);
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uint32 sz = 12 + (17 * emu->count);
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__packet->size = sz;
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__packet->pBuffer = new unsigned char[sz];
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memset(__packet->pBuffer, 0, sz);
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__packet->WriteUInt32(emu->entity_id);
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__packet->WriteUInt32(0); // PlayerID ?
|
|
__packet->WriteUInt8(emu->all_buffs); // 1 indicates all buffs on the player (0 to add or remove a single buff)
|
|
__packet->WriteUInt16(emu->count);
|
|
|
|
for (uint16 i = 0; i < emu->count; ++i)
|
|
{
|
|
uint16 buffslot = emu->entries[i].buff_slot;
|
|
// Not sure if this is needs amending for RoF2 yet.
|
|
if (emu->entries[i].buff_slot >= 25)
|
|
{
|
|
buffslot += 17;
|
|
}
|
|
// TODO: We should really just deal with these "server side"
|
|
// so we can have clients not limited to other clients.
|
|
// This fixes discs, songs were changed to 20
|
|
if (buffslot == 54)
|
|
buffslot = 62;
|
|
|
|
__packet->WriteUInt32(buffslot);
|
|
__packet->WriteUInt32(emu->entries[i].spell_id);
|
|
__packet->WriteUInt32(emu->entries[i].tics_remaining);
|
|
__packet->WriteUInt32(emu->entries[i].num_hits); // Unknown
|
|
__packet->WriteString("");
|
|
}
|
|
__packet->WriteUInt8(emu->type); // Unknown
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_CancelTrade)
|
|
{
|
|
ENCODE_LENGTH_EXACT(CancelTrade_Struct);
|
|
SETUP_DIRECT_ENCODE(CancelTrade_Struct, structs::CancelTrade_Struct);
|
|
|
|
OUT(fromid);
|
|
OUT(action);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_CastSpell)
|
|
{
|
|
ENCODE_LENGTH_EXACT(CastSpell_Struct);
|
|
SETUP_DIRECT_ENCODE(CastSpell_Struct, structs::CastSpell_Struct);
|
|
|
|
if (emu->slot == 10)
|
|
eq->slot = 13;
|
|
else
|
|
OUT(slot);
|
|
|
|
OUT(spell_id);
|
|
eq->inventoryslot = ServerToRoF2Slot(emu->inventoryslot);
|
|
//OUT(inventoryslot);
|
|
OUT(target_id);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ChannelMessage)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
ChannelMessage_Struct *emu = (ChannelMessage_Struct *)in->pBuffer;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
std::string old_message = emu->message;
|
|
std::string new_message;
|
|
ServerToRoF2TextLink(new_message, old_message);
|
|
|
|
//in->size = strlen(emu->sender) + 1 + strlen(emu->targetname) + 1 + strlen(emu->message) + 1 + 36;
|
|
in->size = strlen(emu->sender) + strlen(emu->targetname) + new_message.length() + 39;
|
|
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
char *OutBuffer = (char *)in->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sender);
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->targetname);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->language);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->chan_num);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0); // Unknown
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->skill_in_language);
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
|
|
VARSTRUCT_ENCODE_TYPE(uint16, OutBuffer, 0); // Unknown
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0); // Unknown
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_CharInventory)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
|
|
*p = nullptr;
|
|
|
|
if (in->size == 0) {
|
|
|
|
in->size = 4;
|
|
in->pBuffer = new uchar[in->size];
|
|
|
|
*((uint32 *)in->pBuffer) = 0;
|
|
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
return;
|
|
}
|
|
|
|
//store away the emu struct
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
int ItemCount = in->size / sizeof(InternalSerializedItem_Struct);
|
|
|
|
if (ItemCount == 0 || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
|
|
|
|
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d",
|
|
opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(InternalSerializedItem_Struct));
|
|
|
|
delete in;
|
|
|
|
return;
|
|
}
|
|
|
|
InternalSerializedItem_Struct *eq = (InternalSerializedItem_Struct *)in->pBuffer;
|
|
|
|
in->pBuffer = new uchar[4];
|
|
*(uint32 *)in->pBuffer = ItemCount;
|
|
in->size = 4;
|
|
|
|
for (int r = 0; r < ItemCount; r++, eq++) {
|
|
|
|
uint32 Length = 0;
|
|
|
|
char* Serialized = SerializeItem((const ItemInst*)eq->inst, eq->slot_id, &Length, 0, ItemPacketCharInventory);
|
|
|
|
if (Serialized) {
|
|
|
|
uchar *OldBuffer = in->pBuffer;
|
|
in->pBuffer = new uchar[in->size + Length];
|
|
memcpy(in->pBuffer, OldBuffer, in->size);
|
|
|
|
safe_delete_array(OldBuffer);
|
|
|
|
memcpy(in->pBuffer + in->size, Serialized, Length);
|
|
in->size += Length;
|
|
|
|
safe_delete_array(Serialized);
|
|
}
|
|
else {
|
|
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
|
|
}
|
|
}
|
|
|
|
delete[] __emu_buffer;
|
|
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending inventory to client");
|
|
//Log.Hex(Logs::Netcode, in->pBuffer, in->size);
|
|
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_ClickObjectAction)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ClickObjectAction_Struct);
|
|
SETUP_DIRECT_ENCODE(ClickObjectAction_Struct, structs::ClickObjectAction_Struct);
|
|
|
|
OUT(drop_id);
|
|
eq->unknown04 = -1;
|
|
eq->unknown08 = -1;
|
|
OUT(type);
|
|
OUT(icon);
|
|
eq->unknown16 = 0;
|
|
OUT_str(object_name);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ClientUpdate)
|
|
{
|
|
ENCODE_LENGTH_EXACT(PlayerPositionUpdateServer_Struct);
|
|
SETUP_DIRECT_ENCODE(PlayerPositionUpdateServer_Struct, structs::PlayerPositionUpdateServer_Struct);
|
|
|
|
OUT(spawn_id);
|
|
OUT(x_pos);
|
|
OUT(delta_x);
|
|
OUT(delta_y);
|
|
OUT(z_pos);
|
|
OUT(delta_heading);
|
|
OUT(y_pos);
|
|
OUT(delta_z);
|
|
OUT(animation);
|
|
OUT(heading);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_Consider)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Consider_Struct);
|
|
SETUP_DIRECT_ENCODE(Consider_Struct, structs::Consider_Struct);
|
|
|
|
OUT(playerid);
|
|
OUT(targetid);
|
|
OUT(faction);
|
|
OUT(level);
|
|
OUT(pvpcon);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_Damage)
|
|
{
|
|
ENCODE_LENGTH_EXACT(CombatDamage_Struct);
|
|
SETUP_DIRECT_ENCODE(CombatDamage_Struct, structs::CombatDamage_Struct);
|
|
|
|
OUT(target);
|
|
OUT(source);
|
|
OUT(type);
|
|
OUT(spellid);
|
|
OUT(damage);
|
|
OUT(force);
|
|
OUT(meleepush_xy);
|
|
OUT(meleepush_z);
|
|
OUT(special);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DeleteCharge) { ENCODE_FORWARD(OP_MoveItem); }
|
|
|
|
ENCODE(OP_DeleteItem)
|
|
{
|
|
ENCODE_LENGTH_EXACT(DeleteItem_Struct);
|
|
SETUP_DIRECT_ENCODE(DeleteItem_Struct, structs::DeleteItem_Struct);
|
|
|
|
eq->from_slot = ServerToRoF2Slot(emu->from_slot);
|
|
eq->to_slot = ServerToRoF2Slot(emu->to_slot);
|
|
OUT(number_in_stack);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DeleteSpawn)
|
|
{
|
|
ENCODE_LENGTH_EXACT(DeleteSpawn_Struct);
|
|
SETUP_DIRECT_ENCODE(DeleteSpawn_Struct, structs::DeleteSpawn_Struct);
|
|
|
|
OUT(spawn_id);
|
|
eq->unknown04 = 1; // Observed
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DisciplineUpdate)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Disciplines_Struct);
|
|
SETUP_DIRECT_ENCODE(Disciplines_Struct, structs::Disciplines_Struct);
|
|
|
|
memcpy(&eq->values, &emu->values, sizeof(Disciplines_Struct));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzCompass)
|
|
{
|
|
SETUP_VAR_ENCODE(ExpeditionCompass_Struct);
|
|
ALLOC_VAR_ENCODE(structs::ExpeditionCompass_Struct, sizeof(structs::ExpeditionInfo_Struct) + sizeof(structs::ExpeditionCompassEntry_Struct) * emu->count);
|
|
|
|
OUT(count);
|
|
|
|
for (uint32 i = 0; i < emu->count; ++i)
|
|
{
|
|
OUT(entries[i].x);
|
|
OUT(entries[i].y);
|
|
OUT(entries[i].z);
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzExpeditionEndsWarning)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ExpeditionExpireWarning);
|
|
SETUP_DIRECT_ENCODE(ExpeditionExpireWarning, structs::ExpeditionExpireWarning);
|
|
|
|
OUT(minutes_remaining);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzExpeditionInfo)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
|
|
SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
|
|
|
|
OUT(max_players);
|
|
eq->unknown004 = 785316192;
|
|
eq->unknown008 = 435601;
|
|
strncpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
|
|
strncpy(eq->leader_name, emu->leader_name, sizeof(eq->leader_name));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzExpeditionList)
|
|
{
|
|
SETUP_VAR_ENCODE(ExpeditionLockoutList_Struct);
|
|
|
|
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
|
|
uint32 client_id = 0;
|
|
uint8 null_term = 0;
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&emu->count, sizeof(uint32));
|
|
for (uint32 i = 0; i < emu->count; ++i)
|
|
{
|
|
ss.write(emu->entries[i].expedition, strlen(emu->entries[i].expedition));
|
|
ss.write((const char*)&null_term, sizeof(char));
|
|
ss.write((const char*)&emu->entries[i].time_left, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write(emu->entries[i].expedition_event, strlen(emu->entries[i].expedition_event));
|
|
ss.write((const char*)&null_term, sizeof(char));
|
|
}
|
|
|
|
__packet->size = ss.str().length();
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
memcpy(__packet->pBuffer, ss.str().c_str(), __packet->size);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzJoinExpeditionConfirm)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ExpeditionJoinPrompt_Struct);
|
|
SETUP_DIRECT_ENCODE(ExpeditionJoinPrompt_Struct, structs::ExpeditionJoinPrompt_Struct);
|
|
|
|
strncpy(eq->expedition_name, emu->expedition_name, sizeof(eq->expedition_name));
|
|
strncpy(eq->player_name, emu->player_name, sizeof(eq->player_name));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzLeaderStatus)
|
|
{
|
|
SETUP_VAR_ENCODE(ExpeditionLeaderSet_Struct);
|
|
|
|
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
|
|
uint32 client_id = 0;
|
|
uint8 null_term = 0;
|
|
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write(emu->leader_name, strlen(emu->leader_name));
|
|
ss.write((const char*)&null_term, sizeof(char));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));//0xffffffff
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));//1
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
|
|
__packet->size = ss.str().length();
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
memcpy(__packet->pBuffer, ss.str().c_str(), __packet->size);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzMemberList)
|
|
{
|
|
SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
|
|
|
|
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
|
|
|
|
uint32 client_id = 0;
|
|
uint8 null_term = 0;
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&emu->count, sizeof(uint32));
|
|
for (uint32 i = 0; i < emu->count; ++i)
|
|
{
|
|
ss.write(emu->entries[i].name, strlen(emu->entries[i].name));
|
|
ss.write((const char*)&null_term, sizeof(char));
|
|
ss.write((const char*)&emu->entries[i].status, sizeof(char));
|
|
}
|
|
|
|
__packet->size = ss.str().length();
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
memcpy(__packet->pBuffer, ss.str().c_str(), __packet->size);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_Emote)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
Emote_Struct *emu = (Emote_Struct *)in->pBuffer;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
std::string old_message = emu->message;
|
|
std::string new_message;
|
|
ServerToRoF2TextLink(new_message, old_message);
|
|
|
|
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
|
|
// new_message = new_message.substr(0, 512);
|
|
|
|
in->size = new_message.length() + 5;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
char *OutBuffer = (char *)in->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->type);
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_ExpansionInfo)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ExpansionInfo_Struct);
|
|
SETUP_DIRECT_ENCODE(ExpansionInfo_Struct, structs::ExpansionInfo_Struct);
|
|
|
|
OUT(Expansions);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_FormattedMessage)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
FormattedMessage_Struct *emu = (FormattedMessage_Struct *)in->pBuffer;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
char *old_message_ptr = (char *)in->pBuffer;
|
|
old_message_ptr += sizeof(FormattedMessage_Struct);
|
|
|
|
std::string old_message_array[9];
|
|
|
|
for (int i = 0; i < 9; ++i) {
|
|
if (*old_message_ptr == 0) { break; }
|
|
old_message_array[i] = old_message_ptr;
|
|
old_message_ptr += old_message_array[i].length() + 1;
|
|
}
|
|
|
|
uint32 new_message_size = 0;
|
|
std::string new_message_array[9];
|
|
|
|
for (int i = 0; i < 9; ++i) {
|
|
if (old_message_array[i].length() == 0) { break; }
|
|
ServerToRoF2TextLink(new_message_array[i], old_message_array[i]);
|
|
new_message_size += new_message_array[i].length() + 1;
|
|
}
|
|
|
|
in->size = sizeof(FormattedMessage_Struct) + new_message_size + 1;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
char *OutBuffer = (char *)in->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->unknown0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->string_id);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->type);
|
|
|
|
for (int i = 0; i < 9; ++i) {
|
|
if (new_message_array[i].length() == 0) { break; }
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message_array[i].c_str());
|
|
}
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0);
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_GMLastName)
|
|
{
|
|
ENCODE_LENGTH_EXACT(GMLastName_Struct);
|
|
SETUP_DIRECT_ENCODE(GMLastName_Struct, structs::GMLastName_Struct);
|
|
|
|
OUT_str(name);
|
|
OUT_str(gmname);
|
|
OUT_str(lastname);
|
|
for (int i = 0; i<4; i++)
|
|
{
|
|
eq->unknown[i] = emu->unknown[i];
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_GMTrainSkillConfirm)
|
|
{
|
|
ENCODE_LENGTH_EXACT(GMTrainSkillConfirm_Struct);
|
|
SETUP_DIRECT_ENCODE(GMTrainSkillConfirm_Struct, structs::GMTrainSkillConfirm_Struct);
|
|
|
|
OUT(SkillID);
|
|
OUT(Cost);
|
|
OUT(NewSkill);
|
|
OUT_str(TrainerName);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_GroundSpawn)
|
|
{
|
|
// We are not encoding the spawn_id field here, but it doesn't appear to matter.
|
|
//
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
Object_Struct *emu = (Object_Struct *)in->pBuffer;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
in->size = strlen(emu->object_name) + sizeof(Object_Struct)-1;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
char *OutBuffer = (char *)in->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->drop_id);
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->object_name);
|
|
VARSTRUCT_ENCODE_TYPE(uint16, OutBuffer, emu->zone_id);
|
|
VARSTRUCT_ENCODE_TYPE(uint16, OutBuffer, emu->zone_instance);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->drop_id); // Some unique id
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Same for all objects in the zone
|
|
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, emu->heading);
|
|
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, 0); // Normally 0, but seen (float)255.0 as well
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->solidtype); // Unknown
|
|
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, emu->size != 0 && (float)emu->size < 5000.f ? (float)((float)emu->size / 100.0f) : 1.f ); // This appears to be the size field. Hackish logic because some PEQ DB items were corrupt.
|
|
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, emu->y);
|
|
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, emu->x);
|
|
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, emu->z);
|
|
VARSTRUCT_ENCODE_TYPE(int32, OutBuffer, emu->object_type); // Unknown, observed 0x00000014
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_GroupCancelInvite)
|
|
{
|
|
ENCODE_LENGTH_EXACT(GroupCancel_Struct);
|
|
SETUP_DIRECT_ENCODE(GroupCancel_Struct, structs::GroupCancel_Struct);
|
|
|
|
memcpy(eq->name1, emu->name1, sizeof(eq->name1));
|
|
memcpy(eq->name2, emu->name2, sizeof(eq->name2));
|
|
OUT(toggle);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_GroupFollow)
|
|
{
|
|
ENCODE_LENGTH_EXACT(GroupGeneric_Struct);
|
|
SETUP_DIRECT_ENCODE(GroupGeneric_Struct, structs::GroupFollow_Struct);
|
|
|
|
memcpy(eq->name1, emu->name1, sizeof(eq->name1));
|
|
memcpy(eq->name2, emu->name2, sizeof(eq->name2));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_GroupFollow2)
|
|
{
|
|
ENCODE_LENGTH_EXACT(GroupGeneric_Struct);
|
|
SETUP_DIRECT_ENCODE(GroupGeneric_Struct, structs::GroupFollow_Struct);
|
|
|
|
memcpy(eq->name1, emu->name1, sizeof(eq->name1));
|
|
memcpy(eq->name2, emu->name2, sizeof(eq->name2));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_GroupInvite)
|
|
{
|
|
ENCODE_LENGTH_EXACT(GroupGeneric_Struct);
|
|
SETUP_DIRECT_ENCODE(GroupGeneric_Struct, structs::GroupInvite_Struct);
|
|
|
|
memcpy(eq->invitee_name, emu->name1, sizeof(eq->invitee_name));
|
|
memcpy(eq->inviter_name, emu->name2, sizeof(eq->inviter_name));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_GroupUpdate)
|
|
{
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] OP_GroupUpdate");
|
|
EQApplicationPacket *in = *p;
|
|
GroupJoin_Struct *gjs = (GroupJoin_Struct*)in->pBuffer;
|
|
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Received outgoing OP_GroupUpdate with action code %i", gjs->action);
|
|
if ((gjs->action == groupActLeave) || (gjs->action == groupActDisband))
|
|
{
|
|
if ((gjs->action == groupActDisband) || !strcmp(gjs->yourname, gjs->membername))
|
|
{
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_GroupDisbandYou, sizeof(structs::GroupGeneric_Struct));
|
|
|
|
structs::GroupGeneric_Struct *ggs = (structs::GroupGeneric_Struct*)outapp->pBuffer;
|
|
memcpy(ggs->name1, gjs->yourname, sizeof(ggs->name1));
|
|
memcpy(ggs->name2, gjs->membername, sizeof(ggs->name1));
|
|
dest->FastQueuePacket(&outapp);
|
|
|
|
// Make an empty GLAA packet to clear out their useable GLAAs
|
|
//
|
|
outapp = new EQApplicationPacket(OP_GroupLeadershipAAUpdate, sizeof(GroupLeadershipAAUpdate_Struct));
|
|
|
|
dest->FastQueuePacket(&outapp);
|
|
delete in;
|
|
return;
|
|
}
|
|
//if(gjs->action == groupActLeave)
|
|
// Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_GroupDisbandOther, sizeof(structs::GroupGeneric_Struct));
|
|
|
|
structs::GroupGeneric_Struct *ggs = (structs::GroupGeneric_Struct*)outapp->pBuffer;
|
|
memcpy(ggs->name1, gjs->yourname, sizeof(ggs->name1));
|
|
memcpy(ggs->name2, gjs->membername, sizeof(ggs->name2));
|
|
//Log.Hex(Logs::Netcode, outapp->pBuffer, outapp->size);
|
|
dest->FastQueuePacket(&outapp);
|
|
|
|
delete in;
|
|
return;
|
|
}
|
|
|
|
if (in->size == sizeof(GroupUpdate2_Struct))
|
|
{
|
|
// Group Update2
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Struct is GroupUpdate2");
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
GroupUpdate2_Struct *gu2 = (GroupUpdate2_Struct*)__emu_buffer;
|
|
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Yourname is %s", gu2->yourname);
|
|
|
|
int MemberCount = 1;
|
|
int PacketLength = 8 + strlen(gu2->leadersname) + 1 + 22 + strlen(gu2->yourname) + 1;
|
|
|
|
for (int i = 0; i < 5; ++i)
|
|
{
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Membername[%i] is %s", i, gu2->membername[i]);
|
|
if (gu2->membername[i][0] != '\0')
|
|
{
|
|
PacketLength += (22 + strlen(gu2->membername[i]) + 1);
|
|
++MemberCount;
|
|
}
|
|
}
|
|
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Leadername is %s", gu2->leadersname);
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_GroupUpdateB, PacketLength);
|
|
|
|
char *Buffer = (char *)outapp->pBuffer;
|
|
|
|
// Header
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // Think this should be SpawnID, but it doesn't seem to matter
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, MemberCount);
|
|
VARSTRUCT_ENCODE_STRING(Buffer, gu2->leadersname);
|
|
|
|
// Leader
|
|
//
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_STRING(Buffer, gu2->yourname);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
|
//VARSTRUCT_ENCODE_STRING(Buffer, "");
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // This is a string
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0x46); // Observed 0x41 and 0x46 here
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint16, Buffer, 0);
|
|
|
|
int MemberNumber = 1;
|
|
|
|
for (int i = 0; i < 5; ++i)
|
|
{
|
|
if (gu2->membername[i][0] == '\0')
|
|
continue;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, MemberNumber++);
|
|
VARSTRUCT_ENCODE_STRING(Buffer, gu2->membername[i]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
|
//VARSTRUCT_ENCODE_STRING(Buffer, "");
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // This is a string
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0x41); // Observed 0x41 and 0x46 here
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // Low byte is Main Assist Flag
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint16, Buffer, 0);
|
|
}
|
|
|
|
//Log.Hex(Logs::Netcode, outapp->pBuffer, outapp->size);
|
|
dest->FastQueuePacket(&outapp);
|
|
|
|
outapp = new EQApplicationPacket(OP_GroupLeadershipAAUpdate, sizeof(GroupLeadershipAAUpdate_Struct));
|
|
|
|
GroupLeadershipAAUpdate_Struct *GLAAus = (GroupLeadershipAAUpdate_Struct*)outapp->pBuffer;
|
|
|
|
GLAAus->NPCMarkerID = gu2->NPCMarkerID;
|
|
memcpy(&GLAAus->LeaderAAs, &gu2->leader_aas, sizeof(GLAAus->LeaderAAs));
|
|
|
|
dest->FastQueuePacket(&outapp);
|
|
delete in;
|
|
|
|
return;
|
|
|
|
}
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Generic GroupUpdate, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
|
ENCODE_LENGTH_EXACT(GroupJoin_Struct);
|
|
SETUP_DIRECT_ENCODE(GroupJoin_Struct, structs::GroupJoin_Struct);
|
|
|
|
memcpy(eq->membername, emu->membername, sizeof(eq->membername));
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_GroupLeadershipAAUpdate, sizeof(GroupLeadershipAAUpdate_Struct));
|
|
GroupLeadershipAAUpdate_Struct *GLAAus = (GroupLeadershipAAUpdate_Struct*)outapp->pBuffer;
|
|
|
|
GLAAus->NPCMarkerID = emu->NPCMarkerID;
|
|
|
|
memcpy(&GLAAus->LeaderAAs, &emu->leader_aas, sizeof(GLAAus->LeaderAAs));
|
|
//Log.Hex(Logs::Netcode, __packet->pBuffer, __packet->size);
|
|
|
|
FINISH_ENCODE();
|
|
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
|
|
ENCODE(OP_GuildBank)
|
|
{
|
|
auto in = *p;
|
|
*p = nullptr;
|
|
auto outapp = new EQApplicationPacket(OP_GuildBank, in->size + 4); // all of them are 4 bytes bigger
|
|
|
|
// The first action in the enum was removed, everything 1 less
|
|
// Normally we cast them to their structs, but there are so many here! will only do when it's easier
|
|
switch (in->ReadUInt32()) {
|
|
case 10: // GuildBankAcknowledge
|
|
outapp->WriteUInt32(9);
|
|
outapp->WriteUInt32(in->ReadUInt32());
|
|
outapp->WriteUInt32(0);
|
|
break;
|
|
case 5: // GuildBankDeposit (ack)
|
|
outapp->WriteUInt32(4);
|
|
outapp->WriteUInt32(in->ReadUInt32());
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(in->ReadUInt32());
|
|
break;
|
|
case 1: { // GuildBankItemUpdate
|
|
auto emu = (GuildBankItemUpdate_Struct *)in->pBuffer;
|
|
auto eq = (structs::GuildBankItemUpdate_Struct *)outapp->pBuffer;
|
|
eq->Action = 0;
|
|
OUT(Unknown004);
|
|
eq->Unknown08 = 0;
|
|
OUT(SlotID);
|
|
OUT(Area);
|
|
OUT(Unknown012);
|
|
OUT(ItemID);
|
|
OUT(Icon);
|
|
OUT(Quantity);
|
|
OUT(Permissions);
|
|
OUT(AllowMerge);
|
|
OUT(Useable);
|
|
OUT_str(ItemName);
|
|
OUT_str(Donator);
|
|
OUT_str(WhoFor);
|
|
OUT(Unknown226);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
delete in;
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
|
|
ENCODE(OP_GuildMemberList)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
//store away the emu struct
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
Internal_GuildMembers_Struct *emu = (Internal_GuildMembers_Struct *)in->pBuffer;
|
|
|
|
//make a new EQ buffer.
|
|
uint32 pnl = strlen(emu->player_name);
|
|
uint32 length = sizeof(structs::GuildMembers_Struct) + pnl +
|
|
emu->count*sizeof(structs::GuildMemberEntry_Struct)
|
|
+ emu->name_length + emu->note_length;
|
|
in->pBuffer = new uint8[length];
|
|
in->size = length;
|
|
//no memset since we fill every byte.
|
|
|
|
uint8 *buffer;
|
|
buffer = in->pBuffer;
|
|
|
|
//easier way to setup GuildMembers_Struct
|
|
//set prefix name
|
|
strcpy((char *)buffer, emu->player_name);
|
|
buffer += pnl;
|
|
*buffer = '\0';
|
|
buffer++;
|
|
|
|
// Guild ID
|
|
buffer += sizeof(uint32);
|
|
|
|
//add member count.
|
|
*((uint32 *)buffer) = htonl(emu->count);
|
|
buffer += sizeof(uint32);
|
|
|
|
if (emu->count > 0) {
|
|
Internal_GuildMemberEntry_Struct *emu_e = emu->member;
|
|
const char *emu_name = (const char *)(__emu_buffer +
|
|
sizeof(Internal_GuildMembers_Struct)+ //skip header
|
|
emu->count * sizeof(Internal_GuildMemberEntry_Struct) //skip static length member data
|
|
);
|
|
const char *emu_note = (emu_name +
|
|
emu->name_length + //skip name contents
|
|
emu->count //skip string terminators
|
|
);
|
|
|
|
structs::GuildMemberEntry_Struct *e = (structs::GuildMemberEntry_Struct *) buffer;
|
|
|
|
uint32 r;
|
|
for (r = 0; r < emu->count; r++, emu_e++) {
|
|
|
|
//the order we set things here must match the struct
|
|
|
|
//nice helper macro
|
|
#define SlideStructString(field, str) \
|
|
{ \
|
|
int sl = strlen(str); \
|
|
memcpy(e->field, str, sl+1); \
|
|
e = (structs::GuildMemberEntry_Struct *) ( ((uint8 *)e) + sl ); \
|
|
str += sl + 1; \
|
|
}
|
|
#define PutFieldN(field) e->field = htonl(emu_e->field)
|
|
|
|
SlideStructString(name, emu_name);
|
|
PutFieldN(level);
|
|
PutFieldN(banker);
|
|
PutFieldN(class_);
|
|
|
|
/* Translate older ranks to new values */
|
|
switch (emu_e->rank) {
|
|
case 0: { e->rank = htonl(5); break; } // GUILD_MEMBER 0
|
|
case 1: { e->rank = htonl(3); break; } // GUILD_OFFICER 1
|
|
case 2: { e->rank = htonl(1); break; } // GUILD_LEADER 2
|
|
default: { e->rank = htonl(emu_e->rank); break; } // GUILD_NONE
|
|
}
|
|
|
|
PutFieldN(time_last_on);
|
|
PutFieldN(tribute_enable);
|
|
e->unknown01 = 0;
|
|
PutFieldN(total_tribute);
|
|
PutFieldN(last_tribute);
|
|
e->unknown_one = htonl(1);
|
|
SlideStructString(public_note, emu_note);
|
|
e->zoneinstance = 0;
|
|
e->zone_id = htons(emu_e->zone_id);
|
|
e->unknown_one2 = htonl(1);
|
|
e->unknown04 = 0;
|
|
|
|
#undef SlideStructString
|
|
#undef PutFieldN
|
|
|
|
e++;
|
|
}
|
|
}
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_GuildMemberUpdate)
|
|
{
|
|
SETUP_DIRECT_ENCODE(GuildMemberUpdate_Struct, structs::GuildMemberUpdate_Struct);
|
|
|
|
OUT(GuildID);
|
|
memcpy(eq->MemberName, emu->MemberName, sizeof(eq->MemberName));
|
|
OUT(ZoneID);
|
|
OUT(InstanceID);
|
|
OUT(LastSeen);
|
|
eq->Unknown76 = 0;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_GuildsList)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
uint32 NumberOfGuilds = in->size / 64;
|
|
uint32 PacketSize = 68; // 64 x 0x00 + a uint32 that I am guessing is the highest guild ID in use.
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
char *InBuffer = (char *)__emu_buffer;
|
|
|
|
uint32 HighestGuildID = 0;
|
|
|
|
for (unsigned int i = 0; i < NumberOfGuilds; ++i)
|
|
{
|
|
if (InBuffer[0])
|
|
{
|
|
PacketSize += (5 + strlen(InBuffer));
|
|
HighestGuildID = i - 1;
|
|
}
|
|
InBuffer += 64;
|
|
}
|
|
|
|
PacketSize++; // Appears to be an extra 0x00 at the very end.
|
|
|
|
in->size = PacketSize;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
InBuffer = (char *)__emu_buffer;
|
|
|
|
char *OutBuffer = (char *)in->pBuffer;
|
|
|
|
// Init the first 64 bytes to zero, as per live.
|
|
//
|
|
memset(OutBuffer, 0, 64);
|
|
|
|
OutBuffer += 64;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, HighestGuildID);
|
|
|
|
for (unsigned int i = 0; i < NumberOfGuilds; ++i)
|
|
{
|
|
if (InBuffer[0])
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, i - 1);
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, InBuffer);
|
|
}
|
|
InBuffer += 64;
|
|
}
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0x00);
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_HPUpdate)
|
|
{
|
|
SETUP_DIRECT_ENCODE(SpawnHPUpdate_Struct, structs::SpawnHPUpdate_Struct);
|
|
|
|
OUT(spawn_id);
|
|
OUT(cur_hp);
|
|
OUT(max_hp);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_Illusion)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Illusion_Struct);
|
|
SETUP_DIRECT_ENCODE(Illusion_Struct, structs::Illusion_Struct);
|
|
|
|
OUT(spawnid);
|
|
OUT_str(charname);
|
|
OUT(race);
|
|
OUT(unknown006[0]);
|
|
OUT(unknown006[1]);
|
|
OUT(gender);
|
|
OUT(texture);
|
|
OUT(helmtexture);
|
|
OUT(face);
|
|
OUT(hairstyle);
|
|
OUT(haircolor);
|
|
OUT(beard);
|
|
OUT(beardcolor);
|
|
OUT(size);
|
|
OUT(drakkin_heritage);
|
|
OUT(drakkin_tattoo);
|
|
OUT(drakkin_details);
|
|
eq->unknown316 = -1; // Observed
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
/*ENCODE(OP_InspectAnswer)
|
|
{
|
|
ENCODE_LENGTH_EXACT(InspectResponse_Struct);
|
|
SETUP_DIRECT_ENCODE(InspectResponse_Struct, structs::InspectResponse_Struct);
|
|
|
|
OUT(TargetID);
|
|
OUT(playerid);
|
|
|
|
int r;
|
|
for (r = 0; r < 21; r++) {
|
|
strn0cpy(eq->itemnames[r], emu->itemnames[r], sizeof(eq->itemnames[r]));
|
|
}
|
|
// Swap last 2 slots for Arrow and Power Source
|
|
strn0cpy(eq->itemnames[21], emu->itemnames[22], sizeof(eq->itemnames[21]));
|
|
strn0cpy(eq->unknown_zero, emu->itemnames[21], sizeof(eq->unknown_zero));
|
|
|
|
int k;
|
|
for (k = 0; k < 21; k++) {
|
|
OUT(itemicons[k]);
|
|
}
|
|
// Swap last 2 slots for Arrow and Power Source
|
|
eq->itemicons[21] = emu->itemicons[22];
|
|
eq->unknown_zero2 = emu->itemicons[21];
|
|
strn0cpy(eq->text, emu->text, sizeof(eq->text));
|
|
|
|
FINISH_ENCODE();
|
|
}*/
|
|
|
|
ENCODE(OP_InspectBuffs)
|
|
{
|
|
ENCODE_LENGTH_EXACT(InspectBuffs_Struct);
|
|
SETUP_DIRECT_ENCODE(InspectBuffs_Struct, structs::InspectBuffs_Struct);
|
|
|
|
// we go over the internal 25 instead of the packet's since no entry is 0, which it will be already
|
|
for (int i = 0; i < BUFF_COUNT; i++) {
|
|
OUT(spell_id[i]);
|
|
OUT(tics_remaining[i]);
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_InspectRequest)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Inspect_Struct);
|
|
SETUP_DIRECT_ENCODE(Inspect_Struct, structs::Inspect_Struct);
|
|
|
|
OUT(TargetID);
|
|
OUT(PlayerID);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_InterruptCast)
|
|
{
|
|
ENCODE_LENGTH_EXACT(InterruptCast_Struct);
|
|
SETUP_DIRECT_ENCODE(InterruptCast_Struct, structs::InterruptCast_Struct);
|
|
|
|
OUT(spawnid);
|
|
OUT(messageid);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ItemLinkResponse) { ENCODE_FORWARD(OP_ItemPacket); }
|
|
|
|
ENCODE(OP_ItemPacket)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
ItemPacket_Struct *old_item_pkt = (ItemPacket_Struct *)__emu_buffer;
|
|
InternalSerializedItem_Struct *int_struct = (InternalSerializedItem_Struct *)(old_item_pkt->SerializedItem);
|
|
|
|
uint32 length;
|
|
char *serialized = SerializeItem((ItemInst *)int_struct->inst, int_struct->slot_id, &length, 0, old_item_pkt->PacketType);
|
|
|
|
if (!serialized) {
|
|
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d.", int_struct->slot_id);
|
|
delete in;
|
|
return;
|
|
}
|
|
in->size = length + 4;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
ItemPacket_Struct *new_item_pkt = (ItemPacket_Struct *)in->pBuffer;
|
|
new_item_pkt->PacketType = old_item_pkt->PacketType;
|
|
memcpy(new_item_pkt->SerializedItem, serialized, length);
|
|
|
|
delete[] __emu_buffer;
|
|
safe_delete_array(serialized);
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_ItemVerifyReply)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ItemVerifyReply_Struct);
|
|
SETUP_DIRECT_ENCODE(ItemVerifyReply_Struct, structs::ItemVerifyReply_Struct);
|
|
|
|
eq->slot = ServerToRoF2Slot(emu->slot);
|
|
OUT(spell);
|
|
OUT(target);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_LeadershipExpUpdate)
|
|
{
|
|
SETUP_DIRECT_ENCODE(LeadershipExpUpdate_Struct, structs::LeadershipExpUpdate_Struct);
|
|
|
|
OUT(group_leadership_exp);
|
|
OUT(group_leadership_points);
|
|
OUT(raid_leadership_exp);
|
|
OUT(raid_leadership_points);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_LogServer)
|
|
{
|
|
ENCODE_LENGTH_EXACT(LogServer_Struct);
|
|
SETUP_DIRECT_ENCODE(LogServer_Struct, structs::LogServer_Struct);
|
|
|
|
strncpy(eq->worldshortname, emu->worldshortname, sizeof(eq->worldshortname));
|
|
|
|
//OUT(enablevoicemacros); // These two are lost, but must be one of the 1s in unknown[249]
|
|
//OUT(enablemail);
|
|
OUT(enable_pvp);
|
|
OUT(enable_FV);
|
|
|
|
eq->unknown016 = 1;
|
|
eq->unknown020[0] = 1;
|
|
|
|
eq->unknown249[0] = 1;
|
|
eq->unknown249[1] = 1;
|
|
eq->unknown249[8] = 1;
|
|
eq->unknown249[9] = 1;
|
|
eq->unknown249[12] = 1;
|
|
eq->unknown249[14] = 1;
|
|
eq->unknown249[15] = 1;
|
|
eq->unknown249[16] = 1;
|
|
|
|
eq->unknown276[0] = 1.0f;
|
|
eq->unknown276[1] = 1.0f;
|
|
eq->unknown276[6] = 1.0f;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_LootItem)
|
|
{
|
|
ENCODE_LENGTH_EXACT(LootingItem_Struct);
|
|
SETUP_DIRECT_ENCODE(LootingItem_Struct, structs::LootingItem_Struct);
|
|
|
|
OUT(lootee);
|
|
OUT(looter);
|
|
eq->slot_id = ServerToRoF2CorpseSlot(emu->slot_id);
|
|
OUT(auto_loot);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ManaChange)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ManaChange_Struct);
|
|
SETUP_DIRECT_ENCODE(ManaChange_Struct, structs::ManaChange_Struct);
|
|
|
|
OUT(new_mana);
|
|
OUT(stamina);
|
|
OUT(spell_id);
|
|
eq->unknown16 = -1; // Self Interrupt/Success = -1, Fizzle = 1, Other Interrupt = 2?
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_MercenaryDataResponse)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
//store away the emu struct
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
MercenaryMerchantList_Struct *emu = (MercenaryMerchantList_Struct *)__emu_buffer;
|
|
|
|
char *Buffer = (char *)in->pBuffer;
|
|
|
|
int PacketSize = sizeof(structs::MercenaryMerchantList_Struct) - 4 + emu->MercTypeCount * 4;
|
|
PacketSize += (sizeof(structs::MercenaryListEntry_Struct) - sizeof(structs::MercenaryStance_Struct)) * emu->MercCount;
|
|
|
|
uint32 r;
|
|
uint32 k;
|
|
for (r = 0; r < emu->MercCount; r++)
|
|
{
|
|
PacketSize += sizeof(structs::MercenaryStance_Struct) * emu->Mercs[r].StanceCount;
|
|
}
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataResponse, PacketSize);
|
|
Buffer = (char *)outapp->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercTypeCount);
|
|
|
|
for (r = 0; r < emu->MercTypeCount; r++)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r]);
|
|
}
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercCount);
|
|
|
|
for (r = 0; r < emu->MercCount; r++)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].MercID);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].MercType);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].MercSubType);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].PurchaseCost);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].UpkeepCost);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].Status);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].AltCurrencyCost);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].AltCurrencyUpkeep);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].AltCurrencyType);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->Mercs[r].MercUnk01);
|
|
VARSTRUCT_ENCODE_TYPE(int32, Buffer, emu->Mercs[r].TimeLeft);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].MerchantSlot);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].MercUnk02);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].StanceCount);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].MercUnk03);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->Mercs[r].MercUnk04);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // MercName
|
|
for (k = 0; k < emu->Mercs[r].StanceCount; k++)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].Stances[k].StanceIndex);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].Stances[k].Stance);
|
|
}
|
|
}
|
|
|
|
dest->FastQueuePacket(&outapp, ack_req);
|
|
delete in;
|
|
}
|
|
|
|
ENCODE(OP_MercenaryDataUpdate)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
//store away the emu struct
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
MercenaryDataUpdate_Struct *emu = (MercenaryDataUpdate_Struct *)__emu_buffer;
|
|
|
|
char *Buffer = (char *)in->pBuffer;
|
|
|
|
EQApplicationPacket *outapp;
|
|
|
|
uint32 PacketSize = 0;
|
|
|
|
// There are 2 different sized versions of this packet depending if a merc is hired or not
|
|
if (emu->MercStatus >= 0)
|
|
{
|
|
PacketSize += sizeof(structs::MercenaryDataUpdate_Struct) + (sizeof(structs::MercenaryData_Struct) - sizeof(structs::MercenaryStance_Struct)) * emu->MercCount;
|
|
|
|
uint32 r;
|
|
uint32 k;
|
|
for (r = 0; r < emu->MercCount; r++)
|
|
{
|
|
PacketSize += sizeof(structs::MercenaryStance_Struct) * emu->MercData[r].StanceCount;
|
|
PacketSize += strlen(emu->MercData[r].MercName); // Null Terminator size already accounted for in the struct
|
|
}
|
|
|
|
outapp = new EQApplicationPacket(OP_MercenaryDataUpdate, PacketSize);
|
|
Buffer = (char *)outapp->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(int32, Buffer, emu->MercStatus);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercCount);
|
|
|
|
for (r = 0; r < emu->MercCount; r++)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].MercID);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].MercType);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].MercSubType);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].PurchaseCost);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].UpkeepCost);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].Status);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].AltCurrencyCost);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].AltCurrencyUpkeep);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].AltCurrencyType);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->MercData[r].MercUnk01);
|
|
VARSTRUCT_ENCODE_TYPE(int32, Buffer, emu->MercData[r].TimeLeft);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].MerchantSlot);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].MercUnk02);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].StanceCount);
|
|
VARSTRUCT_ENCODE_TYPE(int32, Buffer, emu->MercData[r].MercUnk03);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->MercData[r].MercUnk04);
|
|
//VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // MercName
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->MercData[r].MercName);
|
|
for (k = 0; k < emu->MercData[r].StanceCount; k++)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].Stances[k].StanceIndex);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].Stances[k].Stance);
|
|
}
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1); // MercUnk05
|
|
}
|
|
}
|
|
else
|
|
{
|
|
PacketSize += sizeof(structs::NoMercenaryHired_Struct);
|
|
|
|
outapp = new EQApplicationPacket(OP_MercenaryDataUpdate, PacketSize);
|
|
Buffer = (char *)outapp->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(int32, Buffer, emu->MercStatus);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercCount);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1);
|
|
}
|
|
|
|
dest->FastQueuePacket(&outapp, ack_req);
|
|
delete in;
|
|
}
|
|
|
|
ENCODE(OP_MoveItem)
|
|
{
|
|
ENCODE_LENGTH_EXACT(MoveItem_Struct);
|
|
SETUP_DIRECT_ENCODE(MoveItem_Struct, structs::MoveItem_Struct);
|
|
|
|
eq->from_slot = ServerToRoF2Slot(emu->from_slot);
|
|
eq->to_slot = ServerToRoF2Slot(emu->to_slot);
|
|
OUT(number_in_stack);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_NewSpawn) { ENCODE_FORWARD(OP_ZoneSpawns); }
|
|
|
|
ENCODE(OP_NewZone)
|
|
{
|
|
SETUP_DIRECT_ENCODE(NewZone_Struct, structs::NewZone_Struct);
|
|
|
|
OUT_str(char_name);
|
|
OUT_str(zone_short_name);
|
|
OUT_str(zone_long_name);
|
|
OUT(ztype);
|
|
int r;
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(fog_red[r]);
|
|
OUT(fog_green[r]);
|
|
OUT(fog_blue[r]);
|
|
OUT(fog_minclip[r]);
|
|
OUT(fog_maxclip[r]);
|
|
}
|
|
OUT(gravity);
|
|
OUT(time_type);
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(rain_chance[r]);
|
|
}
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(rain_duration[r]);
|
|
}
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(snow_chance[r]);
|
|
}
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(snow_duration[r]);
|
|
}
|
|
for (r = 0; r < 32; r++) {
|
|
eq->unknown537[r] = 0xFF; //observed
|
|
}
|
|
OUT(sky);
|
|
OUT(zone_exp_multiplier);
|
|
OUT(safe_y);
|
|
OUT(safe_x);
|
|
OUT(safe_z);
|
|
OUT(max_z);
|
|
OUT(underworld);
|
|
OUT(minclip);
|
|
OUT(maxclip);
|
|
OUT_str(zone_short_name2);
|
|
OUT(zone_id);
|
|
OUT(zone_instance);
|
|
OUT(SuspendBuffs);
|
|
|
|
eq->FogDensity = emu->fog_density;
|
|
|
|
/*fill in some unknowns with observed values, hopefully it will help */
|
|
eq->unknown569 = 0;
|
|
eq->unknown571 = 0;
|
|
eq->unknown572 = 4;
|
|
eq->unknown576 = 2;
|
|
eq->unknown580 = 0;
|
|
|
|
eq->unknown800 = -1;
|
|
eq->unknown844 = 600;
|
|
eq->unknown848 = 2008; // Guild Lobby observed value
|
|
eq->unknown880 = 50;
|
|
eq->unknown884 = 10;
|
|
eq->unknown888 = 1;
|
|
eq->unknown889 = 0;
|
|
eq->unknown890 = 1;
|
|
eq->unknown891 = 0;
|
|
eq->unknown892 = 0;
|
|
eq->unknown893 = 0;
|
|
eq->fall_damage = 0; // 0 = Fall Damage on, 1 = Fall Damage off
|
|
eq->unknown895 = 0;
|
|
eq->unknown896 = 180;
|
|
eq->unknown900 = 180;
|
|
eq->unknown904 = 180;
|
|
eq->unknown908 = 2;
|
|
eq->unknown912 = 2;
|
|
eq->unknown932 = -1; // Set from PoK Example
|
|
eq->unknown936 = -1; // Set from PoK Example
|
|
eq->unknown944 = 1.0; // Set from PoK Example
|
|
eq->unknown948 = 0; // New on Live as of Dec 15 2014
|
|
eq->unknown952 = 100; // New on Live as of Dec 15 2014
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_OnLevelMessage)
|
|
{
|
|
ENCODE_LENGTH_EXACT(OnLevelMessage_Struct);
|
|
SETUP_DIRECT_ENCODE(OnLevelMessage_Struct, structs::OnLevelMessage_Struct);
|
|
|
|
// This packet is variable sized now, but forcing it to the old packet size for now.
|
|
eq->Title_Count = 128;
|
|
memcpy(eq->Title, emu->Title, sizeof(eq->Title));
|
|
eq->Text_Count = 4096;
|
|
memcpy(eq->Text, emu->Text, sizeof(eq->Text));
|
|
OUT(Buttons);
|
|
OUT(Duration);
|
|
OUT(PopupID);
|
|
OUT(NegativeID);
|
|
// These two field names are used if Buttons == 1. We should add an interface to them via Perl.
|
|
eq->ButtonName0_Count = 25;
|
|
OUT_str(ButtonName0);
|
|
eq->ButtonName1_Count = 25;
|
|
OUT_str(ButtonName1);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
/*
|
|
ENCODE(OP_OpenNewTasksWindow)
|
|
{
|
|
AvailableTaskHeader_Struct* __emu_AvailableTaskHeader;
|
|
AvailableTaskData1_Struct* __emu_AvailableTaskData1;
|
|
AvailableTaskData2_Struct* __emu_AvailableTaskData2;
|
|
AvailableTaskTrailer_Struct* __emu_AvailableTaskTrailer;
|
|
|
|
structs::AvailableTaskHeader_Struct* __eq_AvailableTaskHeader;
|
|
structs::AvailableTaskData1_Struct* __eq_AvailableTaskData1;
|
|
structs::AvailableTaskData2_Struct* __eq_AvailableTaskData2;
|
|
structs::AvailableTaskTrailer_Struct* __eq_AvailableTaskTrailer;
|
|
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
__emu_AvailableTaskHeader = (AvailableTaskHeader_Struct*)__emu_buffer;
|
|
|
|
// For each task, SoF has an extra uint32 and what appears to be space for a null terminated string.
|
|
//
|
|
in->size = in->size + (__emu_AvailableTaskHeader->TaskCount * 5);
|
|
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
unsigned char *__eq_buffer = in->pBuffer;
|
|
|
|
__eq_AvailableTaskHeader = (structs::AvailableTaskHeader_Struct*)__eq_buffer;
|
|
|
|
char *__eq_ptr, *__emu_Ptr;
|
|
|
|
// Copy Header
|
|
//
|
|
//
|
|
|
|
__eq_AvailableTaskHeader->TaskCount = __emu_AvailableTaskHeader->TaskCount;
|
|
__eq_AvailableTaskHeader->unknown1 = __emu_AvailableTaskHeader->unknown1;
|
|
__eq_AvailableTaskHeader->TaskGiver = __emu_AvailableTaskHeader->TaskGiver;
|
|
|
|
__emu_Ptr = (char *) __emu_AvailableTaskHeader + sizeof(AvailableTaskHeader_Struct);
|
|
__eq_ptr = (char *) __eq_AvailableTaskHeader + sizeof(structs::AvailableTaskHeader_Struct);
|
|
|
|
for(uint32 i=0; i<__emu_AvailableTaskHeader->TaskCount; i++) {
|
|
|
|
__emu_AvailableTaskData1 = (AvailableTaskData1_Struct*)__emu_Ptr;
|
|
__eq_AvailableTaskData1 = (structs::AvailableTaskData1_Struct*)__eq_ptr;
|
|
|
|
__eq_AvailableTaskData1->TaskID = __emu_AvailableTaskData1->TaskID;
|
|
// This next unknown seems to affect the colour of the task title. 0x3f80000 is what I have seen
|
|
// in RoF2 packets. Changing it to 0x3f000000 makes the title red.
|
|
__eq_AvailableTaskData1->unknown1 = 0x3f800000;
|
|
__eq_AvailableTaskData1->TimeLimit = __emu_AvailableTaskData1->TimeLimit;
|
|
__eq_AvailableTaskData1->unknown2 = __emu_AvailableTaskData1->unknown2;
|
|
|
|
__emu_Ptr += sizeof(AvailableTaskData1_Struct);
|
|
__eq_ptr += sizeof(structs::AvailableTaskData1_Struct);
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Title
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Description
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
__eq_ptr[0] = 0;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
__emu_AvailableTaskData2 = (AvailableTaskData2_Struct*)__emu_Ptr;
|
|
__eq_AvailableTaskData2 = (structs::AvailableTaskData2_Struct*)__eq_ptr;
|
|
|
|
__eq_AvailableTaskData2->unknown1 = __emu_AvailableTaskData2->unknown1;
|
|
__eq_AvailableTaskData2->unknown2 = __emu_AvailableTaskData2->unknown2;
|
|
__eq_AvailableTaskData2->unknown3 = __emu_AvailableTaskData2->unknown3;
|
|
__eq_AvailableTaskData2->unknown4 = __emu_AvailableTaskData2->unknown4;
|
|
|
|
__emu_Ptr += sizeof(AvailableTaskData2_Struct);
|
|
__eq_ptr += sizeof(structs::AvailableTaskData2_Struct);
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
__emu_AvailableTaskTrailer = (AvailableTaskTrailer_Struct*)__emu_Ptr;
|
|
__eq_AvailableTaskTrailer = (structs::AvailableTaskTrailer_Struct*)__eq_ptr;
|
|
|
|
__eq_AvailableTaskTrailer->ItemCount = __emu_AvailableTaskTrailer->ItemCount;
|
|
__eq_AvailableTaskTrailer->unknown1 = __emu_AvailableTaskTrailer->unknown1;
|
|
__eq_AvailableTaskTrailer->unknown2 = __emu_AvailableTaskTrailer->unknown2;
|
|
__eq_AvailableTaskTrailer->StartZone = __emu_AvailableTaskTrailer->StartZone;
|
|
|
|
__emu_Ptr += sizeof(AvailableTaskTrailer_Struct);
|
|
__eq_ptr += sizeof(structs::AvailableTaskTrailer_Struct);
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
}
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
*/
|
|
|
|
ENCODE(OP_PetBuffWindow)
|
|
{
|
|
// The format of the RoF2 packet is identical to the OP_BuffCreate packet.
|
|
|
|
SETUP_VAR_ENCODE(PetBuff_Struct);
|
|
|
|
uint32 sz = 12 + (17 * emu->buffcount);
|
|
__packet->size = sz;
|
|
__packet->pBuffer = new unsigned char[sz];
|
|
memset(__packet->pBuffer, 0, sz);
|
|
|
|
__packet->WriteUInt32(emu->petid);
|
|
__packet->WriteUInt32(0); // PlayerID ?
|
|
__packet->WriteUInt8(1); // 1 indicates all buffs on the pet (0 to add or remove a single buff)
|
|
__packet->WriteUInt16(emu->buffcount);
|
|
|
|
for (uint16 i = 0; i < BUFF_COUNT; ++i)
|
|
{
|
|
if (emu->spellid[i])
|
|
{
|
|
__packet->WriteUInt32(i);
|
|
__packet->WriteUInt32(emu->spellid[i]);
|
|
__packet->WriteUInt32(emu->ticsremaining[i]);
|
|
__packet->WriteUInt32(0); // Unknown
|
|
__packet->WriteString("");
|
|
}
|
|
}
|
|
__packet->WriteUInt8(0); // Unknown
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_PlayerProfile)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
PlayerProfile_Struct *emu = (PlayerProfile_Struct *)__emu_buffer;
|
|
|
|
uint32 PacketSize = 40000; // Calculate this later
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_PlayerProfile, PacketSize);
|
|
|
|
outapp->WriteUInt32(0); // Checksum, we will update this later
|
|
outapp->WriteUInt32(0); // Checksum size, we will update this later
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
|
|
outapp->WriteUInt8(emu->gender); // Gender
|
|
outapp->WriteUInt32(emu->race); // Race
|
|
outapp->WriteUInt8(emu->class_); // Class
|
|
outapp->WriteUInt8(emu->level); // Level
|
|
outapp->WriteUInt8(emu->level); // Level1
|
|
|
|
|
|
outapp->WriteUInt32(5); // Bind count
|
|
|
|
for (int r = 0; r < 5; r++)
|
|
{
|
|
outapp->WriteUInt32(emu->binds[r].zoneId);
|
|
outapp->WriteFloat(emu->binds[r].x);
|
|
outapp->WriteFloat(emu->binds[r].y);
|
|
outapp->WriteFloat(emu->binds[r].z);
|
|
outapp->WriteFloat(emu->binds[r].heading);
|
|
}
|
|
|
|
outapp->WriteUInt32(emu->deity);
|
|
outapp->WriteUInt32(emu->intoxication);
|
|
|
|
outapp->WriteUInt32(10); // Unknown count
|
|
|
|
for (int r = 0; r < 10; r++)
|
|
{
|
|
outapp->WriteUInt32(0); // Unknown
|
|
}
|
|
|
|
outapp->WriteUInt32(22); // Equipment count
|
|
|
|
for (int r = 0; r < 9; r++)
|
|
{
|
|
outapp->WriteUInt32(emu->item_material[r]);
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
}
|
|
|
|
// Write zeroes for the next 13 equipment slots
|
|
|
|
for (int r = 0; r < 13; r++)
|
|
{
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
}
|
|
|
|
outapp->WriteUInt32(9); // Equipment2 count
|
|
|
|
for (int r = 0; r < 9; r++)
|
|
{
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
}
|
|
|
|
outapp->WriteUInt32(9); // Tint Count
|
|
|
|
for (int r = 0; r < 7; r++)
|
|
{
|
|
outapp->WriteUInt32(emu->item_tint[r].Color);
|
|
}
|
|
// Write zeroes for extra two tint values
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
|
|
outapp->WriteUInt32(9); // Tint2 Count
|
|
|
|
for (int r = 0; r < 7; r++)
|
|
{
|
|
outapp->WriteUInt32(emu->item_tint[r].Color);
|
|
}
|
|
// Write zeroes for extra two tint values
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
|
|
outapp->WriteUInt8(emu->haircolor);
|
|
outapp->WriteUInt8(emu->beardcolor);
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt8(emu->eyecolor1);
|
|
outapp->WriteUInt8(emu->eyecolor2);
|
|
outapp->WriteUInt8(emu->hairstyle);
|
|
outapp->WriteUInt8(emu->beard);
|
|
outapp->WriteUInt8(emu->face);
|
|
|
|
// Think there should be an extra byte before the drakkin stuff (referred to as oldface in client)
|
|
// Then one of the five bytes following the drakkin stuff needs removing.
|
|
|
|
outapp->WriteUInt32(emu->drakkin_heritage);
|
|
outapp->WriteUInt32(emu->drakkin_tattoo);
|
|
outapp->WriteUInt32(emu->drakkin_details);
|
|
|
|
outapp->WriteUInt8(0); // Unknown 0
|
|
outapp->WriteUInt8(0xff); // Unknown 0xff
|
|
outapp->WriteUInt8(1); // Unknown 1
|
|
outapp->WriteUInt8(0xff); // Unknown 0xff
|
|
outapp->WriteUInt8(1); // Unknown 1
|
|
|
|
outapp->WriteFloat(5.0f); // Height
|
|
|
|
outapp->WriteFloat(3.0f); // Unknown 3.0
|
|
outapp->WriteFloat(2.5f); // Unknown 2.5
|
|
outapp->WriteFloat(5.5f); // Unknown 5.5
|
|
|
|
outapp->WriteUInt32(0); // Primary ?
|
|
outapp->WriteUInt32(0); // Secondary ?
|
|
|
|
outapp->WriteUInt32(emu->points); // Unspent skill points
|
|
outapp->WriteUInt32(emu->mana);
|
|
outapp->WriteUInt32(emu->cur_hp);
|
|
|
|
outapp->WriteUInt32(emu->STR);
|
|
outapp->WriteUInt32(emu->STA);
|
|
outapp->WriteUInt32(emu->CHA);
|
|
outapp->WriteUInt32(emu->DEX);
|
|
outapp->WriteUInt32(emu->INT);
|
|
outapp->WriteUInt32(emu->AGI);
|
|
outapp->WriteUInt32(emu->WIS);
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
outapp->WriteUInt32(300); // AA Count
|
|
|
|
for (uint32 r = 0; r < MAX_PP_AA_ARRAY; r++)
|
|
{
|
|
outapp->WriteUInt32(emu->aa_array[r].AA);
|
|
outapp->WriteUInt32(emu->aa_array[r].value);
|
|
outapp->WriteUInt32(emu->aa_array[r].charges);
|
|
}
|
|
|
|
// Fill the other 60 AAs with zeroes
|
|
|
|
for (uint32 r = 0; r < structs::MAX_PP_AA_ARRAY - MAX_PP_AA_ARRAY; r++)
|
|
{
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(0);
|
|
}
|
|
|
|
outapp->WriteUInt32(structs::MAX_PP_SKILL);
|
|
|
|
for (uint32 r = 0; r < structs::MAX_PP_SKILL; r++)
|
|
{
|
|
outapp->WriteUInt32(emu->skills[r]);
|
|
}
|
|
|
|
outapp->WriteUInt32(25); // Unknown count
|
|
|
|
for (uint32 r = 0; r < 25; r++)
|
|
{
|
|
outapp->WriteUInt32(0); // Unknown
|
|
}
|
|
|
|
outapp->WriteUInt32(structs::MAX_PP_DISCIPLINES); // Discipline count
|
|
|
|
for (uint32 r = 0; r < MAX_PP_DISCIPLINES; r++)
|
|
{
|
|
outapp->WriteUInt32(emu->disciplines.values[r]);
|
|
}
|
|
|
|
// Write zeroes for the rest of the disciplines
|
|
for (uint32 r = 0; r < structs::MAX_PP_DISCIPLINES - MAX_PP_DISCIPLINES; r++)
|
|
{
|
|
outapp->WriteUInt32(0);
|
|
}
|
|
|
|
outapp->WriteUInt32(20); // Timestamp count
|
|
|
|
for (uint32 r = 0; r < 20; r++)
|
|
{
|
|
outapp->WriteUInt32(0);
|
|
}
|
|
|
|
outapp->WriteUInt32(MAX_RECAST_TYPES); // Timestamp count
|
|
|
|
for (uint32 r = 0; r < MAX_RECAST_TYPES; r++)
|
|
{
|
|
outapp->WriteUInt32(emu->recastTimers[r]);
|
|
}
|
|
|
|
outapp->WriteUInt32(100); // Timestamp2 count
|
|
|
|
for (uint32 r = 0; r < 100; r++)
|
|
{
|
|
outapp->WriteUInt32(0);
|
|
}
|
|
|
|
outapp->WriteUInt32(structs::MAX_PP_SPELLBOOK); // Spellbook slots
|
|
|
|
for (uint32 r = 0; r < MAX_PP_SPELLBOOK; r++)
|
|
{
|
|
outapp->WriteUInt32(emu->spell_book[r]);
|
|
}
|
|
// zeroes for the rest of the spellbook slots
|
|
for (uint32 r = 0; r < structs::MAX_PP_SPELLBOOK - MAX_PP_SPELLBOOK; r++)
|
|
{
|
|
outapp->WriteUInt32(0xFFFFFFFFU);
|
|
}
|
|
|
|
outapp->WriteUInt32(structs::MAX_PP_MEMSPELL); // Memorised spell slots
|
|
|
|
for (uint32 r = 0; r < MAX_PP_MEMSPELL; r++)
|
|
{
|
|
outapp->WriteUInt32(emu->mem_spells[r]);
|
|
}
|
|
// zeroes for the rest of the slots
|
|
for (uint32 r = 0; r < structs::MAX_PP_MEMSPELL - MAX_PP_MEMSPELL; r++)
|
|
{
|
|
outapp->WriteUInt32(0xFFFFFFFFU);
|
|
}
|
|
|
|
outapp->WriteUInt32(13); // Unknown count
|
|
|
|
for (uint32 r = 0; r < 13; r++)
|
|
{
|
|
outapp->WriteUInt32(0); // Unknown
|
|
}
|
|
|
|
outapp->WriteUInt8(0); // Unknown
|
|
|
|
outapp->WriteUInt32(structs::BUFF_COUNT);
|
|
|
|
for (uint32 r = 0; r < BUFF_COUNT; r++)
|
|
{
|
|
float instrument_mod = 0.0f;
|
|
uint8 slotid = emu->buffs[r].slotid;
|
|
uint32 player_id = emu->buffs[r].player_id;;
|
|
|
|
if (emu->buffs[r].spellid != 0xFFFF && emu->buffs[r].spellid != 0)
|
|
{
|
|
instrument_mod = 1.0f + (emu->buffs[r].bard_modifier - 10) / 10.0f;
|
|
slotid = 2;
|
|
player_id = 0x000717fd;
|
|
}
|
|
else
|
|
{
|
|
slotid = 0;
|
|
}
|
|
outapp->WriteUInt8(0); // Had this as slot, but always appears to be 0 on live.
|
|
outapp->WriteFloat(instrument_mod);
|
|
outapp->WriteUInt32(player_id);
|
|
outapp->WriteUInt8(0);
|
|
outapp->WriteUInt32(emu->buffs[r].counters);
|
|
//outapp->WriteUInt8(emu->buffs[r].bard_modifier);
|
|
outapp->WriteUInt32(emu->buffs[r].duration);
|
|
outapp->WriteUInt8(emu->buffs[r].level);
|
|
outapp->WriteUInt32(emu->buffs[r].spellid);
|
|
outapp->WriteUInt32(slotid); // Only ever seen 2
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt8(0);
|
|
outapp->WriteUInt32(emu->buffs[r].counters); // Appears twice ?
|
|
|
|
for (uint32 j = 0; j < 44; ++j)
|
|
outapp->WriteUInt8(0); // Unknown
|
|
}
|
|
|
|
for (uint32 r = 0; r < structs::BUFF_COUNT - BUFF_COUNT; r++)
|
|
{
|
|
// 80 bytes of zeroes
|
|
for (uint32 j = 0; j < 20; ++j)
|
|
outapp->WriteUInt32(0);
|
|
}
|
|
|
|
outapp->WriteUInt32(emu->platinum);
|
|
outapp->WriteUInt32(emu->gold);
|
|
outapp->WriteUInt32(emu->silver);
|
|
outapp->WriteUInt32(emu->copper);
|
|
|
|
outapp->WriteUInt32(emu->platinum_cursor);
|
|
outapp->WriteUInt32(emu->gold_cursor);
|
|
outapp->WriteUInt32(emu->silver_cursor);
|
|
outapp->WriteUInt32(emu->copper_cursor);
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
outapp->WriteUInt32(0); // This is the cooldown timer for the monk 'Mend' skill. Client will add 6 minutes to this value the first time the
|
|
// player logs in. After that it will honour whatever value we send here.
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
outapp->WriteUInt32(emu->thirst_level);
|
|
outapp->WriteUInt32(emu->hunger_level);
|
|
|
|
outapp->WriteUInt32(emu->aapoints_spent);
|
|
|
|
outapp->WriteUInt32(5); // AA Window Tab Count
|
|
outapp->WriteUInt32(0); // AA Points assigned ?
|
|
outapp->WriteUInt32(0); // AA Points in General ?
|
|
outapp->WriteUInt32(0); // AA Points in Class ?
|
|
outapp->WriteUInt32(0); // AA Points in Archetype ?
|
|
outapp->WriteUInt32(0); // AA Points in Special ?
|
|
outapp->WriteUInt32(emu->aapoints); // AA Points unspent
|
|
|
|
outapp->WriteUInt8(0); // Unknown
|
|
outapp->WriteUInt8(0); // Unknown
|
|
|
|
outapp->WriteUInt32(consts::BANDOLIERS_SIZE);
|
|
|
|
// Copy bandoliers where server and client indexes converge
|
|
for (uint32 r = 0; r < EmuConstants::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
|
|
outapp->WriteString(emu->bandoliers[r].Name);
|
|
for (uint32 j = 0; j < consts::BANDOLIER_ITEM_COUNT; ++j) { // Will need adjusting if 'server != client' is ever true
|
|
outapp->WriteString(emu->bandoliers[r].Items[j].Name);
|
|
outapp->WriteUInt32(emu->bandoliers[r].Items[j].ID);
|
|
if (emu->bandoliers[r].Items[j].Icon) {
|
|
outapp->WriteSInt32(emu->bandoliers[r].Items[j].Icon);
|
|
}
|
|
else {
|
|
// If no icon, it must send -1 or Treasure Chest Icon (836) is displayed
|
|
outapp->WriteSInt32(-1);
|
|
}
|
|
}
|
|
}
|
|
// Nullify bandoliers where server and client indexes diverge, with a client bias
|
|
for (uint32 r = EmuConstants::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
|
|
outapp->WriteString("");
|
|
for (uint32 j = 0; j < consts::BANDOLIER_ITEM_COUNT; ++j) { // Will need adjusting if 'server != client' is ever true
|
|
outapp->WriteString("");
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteSInt32(-1);
|
|
}
|
|
}
|
|
|
|
outapp->WriteUInt32(consts::POTION_BELT_ITEM_COUNT);
|
|
|
|
// Copy potion belt where server and client indexes converge
|
|
for (uint32 r = 0; r < EmuConstants::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
|
|
outapp->WriteString(emu->potionbelt.Items[r].Name);
|
|
outapp->WriteUInt32(emu->potionbelt.Items[r].ID);
|
|
if (emu->potionbelt.Items[r].Icon) {
|
|
outapp->WriteSInt32(emu->potionbelt.Items[r].Icon);
|
|
}
|
|
else {
|
|
// If no icon, it must send -1 or Treasure Chest Icon (836) is displayed
|
|
outapp->WriteSInt32(-1);
|
|
}
|
|
}
|
|
// Nullify potion belt where server and client indexes diverge, with a client bias
|
|
for (uint32 r = EmuConstants::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
|
|
outapp->WriteString("");
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteSInt32(-1);
|
|
}
|
|
|
|
outapp->WriteSInt32(-1); // Unknown;
|
|
outapp->WriteSInt32(123); // HP Total ?
|
|
outapp->WriteSInt32(234); // Endurance Total ?
|
|
outapp->WriteSInt32(345); // Mana Total ?
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
outapp->WriteUInt32(20); // Unknown - Expansion count ?
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(emu->endurance);
|
|
outapp->WriteUInt32(0); // Unknown - Observed 0x7cde - This is also seen in guild packets sent to this character.
|
|
outapp->WriteUInt32(0); // Unknown - Observed 0x64
|
|
|
|
outapp->WriteUInt32(64); // Name Length
|
|
|
|
uint32 CurrentPosition = outapp->GetWritePosition();
|
|
|
|
outapp->WriteString(emu->name);
|
|
|
|
outapp->SetWritePosition(CurrentPosition + 64);
|
|
|
|
outapp->WriteUInt32(32); // Last Name Length
|
|
|
|
CurrentPosition = outapp->GetWritePosition();
|
|
|
|
outapp->WriteString(emu->last_name);
|
|
|
|
outapp->SetWritePosition(CurrentPosition + 32);
|
|
|
|
outapp->WriteUInt32(emu->birthday);
|
|
outapp->WriteUInt32(emu->birthday); // Account start date ?
|
|
outapp->WriteUInt32(emu->lastlogin);
|
|
outapp->WriteUInt32(emu->timePlayedMin);
|
|
outapp->WriteUInt32(emu->timeentitledonaccount);
|
|
outapp->WriteUInt32(emu->expansions);
|
|
//outapp->WriteUInt32(0x0007ffff); // Expansion bitmask
|
|
|
|
outapp->WriteUInt32(structs::MAX_PP_LANGUAGE);
|
|
|
|
for (uint32 r = 0; r < MAX_PP_LANGUAGE; r++)
|
|
{
|
|
outapp->WriteUInt8(emu->languages[r]);
|
|
}
|
|
|
|
for (uint32 r = 0; r < structs::MAX_PP_LANGUAGE - MAX_PP_LANGUAGE; r++)
|
|
{
|
|
outapp->WriteUInt8(0);
|
|
}
|
|
|
|
outapp->WriteUInt16(emu->zone_id);
|
|
outapp->WriteUInt16(emu->zoneInstance);
|
|
|
|
outapp->WriteFloat(emu->y);
|
|
outapp->WriteFloat(emu->x);
|
|
outapp->WriteFloat(emu->z);
|
|
outapp->WriteFloat(emu->heading);
|
|
|
|
outapp->WriteUInt8(0); // Unknown
|
|
outapp->WriteUInt8(emu->pvp);
|
|
outapp->WriteUInt8(0); // Unknown
|
|
outapp->WriteUInt8(emu->gm);
|
|
outapp->WriteUInt32(emu->guild_id);
|
|
|
|
outapp->WriteUInt8(emu->guildrank); // guildrank
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt8(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
outapp->WriteUInt64(emu->exp); // int32 in client
|
|
|
|
outapp->WriteUInt8(5); // Unknown - Seen 5 on Live - Eye Height?
|
|
|
|
outapp->WriteUInt32(emu->platinum_bank);
|
|
outapp->WriteUInt32(emu->gold_bank);
|
|
outapp->WriteUInt32(emu->silver_bank);
|
|
outapp->WriteUInt32(emu->copper_bank);
|
|
|
|
outapp->WriteUInt32(emu->platinum_shared);
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
outapp->WriteSInt32(-1); // Unknown
|
|
outapp->WriteSInt32(-1); // Unknown
|
|
|
|
outapp->WriteUInt32(emu->career_tribute_points);
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(emu->tribute_points);
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
outapp->WriteUInt8(0); // Unknown
|
|
outapp->WriteUInt8(0); // Unknown
|
|
|
|
outapp->WriteUInt32(EmuConstants::TRIBUTE_SIZE);
|
|
|
|
for (uint32 r = 0; r < EmuConstants::TRIBUTE_SIZE; r++)
|
|
{
|
|
outapp->WriteUInt32(emu->tributes[r].tribute);
|
|
outapp->WriteUInt32(emu->tributes[r].tier);
|
|
}
|
|
|
|
outapp->WriteUInt32(10); // Guild Tribute Count ?
|
|
|
|
for (uint32 r = 0; r < 10; r++)
|
|
{
|
|
outapp->WriteUInt32(0xffffffff);
|
|
outapp->WriteUInt32(0);
|
|
}
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
for (uint32 r = 0; r < 125; r++)
|
|
{
|
|
outapp->WriteUInt8(0); // Unknown
|
|
}
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(emu->currentRadCrystals);
|
|
outapp->WriteUInt32(emu->careerRadCrystals);
|
|
outapp->WriteUInt32(emu->currentEbonCrystals);
|
|
outapp->WriteUInt32(emu->careerEbonCrystals);
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
// Unknown String ?
|
|
outapp->WriteUInt32(64); // Unknown
|
|
for (uint32 r = 0; r < 64; r++)
|
|
{
|
|
outapp->WriteUInt8(0); // Unknown
|
|
}
|
|
|
|
outapp->WriteUInt8(0); // Unknown
|
|
outapp->WriteUInt8(0); // Unknown
|
|
outapp->WriteUInt8(0); // Unknown
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
outapp->WriteUInt8(0); // Unknown
|
|
outapp->WriteUInt8(0); // Unknown
|
|
outapp->WriteUInt8(0); // Unknown
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
outapp->WriteUInt8(0); // Unknown
|
|
outapp->WriteUInt8(0); // Unknown
|
|
outapp->WriteUInt8(0); // Unknown
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
outapp->WriteUInt8(0); // Unknown
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
// Unknown String ?
|
|
outapp->WriteUInt32(64); // Unknown
|
|
for (uint32 r = 0; r < 64; r++)
|
|
{
|
|
outapp->WriteUInt8(0); // Unknown
|
|
}
|
|
|
|
// Unknown String ?
|
|
outapp->WriteUInt32(64); // Unknown
|
|
for (uint32 r = 0; r < 64; r++)
|
|
{
|
|
outapp->WriteUInt8(0); // Unknown
|
|
}
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
// Block of 320 unknown bytes
|
|
for (uint32 r = 0; r < 320; r++)
|
|
{
|
|
outapp->WriteUInt8(0); // Unknown
|
|
}
|
|
|
|
// Block of 343 unknown bytes
|
|
for (uint32 r = 0; r < 343; r++)
|
|
{
|
|
outapp->WriteUInt8(0); // Unknown
|
|
}
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
outapp->WriteUInt8(emu->leadAAActive);
|
|
|
|
outapp->WriteUInt32(6); // Count ... of LDoN stats ?
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(emu->ldon_points_guk);
|
|
outapp->WriteUInt32(emu->ldon_points_mir);
|
|
outapp->WriteUInt32(emu->ldon_points_mmc);
|
|
outapp->WriteUInt32(emu->ldon_points_ruj);
|
|
outapp->WriteUInt32(emu->ldon_points_tak);
|
|
|
|
outapp->WriteUInt32(emu->ldon_points_available);
|
|
|
|
outapp->WriteDouble(emu->group_leadership_exp);
|
|
outapp->WriteDouble(emu->raid_leadership_exp);
|
|
|
|
outapp->WriteUInt32(emu->group_leadership_points);
|
|
outapp->WriteUInt32(emu->raid_leadership_points);
|
|
|
|
outapp->WriteUInt32(64); // Group of 64 int32s follow Group/Raid Leadership abilities ?
|
|
|
|
for (uint32 r = 0; r < MAX_LEADERSHIP_AA_ARRAY; r++)
|
|
{
|
|
outapp->WriteUInt32(emu->leader_abilities.ranks[r]);
|
|
}
|
|
|
|
for (uint32 r = 0; r < 64 - MAX_LEADERSHIP_AA_ARRAY; r++)
|
|
{
|
|
outapp->WriteUInt32(0); // Unused/unsupported Leadership abilities
|
|
}
|
|
|
|
outapp->WriteUInt32(emu->air_remaining); // ?
|
|
|
|
// PVP Stats
|
|
|
|
outapp->WriteUInt32(emu->PVPKills);
|
|
outapp->WriteUInt32(emu->PVPDeaths);
|
|
outapp->WriteUInt32(emu->PVPCurrentPoints);
|
|
outapp->WriteUInt32(emu->PVPCareerPoints);
|
|
outapp->WriteUInt32(emu->PVPBestKillStreak);
|
|
outapp->WriteUInt32(emu->PVPWorstDeathStreak);
|
|
outapp->WriteUInt32(emu->PVPCurrentKillStreak);
|
|
|
|
// Last PVP Kill
|
|
|
|
outapp->WriteString(emu->PVPLastKill.Name);
|
|
outapp->WriteUInt32(emu->PVPLastKill.Level);
|
|
outapp->WriteUInt32(emu->PVPLastKill.Race);
|
|
outapp->WriteUInt32(emu->PVPLastKill.Class);
|
|
outapp->WriteUInt32(emu->PVPLastKill.Zone);
|
|
outapp->WriteUInt32(emu->PVPLastKill.Time);
|
|
outapp->WriteUInt32(emu->PVPLastKill.Points);
|
|
|
|
// Last PVP Death
|
|
|
|
outapp->WriteString(emu->PVPLastDeath.Name);
|
|
outapp->WriteUInt32(emu->PVPLastDeath.Level);
|
|
outapp->WriteUInt32(emu->PVPLastDeath.Race);
|
|
outapp->WriteUInt32(emu->PVPLastDeath.Class);
|
|
outapp->WriteUInt32(emu->PVPLastDeath.Zone);
|
|
outapp->WriteUInt32(emu->PVPLastDeath.Time);
|
|
outapp->WriteUInt32(emu->PVPLastDeath.Points);
|
|
|
|
outapp->WriteUInt32(emu->PVPNumberOfKillsInLast24Hours);
|
|
|
|
// Last 50 Kills
|
|
outapp->WriteUInt32(50);
|
|
for (uint32 r = 0; r < 50; ++r)
|
|
{
|
|
outapp->WriteString(emu->PVPRecentKills[r].Name);
|
|
outapp->WriteUInt32(emu->PVPRecentKills[r].Level);
|
|
outapp->WriteUInt32(emu->PVPRecentKills[r].Race);
|
|
outapp->WriteUInt32(emu->PVPRecentKills[r].Class);
|
|
outapp->WriteUInt32(emu->PVPRecentKills[r].Zone);
|
|
outapp->WriteUInt32(emu->PVPRecentKills[r].Time);
|
|
outapp->WriteUInt32(emu->PVPRecentKills[r].Points);
|
|
}
|
|
|
|
outapp->WriteUInt32(emu->expAA);
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Krono - itemid 88888 Hard coded in client?
|
|
|
|
outapp->WriteUInt8(emu->groupAutoconsent);
|
|
outapp->WriteUInt8(emu->raidAutoconsent);
|
|
outapp->WriteUInt8(emu->guildAutoconsent);
|
|
outapp->WriteUInt8(0); // Unknown
|
|
|
|
outapp->WriteUInt32(emu->level); // Level3 ?
|
|
|
|
outapp->WriteUInt8(emu->showhelm);
|
|
|
|
outapp->WriteUInt32(emu->RestTimer);
|
|
|
|
outapp->WriteUInt32(1024); // Unknown Count
|
|
// Block of 1024 unknown bytes
|
|
for (uint32 r = 0; r < 1024; r++)
|
|
{
|
|
outapp->WriteUInt8(0); // Unknown
|
|
}
|
|
|
|
outapp->WriteUInt32(0); // Unknown
|
|
outapp->WriteUInt32(0); // Unknown
|
|
|
|
// Think we need 1 byte of padding at the end
|
|
outapp->WriteUInt8(0); // Unknown
|
|
|
|
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Player Profile Packet is %i bytes", outapp->GetWritePosition());
|
|
|
|
unsigned char *NewBuffer = new unsigned char[outapp->GetWritePosition()];
|
|
memcpy(NewBuffer, outapp->pBuffer, outapp->GetWritePosition());
|
|
safe_delete_array(outapp->pBuffer);
|
|
outapp->pBuffer = NewBuffer;
|
|
outapp->size = outapp->GetWritePosition();
|
|
outapp->SetWritePosition(4);
|
|
outapp->WriteUInt32(outapp->size - 9);
|
|
|
|
CRC32::SetEQChecksum(outapp->pBuffer, outapp->size - 1, 8);
|
|
//Log.Hex(Logs::Netcode, outapp->pBuffer, outapp->size);
|
|
|
|
dest->FastQueuePacket(&outapp, ack_req);
|
|
delete in;
|
|
return;
|
|
}
|
|
|
|
ENCODE(OP_RaidJoin)
|
|
{
|
|
EQApplicationPacket *inapp = *p;
|
|
unsigned char * __emu_buffer = inapp->pBuffer;
|
|
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
|
|
|
EQApplicationPacket *outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
|
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
|
|
|
general->action = 8;
|
|
general->parameter = 1;
|
|
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
|
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
|
|
|
dest->FastQueuePacket(&outapp_create);
|
|
safe_delete(inapp);
|
|
}
|
|
|
|
ENCODE(OP_RaidUpdate)
|
|
{
|
|
EQApplicationPacket *inapp = *p;
|
|
*p = nullptr;
|
|
unsigned char * __emu_buffer = inapp->pBuffer;
|
|
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
|
|
|
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
|
{
|
|
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
|
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
|
|
|
add_member->raidGen.action = in_add_member->raidGen.action;
|
|
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
|
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
|
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
|
add_member->_class = in_add_member->_class;
|
|
add_member->level = in_add_member->level;
|
|
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
|
add_member->flags[0] = in_add_member->flags[0];
|
|
add_member->flags[1] = in_add_member->flags[1];
|
|
add_member->flags[2] = in_add_member->flags[2];
|
|
add_member->flags[3] = in_add_member->flags[3];
|
|
add_member->flags[4] = in_add_member->flags[4];
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
else if (raid_gen->action == 35)
|
|
{
|
|
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) + strlen(inmotd->motd) + 1);
|
|
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
|
|
|
outmotd->general.action = inmotd->general.action;
|
|
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
|
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
|
{
|
|
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
|
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
|
|
|
outlaa->action = inlaa->action;
|
|
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
|
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
|
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
else
|
|
{
|
|
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
|
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
|
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
|
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
|
raid_general->action = in_raid_general->action;
|
|
raid_general->parameter = in_raid_general->parameter;
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
|
|
safe_delete(inapp);
|
|
}
|
|
|
|
ENCODE(OP_ReadBook)
|
|
{
|
|
ENCODE_LENGTH_ATLEAST(BookText_Struct);
|
|
SETUP_DIRECT_ENCODE(BookText_Struct, structs::BookRequest_Struct);
|
|
|
|
if (emu->window == 0xFF)
|
|
eq->window = 0xFFFFFFFF;
|
|
else
|
|
eq->window = emu->window;
|
|
OUT(type);
|
|
OUT(invslot);
|
|
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_RecipeAutoCombine)
|
|
{
|
|
ENCODE_LENGTH_EXACT(RecipeAutoCombine_Struct);
|
|
SETUP_DIRECT_ENCODE(RecipeAutoCombine_Struct, structs::RecipeAutoCombine_Struct);
|
|
|
|
OUT(object_type);
|
|
OUT(some_id);
|
|
eq->container_slot = ServerToRoF2Slot(emu->unknown1);
|
|
structs::ItemSlotStruct RoF2Slot;
|
|
RoF2Slot.SlotType = 8; // Observed
|
|
RoF2Slot.Unknown02 = 0;
|
|
RoF2Slot.MainSlot = 0xffff;
|
|
RoF2Slot.SubSlot = 0xffff;
|
|
RoF2Slot.AugSlot = 0xffff;
|
|
RoF2Slot.Unknown01 = 0;
|
|
eq->unknown_slot = RoF2Slot;
|
|
OUT(recipe_id);
|
|
OUT(reply_code);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_RemoveBlockedBuffs) { ENCODE_FORWARD(OP_BlockedBuffs); }
|
|
|
|
ENCODE(OP_RequestClientZoneChange)
|
|
{
|
|
ENCODE_LENGTH_EXACT(RequestClientZoneChange_Struct);
|
|
SETUP_DIRECT_ENCODE(RequestClientZoneChange_Struct, structs::RequestClientZoneChange_Struct);
|
|
|
|
OUT(zone_id);
|
|
OUT(instance_id);
|
|
OUT(y);
|
|
OUT(x);
|
|
OUT(z);
|
|
OUT(heading);
|
|
eq->type = 0x0b;
|
|
eq->unknown004 = 0xffffffff;
|
|
eq->unknown172 = 0x0168b500;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_RespondAA)
|
|
{
|
|
SETUP_DIRECT_ENCODE(AATable_Struct, structs::AATable_Struct);
|
|
|
|
eq->aa_spent = emu->aa_spent;
|
|
// These fields may need to be correctly populated at some point
|
|
eq->aapoints_assigned = emu->aa_spent;
|
|
eq->aa_spent_general = 0;
|
|
eq->aa_spent_archetype = 0;
|
|
eq->aa_spent_class = 0;
|
|
eq->aa_spent_special = 0;
|
|
|
|
for (uint32 i = 0; i < MAX_PP_AA_ARRAY; ++i)
|
|
{
|
|
eq->aa_list[i].AA = emu->aa_list[i].AA;
|
|
eq->aa_list[i].value = emu->aa_list[i].value;
|
|
eq->aa_list[i].charges = emu->aa_list[i].charges;
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_RezzRequest)
|
|
{
|
|
SETUP_DIRECT_ENCODE(Resurrect_Struct, structs::Resurrect_Struct);
|
|
|
|
OUT(zone_id);
|
|
OUT(instance_id);
|
|
OUT(y);
|
|
OUT(x);
|
|
OUT(z);
|
|
OUT_str(your_name);
|
|
OUT_str(rezzer_name);
|
|
OUT(spellid);
|
|
OUT_str(corpse_name);
|
|
OUT(action);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SendAATable)
|
|
{
|
|
EQApplicationPacket *inapp = *p;
|
|
*p = nullptr;
|
|
AARankInfo_Struct *emu = (AARankInfo_Struct*)inapp->pBuffer;
|
|
|
|
// the structs::SendAA_Struct includes enough space for 1 prereq which is the min even if it has no prereqs
|
|
auto prereq_size = emu->total_prereqs > 1 ? (emu->total_prereqs - 1) * 8 : 0;
|
|
auto outapp = new EQApplicationPacket(OP_SendAATable, sizeof(structs::SendAA_Struct) + emu->total_effects * sizeof(structs::AA_Ability) + prereq_size);
|
|
inapp->SetReadPosition(sizeof(AARankInfo_Struct)+emu->total_effects * sizeof(AARankEffect_Struct));
|
|
|
|
|
|
std::vector<int32> skill;
|
|
std::vector<int32> points;
|
|
for(auto i = 0; i < emu->total_prereqs; ++i) {
|
|
skill.push_back(inapp->ReadUInt32());
|
|
points.push_back(inapp->ReadUInt32());
|
|
}
|
|
|
|
outapp->WriteUInt32(emu->id);
|
|
outapp->WriteUInt8(1);
|
|
outapp->WriteSInt32(emu->upper_hotkey_sid);
|
|
outapp->WriteSInt32(emu->lower_hotkey_sid);
|
|
outapp->WriteSInt32(emu->title_sid);
|
|
outapp->WriteSInt32(emu->desc_sid);
|
|
outapp->WriteSInt32(emu->level_req);
|
|
outapp->WriteSInt32(emu->cost);
|
|
outapp->WriteUInt32(emu->seq);
|
|
outapp->WriteUInt32(emu->current_level);
|
|
|
|
if (emu->total_prereqs) {
|
|
outapp->WriteUInt32(emu->total_prereqs);
|
|
for (auto &e : skill)
|
|
outapp->WriteSInt32(e);
|
|
outapp->WriteUInt32(emu->total_prereqs);
|
|
for (auto &e : points)
|
|
outapp->WriteSInt32(e);
|
|
} else {
|
|
outapp->WriteUInt32(1);
|
|
outapp->WriteUInt32(0);
|
|
outapp->WriteUInt32(1);
|
|
outapp->WriteUInt32(0);
|
|
}
|
|
|
|
outapp->WriteSInt32(emu->type);
|
|
outapp->WriteSInt32(emu->spell);
|
|
outapp->WriteSInt32(1);
|
|
outapp->WriteSInt32(emu->spell_type);
|
|
outapp->WriteSInt32(emu->spell_refresh);
|
|
outapp->WriteSInt32(emu->classes);
|
|
outapp->WriteSInt32(emu->max_level);
|
|
outapp->WriteSInt32(emu->prev_id);
|
|
outapp->WriteSInt32(emu->next_id);
|
|
outapp->WriteSInt32(emu->total_cost);
|
|
outapp->WriteUInt8(0);
|
|
outapp->WriteUInt8(emu->grant_only);
|
|
outapp->WriteUInt8(0);
|
|
outapp->WriteUInt32(emu->charges);
|
|
outapp->WriteSInt32(emu->expansion);
|
|
outapp->WriteSInt32(emu->category);
|
|
outapp->WriteUInt8(0); // shroud
|
|
outapp->WriteUInt8(0); // unknown109
|
|
outapp->WriteUInt8(0); // loh
|
|
outapp->WriteUInt8(0); // unknown111
|
|
outapp->WriteUInt32(emu->total_effects);
|
|
|
|
inapp->SetReadPosition(sizeof(AARankInfo_Struct));
|
|
for(auto i = 0; i < emu->total_effects; ++i) {
|
|
outapp->WriteUInt32(inapp->ReadUInt32()); // skill_id
|
|
outapp->WriteUInt32(inapp->ReadUInt32()); // base1
|
|
outapp->WriteUInt32(inapp->ReadUInt32()); // base2
|
|
outapp->WriteUInt32(inapp->ReadUInt32()); // slot
|
|
}
|
|
|
|
dest->FastQueuePacket(&outapp);
|
|
delete inapp;
|
|
}
|
|
|
|
ENCODE(OP_SendCharInfo)
|
|
{
|
|
ENCODE_LENGTH_ATLEAST(CharacterSelect_Struct);
|
|
SETUP_VAR_ENCODE(CharacterSelect_Struct);
|
|
|
|
// Zero-character count shunt
|
|
if (emu->CharCount == 0) {
|
|
ALLOC_VAR_ENCODE(structs::CharacterSelect_Struct, sizeof(structs::CharacterSelect_Struct));
|
|
eq->CharCount = emu->CharCount;
|
|
|
|
FINISH_ENCODE();
|
|
return;
|
|
}
|
|
|
|
unsigned char *emu_ptr = __emu_buffer;
|
|
emu_ptr += sizeof(CharacterSelect_Struct);
|
|
CharacterSelectEntry_Struct *emu_cse = (CharacterSelectEntry_Struct *)nullptr;
|
|
|
|
size_t names_length = 0;
|
|
size_t character_count = 0;
|
|
for (; character_count < emu->CharCount && character_count < consts::CHARACTER_CREATION_LIMIT; ++character_count) {
|
|
emu_cse = (CharacterSelectEntry_Struct *)emu_ptr;
|
|
names_length += strlen(emu_cse->Name);
|
|
emu_ptr += sizeof(CharacterSelectEntry_Struct);
|
|
}
|
|
|
|
size_t total_length = sizeof(structs::CharacterSelect_Struct)
|
|
+ character_count * sizeof(structs::CharacterSelectEntry_Struct)
|
|
+ names_length;
|
|
|
|
ALLOC_VAR_ENCODE(structs::CharacterSelect_Struct, total_length);
|
|
structs::CharacterSelectEntry_Struct *eq_cse = (structs::CharacterSelectEntry_Struct *)nullptr;
|
|
|
|
eq->CharCount = character_count;
|
|
//eq->TotalChars = emu->TotalChars;
|
|
|
|
//if (eq->TotalChars > consts::CHARACTER_CREATION_LIMIT)
|
|
// eq->TotalChars = consts::CHARACTER_CREATION_LIMIT;
|
|
|
|
emu_ptr = __emu_buffer;
|
|
emu_ptr += sizeof(CharacterSelect_Struct);
|
|
|
|
unsigned char *eq_ptr = __packet->pBuffer;
|
|
eq_ptr += sizeof(structs::CharacterSelect_Struct);
|
|
|
|
for (int counter = 0; counter < character_count; ++counter) {
|
|
emu_cse = (CharacterSelectEntry_Struct *)emu_ptr;
|
|
eq_cse = (structs::CharacterSelectEntry_Struct *)eq_ptr; // base address
|
|
|
|
strcpy(eq_cse->Name, emu_cse->Name);
|
|
eq_ptr += strlen(emu_cse->Name);
|
|
eq_cse = (structs::CharacterSelectEntry_Struct *)eq_ptr; // offset address (base + name length offset)
|
|
eq_cse->Name[0] = '\0'; // (offset)eq_cse->Name[0] = (base)eq_cse->Name[strlen(emu_cse->Name)]
|
|
|
|
eq_cse->Class = emu_cse->Class;
|
|
eq_cse->Race = emu_cse->Race;
|
|
eq_cse->Level = emu_cse->Level;
|
|
eq_cse->ShroudClass = emu_cse->ShroudClass;
|
|
eq_cse->ShroudRace = emu_cse->ShroudRace;
|
|
eq_cse->Zone = emu_cse->Zone;
|
|
eq_cse->Instance = emu_cse->Instance;
|
|
eq_cse->Gender = emu_cse->Gender;
|
|
eq_cse->Face = emu_cse->Face;
|
|
|
|
for (int equip_index = 0; equip_index < _MaterialCount; equip_index++) {
|
|
eq_cse->Equip[equip_index].Material = emu_cse->Equip[equip_index].Material;
|
|
eq_cse->Equip[equip_index].Unknown1 = emu_cse->Equip[equip_index].Unknown1;
|
|
eq_cse->Equip[equip_index].EliteMaterial = emu_cse->Equip[equip_index].EliteMaterial;
|
|
eq_cse->Equip[equip_index].HeroForgeModel = emu_cse->Equip[equip_index].HeroForgeModel;
|
|
eq_cse->Equip[equip_index].Material2 = emu_cse->Equip[equip_index].Material2;
|
|
eq_cse->Equip[equip_index].Color.Color = emu_cse->Equip[equip_index].Color.Color;
|
|
}
|
|
|
|
eq_cse->Unknown15 = emu_cse->Unknown15;
|
|
eq_cse->Unknown19 = emu_cse->Unknown19;
|
|
eq_cse->DrakkinTattoo = emu_cse->DrakkinTattoo;
|
|
eq_cse->DrakkinDetails = emu_cse->DrakkinDetails;
|
|
eq_cse->Deity = emu_cse->Deity;
|
|
eq_cse->PrimaryIDFile = emu_cse->PrimaryIDFile;
|
|
eq_cse->SecondaryIDFile = emu_cse->SecondaryIDFile;
|
|
eq_cse->HairColor = emu_cse->HairColor;
|
|
eq_cse->BeardColor = emu_cse->BeardColor;
|
|
eq_cse->EyeColor1 = emu_cse->EyeColor1;
|
|
eq_cse->EyeColor2 = emu_cse->EyeColor2;
|
|
eq_cse->HairStyle = emu_cse->HairStyle;
|
|
eq_cse->Beard = emu_cse->Beard;
|
|
eq_cse->GoHome = emu_cse->GoHome;
|
|
eq_cse->Tutorial = emu_cse->Tutorial;
|
|
eq_cse->DrakkinHeritage = emu_cse->DrakkinHeritage;
|
|
eq_cse->Unknown1 = emu_cse->Unknown1;
|
|
eq_cse->Enabled = emu_cse->Enabled;
|
|
eq_cse->LastLogin = emu_cse->LastLogin;
|
|
eq_cse->Unknown2 = emu_cse->Unknown2;
|
|
|
|
emu_ptr += sizeof(CharacterSelectEntry_Struct);
|
|
eq_ptr += sizeof(structs::CharacterSelectEntry_Struct);
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SendZonepoints)
|
|
{
|
|
SETUP_VAR_ENCODE(ZonePoints);
|
|
ALLOC_VAR_ENCODE(structs::ZonePoints, sizeof(structs::ZonePoints) + sizeof(structs::ZonePoint_Entry) * (emu->count + 1));
|
|
|
|
eq->count = emu->count;
|
|
for (uint32 i = 0; i < emu->count; ++i)
|
|
{
|
|
eq->zpe[i].iterator = emu->zpe[i].iterator;
|
|
eq->zpe[i].x = emu->zpe[i].x;
|
|
eq->zpe[i].y = emu->zpe[i].y;
|
|
eq->zpe[i].z = emu->zpe[i].z;
|
|
eq->zpe[i].heading = emu->zpe[i].heading;
|
|
eq->zpe[i].zoneid = emu->zpe[i].zoneid;
|
|
eq->zpe[i].zoneinstance = emu->zpe[i].zoneinstance;
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SetGuildRank)
|
|
{
|
|
ENCODE_LENGTH_EXACT(GuildSetRank_Struct);
|
|
SETUP_DIRECT_ENCODE(GuildSetRank_Struct, structs::GuildSetRank_Struct);
|
|
|
|
eq->GuildID = emu->Unknown00;
|
|
|
|
/* Translate older ranks to new values */
|
|
switch (emu->Rank) {
|
|
case 0: { eq->Rank = 5; break; } // GUILD_MEMBER 0
|
|
case 1: { eq->Rank = 3; break; } // GUILD_OFFICER 1
|
|
case 2: { eq->Rank = 1; break; } // GUILD_LEADER 2
|
|
default: { eq->Rank = emu->Rank; break; }
|
|
}
|
|
|
|
memcpy(eq->MemberName, emu->MemberName, sizeof(eq->MemberName));
|
|
OUT(Banker);
|
|
eq->Unknown76 = 1;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ShopPlayerBuy)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Merchant_Sell_Struct);
|
|
SETUP_DIRECT_ENCODE(Merchant_Sell_Struct, structs::Merchant_Sell_Struct);
|
|
|
|
OUT(npcid);
|
|
OUT(playerid);
|
|
OUT(itemslot);
|
|
OUT(quantity);
|
|
OUT(price);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ShopPlayerSell)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Merchant_Purchase_Struct);
|
|
SETUP_DIRECT_ENCODE(Merchant_Purchase_Struct, structs::Merchant_Purchase_Struct);
|
|
|
|
OUT(npcid);
|
|
eq->itemslot = ServerToRoF2MainInvSlot(emu->itemslot);
|
|
//OUT(itemslot);
|
|
OUT(quantity);
|
|
OUT(price);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ShopRequest)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Merchant_Click_Struct);
|
|
SETUP_DIRECT_ENCODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
|
|
|
|
OUT(npcid);
|
|
OUT(playerid);
|
|
OUT(command);
|
|
OUT(rate);
|
|
eq->unknown01 = 3; // Not sure what these values do yet, but list won't display without them
|
|
eq->unknown02 = 2592000;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SkillUpdate)
|
|
{
|
|
ENCODE_LENGTH_EXACT(SkillUpdate_Struct);
|
|
SETUP_DIRECT_ENCODE(SkillUpdate_Struct, structs::SkillUpdate_Struct);
|
|
|
|
OUT(skillId);
|
|
OUT(value);
|
|
eq->unknown08 = 1; // Observed
|
|
eq->unknown09 = 80; // Observed
|
|
eq->unknown10 = 136; // Observed
|
|
eq->unknown11 = 54; // Observed
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SomeItemPacketMaybe)
|
|
{
|
|
// This Opcode is not named very well. It is used for the animation of arrows leaving the player's bow
|
|
// and flying to the target.
|
|
//
|
|
|
|
ENCODE_LENGTH_EXACT(Arrow_Struct);
|
|
SETUP_DIRECT_ENCODE(Arrow_Struct, structs::Arrow_Struct);
|
|
|
|
OUT(src_y);
|
|
OUT(src_x);
|
|
OUT(src_z);
|
|
OUT(velocity);
|
|
OUT(launch_angle);
|
|
OUT(tilt);
|
|
OUT(arc);
|
|
OUT(source_id);
|
|
OUT(target_id);
|
|
OUT(item_id);
|
|
|
|
eq->unknown070 = 175; // This needs to be set to something, else we get a 1HS animation instead of ranged.
|
|
|
|
OUT(item_type);
|
|
OUT(skill);
|
|
|
|
strncpy(eq->model_name, emu->model_name, sizeof(eq->model_name));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SpawnAppearance)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *emu_buffer = in->pBuffer;
|
|
|
|
SpawnAppearance_Struct *sas = (SpawnAppearance_Struct *)emu_buffer;
|
|
|
|
if (sas->type != AT_Size)
|
|
{
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
return;
|
|
}
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_ChangeSize, sizeof(ChangeSize_Struct));
|
|
|
|
ChangeSize_Struct *css = (ChangeSize_Struct *)outapp->pBuffer;
|
|
|
|
css->EntityID = sas->spawn_id;
|
|
css->Size = (float)sas->parameter;
|
|
css->Unknown08 = 0;
|
|
css->Unknown12 = 1.0f;
|
|
|
|
dest->FastQueuePacket(&outapp, ack_req);
|
|
delete in;
|
|
}
|
|
|
|
ENCODE(OP_SpawnDoor)
|
|
{
|
|
SETUP_VAR_ENCODE(Door_Struct);
|
|
int door_count = __packet->size / sizeof(Door_Struct);
|
|
int total_length = door_count * sizeof(structs::Door_Struct);
|
|
ALLOC_VAR_ENCODE(structs::Door_Struct, total_length);
|
|
|
|
int r;
|
|
for (r = 0; r < door_count; r++) {
|
|
strncpy(eq[r].name, emu[r].name, sizeof(eq[r].name));
|
|
eq[r].xPos = emu[r].xPos;
|
|
eq[r].yPos = emu[r].yPos;
|
|
eq[r].zPos = emu[r].zPos;
|
|
eq[r].heading = emu[r].heading;
|
|
eq[r].incline = emu[r].incline;
|
|
eq[r].size = emu[r].size;
|
|
eq[r].doorId = emu[r].doorId;
|
|
eq[r].opentype = emu[r].opentype;
|
|
eq[r].state_at_spawn = emu[r].state_at_spawn;
|
|
eq[r].invert_state = emu[r].invert_state;
|
|
eq[r].door_param = emu[r].door_param;
|
|
eq[r].unknown0080 = 0;
|
|
eq[r].unknown0081 = 1; // Both must be 1 to allow clicking doors
|
|
eq[r].unknown0082 = 0;
|
|
eq[r].unknown0083 = 1; // Both must be 1 to allow clicking doors
|
|
eq[r].unknown0084 = 0;
|
|
eq[r].unknown0085 = 0;
|
|
eq[r].unknown0086 = 0;
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SpecialMesg)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
std::string old_message = &emu->message[strlen(emu->sayer)];
|
|
std::string new_message;
|
|
|
|
ServerToRoF2TextLink(new_message, old_message);
|
|
|
|
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
|
|
in->size = strlen(emu->sayer) + new_message.length() + 25;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
char *OutBuffer = (char *)in->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
|
|
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[0]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[1]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[2]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[3]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[4]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[5]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[6]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[7]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[8]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[9]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[10]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[11]);
|
|
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_Stun)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Stun_Struct);
|
|
SETUP_DIRECT_ENCODE(Stun_Struct, structs::Stun_Struct);
|
|
|
|
OUT(duration);
|
|
eq->unknown005 = 163;
|
|
eq->unknown006 = 67;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_TargetBuffs) { ENCODE_FORWARD(OP_BuffCreate); }
|
|
|
|
ENCODE(OP_TaskDescription)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
char *InBuffer = (char *)in->pBuffer;
|
|
char *block_start = InBuffer;
|
|
|
|
InBuffer += sizeof(TaskDescriptionHeader_Struct);
|
|
uint32 title_size = strlen(InBuffer) + 1;
|
|
InBuffer += title_size;
|
|
|
|
TaskDescriptionData1_Struct *emu_tdd1 = (TaskDescriptionData1_Struct *)InBuffer;
|
|
emu_tdd1->StartTime = (time(nullptr) - emu_tdd1->StartTime); // RoF2 has elapsed time here rather than start time
|
|
|
|
InBuffer += sizeof(TaskDescriptionData1_Struct);
|
|
uint32 description_size = strlen(InBuffer) + 1;
|
|
InBuffer += description_size;
|
|
InBuffer += sizeof(TaskDescriptionData2_Struct);
|
|
|
|
std::string old_message = InBuffer; // start 'Reward' as string
|
|
std::string new_message;
|
|
ServerToRoF2TextLink(new_message, old_message);
|
|
|
|
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
|
|
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
|
|
title_size + description_size + new_message.length() + 1;
|
|
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
char *OutBuffer = (char *)in->pBuffer;
|
|
|
|
memcpy(OutBuffer, block_start, (InBuffer - block_start));
|
|
OutBuffer += (InBuffer - block_start);
|
|
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
|
|
|
|
InBuffer += strlen(InBuffer) + 1;
|
|
|
|
memcpy(OutBuffer, InBuffer, sizeof(TaskDescriptionTrailer_Struct));
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
|
|
#if 0 // original code
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_TaskDescription, in->size + 1);
|
|
// Set the Write pointer as we don't know what has been done with the packet before we get it.
|
|
in->SetReadPosition(0);
|
|
// Copy the header
|
|
for (int i = 0; i < 5; ++i)
|
|
outapp->WriteUInt32(in->ReadUInt32());
|
|
|
|
// Copy Title
|
|
while (uint8 c = in->ReadUInt8())
|
|
outapp->WriteUInt8(c);
|
|
outapp->WriteUInt8(0);
|
|
|
|
outapp->WriteUInt32(in->ReadUInt32()); // Duration
|
|
outapp->WriteUInt32(in->ReadUInt32()); // Unknown
|
|
uint32 StartTime = in->ReadUInt32();
|
|
outapp->WriteUInt32(time(nullptr) - StartTime); // RoF2 has elapsed time here rather than starttime
|
|
|
|
// Copy the rest of the packet verbatim
|
|
uint32 BytesLeftToCopy = in->size - in->GetReadPosition();
|
|
memcpy(outapp->pBuffer + outapp->GetWritePosition(), in->pBuffer + in->GetReadPosition(), BytesLeftToCopy);
|
|
|
|
delete in;
|
|
dest->FastQueuePacket(&outapp, ack_req);
|
|
#endif
|
|
}
|
|
|
|
ENCODE(OP_TaskHistoryReply)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
// First we need to calculate the length of the new packet
|
|
in->SetReadPosition(4);
|
|
uint32 ActivityCount = in->ReadUInt32();
|
|
|
|
uint32 Text1Length = 0;
|
|
uint32 Text2Length = 0;
|
|
uint32 Text3Length = 0;
|
|
|
|
uint32 OutboundPacketSize = 8;
|
|
|
|
for (uint32 i = 0; i < ActivityCount; ++i)
|
|
{
|
|
Text1Length = 0;
|
|
Text2Length = 0;
|
|
Text3Length = 0;
|
|
|
|
in->ReadUInt32(); // Activity type
|
|
|
|
// Skip past Text1
|
|
while (in->ReadUInt8())
|
|
++Text1Length;
|
|
|
|
// Skip past Text2
|
|
while (in->ReadUInt8())
|
|
++Text2Length;
|
|
|
|
in->ReadUInt32();
|
|
in->ReadUInt32();
|
|
in->ReadUInt32();
|
|
uint32 ZoneID = in->ReadUInt32();
|
|
in->ReadUInt32();
|
|
|
|
// Skip past Text3
|
|
while (in->ReadUInt8())
|
|
++Text3Length;
|
|
|
|
char ZoneNumber[10];
|
|
|
|
sprintf(ZoneNumber, "%i", ZoneID);
|
|
|
|
OutboundPacketSize += (24 + Text1Length + 1 + Text2Length + Text3Length + 1 + 7 + (strlen(ZoneNumber) * 2));
|
|
}
|
|
|
|
in->SetReadPosition(0);
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_TaskHistoryReply, OutboundPacketSize);
|
|
|
|
outapp->WriteUInt32(in->ReadUInt32()); // Task index
|
|
outapp->WriteUInt32(in->ReadUInt32()); // Activity count
|
|
|
|
for (uint32 i = 0; i < ActivityCount; ++i)
|
|
{
|
|
Text1Length = 0;
|
|
Text2Length = 0;
|
|
Text3Length = 0;
|
|
|
|
outapp->WriteUInt32(in->ReadUInt32()); // ActivityType
|
|
|
|
// Copy Text1
|
|
while (uint8 c = in->ReadUInt8())
|
|
outapp->WriteUInt8(c);
|
|
|
|
outapp->WriteUInt8(0); // Text1 has a null terminator
|
|
|
|
uint32 CurrentPosition = in->GetReadPosition();
|
|
|
|
// Determine Length of Text2
|
|
while (in->ReadUInt8())
|
|
++Text2Length;
|
|
|
|
outapp->WriteUInt32(Text2Length);
|
|
|
|
in->SetReadPosition(CurrentPosition);
|
|
|
|
// Copy Text2
|
|
while (uint8 c = in->ReadUInt8())
|
|
outapp->WriteUInt8(c);
|
|
|
|
outapp->WriteUInt32(in->ReadUInt32()); // Goalcount
|
|
in->ReadUInt32();
|
|
in->ReadUInt32();
|
|
uint32 ZoneID = in->ReadUInt32();
|
|
in->ReadUInt32();
|
|
|
|
char ZoneNumber[10];
|
|
|
|
sprintf(ZoneNumber, "%i", ZoneID);
|
|
|
|
outapp->WriteUInt32(2);
|
|
outapp->WriteUInt8(0x2d); // "-"
|
|
outapp->WriteUInt8(0x31); // "1"
|
|
|
|
outapp->WriteUInt32(2);
|
|
outapp->WriteUInt8(0x2d); // "-"
|
|
outapp->WriteUInt8(0x31); // "1"
|
|
outapp->WriteString(ZoneNumber);
|
|
|
|
outapp->WriteUInt32(0);
|
|
|
|
// Copy Tex3t
|
|
while (uint8 c = in->ReadUInt8())
|
|
outapp->WriteUInt8(c);
|
|
|
|
outapp->WriteUInt8(0); // Text3 has a null terminator
|
|
|
|
outapp->WriteUInt8(0x31); // "1"
|
|
outapp->WriteString(ZoneNumber);
|
|
}
|
|
|
|
delete in;
|
|
dest->FastQueuePacket(&outapp, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_Track)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
Track_Struct *emu = (Track_Struct *)__emu_buffer;
|
|
|
|
int EntryCount = in->size / sizeof(Track_Struct);
|
|
|
|
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
|
|
{
|
|
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
|
delete in;
|
|
return;
|
|
}
|
|
|
|
int PacketSize = 2;
|
|
|
|
for (int i = 0; i < EntryCount; ++i, ++emu)
|
|
PacketSize += (13 + strlen(emu->name));
|
|
|
|
emu = (Track_Struct *)__emu_buffer;
|
|
|
|
in->size = PacketSize;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
char *Buffer = (char *)in->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint16, Buffer, EntryCount);
|
|
|
|
for (int i = 0; i < EntryCount; ++i, ++emu)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->entityid);
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, emu->distance);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->level);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->is_npc);
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->name);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->is_pet);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->is_merc);
|
|
}
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_Trader)
|
|
{
|
|
if ((*p)->size == sizeof(ClickTrader_Struct))
|
|
{
|
|
ENCODE_LENGTH_EXACT(ClickTrader_Struct);
|
|
SETUP_DIRECT_ENCODE(ClickTrader_Struct, structs::ClickTrader_Struct);
|
|
|
|
eq->Code = emu->Code;
|
|
// Live actually has 200 items now, but 80 is the most our internal struct supports
|
|
for (uint32 i = 0; i < 200; i++)
|
|
{
|
|
eq->items[i].Unknown18 = 0;
|
|
if (i < 80) {
|
|
snprintf(eq->items[i].SerialNumber, sizeof(eq->items[i].SerialNumber), "%016d", emu->SerialNumber[i]);
|
|
eq->ItemCost[i] = emu->ItemCost[i];
|
|
}
|
|
else {
|
|
snprintf(eq->items[i].SerialNumber, sizeof(eq->items[i].SerialNumber), "%016d", 0);
|
|
eq->ItemCost[i] = 0;
|
|
}
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
else if ((*p)->size == sizeof(Trader_ShowItems_Struct))
|
|
{
|
|
ENCODE_LENGTH_EXACT(Trader_ShowItems_Struct);
|
|
SETUP_DIRECT_ENCODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
|
|
|
|
eq->Code = emu->Code;
|
|
//strncpy(eq->SerialNumber, "0000000000000000", sizeof(eq->SerialNumber));
|
|
//snprintf(eq->SerialNumber, sizeof(eq->SerialNumber), "%016d", 0);
|
|
eq->TraderID = emu->TraderID;
|
|
//eq->Stacksize = 0;
|
|
//eq->Price = 0;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
else if ((*p)->size == sizeof(TraderStatus_Struct))
|
|
{
|
|
ENCODE_LENGTH_EXACT(TraderStatus_Struct);
|
|
SETUP_DIRECT_ENCODE(TraderStatus_Struct, structs::TraderStatus_Struct);
|
|
|
|
eq->Code = emu->Code;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
else if ((*p)->size == sizeof(TraderBuy_Struct))
|
|
{
|
|
ENCODE_FORWARD(OP_TraderBuy);
|
|
}
|
|
}
|
|
|
|
ENCODE(OP_TraderBuy)
|
|
{
|
|
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
|
|
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
|
|
|
OUT(Action);
|
|
OUT(Price);
|
|
OUT(TraderID);
|
|
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
|
|
OUT(ItemID);
|
|
OUT(Quantity);
|
|
OUT(AlreadySold);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_TraderDelItem)
|
|
{
|
|
ENCODE_LENGTH_EXACT(TraderDelItem_Struct);
|
|
SETUP_DIRECT_ENCODE(TraderDelItem_Struct, structs::TraderDelItem_Struct);
|
|
|
|
OUT(TraderID);
|
|
snprintf(eq->SerialNumber, sizeof(eq->SerialNumber), "%016d", emu->ItemID);
|
|
Log.Out(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderDelItem): TraderID %d, SerialNumber: %d", emu->TraderID, emu->ItemID);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_TraderShop)
|
|
{
|
|
uint32 psize = (*p)->size;
|
|
if (psize == sizeof(TraderClick_Struct))
|
|
{
|
|
ENCODE_LENGTH_EXACT(TraderClick_Struct);
|
|
SETUP_DIRECT_ENCODE(TraderClick_Struct, structs::TraderClick_Struct);
|
|
|
|
eq->Code = 28; // Seen on Live
|
|
OUT(TraderID);
|
|
OUT(Approval);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
else if (psize == sizeof(BazaarWelcome_Struct))
|
|
{
|
|
ENCODE_LENGTH_EXACT(BazaarWelcome_Struct);
|
|
SETUP_DIRECT_ENCODE(BazaarWelcome_Struct, structs::BazaarWelcome_Struct);
|
|
|
|
eq->Code = emu->Beginning.Action;
|
|
eq->EntityID = emu->Unknown012;
|
|
OUT(Traders);
|
|
OUT(Items);
|
|
eq->Traders2 = emu->Traders;
|
|
eq->Items2 = emu->Items;
|
|
|
|
Log.Out(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderShop): BazaarWelcome_Struct Code %d, Traders %d, Items %d",
|
|
eq->Code, eq->Traders, eq->Items);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
else if (psize == sizeof(TraderBuy_Struct))
|
|
{
|
|
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
|
|
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
|
|
|
OUT(Action);
|
|
OUT(TraderID);
|
|
|
|
//memcpy(eq->BuyerName, emu->BuyerName, sizeof(eq->BuyerName));
|
|
//memcpy(eq->SellerName, emu->SellerName, sizeof(eq->SellerName));
|
|
|
|
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
|
|
OUT(ItemID);
|
|
OUT(AlreadySold);
|
|
OUT(Price);
|
|
OUT(Quantity);
|
|
snprintf(eq->SerialNumber, sizeof(eq->SerialNumber), "%016d", emu->ItemID);
|
|
|
|
Log.Out(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderShop): Buy Action %d, Price %d, Trader %d, ItemID %d, Quantity %d, ItemName, %s",
|
|
eq->Action, eq->Price, eq->TraderID, eq->ItemID, eq->Quantity, emu->ItemName);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
else
|
|
{
|
|
Log.Out(Logs::Detail, Logs::Trading, "ENCODE(OP_TraderShop): Encode Size Unknown (%d)", psize);
|
|
}
|
|
}
|
|
|
|
ENCODE(OP_TributeInfo)
|
|
{
|
|
ENCODE_LENGTH_ATLEAST(TributeAbility_Struct);
|
|
SETUP_VAR_ENCODE(TributeAbility_Struct);
|
|
ALLOC_VAR_ENCODE(structs::TributeAbility_Struct, sizeof(structs::TributeAbility_Struct) + strlen(emu->name) + 1);
|
|
|
|
OUT(tribute_id);
|
|
OUT(tier_count);
|
|
|
|
for (uint32 i = 0; i < MAX_TRIBUTE_TIERS; ++i)
|
|
{
|
|
eq->tiers[i].level = emu->tiers[i].level;
|
|
eq->tiers[i].tribute_item_id = emu->tiers[i].tribute_item_id;
|
|
eq->tiers[i].cost = emu->tiers[i].cost;
|
|
}
|
|
|
|
eq->unknown128 = 0;
|
|
|
|
strcpy(eq->name, emu->name);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_TributeItem)
|
|
{
|
|
ENCODE_LENGTH_EXACT(TributeItem_Struct);
|
|
SETUP_DIRECT_ENCODE(TributeItem_Struct, structs::TributeItem_Struct);
|
|
|
|
eq->slot = ServerToRoF2Slot(emu->slot);
|
|
OUT(quantity);
|
|
OUT(tribute_master_id);
|
|
OUT(tribute_points);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_VetClaimReply)
|
|
{
|
|
ENCODE_LENGTH_EXACT(VeteranClaim);
|
|
SETUP_DIRECT_ENCODE(VeteranClaim, structs::VeteranClaim);
|
|
|
|
memcpy(eq->name, emu->name, sizeof(emu->name));
|
|
OUT(claim_id);
|
|
OUT(action);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_VetRewardsAvaliable)
|
|
{
|
|
EQApplicationPacket *inapp = *p;
|
|
auto __emu_buffer = inapp->pBuffer;
|
|
|
|
uint32 count = ((*p)->Size() / sizeof(InternalVeteranReward));
|
|
|
|
// calculate size of names, note the packet DOES NOT have null termed c-strings
|
|
std::vector<uint32> name_lengths;
|
|
for (int i = 0; i < count; ++i) {
|
|
InternalVeteranReward *ivr = (InternalVeteranReward *)__emu_buffer;
|
|
|
|
for (int i = 0; i < ivr->claim_count; i++) {
|
|
uint32 length = strnlen(ivr->items[i].item_name, 63);
|
|
if (length)
|
|
name_lengths.push_back(length);
|
|
}
|
|
|
|
__emu_buffer += sizeof(InternalVeteranReward);
|
|
}
|
|
|
|
uint32 packet_size = std::accumulate(name_lengths.begin(), name_lengths.end(), 0) +
|
|
sizeof(structs::VeteranReward) + (sizeof(structs::VeteranRewardEntry) * count) +
|
|
// size of name_lengths is the same as item count
|
|
(sizeof(structs::VeteranRewardItem) * name_lengths.size());
|
|
|
|
// build packet now!
|
|
auto outapp = new EQApplicationPacket(OP_VetRewardsAvaliable, packet_size);
|
|
__emu_buffer = inapp->pBuffer;
|
|
|
|
outapp->WriteUInt32(count);
|
|
auto name_itr = name_lengths.begin();
|
|
for (int i = 0; i < count; i++) {
|
|
InternalVeteranReward *ivr = (InternalVeteranReward *)__emu_buffer;
|
|
|
|
outapp->WriteUInt32(ivr->claim_id);
|
|
outapp->WriteUInt32(ivr->number_available);
|
|
outapp->WriteUInt32(ivr->claim_count);
|
|
outapp->WriteUInt8(1); // enabled
|
|
|
|
for (int j = 0; j < ivr->claim_count; j++) {
|
|
assert(name_itr != name_lengths.end()); // the way it's written, it should never happen, so just assert
|
|
outapp->WriteUInt32(*name_itr);
|
|
outapp->WriteData(ivr->items[j].item_name, *name_itr);
|
|
outapp->WriteUInt32(ivr->items[j].item_id);
|
|
outapp->WriteUInt32(ivr->items[j].charges);
|
|
++name_itr;
|
|
}
|
|
|
|
__emu_buffer += sizeof(InternalVeteranReward);
|
|
}
|
|
|
|
dest->FastQueuePacket(&outapp);
|
|
delete inapp;
|
|
}
|
|
|
|
ENCODE(OP_WearChange)
|
|
{
|
|
ENCODE_LENGTH_EXACT(WearChange_Struct);
|
|
SETUP_DIRECT_ENCODE(WearChange_Struct, structs::WearChange_Struct);
|
|
|
|
OUT(spawn_id);
|
|
OUT(material);
|
|
OUT(unknown06);
|
|
OUT(elite_material);
|
|
OUT(hero_forge_model);
|
|
OUT(unknown18);
|
|
OUT(color.Color);
|
|
OUT(wear_slot_id);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_WhoAllResponse)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
char *InBuffer = (char *)in->pBuffer;
|
|
|
|
WhoAllReturnStruct *wars = (WhoAllReturnStruct*)InBuffer;
|
|
|
|
int Count = wars->playercount;
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_WhoAllResponse, in->size + (Count * 4));
|
|
|
|
char *OutBuffer = (char *)outapp->pBuffer;
|
|
|
|
// The struct fields were moved around a bit, so adjust values before copying
|
|
wars->unknown44[0] = Count;
|
|
wars->unknown52 = 0;
|
|
|
|
memcpy(OutBuffer, InBuffer, sizeof(WhoAllReturnStruct));
|
|
|
|
OutBuffer += sizeof(WhoAllReturnStruct);
|
|
InBuffer += sizeof(WhoAllReturnStruct);
|
|
|
|
for (int i = 0; i < Count; ++i)
|
|
{
|
|
uint32 x;
|
|
|
|
x = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, x);
|
|
|
|
InBuffer += 4;
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0xffffffff);
|
|
|
|
char Name[64];
|
|
|
|
VARSTRUCT_DECODE_STRING(Name, InBuffer); // Char Name
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, Name);
|
|
|
|
x = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, x);
|
|
|
|
VARSTRUCT_DECODE_STRING(Name, InBuffer); // Guild Name
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, Name);
|
|
|
|
for (int j = 0; j < 7; ++j)
|
|
{
|
|
x = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, x);
|
|
}
|
|
|
|
VARSTRUCT_DECODE_STRING(Name, InBuffer); // Account
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, Name);
|
|
|
|
x = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, x);
|
|
}
|
|
|
|
//Log.Hex(Logs::Netcode, outapp->pBuffer, outapp->size);
|
|
dest->FastQueuePacket(&outapp);
|
|
delete in;
|
|
}
|
|
|
|
ENCODE(OP_ZoneChange)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ZoneChange_Struct);
|
|
SETUP_DIRECT_ENCODE(ZoneChange_Struct, structs::ZoneChange_Struct);
|
|
|
|
memcpy(eq->char_name, emu->char_name, sizeof(emu->char_name));
|
|
OUT(zoneID);
|
|
OUT(instanceID);
|
|
OUT(y);
|
|
OUT(x);
|
|
OUT(z)
|
|
OUT(zone_reason);
|
|
OUT(success);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ZoneEntry) { ENCODE_FORWARD(OP_ZoneSpawns); }
|
|
|
|
ENCODE(OP_ZonePlayerToBind)
|
|
{
|
|
SETUP_VAR_ENCODE(ZonePlayerToBind_Struct);
|
|
ALLOC_LEN_ENCODE(sizeof(structs::ZonePlayerToBind_Struct) + strlen(emu->zone_name));
|
|
|
|
__packet->SetWritePosition(0);
|
|
__packet->WriteUInt16(emu->bind_zone_id);
|
|
__packet->WriteUInt16(emu->bind_instance_id);
|
|
__packet->WriteFloat(emu->x);
|
|
__packet->WriteFloat(emu->y);
|
|
__packet->WriteFloat(emu->z);
|
|
__packet->WriteFloat(emu->heading);
|
|
__packet->WriteString(emu->zone_name);
|
|
__packet->WriteUInt8(1); // save items
|
|
__packet->WriteUInt32(0); // hp
|
|
__packet->WriteUInt32(0); // mana
|
|
__packet->WriteUInt32(0); // endurance
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ZoneServerInfo)
|
|
{
|
|
SETUP_DIRECT_ENCODE(ZoneServerInfo_Struct, ZoneServerInfo_Struct);
|
|
|
|
OUT_str(ip);
|
|
OUT(port);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ZoneSpawns)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
//store away the emu struct
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
Spawn_Struct *emu = (Spawn_Struct *)__emu_buffer;
|
|
|
|
//determine and verify length
|
|
int entrycount = in->size / sizeof(Spawn_Struct);
|
|
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
|
|
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
|
delete in;
|
|
return;
|
|
}
|
|
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[STRUCTS] Spawn name is [%s]", emu->name);
|
|
|
|
emu = (Spawn_Struct *)__emu_buffer;
|
|
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[STRUCTS] Spawn packet size is %i, entries = %i", in->size, entrycount);
|
|
|
|
char *Buffer = (char *)in->pBuffer, *BufferStart;
|
|
|
|
int r;
|
|
int k;
|
|
for (r = 0; r < entrycount; r++, emu++) {
|
|
|
|
int PacketSize = 206;
|
|
|
|
PacketSize += strlen(emu->name);
|
|
PacketSize += strlen(emu->lastName);
|
|
|
|
emu->title[31] = 0;
|
|
emu->suffix[31] = 0;
|
|
|
|
if (strlen(emu->title))
|
|
PacketSize += strlen(emu->title) + 1;
|
|
|
|
if (strlen(emu->suffix))
|
|
PacketSize += strlen(emu->suffix) + 1;
|
|
|
|
bool ShowName = 1;
|
|
if (emu->bodytype >= 66)
|
|
{
|
|
emu->race = 127;
|
|
emu->bodytype = 11;
|
|
emu->gender = 0;
|
|
ShowName = 0;
|
|
}
|
|
|
|
float SpawnSize = emu->size;
|
|
if (!((emu->NPC == 0) || (emu->race <= 12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522)))
|
|
{
|
|
PacketSize += 60;
|
|
|
|
if (emu->size == 0)
|
|
{
|
|
emu->size = 6;
|
|
SpawnSize = 6;
|
|
}
|
|
}
|
|
else
|
|
PacketSize += 216;
|
|
|
|
if (SpawnSize == 0)
|
|
{
|
|
SpawnSize = 3;
|
|
}
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_ZoneEntry, PacketSize);
|
|
Buffer = (char *)outapp->pBuffer;
|
|
BufferStart = Buffer;
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->name);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->spawnId);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->level);
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, SpawnSize - 0.7); // Eye Height?
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->NPC);
|
|
|
|
structs::Spawn_Struct_Bitfields *Bitfields = (structs::Spawn_Struct_Bitfields*)Buffer;
|
|
|
|
Bitfields->gender = emu->gender;
|
|
Bitfields->ispet = emu->is_pet;
|
|
Bitfields->afk = emu->afk;
|
|
Bitfields->anon = emu->anon;
|
|
Bitfields->gm = emu->gm;
|
|
Bitfields->sneak = 0;
|
|
Bitfields->lfg = emu->lfg;
|
|
Bitfields->invis = emu->invis;
|
|
Bitfields->linkdead = 0;
|
|
Bitfields->showhelm = emu->showhelm;
|
|
Bitfields->trader = 0;
|
|
Bitfields->targetable = 1;
|
|
Bitfields->targetable_with_hotkey = emu->targetable_with_hotkey ? 1 : 0;
|
|
Bitfields->showname = ShowName;
|
|
|
|
// Not currently found
|
|
// Bitfields->statue = 0;
|
|
// Bitfields->buyer = 0;
|
|
|
|
Buffer += sizeof(structs::Spawn_Struct_Bitfields);
|
|
|
|
uint8 OtherData = 0;
|
|
|
|
if (strlen(emu->title))
|
|
OtherData = OtherData | 16;
|
|
|
|
if (strlen(emu->suffix))
|
|
OtherData = OtherData | 32;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, OtherData);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, -1); // unknown3
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
|
|
|
|
// Setting this next field to zero will cause a crash. Looking at ShowEQ, if it is zero, the bodytype field is not
|
|
// present. Will sort that out later.
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 1); // This is a properties count field
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->bodytype);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->curHp);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->haircolor);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->beardcolor);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->eyecolor1);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->eyecolor2);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->hairstyle);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->beard);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->drakkin_heritage);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->drakkin_tattoo);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->drakkin_details);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->equip_chest2);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // unknown9
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // unknown10
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->helm); // unknown11
|
|
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, emu->size);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->face);
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, emu->walkspeed);
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, emu->runspeed);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->race);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // ShowEQ calls this 'Holding'
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->deity);
|
|
if (emu->NPC)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xFFFFFFFF);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0x00000000);
|
|
}
|
|
else
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildID);
|
|
|
|
/* Translate older ranks to new values */
|
|
switch (emu->guildrank) {
|
|
case 0: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 5); break; } // GUILD_MEMBER 0
|
|
case 1: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 3); break; } // GUILD_OFFICER 1
|
|
case 2: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1); break; } // GUILD_LEADER 2
|
|
default: { VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank); break; } //
|
|
}
|
|
}
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->class_);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // pvp
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->StandState); // standstate
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->light);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->flymode);
|
|
|
|
//VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 100); // LiveUnknown1 12/06/14 (possibly mana percent?)
|
|
//VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 10); // LiveUnknown2 12/06/14
|
|
//VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // LiveUnknown3 12/06/14
|
|
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->lastName);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // aatitle ??
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->NPC ? 0 : 1); // unknown - Must be 1 for guild name to be shown abover players head.
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // unknown
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->petOwnerId);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // unknown13
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->PlayerState);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // unknown15
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // unknown16
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // unknown17
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown18
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown19
|
|
|
|
if ((emu->NPC == 0) || (emu->race <= 12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522))
|
|
{
|
|
for (k = 0; k < 9; ++k)
|
|
{
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->colors[k].Color);
|
|
}
|
|
}
|
|
|
|
structs::EquipStruct *Equipment = (structs::EquipStruct *)Buffer;
|
|
|
|
for (k = 0; k < 9; k++) {
|
|
Equipment[k].Material = emu->equipment[k].Material;
|
|
Equipment[k].Unknown1 = emu->equipment[k].Unknown1;
|
|
Equipment[k].EliteMaterial = emu->equipment[k].EliteMaterial;
|
|
Equipment[k].HeroForgeModel = emu->equipment[k].HeroForgeModel;
|
|
Equipment[k].Material2 = emu->equipment[k].Material2;
|
|
}
|
|
|
|
Buffer += (sizeof(structs::EquipStruct) * 9);
|
|
}
|
|
else
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[MaterialPrimary].Material);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[MaterialSecondary].Material);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
}
|
|
|
|
structs::Spawn_Struct_Position *Position = (structs::Spawn_Struct_Position*)Buffer;
|
|
|
|
Position->y = emu->y;
|
|
Position->deltaZ = emu->deltaZ;
|
|
Position->deltaX = emu->deltaX;
|
|
Position->x = emu->x;
|
|
Position->heading = emu->heading;
|
|
Position->deltaHeading = emu->deltaHeading;
|
|
Position->z = emu->z;
|
|
Position->animation = emu->animation;
|
|
Position->deltaY = emu->deltaY;
|
|
|
|
Buffer += sizeof(structs::Spawn_Struct_Position);
|
|
|
|
if (strlen(emu->title))
|
|
{
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->title);
|
|
}
|
|
|
|
if (strlen(emu->suffix))
|
|
{
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->suffix);
|
|
}
|
|
|
|
Buffer += 8;
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->IsMercenary);
|
|
VARSTRUCT_ENCODE_STRING(Buffer, "0000000000000000");
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff);
|
|
// 29 zero bytes follow
|
|
Buffer += 29;
|
|
if (Buffer != (BufferStart + PacketSize))
|
|
{
|
|
Log.Out(Logs::General, Logs::Netcode, "[ERROR] SPAWN ENCODE LOGIC PROBLEM: Buffer pointer is now %i from end", Buffer - (BufferStart + PacketSize));
|
|
}
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending zone spawn for %s packet is %i bytes", emu->name, outapp->size);
|
|
//Log.Hex(Logs::Netcode, outapp->pBuffer, outapp->size);
|
|
dest->FastQueuePacket(&outapp, ack_req);
|
|
}
|
|
|
|
delete in;
|
|
}
|
|
|
|
// DECODE methods
|
|
|
|
DECODE(OP_AdventureMerchantSell)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Adventure_Sell_Struct);
|
|
SETUP_DIRECT_DECODE(Adventure_Sell_Struct, structs::Adventure_Sell_Struct);
|
|
|
|
IN(npcid);
|
|
emu->slot = RoF2ToServerMainInvSlot(eq->slot);
|
|
IN(charges);
|
|
IN(sell_price);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_AltCurrencySell)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::AltCurrencySellItem_Struct);
|
|
SETUP_DIRECT_DECODE(AltCurrencySellItem_Struct, structs::AltCurrencySellItem_Struct);
|
|
|
|
IN(merchant_entity_id);
|
|
emu->slot_id = RoF2ToServerMainInvSlot(eq->slot_id);
|
|
IN(charges);
|
|
IN(cost);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_AltCurrencySellSelection)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::AltCurrencySelectItem_Struct);
|
|
SETUP_DIRECT_DECODE(AltCurrencySelectItem_Struct, structs::AltCurrencySelectItem_Struct);
|
|
|
|
IN(merchant_entity_id);
|
|
emu->slot_id = RoF2ToServerMainInvSlot(eq->slot_id);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Animation)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Animation_Struct);
|
|
SETUP_DIRECT_DECODE(Animation_Struct, structs::Animation_Struct);
|
|
|
|
IN(spawnid);
|
|
IN(action);
|
|
IN(speed);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ApplyPoison)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::ApplyPoison_Struct);
|
|
SETUP_DIRECT_DECODE(ApplyPoison_Struct, structs::ApplyPoison_Struct);
|
|
|
|
emu->inventorySlot = RoF2ToServerMainInvSlot(eq->inventorySlot);
|
|
IN(success);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_AugmentInfo)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::AugmentInfo_Struct);
|
|
SETUP_DIRECT_DECODE(AugmentInfo_Struct, structs::AugmentInfo_Struct);
|
|
|
|
IN(itemid);
|
|
IN(window);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_AugmentItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::AugmentItem_Struct);
|
|
SETUP_DIRECT_DECODE(AugmentItem_Struct, structs::AugmentItem_Struct);
|
|
|
|
emu->container_slot = RoF2ToServerSlot(eq->container_slot);
|
|
emu->augment_slot = RoF2ToServerSlot(eq->augment_slot);
|
|
emu->container_index = eq->container_index;
|
|
emu->augment_index = eq->augment_index;
|
|
emu->dest_inst_id = eq->dest_inst_id;
|
|
emu->augment_action = eq->augment_action;
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_BazaarSearch)
|
|
{
|
|
char *Buffer = (char *)__packet->pBuffer;
|
|
|
|
uint8 SubAction = VARSTRUCT_DECODE_TYPE(uint8, Buffer);
|
|
|
|
if ((SubAction != BazaarInspectItem) || (__packet->size != sizeof(structs::NewBazaarInspect_Struct)))
|
|
return;
|
|
|
|
SETUP_DIRECT_DECODE(NewBazaarInspect_Struct, structs::NewBazaarInspect_Struct);
|
|
|
|
IN(Beginning.Action);
|
|
memcpy(emu->Name, eq->Name, sizeof(emu->Name));
|
|
IN(SerialNumber);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_BlockedBuffs)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::BlockedBuffs_Struct);
|
|
SETUP_DIRECT_DECODE(BlockedBuffs_Struct, structs::BlockedBuffs_Struct);
|
|
|
|
for (uint32 i = 0; i < BLOCKED_BUFF_COUNT; ++i)
|
|
emu->SpellID[i] = eq->SpellID[i];
|
|
|
|
IN(Count);
|
|
IN(Pet);
|
|
IN(Initialise);
|
|
IN(Flags);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Buff)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::SpellBuffFade_Struct_Live);
|
|
SETUP_DIRECT_DECODE(SpellBuffFade_Struct, structs::SpellBuffFade_Struct_Live);
|
|
|
|
IN(entityid);
|
|
//IN(slot);
|
|
IN(level);
|
|
IN(effect);
|
|
IN(spellid);
|
|
IN(duration);
|
|
IN(slotid);
|
|
IN(bufffade);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_BuffRemoveRequest)
|
|
{
|
|
// This is to cater for the fact that short buff box buffs start at 30 as opposed to 25 in prior clients.
|
|
//
|
|
DECODE_LENGTH_EXACT(structs::BuffRemoveRequest_Struct);
|
|
SETUP_DIRECT_DECODE(BuffRemoveRequest_Struct, structs::BuffRemoveRequest_Struct);
|
|
|
|
emu->SlotID = (eq->SlotID < 42) ? eq->SlotID : (eq->SlotID - 17);
|
|
|
|
IN(EntityID);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_CastSpell)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::CastSpell_Struct);
|
|
SETUP_DIRECT_DECODE(CastSpell_Struct, structs::CastSpell_Struct);
|
|
|
|
if (eq->slot == 13)
|
|
emu->slot = 10;
|
|
else
|
|
IN(slot);
|
|
|
|
IN(spell_id);
|
|
emu->inventoryslot = RoF2ToServerSlot(eq->inventoryslot);
|
|
//IN(inventoryslot);
|
|
IN(target_id);
|
|
IN(y_pos);
|
|
IN(x_pos);
|
|
IN(z_pos);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ChannelMessage)
|
|
{
|
|
unsigned char *__eq_buffer = __packet->pBuffer;
|
|
|
|
char *InBuffer = (char *)__eq_buffer;
|
|
|
|
char Sender[64];
|
|
char Target[64];
|
|
|
|
VARSTRUCT_DECODE_STRING(Sender, InBuffer);
|
|
VARSTRUCT_DECODE_STRING(Target, InBuffer);
|
|
|
|
InBuffer += 4;
|
|
|
|
uint32 Language = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
uint32 Channel = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
|
|
InBuffer += 5;
|
|
|
|
uint32 Skill = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
|
|
std::string old_message = InBuffer;
|
|
std::string new_message;
|
|
RoF2ToServerTextLink(new_message, old_message);
|
|
|
|
//__packet->size = sizeof(ChannelMessage_Struct)+strlen(InBuffer) + 1;
|
|
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
|
|
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
ChannelMessage_Struct *emu = (ChannelMessage_Struct *)__packet->pBuffer;
|
|
|
|
strn0cpy(emu->targetname, Target, sizeof(emu->targetname));
|
|
strn0cpy(emu->sender, Target, sizeof(emu->sender));
|
|
emu->language = Language;
|
|
emu->chan_num = Channel;
|
|
emu->skill_in_language = Skill;
|
|
strcpy(emu->message, new_message.c_str());
|
|
|
|
delete[] __eq_buffer;
|
|
}
|
|
|
|
DECODE(OP_CharacterCreate)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::CharCreate_Struct);
|
|
SETUP_DIRECT_DECODE(CharCreate_Struct, structs::CharCreate_Struct);
|
|
|
|
IN(gender);
|
|
IN(race);
|
|
IN(class_);
|
|
IN(deity);
|
|
IN(start_zone);
|
|
IN(haircolor);
|
|
IN(beard);
|
|
IN(beardcolor);
|
|
IN(hairstyle);
|
|
IN(face);
|
|
IN(eyecolor1);
|
|
IN(eyecolor2);
|
|
IN(drakkin_heritage);
|
|
IN(drakkin_tattoo);
|
|
IN(drakkin_details);
|
|
IN(STR);
|
|
IN(STA);
|
|
IN(AGI);
|
|
IN(DEX);
|
|
IN(WIS);
|
|
IN(INT);
|
|
IN(CHA);
|
|
IN(tutorial);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ClientUpdate)
|
|
{
|
|
// for some odd reason, there is an extra byte on the end of this on occasion..
|
|
DECODE_LENGTH_ATLEAST(structs::PlayerPositionUpdateClient_Struct);
|
|
SETUP_DIRECT_DECODE(PlayerPositionUpdateClient_Struct, structs::PlayerPositionUpdateClient_Struct);
|
|
|
|
IN(spawn_id);
|
|
IN(sequence);
|
|
IN(x_pos);
|
|
IN(y_pos);
|
|
IN(z_pos);
|
|
IN(heading);
|
|
IN(delta_x);
|
|
IN(delta_y);
|
|
IN(delta_z);
|
|
IN(delta_heading);
|
|
IN(animation);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Consider)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Consider_Struct);
|
|
SETUP_DIRECT_DECODE(Consider_Struct, structs::Consider_Struct);
|
|
|
|
IN(playerid);
|
|
IN(targetid);
|
|
IN(faction);
|
|
IN(level);
|
|
//emu->cur_hp = 1;
|
|
//emu->max_hp = 2;
|
|
//emu->pvpcon = 0;
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ConsiderCorpse) { DECODE_FORWARD(OP_Consider); }
|
|
|
|
DECODE(OP_Consume)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Consume_Struct);
|
|
SETUP_DIRECT_DECODE(Consume_Struct, structs::Consume_Struct);
|
|
|
|
emu->slot = RoF2ToServerSlot(eq->slot);
|
|
IN(auto_consumed);
|
|
IN(type);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Damage)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::CombatDamage_Struct);
|
|
SETUP_DIRECT_DECODE(CombatDamage_Struct, structs::CombatDamage_Struct);
|
|
|
|
IN(target);
|
|
IN(source);
|
|
IN(type);
|
|
IN(spellid);
|
|
IN(damage);
|
|
IN(meleepush_xy);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_DeleteItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::DeleteItem_Struct);
|
|
SETUP_DIRECT_DECODE(DeleteItem_Struct, structs::DeleteItem_Struct);
|
|
|
|
emu->from_slot = RoF2ToServerSlot(eq->from_slot);
|
|
emu->to_slot = RoF2ToServerSlot(eq->to_slot);
|
|
IN(number_in_stack);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Emote)
|
|
{
|
|
unsigned char *__eq_buffer = __packet->pBuffer;
|
|
|
|
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
|
|
std::string new_message;
|
|
RoF2ToServerTextLink(new_message, old_message);
|
|
|
|
__packet->size = sizeof(Emote_Struct);
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
|
|
char *InBuffer = (char *)__packet->pBuffer;
|
|
|
|
memcpy(InBuffer, __eq_buffer, 4);
|
|
InBuffer += 4;
|
|
strcpy(InBuffer, new_message.substr(0, 1023).c_str());
|
|
InBuffer[1023] = '\0';
|
|
|
|
delete[] __eq_buffer;
|
|
}
|
|
|
|
DECODE(OP_EnvDamage)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::EnvDamage2_Struct);
|
|
SETUP_DIRECT_DECODE(EnvDamage2_Struct, structs::EnvDamage2_Struct);
|
|
|
|
IN(id);
|
|
IN(damage);
|
|
IN(dmgtype);
|
|
emu->constant = 0xFFFF;
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_FaceChange)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::FaceChange_Struct);
|
|
SETUP_DIRECT_DECODE(FaceChange_Struct, structs::FaceChange_Struct);
|
|
|
|
IN(haircolor);
|
|
IN(beardcolor);
|
|
IN(eyecolor1);
|
|
IN(eyecolor2);
|
|
IN(hairstyle);
|
|
IN(beard);
|
|
IN(face);
|
|
IN(drakkin_heritage);
|
|
IN(drakkin_tattoo);
|
|
IN(drakkin_details);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_FindPersonRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
|
|
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
|
|
|
|
IN(npc_id);
|
|
IN(client_pos.x);
|
|
IN(client_pos.y);
|
|
IN(client_pos.z);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GMLastName)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::GMLastName_Struct);
|
|
SETUP_DIRECT_DECODE(GMLastName_Struct, structs::GMLastName_Struct);
|
|
|
|
memcpy(emu->name, eq->name, sizeof(emu->name));
|
|
memcpy(emu->gmname, eq->gmname, sizeof(emu->gmname));
|
|
memcpy(emu->lastname, eq->lastname, sizeof(emu->lastname));
|
|
for (int i = 0; i<4; i++)
|
|
{
|
|
emu->unknown[i] = eq->unknown[i];
|
|
}
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupCancelInvite)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::GroupCancel_Struct);
|
|
SETUP_DIRECT_DECODE(GroupCancel_Struct, structs::GroupCancel_Struct);
|
|
|
|
memcpy(emu->name1, eq->name1, sizeof(emu->name1));
|
|
memcpy(emu->name2, eq->name2, sizeof(emu->name2));
|
|
IN(toggle);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupDisband)
|
|
{
|
|
//EQApplicationPacket *in = __packet;
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Received incoming OP_Disband");
|
|
//Log.Hex(Logs::Netcode, in->pBuffer, in->size);
|
|
DECODE_LENGTH_EXACT(structs::GroupGeneric_Struct);
|
|
SETUP_DIRECT_DECODE(GroupGeneric_Struct, structs::GroupGeneric_Struct);
|
|
|
|
memcpy(emu->name1, eq->name1, sizeof(emu->name1));
|
|
memcpy(emu->name2, eq->name2, sizeof(emu->name2));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupFollow)
|
|
{
|
|
//EQApplicationPacket *in = __packet;
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Received incoming OP_GroupFollow");
|
|
//Log.Hex(Logs::Netcode, in->pBuffer, in->size);
|
|
DECODE_LENGTH_EXACT(structs::GroupFollow_Struct);
|
|
SETUP_DIRECT_DECODE(GroupGeneric_Struct, structs::GroupFollow_Struct);
|
|
|
|
memcpy(emu->name1, eq->name1, sizeof(emu->name1));
|
|
memcpy(emu->name2, eq->name2, sizeof(emu->name2));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupFollow2)
|
|
{
|
|
//EQApplicationPacket *in = __packet;
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Received incoming OP_GroupFollow2");
|
|
//Log.Hex(Logs::Netcode, in->pBuffer, in->size);
|
|
DECODE_LENGTH_EXACT(structs::GroupFollow_Struct);
|
|
SETUP_DIRECT_DECODE(GroupGeneric_Struct, structs::GroupFollow_Struct);
|
|
|
|
memcpy(emu->name1, eq->name1, sizeof(emu->name1));
|
|
memcpy(emu->name2, eq->name2, sizeof(emu->name2));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupInvite)
|
|
{
|
|
//EQApplicationPacket *in = __packet;
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Received incoming OP_GroupInvite");
|
|
//Log.Hex(Logs::Netcode, in->pBuffer, in->size);
|
|
DECODE_LENGTH_EXACT(structs::GroupInvite_Struct);
|
|
SETUP_DIRECT_DECODE(GroupGeneric_Struct, structs::GroupInvite_Struct);
|
|
|
|
memcpy(emu->name1, eq->invitee_name, sizeof(emu->name1));
|
|
memcpy(emu->name2, eq->inviter_name, sizeof(emu->name2));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupInvite2)
|
|
{
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Received incoming OP_GroupInvite2. Forwarding");
|
|
DECODE_FORWARD(OP_GroupInvite);
|
|
}
|
|
|
|
DECODE(OP_GuildBank)
|
|
{
|
|
// all actions are 1 off due to the removal of one of enums
|
|
switch (__packet->ReadUInt32()) {
|
|
case 2: {// GuildBankPromote
|
|
DECODE_LENGTH_EXACT(structs::GuildBankPromote_Struct);
|
|
SETUP_DIRECT_DECODE(GuildBankPromote_Struct, structs::GuildBankPromote_Struct);
|
|
emu->Action = 3;
|
|
IN(Unknown04);
|
|
IN(Slot);
|
|
IN(Slot2);
|
|
FINISH_DIRECT_DECODE();
|
|
return;
|
|
}
|
|
case 3: { // GuildBankViewItem
|
|
DECODE_LENGTH_EXACT(structs::GuildBankViewItem_Struct);
|
|
SETUP_DIRECT_DECODE(GuildBankViewItem_Struct, structs::GuildBankViewItem_Struct);
|
|
emu->Action = 4;
|
|
IN(Unknown04);
|
|
IN(SlotID);
|
|
IN(Area);
|
|
IN(Unknown12);
|
|
IN(Unknown16);
|
|
FINISH_DIRECT_DECODE();
|
|
return;
|
|
}
|
|
case 4: { // GuildBankDeposit
|
|
__packet->WriteUInt32(5);
|
|
return;
|
|
}
|
|
case 5: { // GuildBankPermissions
|
|
DECODE_LENGTH_EXACT(structs::GuildBankPermissions_Struct);
|
|
SETUP_DIRECT_DECODE(GuildBankPermissions_Struct, structs::GuildBankPermissions_Struct);
|
|
emu->Action = 6;
|
|
IN(Unknown04);
|
|
IN(SlotID);
|
|
IN(Unknown10);
|
|
IN(ItemID);
|
|
IN(Permissions);
|
|
strn0cpy(emu->MemberName, eq->MemberName, 64);
|
|
FINISH_DIRECT_DECODE();
|
|
return;
|
|
}
|
|
case 6: { // GuildBankWithdraw
|
|
DECODE_LENGTH_EXACT(structs::GuildBankWithdrawItem_Struct);
|
|
SETUP_DIRECT_DECODE(GuildBankWithdrawItem_Struct, structs::GuildBankWithdrawItem_Struct);
|
|
emu->Action = 7;
|
|
IN(Unknown04);
|
|
IN(SlotID);
|
|
IN(Area);
|
|
IN(Unknown12);
|
|
IN(Quantity);
|
|
FINISH_DIRECT_DECODE();
|
|
return;
|
|
}
|
|
case 7: { // GuildBankSplitStacks
|
|
DECODE_LENGTH_EXACT(structs::GuildBankWithdrawItem_Struct);
|
|
SETUP_DIRECT_DECODE(GuildBankWithdrawItem_Struct, structs::GuildBankWithdrawItem_Struct);
|
|
emu->Action = 8;
|
|
IN(Unknown04);
|
|
IN(SlotID);
|
|
IN(Area);
|
|
IN(Unknown12);
|
|
IN(Quantity);
|
|
FINISH_DIRECT_DECODE();
|
|
return;
|
|
}
|
|
case 8: { // GuildBankMergeStacks
|
|
DECODE_LENGTH_EXACT(structs::GuildBankWithdrawItem_Struct);
|
|
SETUP_DIRECT_DECODE(GuildBankWithdrawItem_Struct, structs::GuildBankWithdrawItem_Struct);
|
|
emu->Action = 9;
|
|
IN(Unknown04);
|
|
IN(SlotID);
|
|
IN(Area);
|
|
IN(Unknown12);
|
|
IN(Quantity);
|
|
FINISH_DIRECT_DECODE();
|
|
return;
|
|
}
|
|
default:
|
|
Log.Out(Logs::Detail, Logs::Netcode, "Unhandled OP_GuildBank action");
|
|
__packet->SetOpcode(OP_Unknown); /* invalidate the packet */
|
|
return;
|
|
}
|
|
}
|
|
|
|
DECODE(OP_GuildDemote)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::GuildDemoteStruct);
|
|
SETUP_DIRECT_DECODE(GuildDemoteStruct, structs::GuildDemoteStruct);
|
|
|
|
strn0cpy(emu->target, eq->target, sizeof(emu->target));
|
|
strn0cpy(emu->name, eq->name, sizeof(emu->name));
|
|
// IN(rank);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GuildRemove)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::GuildCommand_Struct);
|
|
SETUP_DIRECT_DECODE(GuildCommand_Struct, structs::GuildCommand_Struct);
|
|
|
|
strn0cpy(emu->othername, eq->othername, sizeof(emu->othername));
|
|
strn0cpy(emu->myname, eq->myname, sizeof(emu->myname));
|
|
IN(guildeqid);
|
|
IN(officer);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GuildStatus)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::GuildStatus_Struct);
|
|
SETUP_DIRECT_DECODE(GuildStatus_Struct, structs::GuildStatus_Struct);
|
|
|
|
memcpy(emu->Name, eq->Name, sizeof(emu->Name));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
/*DECODE(OP_InspectAnswer)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::InspectResponse_Struct);
|
|
SETUP_DIRECT_DECODE(InspectResponse_Struct, structs::InspectResponse_Struct);
|
|
|
|
IN(TargetID);
|
|
IN(playerid);
|
|
|
|
int r;
|
|
for (r = 0; r < 21; r++) {
|
|
strn0cpy(emu->itemnames[r], eq->itemnames[r], sizeof(emu->itemnames[r]));
|
|
}
|
|
// Swap last 2 slots for Arrow and Power Source
|
|
strn0cpy(emu->itemnames[22], eq->itemnames[21], sizeof(emu->itemnames[22]));
|
|
strn0cpy(emu->itemnames[21], eq->unknown_zero, sizeof(emu->itemnames[21]));
|
|
strn0cpy(emu->unknown_zero, eq->unknown_zero, sizeof(emu->unknown_zero));
|
|
|
|
int k;
|
|
for (k = 0; k < 21; k++) {
|
|
IN(itemicons[k]);
|
|
}
|
|
// Swap last 2 slots for Arrow and Power Source
|
|
emu->itemicons[22] = eq->itemicons[21];
|
|
emu->itemicons[21] = eq->unknown_zero2;
|
|
emu->unknown_zero2 = eq->unknown_zero2;
|
|
strn0cpy(emu->text, eq->text, sizeof(emu->text));
|
|
//emu->unknown1772 = 0;
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}*/
|
|
|
|
DECODE(OP_InspectRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Inspect_Struct);
|
|
SETUP_DIRECT_DECODE(Inspect_Struct, structs::Inspect_Struct);
|
|
|
|
IN(TargetID);
|
|
IN(PlayerID);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ItemLinkClick)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::ItemViewRequest_Struct);
|
|
SETUP_DIRECT_DECODE(ItemViewRequest_Struct, structs::ItemViewRequest_Struct);
|
|
MEMSET_IN(ItemViewRequest_Struct);
|
|
|
|
IN(item_id);
|
|
int r;
|
|
for (r = 0; r < EmuConstants::ITEM_COMMON_SIZE; r++) {
|
|
IN(augments[r]);
|
|
}
|
|
IN(link_hash);
|
|
IN(icon);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ItemVerifyRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::ItemVerifyRequest_Struct);
|
|
SETUP_DIRECT_DECODE(ItemVerifyRequest_Struct, structs::ItemVerifyRequest_Struct);
|
|
|
|
emu->slot = RoF2ToServerSlot(eq->slot);
|
|
IN(target);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_LoadSpellSet)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::LoadSpellSet_Struct);
|
|
SETUP_DIRECT_DECODE(LoadSpellSet_Struct, structs::LoadSpellSet_Struct);
|
|
|
|
for (unsigned int i = 0; i < MAX_PP_MEMSPELL; ++i)
|
|
{
|
|
if (eq->spell[i] == 0)
|
|
emu->spell[i] = 0xFFFFFFFF;
|
|
else
|
|
emu->spell[i] = eq->spell[i];
|
|
}
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_LootItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::LootingItem_Struct);
|
|
SETUP_DIRECT_DECODE(LootingItem_Struct, structs::LootingItem_Struct);
|
|
|
|
IN(lootee);
|
|
IN(looter);
|
|
emu->slot_id = RoF2ToServerCorpseSlot(eq->slot_id);
|
|
IN(auto_loot);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_MoveItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::MoveItem_Struct);
|
|
SETUP_DIRECT_DECODE(MoveItem_Struct, structs::MoveItem_Struct);
|
|
|
|
Log.Out(Logs::General, Logs::Netcode, "[RoF2] MoveItem SlotType from %i to %i, MainSlot from %i to %i, SubSlot from %i to %i, AugSlot from %i to %i, Unknown01 from %i to %i, Number %u", eq->from_slot.SlotType, eq->to_slot.SlotType, eq->from_slot.MainSlot, eq->to_slot.MainSlot, eq->from_slot.SubSlot, eq->to_slot.SubSlot, eq->from_slot.AugSlot, eq->to_slot.AugSlot, eq->from_slot.Unknown01, eq->to_slot.Unknown01, eq->number_in_stack);
|
|
emu->from_slot = RoF2ToServerSlot(eq->from_slot);
|
|
emu->to_slot = RoF2ToServerSlot(eq->to_slot);
|
|
IN(number_in_stack);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_PetCommands)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::PetCommand_Struct);
|
|
SETUP_DIRECT_DECODE(PetCommand_Struct, structs::PetCommand_Struct);
|
|
|
|
IN(command);
|
|
IN(target);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_RaidInvite)
|
|
{
|
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
|
|
|
// This is a switch on the RaidGeneral action
|
|
switch (*(uint32 *)__packet->pBuffer) {
|
|
case 35: { // raidMOTD
|
|
// we don't have a nice macro for this
|
|
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
|
__eq_buffer->motd[1023] = '\0';
|
|
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
|
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
|
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
|
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
|
strn0cpy(emu->motd, eq->motd, motd_size);
|
|
IN(general.action);
|
|
IN(general.parameter);
|
|
FINISH_DIRECT_DECODE();
|
|
break;
|
|
}
|
|
case 36: { // raidPlayerNote unhandled
|
|
break;
|
|
}
|
|
default: {
|
|
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
|
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
|
strn0cpy(emu->player_name, eq->player_name, 64);
|
|
IN(action);
|
|
IN(parameter);
|
|
FINISH_DIRECT_DECODE();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
DECODE(OP_ReadBook)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::BookRequest_Struct);
|
|
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
|
|
|
|
IN(type);
|
|
IN(invslot);
|
|
emu->window = (uint8)eq->window;
|
|
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_RecipeAutoCombine)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::RecipeAutoCombine_Struct);
|
|
SETUP_DIRECT_DECODE(RecipeAutoCombine_Struct, structs::RecipeAutoCombine_Struct);
|
|
|
|
IN(object_type);
|
|
IN(some_id);
|
|
emu->unknown1 = RoF2ToServerSlot(eq->container_slot);
|
|
IN(recipe_id);
|
|
IN(reply_code);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_RemoveBlockedBuffs) { DECODE_FORWARD(OP_BlockedBuffs); }
|
|
|
|
DECODE(OP_RezzAnswer)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Resurrect_Struct);
|
|
SETUP_DIRECT_DECODE(Resurrect_Struct, structs::Resurrect_Struct);
|
|
|
|
IN(zone_id);
|
|
IN(instance_id);
|
|
IN(y);
|
|
IN(x);
|
|
IN(z);
|
|
memcpy(emu->your_name, eq->your_name, sizeof(emu->your_name));
|
|
memcpy(emu->rezzer_name, eq->rezzer_name, sizeof(emu->rezzer_name));
|
|
IN(spellid);
|
|
memcpy(emu->corpse_name, eq->corpse_name, sizeof(emu->corpse_name));
|
|
IN(action);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Save)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Save_Struct);
|
|
SETUP_DIRECT_DECODE(Save_Struct, structs::Save_Struct);
|
|
|
|
memcpy(emu->unknown00, eq->unknown00, sizeof(emu->unknown00));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_SetServerFilter)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::SetServerFilter_Struct);
|
|
SETUP_DIRECT_DECODE(SetServerFilter_Struct, structs::SetServerFilter_Struct);
|
|
|
|
int r;
|
|
for (r = 0; r < 29; r++) {
|
|
// Size 40 in RoF2
|
|
IN(filters[r]);
|
|
}
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ShopPlayerBuy)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Merchant_Sell_Struct);
|
|
SETUP_DIRECT_DECODE(Merchant_Sell_Struct, structs::Merchant_Sell_Struct);
|
|
|
|
IN(npcid);
|
|
IN(playerid);
|
|
IN(itemslot);
|
|
IN(quantity);
|
|
IN(price);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ShopPlayerSell)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Merchant_Purchase_Struct);
|
|
SETUP_DIRECT_DECODE(Merchant_Purchase_Struct, structs::Merchant_Purchase_Struct);
|
|
|
|
IN(npcid);
|
|
emu->itemslot = RoF2ToServerMainInvSlot(eq->itemslot);
|
|
//IN(itemslot);
|
|
IN(quantity);
|
|
IN(price);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ShopRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Merchant_Click_Struct);
|
|
SETUP_DIRECT_DECODE(Merchant_Click_Struct, structs::Merchant_Click_Struct);
|
|
|
|
IN(npcid);
|
|
IN(playerid);
|
|
IN(command);
|
|
IN(rate);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Trader)
|
|
{
|
|
uint32 psize = __packet->size;
|
|
if (psize == sizeof(structs::ClickTrader_Struct))
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::ClickTrader_Struct);
|
|
SETUP_DIRECT_DECODE(ClickTrader_Struct, structs::ClickTrader_Struct);
|
|
|
|
emu->Code = eq->Code;
|
|
// Live actually has 200 items now, but 80 is the most our internal struct supports
|
|
for (uint32 i = 0; i < 80; i++)
|
|
{
|
|
emu->SerialNumber[i] = 0; // eq->SerialNumber[i];
|
|
emu->ItemCost[i] = eq->ItemCost[i];
|
|
}
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
else if (psize == sizeof(structs::Trader_ShowItems_Struct))
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Trader_ShowItems_Struct);
|
|
SETUP_DIRECT_DECODE(Trader_ShowItems_Struct, structs::Trader_ShowItems_Struct);
|
|
|
|
emu->Code = eq->Code;
|
|
emu->TraderID = eq->TraderID;
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
else if (psize == sizeof(structs::TraderStatus_Struct))
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::TraderStatus_Struct);
|
|
SETUP_DIRECT_DECODE(TraderStatus_Struct, structs::TraderStatus_Struct);
|
|
|
|
emu->Code = eq->Code; // 11 = Start Trader, 2 = End Trader, 22 = ? - Guessing
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
}
|
|
|
|
DECODE(OP_TraderBuy)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
|
|
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
|
|
|
IN(Action);
|
|
IN(Price);
|
|
IN(TraderID);
|
|
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
|
IN(ItemID);
|
|
IN(Quantity);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_TraderShop)
|
|
{
|
|
uint32 psize = __packet->size;
|
|
if (psize == sizeof(structs::TraderClick_Struct))
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::TraderClick_Struct);
|
|
SETUP_DIRECT_DECODE(TraderClick_Struct, structs::TraderClick_Struct);
|
|
|
|
IN(Code);
|
|
IN(TraderID);
|
|
IN(Approval);
|
|
Log.Out(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderClick_Struct Code %d, TraderID %d, Approval %d",
|
|
eq->Code, eq->TraderID, eq->Approval);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
else if (psize == sizeof(structs::BazaarWelcome_Struct))
|
|
{
|
|
// Don't think this size gets used in RoF+ - Leaving for now...
|
|
DECODE_LENGTH_EXACT(structs::BazaarWelcome_Struct);
|
|
SETUP_DIRECT_DECODE(BazaarWelcome_Struct, structs::BazaarWelcome_Struct);
|
|
|
|
emu->Beginning.Action = eq->Code;
|
|
IN(Traders);
|
|
IN(Items);
|
|
Log.Out(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): BazaarWelcome_Struct Code %d, Traders %d, Items %d",
|
|
eq->Code, eq->Traders, eq->Items);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
else if (psize == sizeof(structs::TraderBuy_Struct))
|
|
{
|
|
|
|
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
|
|
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
|
|
|
IN(Action);
|
|
IN(Price);
|
|
IN(TraderID);
|
|
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
|
IN(ItemID);
|
|
IN(Quantity);
|
|
Log.Out(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderBuy_Struct (Unknowns) Unknown004 %d, Unknown008 %d, Unknown012 %d, Unknown076 %d, Unknown276 %d",
|
|
eq->Unknown004, eq->Unknown008, eq->Unknown012, eq->Unknown076, eq->Unknown276);
|
|
Log.Out(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): TraderBuy_Struct Buy Action %d, Price %d, Trader %d, ItemID %d, Quantity %d, ItemName, %s",
|
|
eq->Action, eq->Price, eq->TraderID, eq->ItemID, eq->Quantity, eq->ItemName);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
else if (psize == 4)
|
|
{
|
|
Log.Out(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): Forwarding packet as-is with size 4");
|
|
}
|
|
else
|
|
{
|
|
Log.Out(Logs::Detail, Logs::Trading, "DECODE(OP_TraderShop): Decode Size Unknown (%d)", psize);
|
|
}
|
|
}
|
|
|
|
DECODE(OP_TradeSkillCombine)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::NewCombine_Struct);
|
|
SETUP_DIRECT_DECODE(NewCombine_Struct, structs::NewCombine_Struct);
|
|
|
|
int16 slot_id = RoF2ToServerSlot(eq->container_slot);
|
|
if (slot_id == 4000) {
|
|
slot_id = legacy::SLOT_TRADESKILL; // 1000
|
|
}
|
|
emu->container_slot = slot_id;
|
|
emu->guildtribute_slot = RoF2ToServerSlot(eq->guildtribute_slot); // this should only return INVALID_INDEX until implemented
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_TributeItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::TributeItem_Struct);
|
|
SETUP_DIRECT_DECODE(TributeItem_Struct, structs::TributeItem_Struct);
|
|
|
|
emu->slot = RoF2ToServerSlot(eq->slot);
|
|
IN(quantity);
|
|
IN(tribute_master_id);
|
|
IN(tribute_points);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_WhoAllRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Who_All_Struct);
|
|
SETUP_DIRECT_DECODE(Who_All_Struct, structs::Who_All_Struct);
|
|
|
|
memcpy(emu->whom, eq->whom, sizeof(emu->whom));
|
|
IN(wrace);
|
|
IN(wclass);
|
|
IN(lvllow);
|
|
IN(lvlhigh);
|
|
IN(gmlookup);
|
|
IN(guildid);
|
|
IN(type);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_VetClaimRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::VeteranClaim);
|
|
SETUP_DIRECT_DECODE(VeteranClaim, structs::VeteranClaim);
|
|
|
|
IN(claim_id);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ZoneChange)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::ZoneChange_Struct);
|
|
SETUP_DIRECT_DECODE(ZoneChange_Struct, structs::ZoneChange_Struct);
|
|
|
|
memcpy(emu->char_name, eq->char_name, sizeof(emu->char_name));
|
|
IN(zoneID);
|
|
IN(instanceID);
|
|
IN(y);
|
|
IN(x);
|
|
IN(z)
|
|
IN(zone_reason);
|
|
IN(success);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ZoneEntry)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::ClientZoneEntry_Struct);
|
|
SETUP_DIRECT_DECODE(ClientZoneEntry_Struct, structs::ClientZoneEntry_Struct);
|
|
|
|
memcpy(emu->char_name, eq->char_name, sizeof(emu->char_name));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
// file scope helper methods
|
|
uint32 NextItemInstSerialNumber = 1;
|
|
uint32 MaxInstances = 2000000000;
|
|
|
|
static inline int32 GetNextItemInstSerialNumber()
|
|
{
|
|
if (NextItemInstSerialNumber >= MaxInstances)
|
|
NextItemInstSerialNumber = 1;
|
|
else
|
|
NextItemInstSerialNumber++;
|
|
|
|
return NextItemInstSerialNumber;
|
|
}
|
|
|
|
char* SerializeItem(const ItemInst *inst, int16 slot_id_in, uint32 *length, uint8 depth, ItemPacketType packet_type)
|
|
{
|
|
int ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
|
|
uint8 null_term = 0;
|
|
bool stackable = inst->IsStackable();
|
|
uint32 merchant_slot = inst->GetMerchantSlot();
|
|
uint32 charges = inst->GetCharges();
|
|
if (!stackable && charges > 254)
|
|
charges = 0xFFFFFFFF;
|
|
|
|
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
|
|
|
|
const Item_Struct *item = inst->GetUnscaledItem();
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Serialize called for: %s", item->Name);
|
|
|
|
RoF2::structs::ItemSerializationHeader hdr;
|
|
|
|
//sprintf(hdr.unknown000, "06e0002Y1W00");
|
|
|
|
snprintf(hdr.unknown000, sizeof(hdr.unknown000), "%016d", item->ID);
|
|
|
|
hdr.stacksize = stackable ? charges : 1;
|
|
hdr.unknown004 = 0;
|
|
|
|
structs::ItemSlotStruct slot_id = ServerToRoF2Slot(slot_id_in, packet_type);
|
|
|
|
hdr.slot_type = (merchant_slot == 0) ? slot_id.SlotType : 9; // 9 is merchant 20 is reclaim items?
|
|
hdr.main_slot = (merchant_slot == 0) ? slot_id.MainSlot : merchant_slot;
|
|
hdr.sub_slot = (merchant_slot == 0) ? slot_id.SubSlot : 0xffff;
|
|
hdr.aug_slot = (merchant_slot == 0) ? slot_id.AugSlot : 0xffff;
|
|
hdr.price = inst->GetPrice();
|
|
hdr.merchant_slot = (merchant_slot == 0) ? 1 : inst->GetMerchantCount();
|
|
hdr.scaled_value = inst->IsScaling() ? inst->GetExp() / 100 : 0;
|
|
hdr.instance_id = (merchant_slot == 0) ? inst->GetSerialNumber() : merchant_slot;
|
|
hdr.unknown028 = 0;
|
|
hdr.last_cast_time = inst->GetRecastTimestamp();
|
|
hdr.charges = (stackable ? (item->MaxCharges ? 1 : 0) : charges);
|
|
hdr.inst_nodrop = inst->IsAttuned() ? 1 : 0;
|
|
hdr.unknown044 = 0;
|
|
hdr.unknown048 = 0;
|
|
hdr.unknown052 = 0;
|
|
hdr.isEvolving = item->EvolvingItem;
|
|
ss.write((const char*)&hdr, sizeof(RoF2::structs::ItemSerializationHeader));
|
|
|
|
if (item->EvolvingItem > 0) {
|
|
RoF2::structs::EvolvingItem evotop;
|
|
evotop.unknown001 = 0;
|
|
evotop.unknown002 = 0;
|
|
evotop.unknown003 = 0;
|
|
evotop.unknown004 = 0;
|
|
evotop.evoLevel = item->EvolvingLevel;
|
|
evotop.progress = 0;
|
|
evotop.Activated = 1;
|
|
evotop.evomaxlevel = item->EvolvingMax;
|
|
ss.write((const char*)&evotop, sizeof(RoF2::structs::EvolvingItem));
|
|
}
|
|
//ORNAMENT IDFILE / ICON
|
|
uint32 ornaIcon = 0;
|
|
uint32 heroModel = 0;
|
|
|
|
if (inst->GetOrnamentationIDFile() && inst->GetOrnamentationIcon())
|
|
{
|
|
char tmp[30]; memset(tmp, 0x0, 30); sprintf(tmp, "IT%d", inst->GetOrnamentationIDFile());
|
|
//Mainhand
|
|
ss.write(tmp, strlen(tmp));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
//Offhand
|
|
ss.write(tmp, strlen(tmp));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
ornaIcon = inst->GetOrnamentationIcon();
|
|
heroModel = inst->GetOrnamentHeroModel(Inventory::CalcMaterialFromSlot(slot_id_in));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8)); // no main hand Ornamentation
|
|
ss.write((const char*)&null_term, sizeof(uint8)); // no off hand Ornamentation
|
|
}
|
|
|
|
RoF2::structs::ItemSerializationHeaderFinish hdrf;
|
|
hdrf.ornamentIcon = ornaIcon;
|
|
hdrf.unknowna1 = 0xffffffff;
|
|
hdrf.ornamentHeroModel = heroModel;
|
|
hdrf.unknown063 = 0;
|
|
hdrf.Copied = 0;
|
|
hdrf.unknowna4 = 0xffffffff;
|
|
hdrf.unknowna5 = 0;
|
|
hdrf.ItemClass = item->ItemClass;
|
|
|
|
ss.write((const char*)&hdrf, sizeof(RoF2::structs::ItemSerializationHeaderFinish));
|
|
|
|
if (strlen(item->Name) > 0)
|
|
{
|
|
ss.write(item->Name, strlen(item->Name));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
if (strlen(item->Lore) > 0)
|
|
{
|
|
ss.write(item->Lore, strlen(item->Lore));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
if (strlen(item->IDFile) > 0)
|
|
{
|
|
ss.write(item->IDFile, strlen(item->IDFile));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody struct is %i bytes", sizeof(RoF2::structs::ItemBodyStruct));
|
|
RoF2::structs::ItemBodyStruct ibs;
|
|
memset(&ibs, 0, sizeof(RoF2::structs::ItemBodyStruct));
|
|
|
|
ibs.id = item->ID;
|
|
ibs.weight = item->Weight;
|
|
ibs.norent = item->NoRent;
|
|
ibs.nodrop = item->NoDrop;
|
|
ibs.attune = item->Attuneable;
|
|
ibs.size = item->Size;
|
|
ibs.slots = SwapBits21and22(item->Slots);
|
|
ibs.price = item->Price;
|
|
ibs.icon = item->Icon;
|
|
ibs.unknown1 = 1;
|
|
ibs.unknown2 = 1;
|
|
ibs.BenefitFlag = item->BenefitFlag;
|
|
ibs.tradeskills = item->Tradeskills;
|
|
ibs.CR = item->CR;
|
|
ibs.DR = item->DR;
|
|
ibs.PR = item->PR;
|
|
ibs.MR = item->MR;
|
|
ibs.FR = item->FR;
|
|
ibs.SVCorruption = item->SVCorruption;
|
|
ibs.AStr = item->AStr;
|
|
ibs.ASta = item->ASta;
|
|
ibs.AAgi = item->AAgi;
|
|
ibs.ADex = item->ADex;
|
|
ibs.ACha = item->ACha;
|
|
ibs.AInt = item->AInt;
|
|
ibs.AWis = item->AWis;
|
|
|
|
ibs.HP = item->HP;
|
|
ibs.Mana = item->Mana;
|
|
ibs.Endur = item->Endur;
|
|
ibs.AC = item->AC;
|
|
ibs.regen = item->Regen;
|
|
ibs.mana_regen = item->ManaRegen;
|
|
ibs.end_regen = item->EnduranceRegen;
|
|
ibs.Classes = item->Classes;
|
|
ibs.Races = item->Races;
|
|
ibs.Deity = item->Deity;
|
|
ibs.SkillModValue = item->SkillModValue;
|
|
ibs.SkillModMax = item->SkillModMax;
|
|
ibs.SkillModType = (int8)(item->SkillModType);
|
|
ibs.SkillModExtra = 0;
|
|
ibs.BaneDmgRace = item->BaneDmgRace;
|
|
ibs.BaneDmgBody = item->BaneDmgBody;
|
|
ibs.BaneDmgRaceAmt = item->BaneDmgRaceAmt;
|
|
ibs.BaneDmgAmt = item->BaneDmgAmt;
|
|
ibs.Magic = item->Magic;
|
|
ibs.CastTime_ = item->CastTime_;
|
|
ibs.ReqLevel = item->ReqLevel;
|
|
if (item->ReqLevel > 100)
|
|
ibs.ReqLevel = 100;
|
|
ibs.RecLevel = item->RecLevel;
|
|
if (item->RecLevel > 100)
|
|
ibs.RecLevel = 100;
|
|
ibs.RecSkill = item->RecSkill;
|
|
ibs.BardType = item->BardType;
|
|
ibs.BardValue = item->BardValue;
|
|
ibs.Light = item->Light;
|
|
ibs.Delay = item->Delay;
|
|
ibs.ElemDmgType = item->ElemDmgType;
|
|
ibs.ElemDmgAmt = item->ElemDmgAmt;
|
|
ibs.Range = item->Range;
|
|
ibs.Damage = item->Damage;
|
|
ibs.Color = item->Color;
|
|
ibs.Prestige = 0;
|
|
ibs.ItemType = item->ItemType;
|
|
ibs.Material = item->Material;
|
|
ibs.MaterialUnknown1 = 0;
|
|
ibs.EliteMaterial = item->EliteMaterial;
|
|
ibs.HerosForgeModel = item->HerosForgeModel;
|
|
ibs.MaterialUnknown2 = 0;
|
|
ibs.SellRate = item->SellRate;
|
|
ibs.CombatEffects = item->CombatEffects;
|
|
ibs.Shielding = item->Shielding;
|
|
ibs.StunResist = item->StunResist;
|
|
ibs.StrikeThrough = item->StrikeThrough;
|
|
ibs.ExtraDmgSkill = item->ExtraDmgSkill;
|
|
ibs.ExtraDmgAmt = item->ExtraDmgAmt;
|
|
ibs.SpellShield = item->SpellShield;
|
|
ibs.Avoidance = item->Avoidance;
|
|
ibs.Accuracy = item->Accuracy;
|
|
ibs.CharmFileID = item->CharmFileID;
|
|
ibs.FactionAmt1 = item->FactionAmt1;
|
|
ibs.FactionMod1 = item->FactionMod1;
|
|
ibs.FactionAmt2 = item->FactionAmt2;
|
|
ibs.FactionMod2 = item->FactionMod2;
|
|
ibs.FactionAmt3 = item->FactionAmt3;
|
|
ibs.FactionMod3 = item->FactionMod3;
|
|
ibs.FactionAmt4 = item->FactionAmt4;
|
|
ibs.FactionMod4 = item->FactionMod4;
|
|
|
|
ss.write((const char*)&ibs, sizeof(RoF2::structs::ItemBodyStruct));
|
|
|
|
//charm text
|
|
if (strlen(item->CharmFile) > 0)
|
|
{
|
|
ss.write((const char*)item->CharmFile, strlen(item->CharmFile));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody secondary struct is %i bytes", sizeof(RoF2::structs::ItemSecondaryBodyStruct));
|
|
RoF2::structs::ItemSecondaryBodyStruct isbs;
|
|
memset(&isbs, 0, sizeof(RoF2::structs::ItemSecondaryBodyStruct));
|
|
|
|
isbs.augtype = item->AugType;
|
|
isbs.augrestrict2 = -1;
|
|
isbs.augrestrict = item->AugRestrict;
|
|
|
|
for (int x = AUG_BEGIN; x < consts::ITEM_COMMON_SIZE; x++)
|
|
{
|
|
isbs.augslots[x].type = item->AugSlotType[x];
|
|
isbs.augslots[x].visible = item->AugSlotVisible[x];
|
|
isbs.augslots[x].unknown = item->AugSlotUnk2[x];
|
|
}
|
|
|
|
isbs.ldonpoint_type = item->PointType;
|
|
isbs.ldontheme = item->LDoNTheme;
|
|
isbs.ldonprice = item->LDoNPrice;
|
|
isbs.ldonsellbackrate = item->LDoNSellBackRate;
|
|
isbs.ldonsold = item->LDoNSold;
|
|
|
|
isbs.bagtype = item->BagType;
|
|
isbs.bagslots = item->BagSlots;
|
|
isbs.bagsize = item->BagSize;
|
|
isbs.wreduction = item->BagWR;
|
|
|
|
isbs.book = item->Book;
|
|
isbs.booktype = item->BookType;
|
|
|
|
ss.write((const char*)&isbs, sizeof(RoF2::structs::ItemSecondaryBodyStruct));
|
|
|
|
if (strlen(item->Filename) > 0)
|
|
{
|
|
ss.write((const char*)item->Filename, strlen(item->Filename));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody tertiary struct is %i bytes", sizeof(RoF2::structs::ItemTertiaryBodyStruct));
|
|
RoF2::structs::ItemTertiaryBodyStruct itbs;
|
|
memset(&itbs, 0, sizeof(RoF2::structs::ItemTertiaryBodyStruct));
|
|
|
|
itbs.loregroup = item->LoreGroup;
|
|
itbs.artifact = item->ArtifactFlag;
|
|
itbs.summonedflag = item->SummonedFlag;
|
|
itbs.favor = item->Favor;
|
|
itbs.fvnodrop = item->FVNoDrop;
|
|
itbs.dotshield = item->DotShielding;
|
|
itbs.atk = item->Attack;
|
|
itbs.haste = item->Haste;
|
|
itbs.damage_shield = item->DamageShield;
|
|
itbs.guildfavor = item->GuildFavor;
|
|
itbs.augdistil = item->AugDistiller;
|
|
itbs.unknown3 = 0xffffffff;
|
|
itbs.unknown4 = 0;
|
|
itbs.no_pet = item->NoPet;
|
|
itbs.unknown5 = 0;
|
|
|
|
itbs.potion_belt_enabled = item->PotionBelt;
|
|
itbs.potion_belt_slots = item->PotionBeltSlots;
|
|
itbs.stacksize = stackable ? item->StackSize : 0;
|
|
itbs.no_transfer = item->NoTransfer;
|
|
itbs.expendablearrow = item->ExpendableArrow;
|
|
|
|
itbs.unknown8 = 0;
|
|
itbs.unknown9 = 0;
|
|
itbs.unknown10 = 0;
|
|
itbs.unknown11 = 0;
|
|
itbs.unknown12 = 0;
|
|
itbs.unknown13 = 0;
|
|
itbs.unknown14 = 0;
|
|
|
|
ss.write((const char*)&itbs, sizeof(RoF2::structs::ItemTertiaryBodyStruct));
|
|
|
|
// Effect Structures Broken down to allow variable length strings for effect names
|
|
int32 effect_unknown = 0;
|
|
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody Click effect struct is %i bytes", sizeof(RoF2::structs::ClickEffectStruct));
|
|
RoF2::structs::ClickEffectStruct ices;
|
|
memset(&ices, 0, sizeof(RoF2::structs::ClickEffectStruct));
|
|
|
|
ices.effect = item->Click.Effect;
|
|
ices.level2 = item->Click.Level2;
|
|
ices.type = item->Click.Type;
|
|
ices.level = item->Click.Level;
|
|
ices.max_charges = item->MaxCharges;
|
|
ices.cast_time = item->CastTime;
|
|
ices.recast = item->RecastDelay;
|
|
ices.recast_type = item->RecastType;
|
|
|
|
ss.write((const char*)&ices, sizeof(RoF2::structs::ClickEffectStruct));
|
|
|
|
if (strlen(item->ClickName) > 0)
|
|
{
|
|
ss.write((const char*)item->ClickName, strlen(item->ClickName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // clickunk7
|
|
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody proc effect struct is %i bytes", sizeof(RoF2::structs::ProcEffectStruct));
|
|
RoF2::structs::ProcEffectStruct ipes;
|
|
memset(&ipes, 0, sizeof(RoF2::structs::ProcEffectStruct));
|
|
|
|
ipes.effect = item->Proc.Effect;
|
|
ipes.level2 = item->Proc.Level2;
|
|
ipes.type = item->Proc.Type;
|
|
ipes.level = item->Proc.Level;
|
|
ipes.procrate = item->ProcRate;
|
|
|
|
ss.write((const char*)&ipes, sizeof(RoF2::structs::ProcEffectStruct));
|
|
|
|
if (strlen(item->ProcName) > 0)
|
|
{
|
|
ss.write((const char*)item->ProcName, strlen(item->ProcName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown5
|
|
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody worn effect struct is %i bytes", sizeof(RoF2::structs::WornEffectStruct));
|
|
RoF2::structs::WornEffectStruct iwes;
|
|
memset(&iwes, 0, sizeof(RoF2::structs::WornEffectStruct));
|
|
|
|
iwes.effect = item->Worn.Effect;
|
|
iwes.level2 = item->Worn.Level2;
|
|
iwes.type = item->Worn.Type;
|
|
iwes.level = item->Worn.Level;
|
|
|
|
ss.write((const char*)&iwes, sizeof(RoF2::structs::WornEffectStruct));
|
|
|
|
if (strlen(item->WornName) > 0)
|
|
{
|
|
ss.write((const char*)item->WornName, strlen(item->WornName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
|
|
|
|
RoF2::structs::WornEffectStruct ifes;
|
|
memset(&ifes, 0, sizeof(RoF2::structs::WornEffectStruct));
|
|
|
|
ifes.effect = item->Focus.Effect;
|
|
ifes.level2 = item->Focus.Level2;
|
|
ifes.type = item->Focus.Type;
|
|
ifes.level = item->Focus.Level;
|
|
|
|
ss.write((const char*)&ifes, sizeof(RoF2::structs::WornEffectStruct));
|
|
|
|
if (strlen(item->FocusName) > 0)
|
|
{
|
|
ss.write((const char*)item->FocusName, strlen(item->FocusName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
|
|
|
|
RoF2::structs::WornEffectStruct ises;
|
|
memset(&ises, 0, sizeof(RoF2::structs::WornEffectStruct));
|
|
|
|
ises.effect = item->Scroll.Effect;
|
|
ises.level2 = item->Scroll.Level2;
|
|
ises.type = item->Scroll.Type;
|
|
ises.level = item->Scroll.Level;
|
|
|
|
ss.write((const char*)&ises, sizeof(RoF2::structs::WornEffectStruct));
|
|
|
|
if (strlen(item->ScrollName) > 0)
|
|
{
|
|
ss.write((const char*)item->ScrollName, strlen(item->ScrollName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
|
|
|
|
// Bard Effect?
|
|
RoF2::structs::WornEffectStruct ibes;
|
|
memset(&ibes, 0, sizeof(RoF2::structs::WornEffectStruct));
|
|
|
|
ibes.effect = item->Bard.Effect;
|
|
ibes.level2 = item->Bard.Level2;
|
|
ibes.type = item->Bard.Type;
|
|
ibes.level = item->Bard.Level;
|
|
//ibes.unknown6 = 0xffffffff;
|
|
|
|
ss.write((const char*)&ibes, sizeof(RoF2::structs::WornEffectStruct));
|
|
|
|
/*
|
|
if(strlen(item->BardName) > 0)
|
|
{
|
|
ss.write((const char*)item->BardName, strlen(item->BardName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else */
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
|
|
// End of Effects
|
|
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] ItemBody Quaternary effect struct is %i bytes", sizeof(RoF2::structs::ItemQuaternaryBodyStruct));
|
|
RoF2::structs::ItemQuaternaryBodyStruct iqbs;
|
|
memset(&iqbs, 0, sizeof(RoF2::structs::ItemQuaternaryBodyStruct));
|
|
|
|
iqbs.scriptfileid = item->ScriptFileID;
|
|
iqbs.quest_item = item->QuestItemFlag;
|
|
iqbs.Power = 0;
|
|
iqbs.Purity = item->Purity;
|
|
iqbs.unknown16 = 0;
|
|
iqbs.BackstabDmg = item->BackstabDmg;
|
|
iqbs.DSMitigation = item->DSMitigation;
|
|
iqbs.HeroicStr = item->HeroicStr;
|
|
iqbs.HeroicInt = item->HeroicInt;
|
|
iqbs.HeroicWis = item->HeroicWis;
|
|
iqbs.HeroicAgi = item->HeroicAgi;
|
|
iqbs.HeroicDex = item->HeroicDex;
|
|
iqbs.HeroicSta = item->HeroicSta;
|
|
iqbs.HeroicCha = item->HeroicCha;
|
|
iqbs.HeroicMR = item->HeroicMR;
|
|
iqbs.HeroicFR = item->HeroicFR;
|
|
iqbs.HeroicCR = item->HeroicCR;
|
|
iqbs.HeroicDR = item->HeroicDR;
|
|
iqbs.HeroicPR = item->HeroicPR;
|
|
iqbs.HeroicSVCorrup = item->HeroicSVCorrup;
|
|
iqbs.HealAmt = item->HealAmt;
|
|
iqbs.SpellDmg = item->SpellDmg;
|
|
iqbs.clairvoyance = item->Clairvoyance;
|
|
|
|
//unknown18; //Power Source Capacity or evolve filename?
|
|
//evolve_string; // Some String, but being evolution related is just a guess
|
|
|
|
iqbs.Heirloom = 0;
|
|
iqbs.Placeable = 0;
|
|
|
|
iqbs.unknown28 = -1;
|
|
iqbs.unknown30 = -1;
|
|
|
|
iqbs.NoZone = 0;
|
|
iqbs.NoGround = 0;
|
|
iqbs.unknown37a = 0; // (guessed position) New to RoF2
|
|
iqbs.unknown38 = 0;
|
|
|
|
iqbs.unknown39 = 1;
|
|
|
|
iqbs.subitem_count = 0;
|
|
|
|
char *SubSerializations[10]; // <watch>
|
|
|
|
uint32 SubLengths[10];
|
|
|
|
for (int x = SUB_BEGIN; x < EmuConstants::ITEM_CONTAINER_SIZE; ++x) {
|
|
|
|
SubSerializations[x] = nullptr;
|
|
|
|
const ItemInst* subitem = ((const ItemInst*)inst)->GetItem(x);
|
|
|
|
if (subitem) {
|
|
|
|
int SubSlotNumber;
|
|
|
|
iqbs.subitem_count++;
|
|
|
|
if (slot_id_in >= EmuConstants::GENERAL_BEGIN && slot_id_in <= EmuConstants::GENERAL_END) // (< 30) - no cursor?
|
|
//SubSlotNumber = (((slot_id_in + 3) * 10) + x + 1);
|
|
SubSlotNumber = (((slot_id_in + 3) * EmuConstants::ITEM_CONTAINER_SIZE) + x + 1);
|
|
else if (slot_id_in >= EmuConstants::BANK_BEGIN && slot_id_in <= EmuConstants::BANK_END)
|
|
//SubSlotNumber = (((slot_id_in - 2000) * 10) + 2030 + x + 1);
|
|
SubSlotNumber = (((slot_id_in - EmuConstants::BANK_BEGIN) * EmuConstants::ITEM_CONTAINER_SIZE) + EmuConstants::BANK_BAGS_BEGIN + x);
|
|
else if (slot_id_in >= EmuConstants::SHARED_BANK_BEGIN && slot_id_in <= EmuConstants::SHARED_BANK_END)
|
|
//SubSlotNumber = (((slot_id_in - 2500) * 10) + 2530 + x + 1);
|
|
SubSlotNumber = (((slot_id_in - EmuConstants::SHARED_BANK_BEGIN) * EmuConstants::ITEM_CONTAINER_SIZE) + EmuConstants::SHARED_BANK_BAGS_BEGIN + x);
|
|
else
|
|
SubSlotNumber = slot_id_in; // ???????
|
|
|
|
/*
|
|
// TEST CODE: <watch>
|
|
SubSlotNumber = Inventory::CalcSlotID(slot_id_in, x);
|
|
*/
|
|
|
|
SubSerializations[x] = SerializeItem(subitem, SubSlotNumber, &SubLengths[x], depth + 1, packet_type);
|
|
}
|
|
}
|
|
|
|
ss.write((const char*)&iqbs, sizeof(RoF2::structs::ItemQuaternaryBodyStruct));
|
|
|
|
for (int x = SUB_BEGIN; x < EmuConstants::ITEM_CONTAINER_SIZE; ++x) {
|
|
|
|
if (SubSerializations[x]) {
|
|
|
|
ss.write((const char*)&x, sizeof(uint32));
|
|
|
|
ss.write(SubSerializations[x], SubLengths[x]);
|
|
|
|
safe_delete_array(SubSerializations[x]);
|
|
}
|
|
}
|
|
|
|
char* item_serial = new char[ss.tellp()];
|
|
memset(item_serial, 0, ss.tellp());
|
|
memcpy(item_serial, ss.str().c_str(), ss.tellp());
|
|
|
|
*length = ss.tellp();
|
|
return item_serial;
|
|
}
|
|
|
|
static inline structs::ItemSlotStruct ServerToRoF2Slot(uint32 serverSlot, ItemPacketType PacketType)
|
|
{
|
|
structs::ItemSlotStruct RoF2Slot;
|
|
RoF2Slot.SlotType = INVALID_INDEX;
|
|
RoF2Slot.Unknown02 = NOT_USED;
|
|
RoF2Slot.MainSlot = INVALID_INDEX;
|
|
RoF2Slot.SubSlot = INVALID_INDEX;
|
|
RoF2Slot.AugSlot = INVALID_INDEX;
|
|
RoF2Slot.Unknown01 = NOT_USED;
|
|
|
|
uint32 TempSlot = 0;
|
|
|
|
if (serverSlot < 56 || serverSlot == MainPowerSource) { // Main Inventory and Cursor
|
|
if (PacketType == ItemPacketLoot)
|
|
{
|
|
RoF2Slot.SlotType = maps::MapCorpse;
|
|
RoF2Slot.MainSlot = serverSlot - EmuConstants::CORPSE_BEGIN;
|
|
}
|
|
else
|
|
{
|
|
RoF2Slot.SlotType = maps::MapPossessions;
|
|
RoF2Slot.MainSlot = serverSlot;
|
|
}
|
|
|
|
if (serverSlot == MainPowerSource)
|
|
RoF2Slot.MainSlot = slots::MainPowerSource;
|
|
|
|
else if (serverSlot >= MainCursor && PacketType != ItemPacketLoot) // Cursor and Extended Corpse Inventory
|
|
RoF2Slot.MainSlot += 3;
|
|
|
|
else if (serverSlot >= MainAmmo) // (> 20)
|
|
RoF2Slot.MainSlot += 1;
|
|
}
|
|
|
|
/*else if (ServerSlot < 51) { // Cursor Buffer
|
|
RoF2Slot.SlotType = maps::MapLimbo;
|
|
RoF2Slot.MainSlot = ServerSlot - 31;
|
|
}*/
|
|
|
|
else if (serverSlot >= EmuConstants::GENERAL_BAGS_BEGIN && serverSlot <= EmuConstants::CURSOR_BAG_END) { // (> 250 && < 341)
|
|
RoF2Slot.SlotType = maps::MapPossessions;
|
|
TempSlot = serverSlot - 1;
|
|
RoF2Slot.MainSlot = int(TempSlot / EmuConstants::ITEM_CONTAINER_SIZE) - 2;
|
|
RoF2Slot.SubSlot = TempSlot - ((RoF2Slot.MainSlot + 2) * EmuConstants::ITEM_CONTAINER_SIZE);
|
|
|
|
if (RoF2Slot.MainSlot >= slots::MainGeneral9) // (> 30)
|
|
RoF2Slot.MainSlot = slots::MainCursor;
|
|
}
|
|
|
|
else if (serverSlot >= EmuConstants::TRIBUTE_BEGIN && serverSlot <= EmuConstants::TRIBUTE_END) { // Tribute
|
|
RoF2Slot.SlotType = maps::MapTribute;
|
|
RoF2Slot.MainSlot = serverSlot - EmuConstants::TRIBUTE_BEGIN;
|
|
}
|
|
|
|
else if (serverSlot >= EmuConstants::BANK_BEGIN && serverSlot <= EmuConstants::BANK_BAGS_END) {
|
|
RoF2Slot.SlotType = maps::MapBank;
|
|
TempSlot = serverSlot - EmuConstants::BANK_BEGIN;
|
|
RoF2Slot.MainSlot = TempSlot;
|
|
|
|
if (TempSlot > 30) { // (> 30)
|
|
RoF2Slot.MainSlot = int(TempSlot / EmuConstants::ITEM_CONTAINER_SIZE) - 3;
|
|
RoF2Slot.SubSlot = TempSlot - ((RoF2Slot.MainSlot + 3) * EmuConstants::ITEM_CONTAINER_SIZE);
|
|
}
|
|
}
|
|
|
|
else if (serverSlot >= EmuConstants::SHARED_BANK_BEGIN && serverSlot <= EmuConstants::SHARED_BANK_BAGS_END) {
|
|
RoF2Slot.SlotType = maps::MapSharedBank;
|
|
TempSlot = serverSlot - EmuConstants::SHARED_BANK_BEGIN;
|
|
RoF2Slot.MainSlot = TempSlot;
|
|
|
|
if (TempSlot > 30) { // (> 30)
|
|
RoF2Slot.MainSlot = int(TempSlot / EmuConstants::ITEM_CONTAINER_SIZE) - 3;
|
|
RoF2Slot.SubSlot = TempSlot - ((RoF2Slot.MainSlot + 3) * EmuConstants::ITEM_CONTAINER_SIZE);
|
|
}
|
|
}
|
|
|
|
else if (serverSlot >= EmuConstants::TRADE_BEGIN && serverSlot <= EmuConstants::TRADE_BAGS_END) {
|
|
RoF2Slot.SlotType = maps::MapTrade;
|
|
TempSlot = serverSlot - EmuConstants::TRADE_BEGIN;
|
|
RoF2Slot.MainSlot = TempSlot;
|
|
|
|
if (TempSlot > 30) {
|
|
RoF2Slot.MainSlot = int(TempSlot / EmuConstants::ITEM_CONTAINER_SIZE) - 3;
|
|
RoF2Slot.SubSlot = TempSlot - ((RoF2Slot.MainSlot + 3) * EmuConstants::ITEM_CONTAINER_SIZE);
|
|
}
|
|
|
|
/*
|
|
// OLD CODE:
|
|
if (TempSlot > 99) {
|
|
if (TempSlot > 100)
|
|
RoF2Slot.MainSlot = int((TempSlot - 100) / 10);
|
|
|
|
else
|
|
RoF2Slot.MainSlot = 0;
|
|
|
|
RoF2Slot.SubSlot = TempSlot - (100 + RoF2Slot.MainSlot);
|
|
}
|
|
*/
|
|
}
|
|
|
|
else if (serverSlot >= EmuConstants::WORLD_BEGIN && serverSlot <= EmuConstants::WORLD_END) {
|
|
RoF2Slot.SlotType = maps::MapWorld;
|
|
TempSlot = serverSlot - EmuConstants::WORLD_BEGIN;
|
|
RoF2Slot.MainSlot = TempSlot;
|
|
}
|
|
|
|
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Convert Server Slot %i to RoF2 Slots: Type %i, Unk2 %i, Main %i, Sub %i, Aug %i, Unk1 %i", serverSlot, RoF2Slot.SlotType, RoF2Slot.Unknown02, RoF2Slot.MainSlot, RoF2Slot.SubSlot, RoF2Slot.AugSlot, RoF2Slot.Unknown01);
|
|
|
|
return RoF2Slot;
|
|
}
|
|
|
|
static inline structs::MainInvItemSlotStruct ServerToRoF2MainInvSlot(uint32 serverSlot)
|
|
{
|
|
structs::MainInvItemSlotStruct RoF2Slot;
|
|
RoF2Slot.MainSlot = INVALID_INDEX;
|
|
RoF2Slot.SubSlot = INVALID_INDEX;
|
|
RoF2Slot.AugSlot = INVALID_INDEX;
|
|
RoF2Slot.Unknown01 = NOT_USED;
|
|
|
|
uint32 TempSlot = 0;
|
|
|
|
if (serverSlot < 56 || serverSlot == MainPowerSource) { // (< 52)
|
|
RoF2Slot.MainSlot = serverSlot;
|
|
|
|
if (serverSlot == MainPowerSource)
|
|
RoF2Slot.MainSlot = slots::MainPowerSource;
|
|
|
|
else if (serverSlot >= MainCursor) // Cursor and Extended Corpse Inventory
|
|
RoF2Slot.MainSlot += 3;
|
|
|
|
else if (serverSlot >= MainAmmo) // Ammo and Personl Inventory
|
|
RoF2Slot.MainSlot += 1;
|
|
|
|
/*else if (ServerSlot >= MainCursor) { // Cursor
|
|
RoF2Slot.MainSlot = slots::MainCursor;
|
|
|
|
if (ServerSlot > 30)
|
|
RoF2Slot.SubSlot = (ServerSlot + 3) - 33;
|
|
}*/
|
|
}
|
|
|
|
else if (serverSlot >= EmuConstants::GENERAL_BAGS_BEGIN && serverSlot <= EmuConstants::CURSOR_BAG_END) {
|
|
TempSlot = serverSlot - 1;
|
|
RoF2Slot.MainSlot = int(TempSlot / EmuConstants::ITEM_CONTAINER_SIZE) - 2;
|
|
RoF2Slot.SubSlot = TempSlot - ((RoF2Slot.MainSlot + 2) * EmuConstants::ITEM_CONTAINER_SIZE);
|
|
}
|
|
|
|
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Convert Server Slot %i to RoF2 Slots: Main %i, Sub %i, Aug %i, Unk1 %i", serverSlot, RoF2Slot.MainSlot, RoF2Slot.SubSlot, RoF2Slot.AugSlot, RoF2Slot.Unknown01);
|
|
|
|
return RoF2Slot;
|
|
}
|
|
|
|
static inline uint32 ServerToRoF2CorpseSlot(uint32 serverCorpseSlot)
|
|
{
|
|
return (serverCorpseSlot - EmuConstants::CORPSE_BEGIN + 1);
|
|
}
|
|
|
|
static inline uint32 RoF2ToServerSlot(structs::ItemSlotStruct rof2Slot, ItemPacketType PacketType)
|
|
{
|
|
uint32 ServerSlot = INVALID_INDEX;
|
|
uint32 TempSlot = 0;
|
|
|
|
if (rof2Slot.SlotType == maps::MapPossessions && rof2Slot.MainSlot < 57) { // Worn/Personal Inventory and Cursor (< 51)
|
|
if (rof2Slot.MainSlot == slots::MainPowerSource)
|
|
TempSlot = MainPowerSource;
|
|
|
|
else if (rof2Slot.MainSlot >= slots::MainCursor) // Cursor and Extended Corpse Inventory
|
|
TempSlot = rof2Slot.MainSlot - 3;
|
|
|
|
/*else if (RoF2Slot.MainSlot == slots::MainGeneral9 || RoF2Slot.MainSlot == slots::MainGeneral10) { // 9th and 10th RoF2 inventory/corpse slots
|
|
// Need to figure out what to do when we get these
|
|
|
|
// The slot range of 0 - client_max is cross-utilized between player inventory and corpse inventory.
|
|
// In the case of RoF2, player inventory is addressed as 0 - 33 and corpse inventory is addressed as 23 - 56.
|
|
// We 'could' assign the two new inventory slots as 9997 and 9998, and then work around their bag
|
|
// slot assignments, but doing so may disrupt our ability to utilize the corpse looting range properly.
|
|
|
|
// For now, it's probably best to leave as-is and let this work itself out in the inventory rework.
|
|
}*/
|
|
|
|
else if (rof2Slot.MainSlot >= slots::MainAmmo) // Ammo and Main Inventory
|
|
TempSlot = rof2Slot.MainSlot - 1;
|
|
|
|
else // Worn Slots
|
|
TempSlot = rof2Slot.MainSlot;
|
|
|
|
if (rof2Slot.SubSlot >= SUB_BEGIN) // Bag Slots
|
|
TempSlot = ((TempSlot + 3) * EmuConstants::ITEM_CONTAINER_SIZE) + rof2Slot.SubSlot + 1;
|
|
|
|
ServerSlot = TempSlot;
|
|
}
|
|
|
|
else if (rof2Slot.SlotType == maps::MapBank) {
|
|
TempSlot = EmuConstants::BANK_BEGIN;
|
|
|
|
if (rof2Slot.SubSlot >= SUB_BEGIN)
|
|
TempSlot += ((rof2Slot.MainSlot + 3) * EmuConstants::ITEM_CONTAINER_SIZE) + rof2Slot.SubSlot + 1;
|
|
|
|
else
|
|
TempSlot += rof2Slot.MainSlot;
|
|
|
|
ServerSlot = TempSlot;
|
|
}
|
|
|
|
else if (rof2Slot.SlotType == maps::MapSharedBank) {
|
|
TempSlot = EmuConstants::SHARED_BANK_BEGIN;
|
|
|
|
if (rof2Slot.SubSlot >= SUB_BEGIN)
|
|
TempSlot += ((rof2Slot.MainSlot + 3) * EmuConstants::ITEM_CONTAINER_SIZE) + rof2Slot.SubSlot + 1;
|
|
|
|
else
|
|
TempSlot += rof2Slot.MainSlot;
|
|
|
|
ServerSlot = TempSlot;
|
|
}
|
|
|
|
else if (rof2Slot.SlotType == maps::MapTrade) {
|
|
TempSlot = EmuConstants::TRADE_BEGIN;
|
|
|
|
if (rof2Slot.SubSlot >= SUB_BEGIN)
|
|
TempSlot += ((rof2Slot.MainSlot + 3) * EmuConstants::ITEM_CONTAINER_SIZE) + rof2Slot.SubSlot + 1;
|
|
// OLD CODE:
|
|
//TempSlot += 100 + (RoF2Slot.MainSlot * EmuConstants::ITEM_CONTAINER_SIZE) + RoF2Slot.SubSlot;
|
|
|
|
else
|
|
TempSlot += rof2Slot.MainSlot;
|
|
|
|
ServerSlot = TempSlot;
|
|
}
|
|
|
|
else if (rof2Slot.SlotType == maps::MapWorld) {
|
|
TempSlot = EmuConstants::WORLD_BEGIN;
|
|
|
|
if (rof2Slot.MainSlot >= SUB_BEGIN)
|
|
TempSlot += rof2Slot.MainSlot;
|
|
|
|
ServerSlot = TempSlot;
|
|
}
|
|
|
|
/*else if (RoF2Slot.SlotType == maps::MapLimbo) { // Cursor Buffer
|
|
TempSlot = 31;
|
|
|
|
if (RoF2Slot.MainSlot >= 0)
|
|
TempSlot += RoF2Slot.MainSlot;
|
|
|
|
ServerSlot = TempSlot;
|
|
}*/
|
|
|
|
else if (rof2Slot.SlotType == maps::MapGuildTribute) {
|
|
ServerSlot = INVALID_INDEX;
|
|
}
|
|
|
|
else if (rof2Slot.SlotType == maps::MapCorpse) {
|
|
ServerSlot = rof2Slot.MainSlot + EmuConstants::CORPSE_BEGIN;
|
|
}
|
|
|
|
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Convert RoF2 Slots: Type %i, Unk2 %i, Main %i, Sub %i, Aug %i, Unk1 %i to Server Slot %i", rof2Slot.SlotType, rof2Slot.Unknown02, rof2Slot.MainSlot, rof2Slot.SubSlot, rof2Slot.AugSlot, rof2Slot.Unknown01, ServerSlot);
|
|
|
|
return ServerSlot;
|
|
}
|
|
|
|
static inline uint32 RoF2ToServerMainInvSlot(structs::MainInvItemSlotStruct rof2Slot)
|
|
{
|
|
uint32 ServerSlot = INVALID_INDEX;
|
|
uint32 TempSlot = 0;
|
|
|
|
if (rof2Slot.MainSlot < 57) { // Worn/Personal Inventory and Cursor (< 33)
|
|
if (rof2Slot.MainSlot == slots::MainPowerSource)
|
|
TempSlot = MainPowerSource;
|
|
|
|
else if (rof2Slot.MainSlot >= slots::MainCursor) // Cursor and Extended Corpse Inventory
|
|
TempSlot = rof2Slot.MainSlot - 3;
|
|
|
|
/*else if (RoF2Slot.MainSlot == slots::MainGeneral9 || RoF2Slot.MainSlot == slots::MainGeneral10) { // 9th and 10th RoF2 inventory slots
|
|
// Need to figure out what to do when we get these
|
|
|
|
// Same as above
|
|
}*/
|
|
|
|
else if (rof2Slot.MainSlot >= slots::MainAmmo) // Main Inventory and Ammo Slots
|
|
TempSlot = rof2Slot.MainSlot - 1;
|
|
|
|
else
|
|
TempSlot = rof2Slot.MainSlot;
|
|
|
|
if (rof2Slot.SubSlot >= SUB_BEGIN) // Bag Slots
|
|
TempSlot = ((TempSlot + 3) * EmuConstants::ITEM_CONTAINER_SIZE) + rof2Slot.SubSlot + 1;
|
|
|
|
ServerSlot = TempSlot;
|
|
}
|
|
|
|
Log.Out(Logs::General, Logs::Netcode, "[ERROR] Convert RoF2 Slots: Main %i, Sub %i, Aug %i, Unk1 %i to Server Slot %i", rof2Slot.MainSlot, rof2Slot.SubSlot, rof2Slot.AugSlot, rof2Slot.Unknown01, ServerSlot);
|
|
|
|
return ServerSlot;
|
|
}
|
|
|
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static inline uint32 RoF2ToServerCorpseSlot(uint32 rof2CorpseSlot)
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|
{
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return (rof2CorpseSlot + EmuConstants::CORPSE_BEGIN - 1);
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|
}
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|
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static inline void ServerToRoF2TextLink(std::string& rof2TextLink, const std::string& serverTextLink)
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|
{
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|
if ((consts::TEXT_LINK_BODY_LENGTH == EmuConstants::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
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|
rof2TextLink = serverTextLink;
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|
return;
|
|
}
|
|
|
|
auto segments = SplitString(serverTextLink, '\x12');
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|
|
|
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
|
if (segment_iter & 1) {
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|
if (segments[segment_iter].length() <= EmuConstants::TEXT_LINK_BODY_LENGTH) {
|
|
rof2TextLink.append(segments[segment_iter]);
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|
// TODO: log size mismatch error
|
|
continue;
|
|
}
|
|
|
|
// Idx: 0 1 6 11 16 21 26 31 36 37 41 43 48 (Source)
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|
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
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|
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
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|
// Diff:
|
|
|
|
rof2TextLink.push_back('\x12');
|
|
rof2TextLink.append(segments[segment_iter]);
|
|
rof2TextLink.push_back('\x12');
|
|
}
|
|
else {
|
|
rof2TextLink.append(segments[segment_iter]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline void RoF2ToServerTextLink(std::string& serverTextLink, const std::string& rof2TextLink)
|
|
{
|
|
if ((EmuConstants::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (rof2TextLink.find('\x12') == std::string::npos)) {
|
|
serverTextLink = rof2TextLink;
|
|
return;
|
|
}
|
|
|
|
auto segments = SplitString(rof2TextLink, '\x12');
|
|
|
|
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
|
if (segment_iter & 1) {
|
|
if (segments[segment_iter].length() <= consts::TEXT_LINK_BODY_LENGTH) {
|
|
serverTextLink.append(segments[segment_iter]);
|
|
// TODO: log size mismatch error
|
|
continue;
|
|
}
|
|
|
|
// Idx: 0 1 6 11 16 21 26 31 36 37 41 43 48 (Source)
|
|
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
|
|
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
|
|
// Diff:
|
|
|
|
serverTextLink.push_back('\x12');
|
|
serverTextLink.append(segments[segment_iter]);
|
|
serverTextLink.push_back('\x12');
|
|
}
|
|
else {
|
|
serverTextLink.append(segments[segment_iter]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// end namespace RoF2
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