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* Start rewrite, add vcpkg * Simple vcpkg manifest, will almost certainly need tweaking * Remove cmake ext we wont be using anymore * Update vcpkg to no longer be from 2022, update cmake lists (wip) * Add finds to the toplevel cmakelists * WIP, luabind and perlbind build. Common only partially builds. * Fix common build. * shared_memory compiles * client files compile * Tests and more cmake version updates * World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install. May revisit. * UCS compiles now too! * queryserv and eqlaunch * loginserver works * Zone works but is messy, tomorrow futher cleanup! * Cleanup main file * remove old zlibng, remove perlwrap, remove hc * More cleanup * vcpkg baseline set for CI * Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users * Actually add file * Set perlbind include dir * Perl link got lost * PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be * Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that. Can explore this again if we decide to change that. * Remove unused submodules, set cmake policy for boost * Fix some cereal includes * Improve some boilerplate, I'd still like to do better about getting linker stuff set. * Going through and cleaning up the build. * Fix world, separate out data_buckets. * add fixes for other servers * fix zone * Fix client files, loginserver and tests * Newer versions of libmariadb default to tls forced on, return to the default of not forcing that. auto_login were breaking on linux builds loginserver wasn't setting proper openssl compile flag * Move set out of a giant cpp file include. * Convert show * convert find * Add uuid to unix builds * Remove some cpp includes. * Restructure to remove more things. * change db update manifest to header change build yml * Move world CLI include cpps to cmake. * Move zone cli out of source and into cmake * Sidecar stuff wont directly include cpp files now too. * Fix uuid-dev missing on linux runner * Reorg common cmake file * Some cleanup * Fix libsodium support (oops). Fix perl support (more oops) * Change doc --------- Co-authored-by: KimLS <KimLS@peqtgc.com>
71 lines
1.3 KiB
C++
71 lines
1.3 KiB
C++
#include "../../client.h"
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void SetRace(Client *c, const Seperator *sep)
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{
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const auto arguments = sep->argnum;
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if (arguments < 2 || !sep->IsNumber(2)) {
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c->Message(
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Chat::White,
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fmt::format(
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"Usage: #set race [0-{}, 2253-2259] (0 for back to normal)",
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RuleI(NPC, MaxRaceID)
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).c_str()
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);
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return;
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}
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Mob* t = c;
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if (c->GetTarget()) {
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t = c->GetTarget();
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}
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const uint16 race_id = Strings::ToUnsignedInt(sep->arg[2]);
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if (
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!EQ::ValueWithin(race_id, Race::Doug, RuleI(NPC, MaxRaceID)) &&
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!EQ::ValueWithin(race_id, 2253, 2259)
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) {
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c->Message(
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Chat::White,
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fmt::format(
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"Usage: #race [0-{}, 2253-2259] (0 for back to normal)",
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RuleI(NPC, MaxRaceID)
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).c_str()
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);
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return;
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}
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t->SendIllusionPacket(
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AppearanceStruct{
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.race_id = race_id,
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.size = t->GetSize(),
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}
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);
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if (race_id == Race::Doug) {
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c->Message(
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Chat::White,
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fmt::format(
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"{} {} been returned to {} base race.",
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c->GetTargetDescription(t, TargetDescriptionType::UCYou),
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c == t ? "have" : "has",
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c == t ? "your" : "their"
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).c_str()
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);
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return;
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}
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c->Message(
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Chat::White,
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fmt::format(
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"{} {} now temporarily a(n) {} ({}).",
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c->GetTargetDescription(t, TargetDescriptionType::UCYou),
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c == t ? "are" : "is",
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GetRaceIDName(race_id),
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race_id
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).c_str()
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);
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}
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