mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
Most of the following changes are QueryServ related, fully implemented its original functionality to be able to offload
intensive or metric based logging to a remote server process that could exist on another server entirely
Implemented Player Event Logging Types (Go to table `qs_player_events`):
1 = Player_Log_Quest,
2 = Player_Log_Zoning,
3 = Player_Log_Deaths,
4 = Player_Log_Connect_State,
5 = Player_Log_Levels,
6 = Player_Log_Keyring_Addition,
7 = Player_Log_QGlobal_Update,
8 = Player_Log_Task_Updates,
9 = Player_Log_AA_Purchases,
10 = Player_Log_Trade_Skill_Events,
11 = Player_Log_Issued_Commands,
12 = Player_Log_Money_Transactions,
13 = Player_Log_Alternate_Currency_Transactions,
- All QueryServ logging will be implemented with a front end in EoC 2.0 very soon
Changed all QS Error related logging to 'QUERYSERV__ERROR'
(Natedog) (Crash Fix) Legacy MySQL bug revert for loading AA's COALESCE( from COALESCE (
Implemented Perl Quest objects (LUA still needed to be exported):
- quest::qs_send_query("MySQL query") - Will send a raw query to the QueryServ process, useful for custom logging
- quest::qs_player_event(char_id, event_desc); - Will process a quest type event to table `qs_player_events`
Added MySQL Tables:
- `qs_player_aa_rate_hourly`
- `qs_player_events`
- Source table structures from:
- utils\sql\git\queryserv\required\08_23_2014_player_events_and_player_aa_rate_hourly
To get the complete QueryServ schema, source from here:
- utils\sql\git\queryserv\required\Complete_QueryServ_Table_Structures.sql
Added rules for each logging type, source rules here with them enabled by default:
- utils\sql\git\queryserv\required\Complete_QueryServ_Rules_Enabled.sql
Spawn related logging cleanup
General code cleanup
Added queryserv.cpp and queryserv.h with QueryServ class
48 lines
1.8 KiB
C++
48 lines
1.8 KiB
C++
/* EQEMu: Everquest Server Emulator
|
|
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; version 2 of the License.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY except by those people which sell it, which
|
|
are required to give you total support for your newly bought product;
|
|
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "../common/debug.h"
|
|
#include "../common/servertalk.h"
|
|
#include "../common/string_util.h"
|
|
#include "queryserv.h"
|
|
#include "worldserver.h"
|
|
#include "net.h"
|
|
|
|
#include <iostream>
|
|
|
|
extern WorldServer worldserver;
|
|
extern QueryServ* QServ;
|
|
|
|
QueryServ::QueryServ(){
|
|
}
|
|
|
|
QueryServ::~QueryServ(){
|
|
}
|
|
|
|
void QueryServ::SendQuery(std::string Query){
|
|
ServerPacket* pack = new ServerPacket(ServerOP_QSSendQuery, strlen(Query.c_str()) + 5);
|
|
pack->WriteUInt32(strlen(Query.c_str())); /* Pack Query String Size so it can be dynamically broken out at queryserv */
|
|
pack->WriteString(Query.c_str()); /* Query */
|
|
worldserver.SendPacket(pack);
|
|
safe_delete(pack);
|
|
}
|
|
|
|
void QueryServ::PlayerLogEvent(int Event_Type, int Character_ID, std::string Event_Desc){
|
|
std::string query = StringFormat("INSERT INTO `qs_player_events` (event, char_id, event_desc, time) VALUES (%i, %i, '%s', UNIX_TIMESTAMP(now()))", Event_Type, Character_ID, EscapeString(Event_Desc.c_str()));
|
|
SendQuery(query);
|
|
} |