eqemu-server/libs/luabind/luabind/class_info.hpp
2019-10-12 21:07:06 -07:00

51 lines
1.6 KiB
C++

// Copyright (c) 2003 Daniel Wallin and Arvid Norberg
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
// OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef LUABIND_CLASS_INFO_HPP_INCLUDED
#define LUABIND_CLASS_INFO_HPP_INCLUDED
#include <luabind/prefix.hpp>
#include <luabind/lua_include.hpp>
#include <luabind/luabind.hpp>
#include <luabind/object.hpp>
namespace luabind
{
struct LUABIND_API class_info
{
std::string name;
object methods;
object attributes;
};
LUABIND_API class_info get_class_info(argument const&);
// returns a table of bound class names
LUABIND_API object get_class_names(lua_State* L);
LUABIND_API void bind_class_info(lua_State*);
}
#endif