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* [Commands] Add entity variable commands # Commands - Add `#clearentityvariables` to clear all entity variables from yourself or your target. - Add `#deleteentityvariable [Variable Name]` to delete an entity variable from yourself or your target. - Add `#setentityvariable [Variable Name] [Variable Value]` to set an entity variable for yourself or your target. - Add `#viewentityvariables [Search Criteria]` to view your or your target's entity variables. # Notes - `#setentityvariable` can use multi-word names/values by using double quotes like `#setentityvariable "Test Variable" "Test Value"`. - `#viewentityvariable` does not require a search criteria, not using one shows all entity variables on yourself or your target. * Update viewentityvariables.cpp * Unnecessary parameter. * Consolidate commands. * Update entityvariable.cpp * Update command.cpp * Proper arguments.
29 lines
656 B
C++
29 lines
656 B
C++
#include "../client.h"
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void command_exptoggle(Client *c, const Seperator *sep)
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{
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auto arguments = sep->argnum;
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if (!arguments || arguments > 1) {
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c->Message(Chat::White, "Usage: #exptoggle [Toggle] - Toggle your or your target's experience gain.");
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return;
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}
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auto t = c;
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if (c->GetTarget() && c->GetTarget()->IsClient() && c->GetGM()) {
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t = c->GetTarget()->CastToClient();
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}
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const auto is_exp_enabled = Strings::ToBool(sep->arg[1]);
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t->SetEXPEnabled(is_exp_enabled);
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c->Message(
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Chat::White,
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fmt::format(
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"Experience gain for {} is now {}abled.",
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c->GetTargetDescription(t),
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is_exp_enabled ? "en" : "dis"
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).c_str()
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);
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}
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