eqemu-server/shared_memory
Mitch Freeman fcffc6b3d4
[Feature] Add Parcel Feature for RoF2 Clients (#4198)
* Add Parcel Feature

Add the parcel system for RoF2 client

* Fixed a duplicate define

* Reformat

reformating and review changes

* Further Formatting

* Memory Mgmt Updates

Refactored to using unique_ptr/make_unique/etc to avoid manual memory mgmt.

Other format changes

* Refactor db structure

Refactor for db structure of parcels to character_parcels
Removal of parcel_merchants
Addition of npc_types.is_parcel_merchant
Cleanup as a result

* Refactor to use item id 99990 for money transfers.  Removed the money string function as a result, though simplified the messaging related to money.  Other updates based on feedback.

* Move prune routine out of scheduler and into a world process.
Removed RuleI from #define

* Update

* Update database.cpp

* Update database_update_manifest.cpp

* Update main.cpp

* Update client_process.cpp

* Update parcels.cpp

* Remove parcel merchant content to optional sql instead of manifest.

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Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-04-20 21:15:56 -05:00
..
2016-05-24 23:49:25 -07:00
2013-11-19 00:09:41 -05:00
2016-05-24 23:49:25 -07:00

This program creates the shared memory files for various database tables.

It only need to be run after you make a change to the table in the database or there is a source change that relates to that tables structure.

Requires a folder named shared in the root server folder.

shared_memory

Creates all the shared memory files

shared_memory all

Same as above

shared_memory base_data

Creates shared memory files for base data

shared_memory items

Creates shared memory files for items

shared_memory factions

Creates shared memory files for items

shared_memory loot

Creates shared memory files for loot

shared_memory skill_caps

Creates shared memory files for skill caps

shared_memory spells

Creates shared memory files for spells