Kinglykrab 7df9b2974b
[Commands] Cleanup #reloadzps Command. (#2129)
* [Commands] Cleanup #reloadzps Command.
- Cleanup messages and logic.
- Make reloading of zone points global instead of zone specific.

* Further cleanup.
- Add zone->GetZoneDescription().
- Add mob->GetTargetDescription(mob).

* Final cleanup.

* Typo.
2022-05-07 03:23:15 -04:00

48 lines
919 B
C++
Executable File

#include "../client.h"
void command_stun(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) {
c->Message(Chat::White, "Usage: #stun [Duration]");
return;
}
Mob *target = c;
int duration = static_cast<int>(std::min(std::stoll(sep->arg[1]), (long long) 2000000000));
if (duration < 0) {
duration = 0;
}
if (c->GetTarget()) {
target = c->GetTarget();
if (target->IsClient()) {
target->CastToClient()->Stun(duration);
} else if (target->IsNPC()) {
target->CastToNPC()->Stun(duration);
}
} else {
c->Stun(duration);
}
std::string stun_message = (
duration ?
fmt::format(
"You stunned {} for {}.",
c->GetTargetDescription(target),
ConvertMillisecondsToTime(duration)
) :
fmt::format(
"You unstunned {}.",
c->GetTargetDescription(target)
)
);
c->Message(
Chat::White,
stun_message.c_str()
);
}