eqemu-server/zone/gm_commands/setlanguage.cpp
Kinglykrab 7df9b2974b
[Commands] Cleanup #reloadzps Command. (#2129)
* [Commands] Cleanup #reloadzps Command.
- Cleanup messages and logic.
- Make reloading of zone points global instead of zone specific.

* Further cleanup.
- Add zone->GetZoneDescription().
- Add mob->GetTargetDescription(mob).

* Final cleanup.

* Typo.
2022-05-07 03:23:15 -04:00

62 lines
1.6 KiB
C++
Executable File

#include "../client.h"
#include "../../common/languages.h"
void command_setlanguage(Client *c, const Seperator *sep)
{
Client *target = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
target = c->GetTarget()->CastToClient();
}
auto language_id = sep->IsNumber(1) ? std::stoi(sep->arg[1]) : -1;
auto language_value = sep->IsNumber(2) ? std::stoi(sep->arg[2]) : -1;
if (!strcasecmp(sep->arg[1], "list")) {
for (int language = LANG_COMMON_TONGUE; language <= LANG_UNKNOWN; language++) {
c->Message(
Chat::White,
fmt::format(
"Language {}: {}",
language,
EQ::constants::GetLanguageName(language)
).c_str()
);
}
}
else if (
language_id < LANG_COMMON_TONGUE ||
language_id > LANG_UNKNOWN ||
language_value < 0 ||
language_value > 100
) {
c->Message(Chat::White, "Usage: #setlanguage [Language ID] [Language Value]");
c->Message(Chat::White, "Usage: #setlanguage [List]");
c->Message(Chat::White, "Language ID = 0 to 27", LANG_UNKNOWN);
c->Message(Chat::White, "Language Value = 0 to 100", HIGHEST_CAN_SET_SKILL);
}
else {
LogInfo(
"Set language request from [{}], Target: [{}] Language ID: [{}] Language Value: [{}]",
c->GetCleanName(),
c->GetTargetDescription(target),
language_id,
language_value
);
target->SetLanguageSkill(language_id, language_value);
if (c != target) {
c->Message(
Chat::White,
fmt::format(
"Set {} ({}) to {} for {}.",
EQ::constants::GetLanguageName(language_id),
language_id,
language_value,
c->GetTargetDescription(target)
).c_str()
);
}
}
}