mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
4160 lines
117 KiB
C++
4160 lines
117 KiB
C++
#include "../debug.h"
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#include "underfoot.h"
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#include "../opcodemgr.h"
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#include "../logsys.h"
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#include "../eq_stream_ident.h"
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#include "../crc32.h"
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#include "../eq_packet_structs.h"
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#include "../misc_functions.h"
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#include "../string_util.h"
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#include "../item.h"
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#include "underfoot_structs.h"
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#include "../rulesys.h"
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#include <iostream>
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#include <sstream>
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namespace Underfoot
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{
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static const char *name = "Underfoot";
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static OpcodeManager *opcodes = nullptr;
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static Strategy struct_strategy;
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char* SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth);
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// server to client inventory location converters
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static inline uint32 ServerToUnderfootSlot(uint32 ServerSlot);
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static inline uint32 ServerToUnderFootCorpseSlot(uint32 ServerCorpse);
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// client to server inventory location converters
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static inline uint32 UnderfootToServerSlot(uint32 UnderfootSlot);
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static inline uint32 UnderfootToServerCorpseSlot(uint32 UnderfootCorpse);
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void Register(EQStreamIdentifier &into)
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{
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//create our opcode manager if we havent already
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if (opcodes == nullptr) {
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//TODO: get this file name from the config file
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std::string opfile = "patch_";
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opfile += name;
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opfile += ".conf";
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//load up the opcode manager.
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//TODO: figure out how to support shared memory with multiple patches...
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opcodes = new RegularOpcodeManager();
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if (!opcodes->LoadOpcodes(opfile.c_str())) {
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_log(NET__OPCODES, "Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
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return;
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}
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}
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//ok, now we have what we need to register.
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EQStream::Signature signature;
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std::string pname;
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//register our world signature.
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pname = std::string(name) + "_world";
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signature.ignore_eq_opcode = 0;
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signature.first_length = sizeof(structs::LoginInfo_Struct);
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signature.first_eq_opcode = opcodes->EmuToEQ(OP_SendLoginInfo);
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into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
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//register our zone signature.
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pname = std::string(name) + "_zone";
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signature.ignore_eq_opcode = opcodes->EmuToEQ(OP_AckPacket);
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signature.first_length = sizeof(structs::ClientZoneEntry_Struct);
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signature.first_eq_opcode = opcodes->EmuToEQ(OP_ZoneEntry);
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into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
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_log(NET__IDENTIFY, "Registered patch %s", name);
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}
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void Reload()
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{
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//we have a big problem to solve here when we switch back to shared memory
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//opcode managers because we need to change the manager pointer, which means
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//we need to go to every stream and replace it's manager.
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if (opcodes != nullptr) {
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//TODO: get this file name from the config file
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std::string opfile = "patch_";
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opfile += name;
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opfile += ".conf";
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if (!opcodes->ReloadOpcodes(opfile.c_str())) {
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_log(NET__OPCODES, "Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
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return;
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}
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_log(NET__OPCODES, "Reloaded opcodes for patch %s", name);
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}
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}
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Strategy::Strategy() : StructStrategy()
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{
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//all opcodes default to passthrough.
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#include "ss_register.h"
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#include "underfoot_ops.h"
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}
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std::string Strategy::Describe() const
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{
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std::string r;
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r += "Patch ";
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r += name;
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return(r);
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}
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const EQClientVersion Strategy::ClientVersion() const
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{
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return EQClientUnderfoot;
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}
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#include "ss_define.h"
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// ENCODE methods
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ENCODE(OP_Action)
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{
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ENCODE_LENGTH_EXACT(Action_Struct);
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SETUP_DIRECT_ENCODE(Action_Struct, structs::ActionAlt_Struct);
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OUT(target);
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OUT(source);
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OUT(level);
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eq->instrument_mod = 1.0f + (emu->instrument_mod - 10) / 10.0f;
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eq->knockback_angle = emu->sequence;
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OUT(type);
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OUT(spell);
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eq->level2 = eq->level;
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eq->effect_flag = emu->buff_unknown;
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eq->unknown37 = 0x01;
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eq->unknown44 = 0xFFFFFFFF;
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eq->unknown48 = 0xFFFFFFFF;
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eq->unknown52 = 0xFFFFFFFF;
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/*OUT(target);
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OUT(source);
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OUT(level);
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OUT(instrument_mod);
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eq->sequence = emu->sequence;
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OUT(type);
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//OUT(damage);
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OUT(spell);
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eq->level2 = emu->level;
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OUT(buff_unknown); // if this is 4, a buff icon is made
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//eq->unknown0036 = -1;
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//eq->unknown0040 = -1;
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//eq->unknown0044 = -1;*/
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FINISH_ENCODE();
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}
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ENCODE(OP_AdventureMerchantSell)
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{
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ENCODE_LENGTH_EXACT(Adventure_Sell_Struct);
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SETUP_DIRECT_ENCODE(Adventure_Sell_Struct, structs::Adventure_Sell_Struct);
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eq->unknown000 = 1;
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OUT(npcid);
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eq->slot = ServerToUnderfootSlot(emu->slot);
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OUT(charges);
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OUT(sell_price);
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FINISH_ENCODE();
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}
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ENCODE(OP_AltCurrency)
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{
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EQApplicationPacket *in = *p;
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*p = nullptr;
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unsigned char *emu_buffer = in->pBuffer;
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uint32 opcode = *((uint32*)emu_buffer);
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if (opcode == 8) {
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AltCurrencyPopulate_Struct *populate = (AltCurrencyPopulate_Struct*)emu_buffer;
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_AltCurrency, sizeof(structs::AltCurrencyPopulate_Struct)
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+ sizeof(structs::AltCurrencyPopulateEntry_Struct) * populate->count);
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structs::AltCurrencyPopulate_Struct *out_populate = (structs::AltCurrencyPopulate_Struct*)outapp->pBuffer;
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out_populate->opcode = populate->opcode;
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out_populate->count = populate->count;
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for (uint32 i = 0; i < populate->count; ++i) {
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out_populate->entries[i].currency_number = populate->entries[i].currency_number;
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out_populate->entries[i].currency_number2 = populate->entries[i].currency_number2;
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out_populate->entries[i].item_id = populate->entries[i].item_id;
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out_populate->entries[i].item_icon = populate->entries[i].item_icon;
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out_populate->entries[i].stack_size = populate->entries[i].stack_size;
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out_populate->entries[i].unknown00 = populate->entries[i].unknown00;
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}
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dest->FastQueuePacket(&outapp, ack_req);
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}
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else {
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_AltCurrency, sizeof(AltCurrencyUpdate_Struct));
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memcpy(outapp->pBuffer, emu_buffer, sizeof(AltCurrencyUpdate_Struct));
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dest->FastQueuePacket(&outapp, ack_req);
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}
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//dest->FastQueuePacket(&outapp, ack_req);
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delete in;
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}
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ENCODE(OP_AltCurrencySell)
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{
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ENCODE_LENGTH_EXACT(AltCurrencySellItem_Struct);
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SETUP_DIRECT_ENCODE(AltCurrencySellItem_Struct, structs::AltCurrencySellItem_Struct);
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OUT(merchant_entity_id);
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eq->slot_id = ServerToUnderfootSlot(emu->slot_id);
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OUT(charges);
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OUT(cost);
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FINISH_ENCODE();
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}
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ENCODE(OP_ApplyPoison)
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{
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ENCODE_LENGTH_EXACT(ApplyPoison_Struct);
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SETUP_DIRECT_ENCODE(ApplyPoison_Struct, structs::ApplyPoison_Struct);
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eq->inventorySlot = ServerToUnderfootSlot(emu->inventorySlot);
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OUT(success);
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FINISH_ENCODE();
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}
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ENCODE(OP_AugmentInfo)
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{
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ENCODE_LENGTH_EXACT(AugmentInfo_Struct);
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SETUP_DIRECT_ENCODE(AugmentInfo_Struct, structs::AugmentInfo_Struct);
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OUT(itemid);
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OUT(window);
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strn0cpy(eq->augment_info, emu->augment_info, 64);
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FINISH_ENCODE();
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}
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ENCODE(OP_Barter)
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{
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EQApplicationPacket *in = *p;
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*p = nullptr;
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char *Buffer = (char *)in->pBuffer;
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uint32 SubAction = VARSTRUCT_DECODE_TYPE(uint32, Buffer);
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if (SubAction != Barter_BuyerAppearance)
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{
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dest->FastQueuePacket(&in, ack_req);
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return;
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}
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unsigned char *__emu_buffer = in->pBuffer;
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in->size = 80;
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in->pBuffer = new unsigned char[in->size];
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char *OutBuffer = (char *)in->pBuffer;
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char Name[64];
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VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, SubAction);
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uint32 EntityID = VARSTRUCT_DECODE_TYPE(uint32, Buffer);
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VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, EntityID);
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uint8 Toggle = VARSTRUCT_DECODE_TYPE(uint8, Buffer);
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VARSTRUCT_DECODE_STRING(Name, Buffer);
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VARSTRUCT_ENCODE_STRING(OutBuffer, Name);
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OutBuffer = (char *)in->pBuffer + 72;
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VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, Toggle);
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delete[] __emu_buffer;
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dest->FastQueuePacket(&in, ack_req);
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}
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ENCODE(OP_BazaarSearch)
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{
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EQApplicationPacket *in = *p;
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*p = nullptr;
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char *Buffer = (char *)in->pBuffer;
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uint8 SubAction = VARSTRUCT_DECODE_TYPE(uint8, Buffer);
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if (SubAction != BazaarSearchResults)
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{
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dest->FastQueuePacket(&in, ack_req);
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return;
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}
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unsigned char *__emu_buffer = in->pBuffer;
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BazaarSearchResults_Struct *emu = (BazaarSearchResults_Struct *)__emu_buffer;
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int EntryCount = in->size / sizeof(BazaarSearchResults_Struct);
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if (EntryCount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0)
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{
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_log(NET__STRUCTS, "Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
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delete in;
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return;
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}
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in->size = EntryCount * sizeof(structs::BazaarSearchResults_Struct);
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in->pBuffer = new unsigned char[in->size];
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memset(in->pBuffer, 0, in->size);
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structs::BazaarSearchResults_Struct *eq = (structs::BazaarSearchResults_Struct *)in->pBuffer;
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for (int i = 0; i < EntryCount; ++i, ++emu, ++eq)
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{
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OUT(Beginning.Action);
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OUT(SellerID);
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memcpy(eq->SellerName, emu->SellerName, sizeof(eq->SellerName));
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OUT(NumItems);
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OUT(ItemID);
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OUT(SerialNumber);
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memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
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OUT(Cost);
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OUT(ItemStat);
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}
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delete[] __emu_buffer;
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dest->FastQueuePacket(&in, ack_req);
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}
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ENCODE(OP_Buff)
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{
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ENCODE_LENGTH_EXACT(SpellBuffFade_Struct);
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SETUP_DIRECT_ENCODE(SpellBuffFade_Struct, structs::SpellBuffFade_Struct_Underfoot);
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OUT(entityid);
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OUT(slot);
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OUT(level);
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OUT(effect);
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//eq->unknown7 = 10;
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OUT(spellid);
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OUT(duration);
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OUT(slotid);
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OUT(bufffade); // Live (October 2011) sends a 2 rather than 0 when a buff is created, but it doesn't seem to matter.
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OUT(num_hits);
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eq->unknown008 = 1.0f;
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FINISH_ENCODE();
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}
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ENCODE(OP_BuffCreate)
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{
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SETUP_VAR_ENCODE(BuffIcon_Struct);
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uint32 sz = 12 + (17 * emu->count);
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__packet->size = sz;
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__packet->pBuffer = new unsigned char[sz];
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memset(__packet->pBuffer, 0, sz);
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__packet->WriteUInt32(emu->entity_id);
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__packet->WriteUInt32(0);
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__packet->WriteUInt8(emu->all_buffs); // 1 = all buffs, 0 = 1 buff
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__packet->WriteUInt16(emu->count);
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for (uint16 i = 0; i < emu->count; ++i)
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{
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uint16 buffslot = emu->entries[i].buff_slot;
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if (emu->entries[i].buff_slot >= 25 && emu->entries[i].buff_slot < 37)
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{
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buffslot += 5;
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}
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else if (emu->entries[i].buff_slot >= 37)
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{
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buffslot += 14;
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}
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__packet->WriteUInt32(buffslot);
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__packet->WriteUInt32(emu->entries[i].spell_id);
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__packet->WriteUInt32(emu->entries[i].tics_remaining);
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__packet->WriteUInt32(emu->entries[i].num_hits);
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__packet->WriteString("");
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}
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__packet->WriteUInt8(!emu->all_buffs);
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FINISH_ENCODE();
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/*
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uint32 write_var32 = 60;
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uint8 write_var8 = 1;
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ss.write((const char*)&emu->entity_id, sizeof(uint32));
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ss.write((const char*)&write_var32, sizeof(uint32));
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ss.write((const char*)&write_var8, sizeof(uint8));
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ss.write((const char*)&emu->count, sizeof(uint16));
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write_var32 = 0;
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write_var8 = 0;
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for(uint16 i = 0; i < emu->count; ++i)
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{
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if(emu->entries[i].buff_slot >= 25 && emu->entries[i].buff_slot < 37)
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{
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emu->entries[i].buff_slot += 5;
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}
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else if(emu->entries[i].buff_slot >= 37)
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{
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emu->entries[i].buff_slot += 14;
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}
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ss.write((const char*)&emu->entries[i].buff_slot, sizeof(uint32));
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ss.write((const char*)&emu->entries[i].spell_id, sizeof(uint32));
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ss.write((const char*)&emu->entries[i].tics_remaining, sizeof(uint32));
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ss.write((const char*)&write_var32, sizeof(uint32));
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ss.write((const char*)&write_var8, sizeof(uint8));
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}
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ss.write((const char*)&write_var8, sizeof(uint8));
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*/
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}
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ENCODE(OP_CancelTrade)
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{
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ENCODE_LENGTH_EXACT(CancelTrade_Struct);
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SETUP_DIRECT_ENCODE(CancelTrade_Struct, structs::CancelTrade_Struct);
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OUT(fromid);
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OUT(action);
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FINISH_ENCODE();
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}
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ENCODE(OP_ChannelMessage)
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{
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EQApplicationPacket *in = *p;
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*p = nullptr;
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ChannelMessage_Struct *emu = (ChannelMessage_Struct *)in->pBuffer;
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unsigned char *__emu_buffer = in->pBuffer;
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in->size = strlen(emu->sender) + 1 + strlen(emu->targetname) + 1 + strlen(emu->message) + 1 + 36;
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in->pBuffer = new unsigned char[in->size];
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char *OutBuffer = (char *)in->pBuffer;
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VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sender);
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VARSTRUCT_ENCODE_STRING(OutBuffer, emu->targetname);
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VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
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VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->language);
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VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->chan_num);
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VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
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VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0); // Unknown
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VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->skill_in_language);
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VARSTRUCT_ENCODE_STRING(OutBuffer, emu->message);
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VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
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VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
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VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown
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VARSTRUCT_ENCODE_TYPE(uint16, OutBuffer, 0); // Unknown
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VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0); // Unknown
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delete[] __emu_buffer;
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dest->FastQueuePacket(&in, ack_req);
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}
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ENCODE(OP_CharInventory)
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{
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//consume the packet
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EQApplicationPacket *in = *p;
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*p = nullptr;
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if (in->size == 0) {
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in->size = 4;
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in->pBuffer = new uchar[in->size];
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*((uint32 *)in->pBuffer) = 0;
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dest->FastQueuePacket(&in, ack_req);
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return;
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}
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//store away the emu struct
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unsigned char *__emu_buffer = in->pBuffer;
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int ItemCount = in->size / sizeof(InternalSerializedItem_Struct);
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if (ItemCount == 0 || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
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_log(NET__STRUCTS, "Wrong size on outbound %s: Got %d, expected multiple of %d",
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opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(InternalSerializedItem_Struct));
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delete in;
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return;
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}
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InternalSerializedItem_Struct *eq = (InternalSerializedItem_Struct *)in->pBuffer;
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in->pBuffer = new uchar[4];
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*(uint32 *)in->pBuffer = ItemCount;
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in->size = 4;
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for (int r = 0; r < ItemCount; r++, eq++) {
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uint32 Length = 0;
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char* Serialized = SerializeItem((const ItemInst*)eq->inst, eq->slot_id, &Length, 0);
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if (Serialized) {
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uchar *OldBuffer = in->pBuffer;
|
|
in->pBuffer = new uchar[in->size + Length];
|
|
memcpy(in->pBuffer, OldBuffer, in->size);
|
|
|
|
safe_delete_array(OldBuffer);
|
|
|
|
memcpy(in->pBuffer + in->size, Serialized, Length);
|
|
in->size += Length;
|
|
|
|
safe_delete_array(Serialized);
|
|
}
|
|
else {
|
|
_log(NET__ERROR, "Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
|
|
}
|
|
}
|
|
|
|
delete[] __emu_buffer;
|
|
|
|
//_log(NET__ERROR, "Sending inventory to client");
|
|
//_hex(NET__ERROR, in->pBuffer, in->size);
|
|
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_ClientUpdate)
|
|
{
|
|
ENCODE_LENGTH_EXACT(PlayerPositionUpdateServer_Struct);
|
|
SETUP_DIRECT_ENCODE(PlayerPositionUpdateServer_Struct, structs::PlayerPositionUpdateServer_Struct);
|
|
|
|
OUT(spawn_id);
|
|
OUT(x_pos);
|
|
OUT(delta_x);
|
|
OUT(delta_y);
|
|
OUT(z_pos);
|
|
OUT(delta_heading);
|
|
OUT(y_pos);
|
|
OUT(delta_z);
|
|
OUT(animation);
|
|
OUT(heading);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_Consider)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Consider_Struct);
|
|
SETUP_DIRECT_ENCODE(Consider_Struct, structs::Consider_Struct);
|
|
|
|
OUT(playerid);
|
|
OUT(targetid);
|
|
OUT(faction);
|
|
OUT(level);
|
|
OUT(pvpcon);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_Damage)
|
|
{
|
|
ENCODE_LENGTH_EXACT(CombatDamage_Struct);
|
|
SETUP_DIRECT_ENCODE(CombatDamage_Struct, structs::CombatDamage_Struct);
|
|
|
|
OUT(target);
|
|
OUT(source);
|
|
OUT(type);
|
|
OUT(spellid);
|
|
OUT(damage);
|
|
eq->sequence = emu->sequence;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DeleteCharge) { ENCODE_FORWARD(OP_MoveItem); }
|
|
|
|
ENCODE(OP_DeleteItem)
|
|
{
|
|
ENCODE_LENGTH_EXACT(DeleteItem_Struct);
|
|
SETUP_DIRECT_ENCODE(DeleteItem_Struct, structs::DeleteItem_Struct);
|
|
|
|
eq->from_slot = ServerToUnderfootSlot(emu->from_slot);
|
|
eq->to_slot = ServerToUnderfootSlot(emu->to_slot);
|
|
OUT(number_in_stack);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DisciplineUpdate)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Disciplines_Struct);
|
|
SETUP_DIRECT_ENCODE(Disciplines_Struct, structs::Disciplines_Struct);
|
|
|
|
memcpy(&eq->values, &emu->values, sizeof(Disciplines_Struct));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzCompass)
|
|
{
|
|
SETUP_VAR_ENCODE(ExpeditionCompass_Struct);
|
|
ALLOC_VAR_ENCODE(structs::ExpeditionCompass_Struct, sizeof(structs::ExpeditionInfo_Struct) + sizeof(structs::ExpeditionCompassEntry_Struct) * emu->count);
|
|
OUT(count);
|
|
|
|
for (uint32 i = 0; i < emu->count; ++i)
|
|
{
|
|
OUT(entries[i].x);
|
|
OUT(entries[i].y);
|
|
OUT(entries[i].z);
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzExpeditionEndsWarning)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ExpeditionExpireWarning);
|
|
SETUP_DIRECT_ENCODE(ExpeditionExpireWarning, structs::ExpeditionExpireWarning);
|
|
|
|
OUT(minutes_remaining);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzExpeditionInfo)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
|
|
SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
|
|
|
|
OUT(max_players);
|
|
eq->unknown004 = 785316192;
|
|
eq->unknown008 = 435601;
|
|
strcpy(eq->expedition_name, emu->expedition_name);
|
|
strcpy(eq->leader_name, emu->leader_name);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzExpeditionList)
|
|
{
|
|
SETUP_VAR_ENCODE(ExpeditionLockoutList_Struct);
|
|
|
|
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
|
|
uint32 client_id = 0;
|
|
uint8 null_term = 0;
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&emu->count, sizeof(uint32));
|
|
for (uint32 i = 0; i < emu->count; ++i)
|
|
{
|
|
ss.write(emu->entries[i].expedition, strlen(emu->entries[i].expedition));
|
|
ss.write((const char*)&null_term, sizeof(char));
|
|
ss.write((const char*)&emu->entries[i].time_left, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write(emu->entries[i].expedition_event, strlen(emu->entries[i].expedition_event));
|
|
ss.write((const char*)&null_term, sizeof(char));
|
|
}
|
|
|
|
__packet->size = ss.str().length();
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
memcpy(__packet->pBuffer, ss.str().c_str(), __packet->size);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzJoinExpeditionConfirm)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ExpeditionJoinPrompt_Struct);
|
|
SETUP_DIRECT_ENCODE(ExpeditionJoinPrompt_Struct, structs::ExpeditionJoinPrompt_Struct);
|
|
|
|
strcpy(eq->expedition_name, emu->expedition_name);
|
|
strcpy(eq->player_name, emu->player_name);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzLeaderStatus)
|
|
{
|
|
SETUP_VAR_ENCODE(ExpeditionLeaderSet_Struct);
|
|
|
|
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
|
|
uint32 client_id = 0;
|
|
uint8 null_term = 0;
|
|
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write(emu->leader_name, strlen(emu->leader_name));
|
|
ss.write((const char*)&null_term, sizeof(char));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));//0xffffffff
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));//1
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
|
|
__packet->size = ss.str().length();
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
memcpy(__packet->pBuffer, ss.str().c_str(), __packet->size);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzMemberList)
|
|
{
|
|
SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
|
|
|
|
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
|
|
|
|
uint32 client_id = 0;
|
|
uint8 null_term = 0;
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&emu->count, sizeof(uint32));
|
|
for (uint32 i = 0; i < emu->count; ++i)
|
|
{
|
|
ss.write(emu->entries[i].name, strlen(emu->entries[i].name));
|
|
ss.write((const char*)&null_term, sizeof(char));
|
|
ss.write((const char*)&emu->entries[i].status, sizeof(char));
|
|
}
|
|
|
|
__packet->size = ss.str().length();
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
memcpy(__packet->pBuffer, ss.str().c_str(), __packet->size);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ExpansionInfo)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ExpansionInfo_Struct);
|
|
SETUP_DIRECT_ENCODE(ExpansionInfo_Struct, structs::ExpansionInfo_Struct);
|
|
|
|
OUT(Expansions);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_GroundSpawn)
|
|
{
|
|
// We are not encoding the spawn_id field here, or a size but it doesn't appear to matter.
|
|
//
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
Object_Struct *emu = (Object_Struct *)in->pBuffer;
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
in->size = strlen(emu->object_name) + 58;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
char *OutBuffer = (char *)in->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->drop_id);
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->object_name);
|
|
VARSTRUCT_ENCODE_TYPE(uint16, OutBuffer, emu->zone_id);
|
|
VARSTRUCT_ENCODE_TYPE(uint16, OutBuffer, emu->zone_instance);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown, observed 0x00006762
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown, observer 0x7fffbb64
|
|
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, emu->heading);
|
|
// This next field is actually a float. There is a groundspawn in freeportwest (sack of money sitting on some barrels) which requires this
|
|
// field to be set to (float)255.0 to appear at all, and also the size field below to be 5, to be the correct size. I think SoD has the same
|
|
// issue.
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown, observed 0
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // This appears to be the size field.
|
|
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, emu->y);
|
|
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, emu->x);
|
|
VARSTRUCT_ENCODE_TYPE(float, OutBuffer, emu->z);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->object_type); // Unknown, observed 0x00000014
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0xffffffff); // Unknown, observed 0xffffffff
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0); // Unknown, observed 0x00000014
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0); // Unknown, observed 0x00
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_GroupCancelInvite)
|
|
{
|
|
ENCODE_LENGTH_EXACT(GroupCancel_Struct);
|
|
SETUP_DIRECT_ENCODE(GroupCancel_Struct, structs::GroupCancel_Struct);
|
|
|
|
memcpy(eq->name1, emu->name1, sizeof(eq->name1));
|
|
memcpy(eq->name2, emu->name2, sizeof(eq->name2));
|
|
OUT(toggle);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_GroupFollow)
|
|
{
|
|
ENCODE_LENGTH_EXACT(GroupGeneric_Struct);
|
|
SETUP_DIRECT_ENCODE(GroupGeneric_Struct, structs::GroupFollow_Struct);
|
|
|
|
memcpy(eq->name1, emu->name1, sizeof(eq->name1));
|
|
memcpy(eq->name2, emu->name2, sizeof(eq->name2));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_GroupFollow2)
|
|
{
|
|
ENCODE_LENGTH_EXACT(GroupGeneric_Struct);
|
|
SETUP_DIRECT_ENCODE(GroupGeneric_Struct, structs::GroupFollow_Struct);
|
|
|
|
memcpy(eq->name1, emu->name1, sizeof(eq->name1));
|
|
memcpy(eq->name2, emu->name2, sizeof(eq->name2));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_GroupInvite)
|
|
{
|
|
ENCODE_LENGTH_EXACT(GroupGeneric_Struct);
|
|
SETUP_DIRECT_ENCODE(GroupGeneric_Struct, structs::GroupInvite_Struct);
|
|
|
|
memcpy(eq->invitee_name, emu->name1, sizeof(eq->invitee_name));
|
|
memcpy(eq->inviter_name, emu->name2, sizeof(eq->inviter_name));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_GroupUpdate)
|
|
{
|
|
//_log(NET__ERROR, "OP_GroupUpdate");
|
|
EQApplicationPacket *in = *p;
|
|
GroupJoin_Struct *gjs = (GroupJoin_Struct*)in->pBuffer;
|
|
|
|
//_log(NET__ERROR, "Received outgoing OP_GroupUpdate with action code %i", gjs->action);
|
|
if ((gjs->action == groupActLeave) || (gjs->action == groupActDisband))
|
|
{
|
|
if ((gjs->action == groupActDisband) || !strcmp(gjs->yourname, gjs->membername))
|
|
{
|
|
//_log(NET__ERROR, "Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_GroupDisbandYou, sizeof(structs::GroupGeneric_Struct));
|
|
|
|
structs::GroupGeneric_Struct *ggs = (structs::GroupGeneric_Struct*)outapp->pBuffer;
|
|
memcpy(ggs->name1, gjs->yourname, sizeof(ggs->name1));
|
|
memcpy(ggs->name2, gjs->membername, sizeof(ggs->name1));
|
|
dest->FastQueuePacket(&outapp);
|
|
|
|
// Make an empty GLAA packet to clear out their useable GLAAs
|
|
//
|
|
outapp = new EQApplicationPacket(OP_GroupLeadershipAAUpdate, sizeof(GroupLeadershipAAUpdate_Struct));
|
|
|
|
dest->FastQueuePacket(&outapp);
|
|
|
|
delete in;
|
|
return;
|
|
}
|
|
//if(gjs->action == groupActLeave)
|
|
// _log(NET__ERROR, "Group Leave, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_GroupDisbandOther, sizeof(structs::GroupGeneric_Struct));
|
|
|
|
structs::GroupGeneric_Struct *ggs = (structs::GroupGeneric_Struct*)outapp->pBuffer;
|
|
memcpy(ggs->name1, gjs->yourname, sizeof(ggs->name1));
|
|
memcpy(ggs->name2, gjs->membername, sizeof(ggs->name2));
|
|
//_hex(NET__ERROR, outapp->pBuffer, outapp->size);
|
|
dest->FastQueuePacket(&outapp);
|
|
|
|
delete in;
|
|
return;
|
|
}
|
|
|
|
if (in->size == sizeof(GroupUpdate2_Struct))
|
|
{
|
|
// Group Update2
|
|
//_log(NET__ERROR, "Struct is GroupUpdate2");
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
GroupUpdate2_Struct *gu2 = (GroupUpdate2_Struct*)__emu_buffer;
|
|
|
|
//_log(NET__ERROR, "Yourname is %s", gu2->yourname);
|
|
|
|
int MemberCount = 1;
|
|
int PacketLength = 8 + strlen(gu2->leadersname) + 1 + 22 + strlen(gu2->yourname) + 1;
|
|
|
|
for (int i = 0; i < 5; ++i)
|
|
{
|
|
//_log(NET__ERROR, "Membername[%i] is %s", i, gu2->membername[i]);
|
|
if (gu2->membername[i][0] != '\0')
|
|
{
|
|
PacketLength += (22 + strlen(gu2->membername[i]) + 1);
|
|
++MemberCount;
|
|
}
|
|
}
|
|
|
|
//_log(NET__ERROR, "Leadername is %s", gu2->leadersname);
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_GroupUpdateB, PacketLength);
|
|
|
|
char *Buffer = (char *)outapp->pBuffer;
|
|
|
|
// Header
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // Think this should be SpawnID, but it doesn't seem to matter
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, MemberCount);
|
|
VARSTRUCT_ENCODE_STRING(Buffer, gu2->leadersname);
|
|
|
|
// Leader
|
|
//
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_STRING(Buffer, gu2->yourname);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
|
//VARSTRUCT_ENCODE_STRING(Buffer, "");
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // This is a string
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0x46); // Observed 0x41 and 0x46 here
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint16, Buffer, 0);
|
|
|
|
int MemberNumber = 1;
|
|
|
|
for (int i = 0; i < 5; ++i)
|
|
{
|
|
if (gu2->membername[i][0] == '\0')
|
|
continue;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, MemberNumber++);
|
|
VARSTRUCT_ENCODE_STRING(Buffer, gu2->membername[i]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
|
//VARSTRUCT_ENCODE_STRING(Buffer, "");
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // This is a string
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0x41); // Observed 0x41 and 0x46 here
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // Low byte is Main Assist Flag
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint16, Buffer, 0);
|
|
}
|
|
|
|
//_hex(NET__ERROR, outapp->pBuffer, outapp->size);
|
|
dest->FastQueuePacket(&outapp);
|
|
|
|
outapp = new EQApplicationPacket(OP_GroupLeadershipAAUpdate, sizeof(GroupLeadershipAAUpdate_Struct));
|
|
|
|
GroupLeadershipAAUpdate_Struct *GLAAus = (GroupLeadershipAAUpdate_Struct*)outapp->pBuffer;
|
|
|
|
GLAAus->NPCMarkerID = gu2->NPCMarkerID;
|
|
memcpy(&GLAAus->LeaderAAs, &gu2->leader_aas, sizeof(GLAAus->LeaderAAs));
|
|
|
|
dest->FastQueuePacket(&outapp);
|
|
delete in;
|
|
return;
|
|
}
|
|
//_log(NET__ERROR, "Generic GroupUpdate, yourname = %s, membername = %s", gjs->yourname, gjs->membername);
|
|
ENCODE_LENGTH_EXACT(GroupJoin_Struct);
|
|
SETUP_DIRECT_ENCODE(GroupJoin_Struct, structs::GroupJoin_Struct);
|
|
|
|
memcpy(eq->membername, emu->membername, sizeof(eq->membername));
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_GroupLeadershipAAUpdate, sizeof(GroupLeadershipAAUpdate_Struct));
|
|
GroupLeadershipAAUpdate_Struct *GLAAus = (GroupLeadershipAAUpdate_Struct*)outapp->pBuffer;
|
|
|
|
GLAAus->NPCMarkerID = emu->NPCMarkerID;
|
|
|
|
memcpy(&GLAAus->LeaderAAs, &emu->leader_aas, sizeof(GLAAus->LeaderAAs));
|
|
//_hex(NET__ERROR, __packet->pBuffer, __packet->size);
|
|
|
|
FINISH_ENCODE();
|
|
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
|
|
ENCODE(OP_GuildMemberList)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
//store away the emu struct
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
Internal_GuildMembers_Struct *emu = (Internal_GuildMembers_Struct *)in->pBuffer;
|
|
|
|
//make a new EQ buffer.
|
|
uint32 pnl = strlen(emu->player_name);
|
|
uint32 length = sizeof(structs::GuildMembers_Struct) + pnl +
|
|
emu->count*sizeof(structs::GuildMemberEntry_Struct)
|
|
+ emu->name_length + emu->note_length;
|
|
in->pBuffer = new uint8[length];
|
|
in->size = length;
|
|
//no memset since we fill every byte.
|
|
|
|
uint8 *buffer;
|
|
buffer = in->pBuffer;
|
|
|
|
//easier way to setup GuildMembers_Struct
|
|
//set prefix name
|
|
strcpy((char *)buffer, emu->player_name);
|
|
buffer += pnl;
|
|
*buffer = '\0';
|
|
buffer++;
|
|
|
|
//add member count.
|
|
*((uint32 *)buffer) = htonl(emu->count);
|
|
buffer += sizeof(uint32);
|
|
|
|
if (emu->count > 0) {
|
|
Internal_GuildMemberEntry_Struct *emu_e = emu->member;
|
|
const char *emu_name = (const char *)(__emu_buffer +
|
|
sizeof(Internal_GuildMembers_Struct)+ //skip header
|
|
emu->count * sizeof(Internal_GuildMemberEntry_Struct) //skip static length member data
|
|
);
|
|
const char *emu_note = (emu_name +
|
|
emu->name_length + //skip name contents
|
|
emu->count //skip string terminators
|
|
);
|
|
|
|
structs::GuildMemberEntry_Struct *e = (structs::GuildMemberEntry_Struct *) buffer;
|
|
|
|
uint32 r;
|
|
for (r = 0; r < emu->count; r++, emu_e++) {
|
|
|
|
//the order we set things here must match the struct
|
|
|
|
//nice helper macro
|
|
/*#define SlideStructString(field, str) \
|
|
strcpy(e->field, str.c_str()); \
|
|
e = (GuildMemberEntry_Struct *) ( ((uint8 *)e) + str.length() )*/
|
|
#define SlideStructString(field, str) \
|
|
{ \
|
|
int sl = strlen(str); \
|
|
memcpy(e->field, str, sl+1); \
|
|
e = (structs::GuildMemberEntry_Struct *) ( ((uint8 *)e) + sl ); \
|
|
str += sl + 1; \
|
|
}
|
|
#define PutFieldN(field) e->field = htonl(emu_e->field)
|
|
|
|
SlideStructString(name, emu_name);
|
|
PutFieldN(level);
|
|
PutFieldN(banker);
|
|
PutFieldN(class_);
|
|
PutFieldN(rank);
|
|
PutFieldN(time_last_on);
|
|
PutFieldN(tribute_enable);
|
|
PutFieldN(total_tribute);
|
|
PutFieldN(last_tribute);
|
|
e->unknown_one = htonl(1);
|
|
SlideStructString(public_note, emu_note);
|
|
e->zoneinstance = 0;
|
|
e->zone_id = htons(emu_e->zone_id);
|
|
|
|
#undef SlideStructString
|
|
#undef PutFieldN
|
|
|
|
e++;
|
|
}
|
|
}
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_GuildsList)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
uint32 NumberOfGuilds = in->size / 64;
|
|
uint32 PacketSize = 68; // 64 x 0x00 + a uint32 that I am guessing is the highest guild ID in use.
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
char *InBuffer = (char *)__emu_buffer;
|
|
uint32 HighestGuildID = 0;
|
|
|
|
for (unsigned int i = 0; i < NumberOfGuilds; ++i)
|
|
{
|
|
if (InBuffer[0])
|
|
{
|
|
PacketSize += (5 + strlen(InBuffer));
|
|
HighestGuildID = i - 1;
|
|
}
|
|
InBuffer += 64;
|
|
}
|
|
|
|
PacketSize++; // Appears to be an extra 0x00 at the very end.
|
|
in->size = PacketSize;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
InBuffer = (char *)__emu_buffer;
|
|
char *OutBuffer = (char *)in->pBuffer;
|
|
|
|
// Init the first 64 bytes to zero, as per live.
|
|
//
|
|
memset(OutBuffer, 0, 64);
|
|
OutBuffer += 64;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, HighestGuildID);
|
|
|
|
for (unsigned int i = 0; i < NumberOfGuilds; ++i)
|
|
{
|
|
if (InBuffer[0])
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, i - 1);
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, InBuffer);
|
|
}
|
|
InBuffer += 64;
|
|
}
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0x00);
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_Illusion)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Illusion_Struct);
|
|
SETUP_DIRECT_ENCODE(Illusion_Struct, structs::Illusion_Struct);
|
|
|
|
OUT(spawnid);
|
|
OUT_str(charname);
|
|
OUT(race);
|
|
OUT(unknown006[0]);
|
|
OUT(unknown006[1]);
|
|
OUT(gender);
|
|
OUT(texture);
|
|
OUT(helmtexture);
|
|
OUT(face);
|
|
OUT(hairstyle);
|
|
OUT(haircolor);
|
|
OUT(beard);
|
|
OUT(beardcolor);
|
|
OUT(size);
|
|
OUT(drakkin_heritage);
|
|
OUT(drakkin_tattoo);
|
|
OUT(drakkin_details);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_InspectBuffs)
|
|
{
|
|
ENCODE_LENGTH_EXACT(InspectBuffs_Struct);
|
|
SETUP_DIRECT_ENCODE(InspectBuffs_Struct, structs::InspectBuffs_Struct);
|
|
|
|
// we go over the internal 25 instead of the packet's since no entry is 0, which it will be already
|
|
for (int i = 0; i < BUFF_COUNT; i++) {
|
|
OUT(spell_id[i]);
|
|
OUT(tics_remaining[i]);
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_InspectRequest)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Inspect_Struct);
|
|
SETUP_DIRECT_ENCODE(Inspect_Struct, structs::Inspect_Struct);
|
|
|
|
OUT(TargetID);
|
|
OUT(PlayerID);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ItemLinkResponse) { ENCODE_FORWARD(OP_ItemPacket); }
|
|
|
|
ENCODE(OP_ItemPacket)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
ItemPacket_Struct *old_item_pkt = (ItemPacket_Struct *)__emu_buffer;
|
|
InternalSerializedItem_Struct *int_struct = (InternalSerializedItem_Struct *)(old_item_pkt->SerializedItem);
|
|
|
|
uint32 length;
|
|
char *serialized = SerializeItem((ItemInst *)int_struct->inst, int_struct->slot_id, &length, 0);
|
|
|
|
if (!serialized) {
|
|
_log(NET__STRUCTS, "Serialization failed on item slot %d.", int_struct->slot_id);
|
|
delete in;
|
|
return;
|
|
}
|
|
in->size = length + 4;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
ItemPacket_Struct *new_item_pkt = (ItemPacket_Struct *)in->pBuffer;
|
|
new_item_pkt->PacketType = old_item_pkt->PacketType;
|
|
memcpy(new_item_pkt->SerializedItem, serialized, length);
|
|
|
|
delete[] __emu_buffer;
|
|
safe_delete_array(serialized);
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_ItemVerifyReply)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ItemVerifyReply_Struct);
|
|
SETUP_DIRECT_ENCODE(ItemVerifyReply_Struct, structs::ItemVerifyReply_Struct);
|
|
|
|
eq->slot = ServerToUnderfootSlot(emu->slot);
|
|
OUT(spell);
|
|
OUT(target);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_LeadershipExpUpdate)
|
|
{
|
|
SETUP_DIRECT_ENCODE(LeadershipExpUpdate_Struct, structs::LeadershipExpUpdate_Struct);
|
|
|
|
OUT(group_leadership_exp);
|
|
OUT(group_leadership_points);
|
|
OUT(raid_leadership_exp);
|
|
OUT(raid_leadership_points);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_LogServer)
|
|
{
|
|
ENCODE_LENGTH_EXACT(LogServer_Struct);
|
|
SETUP_DIRECT_ENCODE(LogServer_Struct, structs::LogServer_Struct);
|
|
|
|
strcpy(eq->worldshortname, emu->worldshortname);
|
|
|
|
OUT(enablevoicemacros);
|
|
OUT(enablemail);
|
|
OUT(enable_pvp);
|
|
OUT(enable_FV);
|
|
|
|
eq->unknown016 = 1;
|
|
eq->unknown020[0] = 1;
|
|
|
|
// These next two need to be set like this for the Tutorial Button to work.
|
|
eq->unknown263[0] = 0;
|
|
eq->unknown263[2] = 1;
|
|
eq->unknown263[4] = 1;
|
|
eq->unknown263[5] = 1;
|
|
eq->unknown263[6] = 1;
|
|
eq->unknown263[9] = 8;
|
|
eq->unknown263[19] = 0x80;
|
|
eq->unknown263[20] = 0x3f;
|
|
eq->unknown263[23] = 0x80;
|
|
eq->unknown263[24] = 0x3f;
|
|
eq->unknown263[33] = 1;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_LootItem)
|
|
{
|
|
ENCODE_LENGTH_EXACT(LootingItem_Struct);
|
|
SETUP_DIRECT_ENCODE(LootingItem_Struct, structs::LootingItem_Struct);
|
|
|
|
OUT(lootee);
|
|
OUT(looter);
|
|
eq->slot_id = ServerToUnderFootCorpseSlot(emu->slot_id);
|
|
OUT(auto_loot);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ManaChange)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ManaChange_Struct);
|
|
SETUP_DIRECT_ENCODE(ManaChange_Struct, structs::ManaChange_Struct);
|
|
|
|
OUT(new_mana);
|
|
OUT(stamina);
|
|
OUT(spell_id);
|
|
eq->unknown16 = -1; // Self Interrupt/Success = -1, Fizzle = 1, Other Interrupt = 2?
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_MercenaryDataResponse)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
//store away the emu struct
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
MercenaryMerchantList_Struct *emu = (MercenaryMerchantList_Struct *)__emu_buffer;
|
|
|
|
char *Buffer = (char *)in->pBuffer;
|
|
|
|
int PacketSize = sizeof(structs::MercenaryMerchantList_Struct) - 4 + emu->MercTypeCount * 4;
|
|
PacketSize += (sizeof(structs::MercenaryListEntry_Struct) - sizeof(structs::MercenaryStance_Struct)) * emu->MercCount;
|
|
|
|
uint32 r;
|
|
uint32 k;
|
|
for (r = 0; r < emu->MercCount; r++)
|
|
{
|
|
PacketSize += sizeof(structs::MercenaryStance_Struct) * emu->Mercs[r].StanceCount;
|
|
}
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_MercenaryDataResponse, PacketSize);
|
|
Buffer = (char *)outapp->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercTypeCount);
|
|
|
|
for (r = 0; r < emu->MercTypeCount; r++)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercGrades[r]);
|
|
}
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercCount);
|
|
|
|
for (r = 0; r < emu->MercCount; r++)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].MercID);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].MercType);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].MercSubType);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].PurchaseCost);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].UpkeepCost);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].AltCurrencyCost);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].AltCurrencyUpkeep);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].AltCurrencyType);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->Mercs[r].MercUnk01);
|
|
VARSTRUCT_ENCODE_TYPE(int32, Buffer, emu->Mercs[r].TimeLeft);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].MerchantSlot);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].MercUnk02);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].StanceCount);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].MercUnk03);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->Mercs[r].MercUnk04);
|
|
for (k = 0; k < emu->Mercs[r].StanceCount; k++)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].Stances[k].StanceIndex);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->Mercs[r].Stances[k].Stance);
|
|
}
|
|
}
|
|
|
|
dest->FastQueuePacket(&outapp, ack_req);
|
|
delete in;
|
|
}
|
|
|
|
// This packet does not appear to exist in UF, but leaving it here just in case
|
|
ENCODE(OP_MercenaryDataUpdate)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
//store away the emu struct
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
MercenaryDataUpdate_Struct *emu = (MercenaryDataUpdate_Struct *)__emu_buffer;
|
|
|
|
char *Buffer = (char *)in->pBuffer;
|
|
|
|
EQApplicationPacket *outapp;
|
|
|
|
uint32 PacketSize = 0;
|
|
|
|
// There are 2 different sized versions of this packet depending if a merc is hired or not
|
|
if (emu->MercStatus >= 0)
|
|
{
|
|
PacketSize += sizeof(structs::MercenaryDataUpdate_Struct) + (sizeof(structs::MercenaryData_Struct) - sizeof(structs::MercenaryStance_Struct)) * emu->MercCount;
|
|
|
|
uint32 r;
|
|
uint32 k;
|
|
for (r = 0; r < emu->MercCount; r++)
|
|
{
|
|
PacketSize += sizeof(structs::MercenaryStance_Struct) * emu->MercData[r].StanceCount;
|
|
}
|
|
|
|
outapp = new EQApplicationPacket(OP_MercenaryDataUpdate, PacketSize);
|
|
Buffer = (char *)outapp->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(int32, Buffer, emu->MercStatus);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercCount);
|
|
|
|
for (r = 0; r < emu->MercCount; r++)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].MercID);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].MercType);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].MercSubType);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].PurchaseCost);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].UpkeepCost);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].AltCurrencyCost);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].AltCurrencyUpkeep);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].AltCurrencyType);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->MercData[r].MercUnk01);
|
|
VARSTRUCT_ENCODE_TYPE(int32, Buffer, emu->MercData[r].TimeLeft);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].MerchantSlot);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].MercUnk02);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].StanceCount);
|
|
VARSTRUCT_ENCODE_TYPE(int32, Buffer, emu->MercData[r].MercUnk03);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->MercData[r].MercUnk04);
|
|
for (k = 0; k < emu->MercData[r].StanceCount; k++)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].Stances[k].StanceIndex);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].Stances[k].Stance);
|
|
}
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercData[r].MercUnk05);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
PacketSize += sizeof(structs::NoMercenaryHired_Struct);
|
|
|
|
outapp = new EQApplicationPacket(OP_MercenaryDataUpdate, PacketSize);
|
|
Buffer = (char *)outapp->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(int32, Buffer, emu->MercStatus);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->MercCount);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 1);
|
|
}
|
|
|
|
dest->FastQueuePacket(&outapp, ack_req);
|
|
delete in;
|
|
}
|
|
|
|
ENCODE(OP_MoveItem)
|
|
{
|
|
ENCODE_LENGTH_EXACT(MoveItem_Struct);
|
|
SETUP_DIRECT_ENCODE(MoveItem_Struct, structs::MoveItem_Struct);
|
|
|
|
eq->from_slot = ServerToUnderfootSlot(emu->from_slot);
|
|
eq->to_slot = ServerToUnderfootSlot(emu->to_slot);
|
|
OUT(number_in_stack);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_NewSpawn) { ENCODE_FORWARD(OP_ZoneSpawns); }
|
|
|
|
ENCODE(OP_NewZone)
|
|
{
|
|
SETUP_DIRECT_ENCODE(NewZone_Struct, structs::NewZone_Struct);
|
|
|
|
OUT_str(char_name);
|
|
OUT_str(zone_short_name);
|
|
OUT_str(zone_long_name);
|
|
OUT(ztype);
|
|
int r;
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(fog_red[r]);
|
|
OUT(fog_green[r]);
|
|
OUT(fog_blue[r]);
|
|
OUT(fog_minclip[r]);
|
|
OUT(fog_maxclip[r]);
|
|
}
|
|
OUT(gravity);
|
|
OUT(time_type);
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(rain_chance[r]);
|
|
}
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(rain_duration[r]);
|
|
}
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(snow_chance[r]);
|
|
}
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(snow_duration[r]);
|
|
}
|
|
for (r = 0; r < 32; r++) {
|
|
eq->unknown537[r] = 0xFF; //observed
|
|
}
|
|
OUT(sky);
|
|
OUT(zone_exp_multiplier);
|
|
OUT(safe_y);
|
|
OUT(safe_x);
|
|
OUT(safe_z);
|
|
OUT(max_z);
|
|
OUT(underworld);
|
|
OUT(minclip);
|
|
OUT(maxclip);
|
|
OUT_str(zone_short_name2);
|
|
OUT(zone_id);
|
|
OUT(zone_instance);
|
|
OUT(SuspendBuffs);
|
|
|
|
eq->FogDensity = emu->fog_density;
|
|
|
|
/*fill in some unknowns with observed values, hopefully it will help */
|
|
eq->unknown800 = -1;
|
|
eq->unknown844 = 600;
|
|
eq->unknown880 = 50;
|
|
eq->unknown884 = 10;
|
|
eq->unknown888 = 1;
|
|
eq->unknown889 = 0;
|
|
eq->unknown890 = 1;
|
|
eq->unknown891 = 0;
|
|
eq->unknown892 = 0;
|
|
eq->unknown893 = 0;
|
|
eq->fall_damage = 0; // 0 = Fall Damage on, 1 = Fall Damage off
|
|
eq->unknown895 = 0;
|
|
eq->unknown896 = 180;
|
|
eq->unknown900 = 180;
|
|
eq->unknown904 = 180;
|
|
eq->unknown908 = 2;
|
|
eq->unknown912 = 2;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_OnLevelMessage)
|
|
{
|
|
ENCODE_LENGTH_EXACT(OnLevelMessage_Struct);
|
|
SETUP_DIRECT_ENCODE(OnLevelMessage_Struct, structs::OnLevelMessage_Struct);
|
|
|
|
memcpy(eq->Title, emu->Title, sizeof(eq->Title));
|
|
memcpy(eq->Text, emu->Text, sizeof(eq->Text));
|
|
OUT(Buttons);
|
|
OUT(Duration);
|
|
OUT(PopupID);
|
|
OUT(NegativeID);
|
|
// These two field names are used if Buttons == 1.
|
|
OUT_str(ButtonName0);
|
|
OUT_str(ButtonName1);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_OpenNewTasksWindow)
|
|
{
|
|
AvailableTaskHeader_Struct* __emu_AvailableTaskHeader;
|
|
AvailableTaskData1_Struct* __emu_AvailableTaskData1;
|
|
AvailableTaskData2_Struct* __emu_AvailableTaskData2;
|
|
AvailableTaskTrailer_Struct* __emu_AvailableTaskTrailer;
|
|
|
|
structs::AvailableTaskHeader_Struct* __eq_AvailableTaskHeader;
|
|
structs::AvailableTaskData1_Struct* __eq_AvailableTaskData1;
|
|
structs::AvailableTaskData2_Struct* __eq_AvailableTaskData2;
|
|
structs::AvailableTaskTrailer_Struct* __eq_AvailableTaskTrailer;
|
|
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
__emu_AvailableTaskHeader = (AvailableTaskHeader_Struct*)__emu_buffer;
|
|
|
|
// For each task, SoF has an extra uint32 and what appears to be space for a null terminated string.
|
|
//
|
|
in->size = in->size + (__emu_AvailableTaskHeader->TaskCount * 5);
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
unsigned char *__eq_buffer = in->pBuffer;
|
|
|
|
__eq_AvailableTaskHeader = (structs::AvailableTaskHeader_Struct*)__eq_buffer;
|
|
|
|
char *__eq_ptr, *__emu_Ptr;
|
|
|
|
// Copy Header
|
|
//
|
|
//
|
|
|
|
__eq_AvailableTaskHeader->TaskCount = __emu_AvailableTaskHeader->TaskCount;
|
|
__eq_AvailableTaskHeader->unknown1 = __emu_AvailableTaskHeader->unknown1;
|
|
__eq_AvailableTaskHeader->TaskGiver = __emu_AvailableTaskHeader->TaskGiver;
|
|
|
|
__emu_Ptr = (char *)__emu_AvailableTaskHeader + sizeof(AvailableTaskHeader_Struct);
|
|
__eq_ptr = (char *)__eq_AvailableTaskHeader + sizeof(structs::AvailableTaskHeader_Struct);
|
|
|
|
for (uint32 i = 0; i<__emu_AvailableTaskHeader->TaskCount; i++) {
|
|
|
|
__emu_AvailableTaskData1 = (AvailableTaskData1_Struct*)__emu_Ptr;
|
|
__eq_AvailableTaskData1 = (structs::AvailableTaskData1_Struct*)__eq_ptr;
|
|
|
|
__eq_AvailableTaskData1->TaskID = __emu_AvailableTaskData1->TaskID;
|
|
// This next unknown seems to affect the colour of the task title. 0x3f80000 is what I have seen
|
|
// in Underfoot packets. Changing it to 0x3f000000 makes the title red.
|
|
__eq_AvailableTaskData1->unknown1 = 0x3f800000;
|
|
__eq_AvailableTaskData1->TimeLimit = __emu_AvailableTaskData1->TimeLimit;
|
|
__eq_AvailableTaskData1->unknown2 = __emu_AvailableTaskData1->unknown2;
|
|
|
|
__emu_Ptr += sizeof(AvailableTaskData1_Struct);
|
|
__eq_ptr += sizeof(structs::AvailableTaskData1_Struct);
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Title
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Description
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
__eq_ptr[0] = 0;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
__emu_AvailableTaskData2 = (AvailableTaskData2_Struct*)__emu_Ptr;
|
|
__eq_AvailableTaskData2 = (structs::AvailableTaskData2_Struct*)__eq_ptr;
|
|
|
|
__eq_AvailableTaskData2->unknown1 = __emu_AvailableTaskData2->unknown1;
|
|
__eq_AvailableTaskData2->unknown2 = __emu_AvailableTaskData2->unknown2;
|
|
__eq_AvailableTaskData2->unknown3 = __emu_AvailableTaskData2->unknown3;
|
|
__eq_AvailableTaskData2->unknown4 = __emu_AvailableTaskData2->unknown4;
|
|
|
|
__emu_Ptr += sizeof(AvailableTaskData2_Struct);
|
|
__eq_ptr += sizeof(structs::AvailableTaskData2_Struct);
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
__emu_AvailableTaskTrailer = (AvailableTaskTrailer_Struct*)__emu_Ptr;
|
|
__eq_AvailableTaskTrailer = (structs::AvailableTaskTrailer_Struct*)__eq_ptr;
|
|
|
|
__eq_AvailableTaskTrailer->ItemCount = __emu_AvailableTaskTrailer->ItemCount;
|
|
__eq_AvailableTaskTrailer->unknown1 = __emu_AvailableTaskTrailer->unknown1;
|
|
__eq_AvailableTaskTrailer->unknown2 = __emu_AvailableTaskTrailer->unknown2;
|
|
__eq_AvailableTaskTrailer->StartZone = __emu_AvailableTaskTrailer->StartZone;
|
|
|
|
__emu_Ptr += sizeof(AvailableTaskTrailer_Struct);
|
|
__eq_ptr += sizeof(structs::AvailableTaskTrailer_Struct);
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
}
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_PetBuffWindow)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
PetBuff_Struct *emu = (PetBuff_Struct *)__emu_buffer;
|
|
|
|
int PacketSize = 12 + (emu->buffcount * 17);
|
|
|
|
in->size = PacketSize;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
char *Buffer = (char *)in->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->petid);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 1);
|
|
VARSTRUCT_ENCODE_TYPE(uint16, Buffer, emu->buffcount);
|
|
|
|
for (unsigned int i = 0; i < BUFF_COUNT; ++i)
|
|
{
|
|
if (emu->spellid[i])
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, i);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->spellid[i]);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->ticsremaining[i]);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // This is a string. Name of the caster of the buff.
|
|
}
|
|
}
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->buffcount);
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_PlayerProfile)
|
|
{
|
|
SETUP_DIRECT_ENCODE(PlayerProfile_Struct, structs::PlayerProfile_Struct);
|
|
|
|
uint32 r;
|
|
|
|
eq->available_slots = 0xffffffff;
|
|
memset(eq->unknown07284, 0xff, sizeof(eq->unknown07284));
|
|
|
|
// OUT(checksum);
|
|
OUT(gender);
|
|
OUT(race);
|
|
OUT(class_);
|
|
// OUT(unknown00016);
|
|
OUT(level);
|
|
eq->level1 = emu->level;
|
|
// OUT(unknown00022[2]);
|
|
for (r = 0; r < 5; r++) {
|
|
OUT(binds[r].zoneId);
|
|
OUT(binds[r].x);
|
|
OUT(binds[r].y);
|
|
OUT(binds[r].z);
|
|
OUT(binds[r].heading);
|
|
}
|
|
OUT(deity);
|
|
OUT(intoxication);
|
|
OUT_array(spellSlotRefresh, structs::MAX_PP_MEMSPELL);
|
|
OUT(abilitySlotRefresh);
|
|
OUT(points); // Relocation Test
|
|
// OUT(unknown0166[4]);
|
|
OUT(haircolor);
|
|
OUT(beardcolor);
|
|
OUT(eyecolor1);
|
|
OUT(eyecolor2);
|
|
OUT(hairstyle);
|
|
OUT(beard);
|
|
// OUT(unknown00178[10]);
|
|
for (r = 0; r < 9; r++) {
|
|
eq->equipment[r].material = emu->item_material[r];
|
|
eq->equipment[r].unknown1 = 0;
|
|
eq->equipment[r].elitematerial = 0;
|
|
//eq->colors[r].color = emu->colors[r].color;
|
|
}
|
|
for (r = 0; r < 7; r++) {
|
|
OUT(item_tint[r].color);
|
|
}
|
|
// OUT(unknown00224[48]);
|
|
//NOTE: new client supports 300 AAs, our internal rep/PP
|
|
//only supports 240..
|
|
for (r = 0; r < MAX_PP_AA_ARRAY; r++) {
|
|
OUT(aa_array[r].AA);
|
|
OUT(aa_array[r].value);
|
|
}
|
|
// OUT(unknown02220[4]);
|
|
OUT(mana);
|
|
OUT(cur_hp);
|
|
OUT(STR);
|
|
OUT(STA);
|
|
OUT(CHA);
|
|
OUT(AGI);
|
|
OUT(INT);
|
|
OUT(DEX);
|
|
OUT(WIS);
|
|
OUT(face);
|
|
// OUT(unknown02264[47]);
|
|
memset(eq->spell_book, 0xFF, sizeof(uint32)* structs::MAX_PP_SPELLBOOK);
|
|
OUT_array(spell_book, 480U);
|
|
// OUT(unknown4184[128]);
|
|
OUT_array(mem_spells, structs::MAX_PP_MEMSPELL);
|
|
// OUT(unknown04396[32]);
|
|
OUT(platinum);
|
|
OUT(gold);
|
|
OUT(silver);
|
|
OUT(copper);
|
|
OUT(platinum_cursor);
|
|
OUT(gold_cursor);
|
|
OUT(silver_cursor);
|
|
OUT(copper_cursor);
|
|
|
|
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
|
|
|
|
// OUT(unknown04760[236]);
|
|
OUT(toxicity);
|
|
OUT(thirst_level);
|
|
OUT(hunger_level);
|
|
//PS this needs to be figured out more; but it was 'good enough'
|
|
for (r = 0; r < structs::BUFF_COUNT; r++)
|
|
{
|
|
if (emu->buffs[r].spellid != 0xFFFF && emu->buffs[r].spellid != 0)
|
|
{
|
|
eq->buffs[r].unknown004 = 0x3f800000;
|
|
eq->buffs[r].slotid = 2;
|
|
eq->buffs[r].player_id = 0x000717fd;
|
|
}
|
|
else
|
|
{
|
|
eq->buffs[r].slotid = 0;
|
|
}
|
|
//OUT(buffs[r].slotid);
|
|
OUT(buffs[r].level);
|
|
//OUT(buffs[r].bard_modifier);
|
|
//OUT(buffs[r].effect);
|
|
OUT(buffs[r].spellid);
|
|
OUT(buffs[r].duration);
|
|
OUT(buffs[r].counters);
|
|
//OUT(buffs[r].player_id);
|
|
}
|
|
for (r = 0; r < MAX_PP_DISCIPLINES; r++) {
|
|
OUT(disciplines.values[r]);
|
|
}
|
|
OUT_array(recastTimers, structs::MAX_RECAST_TYPES);
|
|
// OUT(unknown08124[360]);
|
|
OUT(endurance);
|
|
OUT(aapoints_spent);
|
|
OUT(aapoints);
|
|
// OUT(unknown06160[4]);
|
|
//NOTE: new client supports 20 bandoliers, our internal rep
|
|
//only supports 4..
|
|
for (r = 0; r < 4; r++) {
|
|
OUT_str(bandoliers[r].name);
|
|
uint32 k;
|
|
for (k = 0; k < structs::MAX_PLAYER_BANDOLIER_ITEMS; k++) {
|
|
OUT(bandoliers[r].items[k].item_id);
|
|
OUT(bandoliers[r].items[k].icon);
|
|
OUT_str(bandoliers[r].items[k].item_name);
|
|
}
|
|
}
|
|
// OUT(unknown07444[5120]);
|
|
for (r = 0; r < structs::MAX_POTIONS_IN_BELT; r++) {
|
|
OUT(potionbelt.items[r].item_id);
|
|
OUT(potionbelt.items[r].icon);
|
|
OUT_str(potionbelt.items[r].item_name);
|
|
}
|
|
// OUT(unknown12852[8]);
|
|
// OUT(unknown12864[76]);
|
|
OUT_str(name);
|
|
OUT_str(last_name);
|
|
OUT(guild_id);
|
|
OUT(birthday);
|
|
OUT(lastlogin);
|
|
OUT(timePlayedMin);
|
|
OUT(pvp);
|
|
OUT(anon);
|
|
OUT(gm);
|
|
OUT(guildrank);
|
|
OUT(guildbanker);
|
|
// OUT(unknown13054[12]);
|
|
OUT(exp);
|
|
// OUT(unknown13072[8]);
|
|
OUT(timeentitledonaccount);
|
|
OUT_array(languages, structs::MAX_PP_LANGUAGE);
|
|
// OUT(unknown13109[7]);
|
|
OUT(y); //reversed x and y
|
|
OUT(x);
|
|
OUT(z);
|
|
OUT(heading);
|
|
// OUT(unknown13132[4]);
|
|
OUT(platinum_bank);
|
|
OUT(gold_bank);
|
|
OUT(silver_bank);
|
|
OUT(copper_bank);
|
|
OUT(platinum_shared);
|
|
// OUT(unknown13156[84]);
|
|
//OUT(expansions);
|
|
eq->expansions = 0xffff;
|
|
// OUT(unknown13244[12]);
|
|
OUT(autosplit);
|
|
// OUT(unknown13260[16]);
|
|
OUT(zone_id);
|
|
OUT(zoneInstance);
|
|
for (r = 0; r < structs::MAX_GROUP_MEMBERS; r++) {
|
|
OUT_str(groupMembers[r]);
|
|
}
|
|
strcpy(eq->groupLeader, emu->groupMembers[0]);
|
|
// OUT_str(groupLeader);
|
|
// OUT(unknown13728[660]);
|
|
OUT(entityid);
|
|
OUT(leadAAActive);
|
|
// OUT(unknown14392[4]);
|
|
OUT(ldon_points_guk);
|
|
OUT(ldon_points_mir);
|
|
OUT(ldon_points_mmc);
|
|
OUT(ldon_points_ruj);
|
|
OUT(ldon_points_tak);
|
|
OUT(ldon_points_available);
|
|
// OUT(unknown14420[132]);
|
|
OUT(tribute_time_remaining);
|
|
OUT(career_tribute_points);
|
|
// OUT(unknown7208);
|
|
OUT(tribute_points);
|
|
// OUT(unknown7216);
|
|
OUT(tribute_active);
|
|
for (r = 0; r < structs::MAX_PLAYER_TRIBUTES; r++) {
|
|
OUT(tributes[r].tribute);
|
|
OUT(tributes[r].tier);
|
|
}
|
|
// OUT(unknown14616[8]);
|
|
OUT(group_leadership_exp);
|
|
// OUT(unknown14628);
|
|
OUT(raid_leadership_exp);
|
|
OUT(group_leadership_points);
|
|
OUT(raid_leadership_points);
|
|
OUT_array(leader_abilities.ranks, structs::MAX_LEADERSHIP_AA_ARRAY);
|
|
// OUT(unknown14772[128]);
|
|
OUT(air_remaining);
|
|
OUT(PVPKills);
|
|
OUT(PVPDeaths);
|
|
OUT(PVPCurrentPoints);
|
|
OUT(PVPCareerPoints);
|
|
OUT(PVPBestKillStreak);
|
|
OUT(PVPWorstDeathStreak);
|
|
OUT(PVPCurrentKillStreak);
|
|
// OUT(unknown17892[4580]);
|
|
OUT(expAA);
|
|
// OUT(unknown19516[40]);
|
|
OUT(currentRadCrystals);
|
|
OUT(careerRadCrystals);
|
|
OUT(currentEbonCrystals);
|
|
OUT(careerEbonCrystals);
|
|
OUT(groupAutoconsent);
|
|
OUT(raidAutoconsent);
|
|
OUT(guildAutoconsent);
|
|
// OUT(unknown19575[5]);
|
|
eq->level3 = emu->level;
|
|
eq->showhelm = emu->showhelm;
|
|
OUT(RestTimer);
|
|
// OUT(unknown19584[4]);
|
|
// OUT(unknown19588);
|
|
|
|
const uint8 bytes[] = {
|
|
0xa3, 0x02, 0x00, 0x00, 0x95, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
|
|
0x19, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
|
0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x1F, 0x85, 0xEB, 0x3E, 0x33, 0x33, 0x33, 0x3F,
|
|
0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
};
|
|
|
|
memcpy(eq->unknown18020, bytes, sizeof(bytes));
|
|
|
|
//set the checksum...
|
|
CRC32::SetEQChecksum(__packet->pBuffer, sizeof(structs::PlayerProfile_Struct) - 4);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_RaidJoin)
|
|
{
|
|
EQApplicationPacket *inapp = *p;
|
|
unsigned char * __emu_buffer = inapp->pBuffer;
|
|
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
|
|
|
EQApplicationPacket *outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
|
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
|
|
|
general->action = 8;
|
|
general->parameter = 1;
|
|
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
|
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
|
|
|
dest->FastQueuePacket(&outapp_create);
|
|
delete[] __emu_buffer;
|
|
}
|
|
|
|
ENCODE(OP_RaidUpdate)
|
|
{
|
|
EQApplicationPacket *inapp = *p;
|
|
*p = nullptr;
|
|
unsigned char * __emu_buffer = inapp->pBuffer;
|
|
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
|
|
|
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
|
{
|
|
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
|
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
|
|
|
add_member->raidGen.action = in_add_member->raidGen.action;
|
|
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
|
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
|
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
|
add_member->_class = in_add_member->_class;
|
|
add_member->level = in_add_member->level;
|
|
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
|
add_member->flags[0] = in_add_member->flags[0];
|
|
add_member->flags[1] = in_add_member->flags[1];
|
|
add_member->flags[2] = in_add_member->flags[2];
|
|
add_member->flags[3] = in_add_member->flags[3];
|
|
add_member->flags[4] = in_add_member->flags[4];
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
else if (raid_gen->action == 35)
|
|
{
|
|
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) + strlen(inmotd->motd) + 1);
|
|
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
|
|
|
outmotd->general.action = inmotd->general.action;
|
|
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
|
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
|
{
|
|
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
|
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
|
|
|
outlaa->action = inlaa->action;
|
|
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
|
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
|
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
else
|
|
{
|
|
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
|
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
|
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
|
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
|
raid_general->action = in_raid_general->action;
|
|
raid_general->parameter = in_raid_general->parameter;
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
|
|
safe_delete(inapp);
|
|
}
|
|
|
|
ENCODE(OP_ReadBook)
|
|
{
|
|
ENCODE_LENGTH_ATLEAST(BookText_Struct);
|
|
SETUP_DIRECT_ENCODE(BookText_Struct, structs::BookRequest_Struct);
|
|
|
|
if (emu->window == 0xFF)
|
|
eq->window = 0xFFFFFFFF;
|
|
else
|
|
eq->window = emu->window;
|
|
OUT(type);
|
|
eq->invslot = ServerToUnderfootSlot(emu->invslot);
|
|
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_RespondAA)
|
|
{
|
|
SETUP_DIRECT_ENCODE(AATable_Struct, structs::AATable_Struct);
|
|
|
|
eq->aa_spent = emu->aa_spent;
|
|
eq->aa_assigned = emu->aa_spent;
|
|
eq->aa_spent3 = emu->aa_spent;
|
|
eq->unknown012 = 0;
|
|
eq->unknown016 = 0;
|
|
eq->unknown020 = 0;
|
|
|
|
for (uint32 i = 0; i < MAX_PP_AA_ARRAY; ++i)
|
|
{
|
|
eq->aa_list[i].aa_skill = emu->aa_list[i].aa_skill;
|
|
eq->aa_list[i].aa_value = emu->aa_list[i].aa_value;
|
|
eq->aa_list[i].unknown08 = emu->aa_list[i].unknown08;
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SendAATable)
|
|
{
|
|
ENCODE_LENGTH_ATLEAST(SendAA_Struct);
|
|
SETUP_VAR_ENCODE(SendAA_Struct);
|
|
ALLOC_VAR_ENCODE(structs::SendAA_Struct, sizeof(structs::SendAA_Struct) + emu->total_abilities*sizeof(structs::AA_Ability));
|
|
|
|
// Check clientver field to verify this AA should be sent for SoF
|
|
// clientver 1 is for all clients and 6 is for Underfoot
|
|
if (emu->clientver <= 6)
|
|
{
|
|
OUT(id);
|
|
eq->unknown004 = 1;
|
|
//eq->hotkey_sid = (emu->hotkey_sid==4294967295UL)?0:(emu->id - emu->current_level + 1);
|
|
//eq->hotkey_sid2 = (emu->hotkey_sid2==4294967295UL)?0:(emu->id - emu->current_level + 1);
|
|
//eq->title_sid = emu->id - emu->current_level + 1;
|
|
//eq->desc_sid = emu->id - emu->current_level + 1;
|
|
eq->hotkey_sid = (emu->hotkey_sid == 4294967295UL) ? 0 : (emu->sof_next_skill);
|
|
eq->hotkey_sid2 = (emu->hotkey_sid2 == 4294967295UL) ? 0 : (emu->sof_next_skill);
|
|
eq->title_sid = emu->sof_next_skill;
|
|
eq->desc_sid = emu->sof_next_skill;
|
|
OUT(class_type);
|
|
OUT(cost);
|
|
OUT(seq);
|
|
OUT(current_level);
|
|
OUT(prereq_skill);
|
|
OUT(prereq_minpoints);
|
|
eq->type = emu->sof_type;
|
|
OUT(spellid);
|
|
OUT(spell_type);
|
|
OUT(spell_refresh);
|
|
OUT(classes);
|
|
OUT(berserker);
|
|
//eq->max_level = emu->sof_max_level;
|
|
OUT(max_level);
|
|
OUT(last_id);
|
|
OUT(next_id);
|
|
OUT(cost2);
|
|
eq->aa_expansion = emu->aa_expansion;
|
|
eq->special_category = emu->special_category;
|
|
OUT(total_abilities);
|
|
unsigned int r;
|
|
for (r = 0; r < emu->total_abilities; r++) {
|
|
OUT(abilities[r].skill_id);
|
|
OUT(abilities[r].base1);
|
|
OUT(abilities[r].base2);
|
|
OUT(abilities[r].slot);
|
|
}
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SendCharInfo)
|
|
{
|
|
ENCODE_LENGTH_EXACT(CharacterSelect_Struct);
|
|
SETUP_VAR_ENCODE(CharacterSelect_Struct);
|
|
|
|
//EQApplicationPacket *packet = *p;
|
|
//const CharacterSelect_Struct *emu = (CharacterSelect_Struct *) packet->pBuffer;
|
|
|
|
int char_count;
|
|
int namelen = 0;
|
|
for (char_count = 0; char_count < 10; char_count++) {
|
|
if (emu->name[char_count][0] == '\0')
|
|
break;
|
|
if (strcmp(emu->name[char_count], "<none>") == 0)
|
|
break;
|
|
namelen += strlen(emu->name[char_count]);
|
|
}
|
|
|
|
int total_length = sizeof(structs::CharacterSelect_Struct)
|
|
+ char_count * sizeof(structs::CharacterSelectEntry_Struct)
|
|
+ namelen;
|
|
|
|
ALLOC_VAR_ENCODE(structs::CharacterSelect_Struct, total_length);
|
|
|
|
//unsigned char *eq_buffer = new unsigned char[total_length];
|
|
//structs::CharacterSelect_Struct *eq_head = (structs::CharacterSelect_Struct *) eq_buffer;
|
|
|
|
eq->char_count = char_count;
|
|
eq->total_chars = 10;
|
|
|
|
unsigned char *bufptr = (unsigned char *)eq->entries;
|
|
int r;
|
|
for (r = 0; r < char_count; r++) {
|
|
{ //pre-name section...
|
|
structs::CharacterSelectEntry_Struct *eq2 = (structs::CharacterSelectEntry_Struct *) bufptr;
|
|
eq2->level = emu->level[r];
|
|
eq2->hairstyle = emu->hairstyle[r];
|
|
eq2->gender = emu->gender[r];
|
|
memcpy(eq2->name, emu->name[r], strlen(emu->name[r]) + 1);
|
|
}
|
|
//adjust for name.
|
|
bufptr += strlen(emu->name[r]);
|
|
{ //post-name section...
|
|
structs::CharacterSelectEntry_Struct *eq2 = (structs::CharacterSelectEntry_Struct *) bufptr;
|
|
eq2->beard = emu->beard[r];
|
|
eq2->haircolor = emu->haircolor[r];
|
|
eq2->face = emu->face[r];
|
|
int k;
|
|
for (k = 0; k < _MaterialCount; k++) {
|
|
eq2->equip[k].material = emu->equip[r][k].material;
|
|
eq2->equip[k].unknown1 = emu->equip[r][k].unknown1;
|
|
eq2->equip[k].elitematerial = emu->equip[r][k].elitematerial;
|
|
eq2->equip[k].color.color = emu->equip[r][k].color.color;
|
|
}
|
|
eq2->primary = emu->primary[r];
|
|
eq2->secondary = emu->secondary[r];
|
|
eq2->tutorial = emu->tutorial[r]; // was u15
|
|
eq2->u15 = 0xff;
|
|
eq2->deity = emu->deity[r];
|
|
eq2->zone = emu->zone[r];
|
|
eq2->u19 = 0xFF;
|
|
eq2->race = emu->race[r];
|
|
eq2->gohome = emu->gohome[r];
|
|
eq2->class_ = emu->class_[r];
|
|
eq2->eyecolor1 = emu->eyecolor1[r];
|
|
eq2->beardcolor = emu->beardcolor[r];
|
|
eq2->eyecolor2 = emu->eyecolor2[r];
|
|
eq2->drakkin_heritage = emu->drakkin_heritage[r];
|
|
eq2->drakkin_tattoo = emu->drakkin_tattoo[r];
|
|
eq2->drakkin_details = emu->drakkin_details[r];
|
|
}
|
|
|
|
bufptr += sizeof(structs::CharacterSelectEntry_Struct);
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SendZonepoints)
|
|
{
|
|
SETUP_VAR_ENCODE(ZonePoints);
|
|
ALLOC_VAR_ENCODE(structs::ZonePoints, sizeof(structs::ZonePoints) + sizeof(structs::ZonePoint_Entry) * (emu->count + 1));
|
|
|
|
eq->count = emu->count;
|
|
for (uint32 i = 0; i < emu->count; ++i)
|
|
{
|
|
eq->zpe[i].iterator = emu->zpe[i].iterator;
|
|
eq->zpe[i].x = emu->zpe[i].x;
|
|
eq->zpe[i].y = emu->zpe[i].y;
|
|
eq->zpe[i].z = emu->zpe[i].z;
|
|
eq->zpe[i].heading = emu->zpe[i].heading;
|
|
eq->zpe[i].zoneid = emu->zpe[i].zoneid;
|
|
eq->zpe[i].zoneinstance = emu->zpe[i].zoneinstance;
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ShopPlayerBuy)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Merchant_Sell_Struct);
|
|
SETUP_DIRECT_ENCODE(Merchant_Sell_Struct, structs::Merchant_Sell_Struct);
|
|
|
|
OUT(npcid);
|
|
OUT(playerid);
|
|
OUT(itemslot);
|
|
OUT(quantity);
|
|
OUT(price);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ShopPlayerSell)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Merchant_Purchase_Struct);
|
|
SETUP_DIRECT_ENCODE(Merchant_Purchase_Struct, structs::Merchant_Purchase_Struct);
|
|
|
|
OUT(npcid);
|
|
eq->itemslot = ServerToUnderfootSlot(emu->itemslot);
|
|
OUT(quantity);
|
|
OUT(price);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SomeItemPacketMaybe)
|
|
{
|
|
// This Opcode is not named very well. It is used for the animation of arrows leaving the player's bow
|
|
// and flying to the target.
|
|
//
|
|
|
|
ENCODE_LENGTH_EXACT(Arrow_Struct);
|
|
SETUP_DIRECT_ENCODE(Arrow_Struct, structs::Arrow_Struct);
|
|
|
|
OUT(src_y);
|
|
OUT(src_x);
|
|
OUT(src_z);
|
|
OUT(velocity);
|
|
OUT(launch_angle);
|
|
OUT(tilt);
|
|
OUT(arc);
|
|
OUT(source_id);
|
|
OUT(target_id);
|
|
OUT(item_id);
|
|
|
|
eq->unknown070 = 135; // This needs to be set to something, else we get a 1HS animation instead of ranged.
|
|
|
|
OUT(item_type);
|
|
OUT(skill);
|
|
|
|
strcpy(eq->model_name, emu->model_name);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SpawnAppearance)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *emu_buffer = in->pBuffer;
|
|
|
|
SpawnAppearance_Struct *sas = (SpawnAppearance_Struct *)emu_buffer;
|
|
|
|
if (sas->type != AT_Size)
|
|
{
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
return;
|
|
}
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_ChangeSize, sizeof(ChangeSize_Struct));
|
|
ChangeSize_Struct *css = (ChangeSize_Struct *)outapp->pBuffer;
|
|
|
|
css->EntityID = sas->spawn_id;
|
|
css->Size = (float)sas->parameter;
|
|
css->Unknown08 = 0;
|
|
css->Unknown12 = 1.0f;
|
|
|
|
dest->FastQueuePacket(&outapp, ack_req);
|
|
delete in;
|
|
}
|
|
|
|
ENCODE(OP_SpawnDoor)
|
|
{
|
|
SETUP_VAR_ENCODE(Door_Struct);
|
|
int door_count = __packet->size / sizeof(Door_Struct);
|
|
int total_length = door_count * sizeof(structs::Door_Struct);
|
|
ALLOC_VAR_ENCODE(structs::Door_Struct, total_length);
|
|
|
|
int r;
|
|
for (r = 0; r < door_count; r++) {
|
|
strcpy(eq[r].name, emu[r].name);
|
|
eq[r].xPos = emu[r].xPos;
|
|
eq[r].yPos = emu[r].yPos;
|
|
eq[r].zPos = emu[r].zPos;
|
|
eq[r].heading = emu[r].heading;
|
|
eq[r].incline = emu[r].incline;
|
|
eq[r].size = emu[r].size;
|
|
eq[r].doorId = emu[r].doorId;
|
|
eq[r].opentype = emu[r].opentype;
|
|
eq[r].state_at_spawn = emu[r].state_at_spawn;
|
|
eq[r].invert_state = emu[r].invert_state;
|
|
eq[r].door_param = emu[r].door_param;
|
|
eq[r].unknown0076 = 0;
|
|
eq[r].unknown0077 = 1; // Both must be 1 to allow clicking doors
|
|
eq[r].unknown0078 = 0;
|
|
eq[r].unknown0079 = 1; // Both must be 1 to allow clicking doors
|
|
eq[r].unknown0080 = 0;
|
|
eq[r].unknown0081 = 0;
|
|
eq[r].unknown0082 = 0;
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_Stun)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Stun_Struct);
|
|
SETUP_DIRECT_ENCODE(Stun_Struct, structs::Stun_Struct);
|
|
|
|
OUT(duration);
|
|
eq->unknown005 = 163;
|
|
eq->unknown006 = 67;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_TargetBuffs) { ENCODE_FORWARD(OP_BuffCreate); }
|
|
|
|
ENCODE(OP_Track)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
Track_Struct *emu = (Track_Struct *)__emu_buffer;
|
|
|
|
int EntryCount = in->size / sizeof(Track_Struct);
|
|
|
|
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
|
|
{
|
|
_log(NET__STRUCTS, "Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
|
delete in;
|
|
return;
|
|
}
|
|
|
|
int PacketSize = 2;
|
|
|
|
for (int i = 0; i < EntryCount; ++i, ++emu)
|
|
PacketSize += (12 + strlen(emu->name));
|
|
|
|
emu = (Track_Struct *)__emu_buffer;
|
|
|
|
in->size = PacketSize;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
char *Buffer = (char *)in->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint16, Buffer, EntryCount);
|
|
|
|
for (int i = 0; i < EntryCount; ++i, ++emu)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->entityid);
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, emu->distance);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->level);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->is_npc);
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->name);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->is_merc);
|
|
}
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_Trader)
|
|
{
|
|
if ((*p)->size != sizeof(TraderBuy_Struct)) {
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
return;
|
|
}
|
|
|
|
ENCODE_FORWARD(OP_TraderBuy);
|
|
}
|
|
|
|
ENCODE(OP_TraderBuy)
|
|
{
|
|
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
|
|
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
|
|
|
OUT(Action);
|
|
OUT(Price);
|
|
OUT(TraderID);
|
|
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
|
|
OUT(ItemID);
|
|
OUT(Quantity);
|
|
OUT(AlreadySold);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_TributeItem)
|
|
{
|
|
ENCODE_LENGTH_EXACT(TributeItem_Struct);
|
|
SETUP_DIRECT_ENCODE(TributeItem_Struct, structs::TributeItem_Struct);
|
|
|
|
eq->slot = ServerToUnderfootSlot(emu->slot);
|
|
OUT(quantity);
|
|
OUT(tribute_master_id);
|
|
OUT(tribute_points);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_VetRewardsAvaliable)
|
|
{
|
|
EQApplicationPacket *inapp = *p;
|
|
unsigned char * __emu_buffer = inapp->pBuffer;
|
|
|
|
uint32 count = ((*p)->Size() / sizeof(InternalVeteranReward));
|
|
*p = nullptr;
|
|
|
|
EQApplicationPacket *outapp_create = new EQApplicationPacket(OP_VetRewardsAvaliable, (sizeof(structs::VeteranReward)*count));
|
|
uchar *old_data = __emu_buffer;
|
|
uchar *data = outapp_create->pBuffer;
|
|
for (unsigned int i = 0; i < count; ++i)
|
|
{
|
|
structs::VeteranReward *vr = (structs::VeteranReward*)data;
|
|
InternalVeteranReward *ivr = (InternalVeteranReward*)old_data;
|
|
|
|
vr->claim_count = ivr->claim_count;
|
|
vr->claim_id = ivr->claim_id;
|
|
vr->number_available = ivr->number_available;
|
|
for (int x = 0; x < 8; ++x)
|
|
{
|
|
vr->items[x].item_id = ivr->items[x].item_id;
|
|
strcpy(vr->items[x].item_name, ivr->items[x].item_name);
|
|
vr->items[x].charges = ivr->items[x].charges;
|
|
}
|
|
|
|
old_data += sizeof(InternalVeteranReward);
|
|
data += sizeof(structs::VeteranReward);
|
|
}
|
|
|
|
dest->FastQueuePacket(&outapp_create);
|
|
delete inapp;
|
|
}
|
|
|
|
ENCODE(OP_WearChange)
|
|
{
|
|
ENCODE_LENGTH_EXACT(WearChange_Struct);
|
|
SETUP_DIRECT_ENCODE(WearChange_Struct, structs::WearChange_Struct);
|
|
|
|
OUT(spawn_id);
|
|
OUT(material);
|
|
OUT(unknown06);
|
|
OUT(elite_material);
|
|
OUT(color.color);
|
|
OUT(wear_slot_id);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_WhoAllResponse)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
char *InBuffer = (char *)in->pBuffer;
|
|
|
|
WhoAllReturnStruct *wars = (WhoAllReturnStruct*)InBuffer;
|
|
|
|
int Count = wars->playercount;
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_WhoAllResponse, in->size + (Count * 4));
|
|
|
|
char *OutBuffer = (char *)outapp->pBuffer;
|
|
|
|
memcpy(OutBuffer, InBuffer, sizeof(WhoAllReturnStruct));
|
|
|
|
OutBuffer += sizeof(WhoAllReturnStruct);
|
|
InBuffer += sizeof(WhoAllReturnStruct);
|
|
|
|
for (int i = 0; i < Count; ++i)
|
|
{
|
|
uint32 x;
|
|
|
|
x = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, x);
|
|
|
|
InBuffer += 4;
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, 0xffffffff);
|
|
|
|
char Name[64];
|
|
|
|
|
|
VARSTRUCT_DECODE_STRING(Name, InBuffer); // Char Name
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, Name);
|
|
|
|
x = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, x);
|
|
|
|
VARSTRUCT_DECODE_STRING(Name, InBuffer); // Guild Name
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, Name);
|
|
|
|
for (int j = 0; j < 7; ++j)
|
|
{
|
|
x = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, x);
|
|
}
|
|
|
|
VARSTRUCT_DECODE_STRING(Name, InBuffer); // Account
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, Name);
|
|
|
|
x = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, x);
|
|
}
|
|
|
|
//_hex(NET__ERROR, outapp->pBuffer, outapp->size);
|
|
dest->FastQueuePacket(&outapp);
|
|
delete in;
|
|
}
|
|
|
|
ENCODE(OP_ZoneEntry) { ENCODE_FORWARD(OP_ZoneSpawns); }
|
|
|
|
ENCODE(OP_ZonePlayerToBind)
|
|
{
|
|
ENCODE_LENGTH_ATLEAST(ZonePlayerToBind_Struct);
|
|
|
|
ZonePlayerToBind_Struct *zps = (ZonePlayerToBind_Struct*)(*p)->pBuffer;
|
|
|
|
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
|
|
|
|
unsigned char *buffer1 = new unsigned char[sizeof(structs::ZonePlayerToBindHeader_Struct) + strlen(zps->zone_name)];
|
|
structs::ZonePlayerToBindHeader_Struct *zph = (structs::ZonePlayerToBindHeader_Struct*)buffer1;
|
|
unsigned char *buffer2 = new unsigned char[sizeof(structs::ZonePlayerToBindFooter_Struct)];
|
|
structs::ZonePlayerToBindFooter_Struct *zpf = (structs::ZonePlayerToBindFooter_Struct*)buffer2;
|
|
|
|
zph->x = zps->x;
|
|
zph->y = zps->y;
|
|
zph->z = zps->z;
|
|
zph->heading = zps->heading;
|
|
zph->bind_zone_id = zps->bind_zone_id;
|
|
zph->bind_instance_id = zps->bind_instance_id;
|
|
strcpy(zph->zone_name, zps->zone_name);
|
|
|
|
zpf->unknown021 = 1;
|
|
zpf->unknown022 = 0;
|
|
zpf->unknown023 = 0;
|
|
zpf->unknown024 = 0;
|
|
|
|
ss.write((const char*)buffer1, (sizeof(structs::ZonePlayerToBindHeader_Struct) + strlen(zps->zone_name)));
|
|
ss.write((const char*)buffer2, sizeof(structs::ZonePlayerToBindFooter_Struct));
|
|
|
|
delete[] buffer1;
|
|
delete[] buffer2;
|
|
delete[](*p)->pBuffer;
|
|
|
|
(*p)->pBuffer = new unsigned char[ss.str().size()];
|
|
(*p)->size = ss.str().size();
|
|
|
|
memcpy((*p)->pBuffer, ss.str().c_str(), ss.str().size());
|
|
dest->FastQueuePacket(&(*p));
|
|
}
|
|
|
|
ENCODE(OP_ZoneServerInfo)
|
|
{
|
|
SETUP_DIRECT_ENCODE(ZoneServerInfo_Struct, ZoneServerInfo_Struct);
|
|
|
|
OUT_str(ip);
|
|
OUT(port);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ZoneSpawns)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
//store away the emu struct
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
Spawn_Struct *emu = (Spawn_Struct *)__emu_buffer;
|
|
|
|
//determine and verify length
|
|
int entrycount = in->size / sizeof(Spawn_Struct);
|
|
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
|
|
_log(NET__STRUCTS, "Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
|
delete in;
|
|
return;
|
|
}
|
|
|
|
//_log(NET__STRUCTS, "Spawn name is [%s]", emu->name);
|
|
|
|
emu = (Spawn_Struct *)__emu_buffer;
|
|
|
|
//_log(NET__STRUCTS, "Spawn packet size is %i, entries = %i", in->size, entrycount);
|
|
|
|
char *Buffer = (char *)in->pBuffer;
|
|
|
|
int r;
|
|
int k;
|
|
for (r = 0; r < entrycount; r++, emu++) {
|
|
|
|
int PacketSize = sizeof(structs::Spawn_Struct);
|
|
|
|
PacketSize += strlen(emu->name);
|
|
PacketSize += strlen(emu->lastName);
|
|
|
|
if (strlen(emu->title))
|
|
PacketSize += strlen(emu->title) + 1;
|
|
|
|
if (strlen(emu->suffix))
|
|
PacketSize += strlen(emu->suffix) + 1;
|
|
|
|
if (emu->DestructibleObject)
|
|
{
|
|
PacketSize = PacketSize - 4; // No bodytype
|
|
PacketSize += 53; // Fixed portion
|
|
PacketSize += strlen(emu->DestructibleModel) + 1;
|
|
PacketSize += strlen(emu->DestructibleName2) + 1;
|
|
PacketSize += strlen(emu->DestructibleString) + 1;
|
|
}
|
|
|
|
bool ShowName = 1;
|
|
if (emu->bodytype >= 66)
|
|
{
|
|
emu->race = 127;
|
|
emu->bodytype = 11;
|
|
emu->gender = 0;
|
|
ShowName = 0;
|
|
}
|
|
|
|
float SpawnSize = emu->size;
|
|
if (!((emu->NPC == 0) || (emu->race <= 12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522)))
|
|
{
|
|
PacketSize -= (sizeof(structs::EquipStruct) * 9);
|
|
|
|
if (emu->size == 0)
|
|
{
|
|
emu->size = 6;
|
|
SpawnSize = 6;
|
|
}
|
|
}
|
|
|
|
if (SpawnSize == 0)
|
|
{
|
|
SpawnSize = 3;
|
|
}
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_ZoneEntry, PacketSize);
|
|
Buffer = (char *)outapp->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->name);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->spawnId);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->level);
|
|
|
|
if (emu->DestructibleObject)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, 10); // was int and 0x41200000
|
|
}
|
|
else
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, SpawnSize - 0.7); // Eye Height?
|
|
}
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->NPC);
|
|
|
|
structs::Spawn_Struct_Bitfields *Bitfields = (structs::Spawn_Struct_Bitfields*)Buffer;
|
|
|
|
Bitfields->afk = 0;
|
|
Bitfields->linkdead = 0;
|
|
Bitfields->gender = emu->gender;
|
|
|
|
Bitfields->invis = emu->invis;
|
|
Bitfields->sneak = 0;
|
|
Bitfields->lfg = emu->lfg;
|
|
Bitfields->gm = emu->gm;
|
|
Bitfields->anon = emu->anon;
|
|
Bitfields->showhelm = emu->showhelm;
|
|
Bitfields->targetable = 1;
|
|
Bitfields->targetable_with_hotkey = emu->targetable_with_hotkey ? 1 : 0;
|
|
Bitfields->statue = 0;
|
|
Bitfields->trader = 0;
|
|
Bitfields->buyer = 0;
|
|
|
|
Bitfields->showname = ShowName;
|
|
|
|
if (emu->DestructibleObject)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0x1d600000);
|
|
Buffer = Buffer - 4;
|
|
}
|
|
|
|
Bitfields->ispet = emu->is_pet;
|
|
|
|
Buffer += sizeof(structs::Spawn_Struct_Bitfields);
|
|
|
|
uint8 OtherData = 0;
|
|
|
|
if (strlen(emu->title))
|
|
OtherData = OtherData | 0x04;
|
|
|
|
if (strlen(emu->suffix))
|
|
OtherData = OtherData | 0x08;
|
|
|
|
if (emu->DestructibleObject)
|
|
OtherData = OtherData | 0xd1; // Live has 0xe1 for OtherData
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, OtherData);
|
|
|
|
if (emu->DestructibleObject)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0x00000000);
|
|
}
|
|
else
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, -1); // unknown3
|
|
}
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, 0); // unknown4
|
|
|
|
if (emu->DestructibleObject)
|
|
{
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleModel);
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleName2);
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->DestructibleString);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleAppearance);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk1);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleID1);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleID2);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleID3);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleID4);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk2);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk3);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk4);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk5);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk6);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk7);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->DestructibleUnk8);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->DestructibleUnk9);
|
|
}
|
|
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, emu->size);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->face);
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, emu->walkspeed);
|
|
VARSTRUCT_ENCODE_TYPE(float, Buffer, emu->runspeed);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->race);
|
|
/*
|
|
if(emu->bodytype >=66)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // showname
|
|
}
|
|
else
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 1); // showname
|
|
}*/
|
|
|
|
|
|
if (!emu->DestructibleObject)
|
|
{
|
|
// Setting this next field to zero will cause a crash. Looking at ShowEQ, if it is zero, the bodytype field is not
|
|
// present. Will sort that out later.
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 1); // This is a properties count field
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->bodytype);
|
|
}
|
|
else
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
|
}
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->curHp);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->haircolor);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->beardcolor);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->eyecolor1);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->eyecolor2);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->hairstyle);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->beard);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->drakkin_heritage);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->drakkin_tattoo);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->drakkin_details);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // ShowEQ calls this 'Holding'
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->deity);
|
|
if (emu->NPC)
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xFFFFFFFF);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0x00000000);
|
|
}
|
|
else
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildID);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->guildrank);
|
|
}
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->class_);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // pvp
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->StandState); // standstate
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->light);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->flymode);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->equip_chest2); // unknown8
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // unknown9
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // unknown10
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->helm); // unknown11
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->lastName);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // aatitle
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // unknown12
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->petOwnerId);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // unknown13
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // unknown14 - Stance 64 = normal 4 = aggressive 40 = stun/mezzed
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // unknown15
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // unknown16
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // unknown17
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown18
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff); // unknown19
|
|
|
|
structs::Spawn_Struct_Position *Position = (structs::Spawn_Struct_Position*)Buffer;
|
|
|
|
Position->deltaX = emu->deltaX;
|
|
Position->deltaHeading = emu->deltaHeading;
|
|
Position->deltaY = emu->deltaY;
|
|
Position->y = emu->y;
|
|
Position->animation = emu->animation;
|
|
Position->heading = emu->heading;
|
|
Position->x = emu->x;
|
|
Position->z = emu->z;
|
|
Position->deltaZ = emu->deltaZ;
|
|
|
|
Buffer += sizeof(structs::Spawn_Struct_Position);
|
|
|
|
if ((emu->NPC == 0) || (emu->race <= 12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522))
|
|
{
|
|
for (k = 0; k < 9; ++k)
|
|
{
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->colors[k].color);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[MaterialPrimary].material);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->equipment[MaterialSecondary].material);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
|
}
|
|
|
|
if ((emu->NPC == 0) || (emu->race <= 12) || (emu->race == 128) || (emu->race == 130) || (emu->race == 330) || (emu->race == 522))
|
|
{
|
|
structs::EquipStruct *Equipment = (structs::EquipStruct *)Buffer;
|
|
|
|
for (k = 0; k < 9; k++) {
|
|
Equipment[k].material = emu->equipment[k].material;
|
|
Equipment[k].unknown1 = emu->equipment[k].unknown1;
|
|
Equipment[k].elitematerial = emu->equipment[k].elitematerial;
|
|
}
|
|
|
|
Buffer += (sizeof(structs::EquipStruct) * 9);
|
|
}
|
|
if (strlen(emu->title))
|
|
{
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->title);
|
|
}
|
|
|
|
if (strlen(emu->suffix))
|
|
{
|
|
VARSTRUCT_ENCODE_STRING(Buffer, emu->suffix);
|
|
}
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // Unknown;
|
|
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // Unknown;
|
|
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->IsMercenary); //IsMercenary
|
|
Buffer += 28; // Unknown;
|
|
|
|
dest->FastQueuePacket(&outapp, ack_req);
|
|
}
|
|
|
|
delete in;
|
|
}
|
|
|
|
// DECODE methods
|
|
DECODE(OP_AdventureMerchantSell)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Adventure_Sell_Struct);
|
|
SETUP_DIRECT_DECODE(Adventure_Sell_Struct, structs::Adventure_Sell_Struct);
|
|
|
|
IN(npcid);
|
|
emu->slot = UnderfootToServerSlot(eq->slot);
|
|
IN(charges);
|
|
IN(sell_price);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_AltCurrencySell)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::AltCurrencySellItem_Struct);
|
|
SETUP_DIRECT_DECODE(AltCurrencySellItem_Struct, structs::AltCurrencySellItem_Struct);
|
|
|
|
IN(merchant_entity_id);
|
|
emu->slot_id = UnderfootToServerSlot(eq->slot_id);
|
|
IN(charges);
|
|
IN(cost);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_AltCurrencySellSelection)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::AltCurrencySelectItem_Struct);
|
|
SETUP_DIRECT_DECODE(AltCurrencySelectItem_Struct, structs::AltCurrencySelectItem_Struct);
|
|
|
|
IN(merchant_entity_id);
|
|
emu->slot_id = UnderfootToServerSlot(eq->slot_id);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ApplyPoison)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::ApplyPoison_Struct);
|
|
SETUP_DIRECT_DECODE(ApplyPoison_Struct, structs::ApplyPoison_Struct);
|
|
|
|
emu->inventorySlot = UnderfootToServerSlot(eq->inventorySlot);
|
|
IN(success);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_AugmentInfo)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::AugmentInfo_Struct);
|
|
SETUP_DIRECT_DECODE(AugmentInfo_Struct, structs::AugmentInfo_Struct);
|
|
|
|
IN(itemid);
|
|
IN(window);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_AugmentItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::AugmentItem_Struct);
|
|
SETUP_DIRECT_DECODE(AugmentItem_Struct, structs::AugmentItem_Struct);
|
|
|
|
emu->container_slot = UnderfootToServerSlot(eq->container_slot);
|
|
emu->augment_slot = eq->augment_slot;
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_BazaarSearch)
|
|
{
|
|
char *Buffer = (char *)__packet->pBuffer;
|
|
|
|
uint8 SubAction = VARSTRUCT_DECODE_TYPE(uint8, Buffer);
|
|
|
|
if ((SubAction != BazaarInspectItem) || (__packet->size != sizeof(structs::NewBazaarInspect_Struct)))
|
|
return;
|
|
|
|
SETUP_DIRECT_DECODE(NewBazaarInspect_Struct, structs::NewBazaarInspect_Struct);
|
|
MEMSET_IN(structs::NewBazaarInspect_Struct);
|
|
IN(Beginning.Action);
|
|
memcpy(emu->Name, eq->Name, sizeof(emu->Name));
|
|
IN(SerialNumber);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Buff)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::SpellBuffFade_Struct_Underfoot);
|
|
SETUP_DIRECT_DECODE(SpellBuffFade_Struct, structs::SpellBuffFade_Struct_Underfoot);
|
|
|
|
IN(entityid);
|
|
IN(slot);
|
|
IN(level);
|
|
IN(effect);
|
|
IN(spellid);
|
|
IN(duration);
|
|
IN(slotid);
|
|
IN(bufffade);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_BuffRemoveRequest)
|
|
{
|
|
// This is to cater for the fact that short buff box buffs start at 30 as opposed to 25 in prior clients.
|
|
//
|
|
DECODE_LENGTH_EXACT(structs::BuffRemoveRequest_Struct);
|
|
SETUP_DIRECT_DECODE(BuffRemoveRequest_Struct, structs::BuffRemoveRequest_Struct);
|
|
|
|
emu->SlotID = (eq->SlotID < 30) ? eq->SlotID : (eq->SlotID - 5);
|
|
|
|
IN(EntityID);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_CastSpell)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::CastSpell_Struct);
|
|
SETUP_DIRECT_DECODE(CastSpell_Struct, structs::CastSpell_Struct);
|
|
|
|
if (eq->slot == 13)
|
|
emu->slot = 10;
|
|
else
|
|
IN(slot);
|
|
|
|
IN(spell_id);
|
|
emu->inventoryslot = UnderfootToServerSlot(eq->inventoryslot);
|
|
IN(target_id);
|
|
IN(cs_unknown1);
|
|
IN(cs_unknown2);
|
|
IN(y_pos);
|
|
IN(x_pos);
|
|
IN(z_pos);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ChannelMessage)
|
|
{
|
|
unsigned char *__eq_buffer = __packet->pBuffer;
|
|
|
|
char *InBuffer = (char *)__eq_buffer;
|
|
|
|
char Sender[64];
|
|
char Target[64];
|
|
|
|
VARSTRUCT_DECODE_STRING(Sender, InBuffer);
|
|
VARSTRUCT_DECODE_STRING(Target, InBuffer);
|
|
|
|
InBuffer += 4;
|
|
|
|
uint32 Language = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
uint32 Channel = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
|
|
InBuffer += 5;
|
|
|
|
uint32 Skill = VARSTRUCT_DECODE_TYPE(uint32, InBuffer);
|
|
|
|
__packet->size = sizeof(ChannelMessage_Struct)+strlen(InBuffer) + 1;
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
ChannelMessage_Struct *emu = (ChannelMessage_Struct *)__packet->pBuffer;
|
|
|
|
strn0cpy(emu->targetname, Target, sizeof(emu->targetname));
|
|
strn0cpy(emu->sender, Target, sizeof(emu->sender));
|
|
emu->language = Language;
|
|
emu->chan_num = Channel;
|
|
emu->skill_in_language = Skill;
|
|
strcpy(emu->message, InBuffer);
|
|
|
|
delete[] __eq_buffer;
|
|
}
|
|
|
|
DECODE(OP_CharacterCreate)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::CharCreate_Struct);
|
|
SETUP_DIRECT_DECODE(CharCreate_Struct, structs::CharCreate_Struct);
|
|
|
|
IN(class_);
|
|
IN(beardcolor);
|
|
IN(beard);
|
|
IN(hairstyle);
|
|
IN(gender);
|
|
IN(race);
|
|
IN(start_zone);
|
|
IN(haircolor);
|
|
IN(deity);
|
|
IN(STR);
|
|
IN(STA);
|
|
IN(AGI);
|
|
IN(DEX);
|
|
IN(WIS);
|
|
IN(INT);
|
|
IN(CHA);
|
|
IN(face);
|
|
IN(eyecolor1);
|
|
IN(eyecolor2);
|
|
IN(tutorial);
|
|
IN(drakkin_heritage);
|
|
IN(drakkin_tattoo);
|
|
IN(drakkin_details);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ClientUpdate)
|
|
{
|
|
// for some odd reason, there is an extra byte on the end of this on occasion..
|
|
DECODE_LENGTH_ATLEAST(structs::PlayerPositionUpdateClient_Struct);
|
|
SETUP_DIRECT_DECODE(PlayerPositionUpdateClient_Struct, structs::PlayerPositionUpdateClient_Struct);
|
|
|
|
IN(spawn_id);
|
|
IN(sequence);
|
|
IN(x_pos);
|
|
IN(y_pos);
|
|
IN(z_pos);
|
|
IN(heading);
|
|
IN(delta_x);
|
|
IN(delta_y);
|
|
IN(delta_z);
|
|
IN(delta_heading);
|
|
IN(animation);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Consider)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Consider_Struct);
|
|
SETUP_DIRECT_DECODE(Consider_Struct, structs::Consider_Struct);
|
|
|
|
IN(playerid);
|
|
IN(targetid);
|
|
IN(faction);
|
|
IN(level);
|
|
//emu->cur_hp = 1;
|
|
//emu->max_hp = 2;
|
|
//emu->pvpcon = 0;
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ConsiderCorpse) { DECODE_FORWARD(OP_Consider); }
|
|
|
|
DECODE(OP_Consume)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Consume_Struct);
|
|
SETUP_DIRECT_DECODE(Consume_Struct, structs::Consume_Struct);
|
|
|
|
emu->slot = UnderfootToServerSlot(eq->slot);
|
|
IN(auto_consumed);
|
|
IN(type);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Damage)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::CombatDamage_Struct);
|
|
SETUP_DIRECT_DECODE(CombatDamage_Struct, structs::CombatDamage_Struct);
|
|
|
|
IN(target);
|
|
IN(source);
|
|
IN(type);
|
|
IN(spellid);
|
|
IN(damage);
|
|
emu->sequence = eq->sequence;
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_DeleteItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::DeleteItem_Struct);
|
|
SETUP_DIRECT_DECODE(DeleteItem_Struct, structs::DeleteItem_Struct);
|
|
|
|
emu->from_slot = UnderfootToServerSlot(eq->from_slot);
|
|
emu->to_slot = UnderfootToServerSlot(eq->to_slot);
|
|
IN(number_in_stack);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_EnvDamage)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::EnvDamage2_Struct);
|
|
SETUP_DIRECT_DECODE(EnvDamage2_Struct, structs::EnvDamage2_Struct);
|
|
|
|
IN(id);
|
|
IN(damage);
|
|
IN(dmgtype);
|
|
emu->constant = 0xFFFF;
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_FaceChange)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::FaceChange_Struct);
|
|
SETUP_DIRECT_DECODE(FaceChange_Struct, structs::FaceChange_Struct);
|
|
|
|
IN(haircolor);
|
|
IN(beardcolor);
|
|
IN(eyecolor1);
|
|
IN(eyecolor2);
|
|
IN(hairstyle);
|
|
IN(beard);
|
|
IN(face);
|
|
IN(drakkin_heritage);
|
|
IN(drakkin_tattoo);
|
|
IN(drakkin_details);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_FindPersonRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
|
|
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
|
|
|
|
IN(npc_id);
|
|
IN(client_pos.x);
|
|
IN(client_pos.y);
|
|
IN(client_pos.z);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupCancelInvite)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::GroupCancel_Struct);
|
|
SETUP_DIRECT_DECODE(GroupCancel_Struct, structs::GroupCancel_Struct);
|
|
|
|
memcpy(emu->name1, eq->name1, sizeof(emu->name1));
|
|
memcpy(emu->name2, eq->name2, sizeof(emu->name2));
|
|
IN(toggle);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupDisband)
|
|
{
|
|
//EQApplicationPacket *in = __packet;
|
|
//_log(NET__ERROR, "Received incoming OP_Disband");
|
|
//_hex(NET__ERROR, in->pBuffer, in->size);
|
|
DECODE_LENGTH_EXACT(structs::GroupGeneric_Struct);
|
|
SETUP_DIRECT_DECODE(GroupGeneric_Struct, structs::GroupGeneric_Struct);
|
|
|
|
memcpy(emu->name1, eq->name1, sizeof(emu->name1));
|
|
memcpy(emu->name2, eq->name2, sizeof(emu->name2));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupFollow)
|
|
{
|
|
//EQApplicationPacket *in = __packet;
|
|
//_log(NET__ERROR, "Received incoming OP_GroupFollow");
|
|
//_hex(NET__ERROR, in->pBuffer, in->size);
|
|
DECODE_LENGTH_EXACT(structs::GroupFollow_Struct);
|
|
SETUP_DIRECT_DECODE(GroupGeneric_Struct, structs::GroupFollow_Struct);
|
|
|
|
memcpy(emu->name1, eq->name1, sizeof(emu->name1));
|
|
memcpy(emu->name2, eq->name2, sizeof(emu->name2));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupFollow2)
|
|
{
|
|
//EQApplicationPacket *in = __packet;
|
|
//_log(NET__ERROR, "Received incoming OP_GroupFollow2");
|
|
//_hex(NET__ERROR, in->pBuffer, in->size);
|
|
DECODE_LENGTH_EXACT(structs::GroupFollow_Struct);
|
|
SETUP_DIRECT_DECODE(GroupGeneric_Struct, structs::GroupFollow_Struct);
|
|
|
|
memcpy(emu->name1, eq->name1, sizeof(emu->name1));
|
|
memcpy(emu->name2, eq->name2, sizeof(emu->name2));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupInvite)
|
|
{
|
|
//EQApplicationPacket *in = __packet;
|
|
//_log(NET__ERROR, "Received incoming OP_GroupInvite");
|
|
//_hex(NET__ERROR, in->pBuffer, in->size);
|
|
DECODE_LENGTH_EXACT(structs::GroupInvite_Struct);
|
|
SETUP_DIRECT_DECODE(GroupGeneric_Struct, structs::GroupInvite_Struct);
|
|
|
|
memcpy(emu->name1, eq->invitee_name, sizeof(emu->name1));
|
|
memcpy(emu->name2, eq->inviter_name, sizeof(emu->name2));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupInvite2)
|
|
{
|
|
//_log(NET__ERROR, "Received incoming OP_GroupInvite2. Forwarding");
|
|
DECODE_FORWARD(OP_GroupInvite);
|
|
}
|
|
|
|
DECODE(OP_InspectRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Inspect_Struct);
|
|
SETUP_DIRECT_DECODE(Inspect_Struct, structs::Inspect_Struct);
|
|
|
|
IN(TargetID);
|
|
IN(PlayerID);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ItemLinkClick)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::ItemViewRequest_Struct);
|
|
SETUP_DIRECT_DECODE(ItemViewRequest_Struct, structs::ItemViewRequest_Struct);
|
|
MEMSET_IN(ItemViewRequest_Struct);
|
|
|
|
IN(item_id);
|
|
int r;
|
|
for (r = 0; r < 5; r++) {
|
|
IN(augments[r]);
|
|
}
|
|
IN(link_hash);
|
|
IN(icon);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ItemVerifyRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::ItemVerifyRequest_Struct);
|
|
SETUP_DIRECT_DECODE(ItemVerifyRequest_Struct, structs::ItemVerifyRequest_Struct);
|
|
|
|
emu->slot = UnderfootToServerSlot(eq->slot);
|
|
IN(target);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_LoadSpellSet)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::LoadSpellSet_Struct);
|
|
SETUP_DIRECT_DECODE(LoadSpellSet_Struct, structs::LoadSpellSet_Struct);
|
|
|
|
for (unsigned int i = 0; i < MAX_PP_MEMSPELL; ++i)
|
|
if (eq->spell[i] == 0)
|
|
emu->spell[i] = 0xFFFFFFFF;
|
|
else
|
|
emu->spell[i] = eq->spell[i];
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_LootItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::LootingItem_Struct);
|
|
SETUP_DIRECT_DECODE(LootingItem_Struct, structs::LootingItem_Struct);
|
|
|
|
IN(lootee);
|
|
IN(looter);
|
|
emu->slot_id = UnderfootToServerCorpseSlot(eq->slot_id);
|
|
IN(auto_loot);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_MoveItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::MoveItem_Struct);
|
|
SETUP_DIRECT_DECODE(MoveItem_Struct, structs::MoveItem_Struct);
|
|
|
|
_log(NET__ERROR, "Moved item from %u to %u", eq->from_slot, eq->to_slot);
|
|
|
|
emu->from_slot = UnderfootToServerSlot(eq->from_slot);
|
|
emu->to_slot = UnderfootToServerSlot(eq->to_slot);
|
|
IN(number_in_stack);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_PetCommands)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::PetCommand_Struct);
|
|
SETUP_DIRECT_DECODE(PetCommand_Struct, structs::PetCommand_Struct);
|
|
|
|
switch (eq->command)
|
|
{
|
|
case 0x00:
|
|
emu->command = 0x04; // Health
|
|
break;
|
|
case 0x01:
|
|
emu->command = 0x10; // Leader
|
|
break;
|
|
case 0x02:
|
|
emu->command = 0x07; // Attack
|
|
break;
|
|
case 0x04:
|
|
emu->command = 0x08; // Follow
|
|
break;
|
|
case 0x05:
|
|
emu->command = 0x05; // Guard
|
|
break;
|
|
case 0x06:
|
|
emu->command = 0x09; // Sit. Needs work. This appears to be a toggle between Sit/Stand now.
|
|
break;
|
|
case 0x0c:
|
|
emu->command = 0x0b; // Taunt
|
|
break;
|
|
case 0x0f:
|
|
emu->command = 0x0c; // Hold
|
|
break;
|
|
case 0x10:
|
|
emu->command = 0x1b; // Hold on
|
|
break;
|
|
case 0x11:
|
|
emu->command = 0x1c; // Hold off
|
|
break;
|
|
case 0x1c:
|
|
emu->command = 0x01; // Back
|
|
break;
|
|
case 0x1d:
|
|
emu->command = 0x02; // Leave/Go Away
|
|
break;
|
|
case 0x15:
|
|
emu->command = 0x12; // No Cast - /command
|
|
break;
|
|
case 0x16:
|
|
emu->command = 0x12; // No Cast - Pet Window
|
|
break;
|
|
case 0x18:
|
|
emu->command = 0x13; // Focus - Pet Window
|
|
break;
|
|
default:
|
|
emu->command = eq->command;
|
|
}
|
|
OUT(unknown);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_RaidInvite)
|
|
{
|
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
|
|
|
// This is a switch on the RaidGeneral action
|
|
switch (*(uint32 *)__packet->pBuffer) {
|
|
case 35: { // raidMOTD
|
|
// we don't have a nice macro for this
|
|
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
|
__eq_buffer->motd[1023] = '\0';
|
|
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
|
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
|
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
|
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
|
strn0cpy(emu->motd, eq->motd, motd_size);
|
|
IN(general.action);
|
|
IN(general.parameter);
|
|
FINISH_DIRECT_DECODE();
|
|
break;
|
|
}
|
|
case 36: { // raidPlayerNote unhandled
|
|
break;
|
|
}
|
|
default: {
|
|
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
|
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
|
strn0cpy(emu->player_name, eq->player_name, 64);
|
|
IN(action);
|
|
IN(parameter);
|
|
FINISH_DIRECT_DECODE();
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
DECODE(OP_ReadBook)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::BookRequest_Struct);
|
|
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
|
|
|
|
IN(type);
|
|
emu->invslot = UnderfootToServerSlot(eq->invslot);
|
|
emu->window = (uint8)eq->window;
|
|
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Save)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Save_Struct);
|
|
SETUP_DIRECT_DECODE(Save_Struct, structs::Save_Struct);
|
|
|
|
memcpy(emu->unknown00, eq->unknown00, sizeof(emu->unknown00));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_SetServerFilter)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::SetServerFilter_Struct);
|
|
SETUP_DIRECT_DECODE(SetServerFilter_Struct, structs::SetServerFilter_Struct);
|
|
|
|
int r;
|
|
for (r = 0; r < 29; r++) {
|
|
IN(filters[r]);
|
|
}
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ShopPlayerBuy)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Merchant_Sell_Struct);
|
|
SETUP_DIRECT_DECODE(Merchant_Sell_Struct, structs::Merchant_Sell_Struct);
|
|
|
|
IN(npcid);
|
|
IN(playerid);
|
|
IN(itemslot);
|
|
IN(quantity);
|
|
IN(price);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ShopPlayerSell)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Merchant_Purchase_Struct);
|
|
SETUP_DIRECT_DECODE(Merchant_Purchase_Struct, structs::Merchant_Purchase_Struct);
|
|
|
|
IN(npcid);
|
|
emu->itemslot = UnderfootToServerSlot(eq->itemslot);
|
|
IN(quantity);
|
|
IN(price);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_TraderBuy)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
|
|
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
|
MEMSET_IN(TraderBuy_Struct);
|
|
|
|
IN(Action);
|
|
IN(Price);
|
|
IN(TraderID);
|
|
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
|
IN(ItemID);
|
|
IN(Quantity);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_TradeSkillCombine)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::NewCombine_Struct);
|
|
SETUP_DIRECT_DECODE(NewCombine_Struct, structs::NewCombine_Struct);
|
|
|
|
emu->container_slot = UnderfootToServerSlot(eq->container_slot);
|
|
IN(guildtribute_slot);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_TributeItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::TributeItem_Struct);
|
|
SETUP_DIRECT_DECODE(TributeItem_Struct, structs::TributeItem_Struct);
|
|
|
|
emu->slot = UnderfootToServerSlot(eq->slot);
|
|
IN(quantity);
|
|
IN(tribute_master_id);
|
|
IN(tribute_points);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_WearChange)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::WearChange_Struct);
|
|
SETUP_DIRECT_DECODE(WearChange_Struct, structs::WearChange_Struct);
|
|
|
|
IN(spawn_id);
|
|
IN(material);
|
|
IN(unknown06);
|
|
IN(elite_material);
|
|
IN(color.color);
|
|
IN(wear_slot_id);
|
|
emu->hero_forge_model = 0;
|
|
emu->unknown18 = 0;
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_WhoAllRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Who_All_Struct);
|
|
SETUP_DIRECT_DECODE(Who_All_Struct, structs::Who_All_Struct);
|
|
|
|
memcpy(emu->whom, eq->whom, sizeof(emu->whom));
|
|
IN(wrace);
|
|
IN(wclass);
|
|
IN(lvllow);
|
|
IN(lvlhigh);
|
|
IN(gmlookup);
|
|
IN(guildid);
|
|
IN(type);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
// file scope helper methods
|
|
uint32 NextItemInstSerialNumber = 1;
|
|
uint32 MaxInstances = 2000000000;
|
|
|
|
static inline int32 GetNextItemInstSerialNumber()
|
|
{
|
|
if (NextItemInstSerialNumber >= MaxInstances)
|
|
NextItemInstSerialNumber = 1;
|
|
else
|
|
NextItemInstSerialNumber++;
|
|
|
|
return NextItemInstSerialNumber;
|
|
}
|
|
|
|
char* SerializeItem(const ItemInst *inst, int16 slot_id_in, uint32 *length, uint8 depth)
|
|
{
|
|
int ornamentationAugtype = RuleI(Character, OrnamentationAugmentType);
|
|
uint8 null_term = 0;
|
|
bool stackable = inst->IsStackable();
|
|
uint32 merchant_slot = inst->GetMerchantSlot();
|
|
uint32 charges = inst->GetCharges();
|
|
if (!stackable && charges > 254)
|
|
charges = 0xFFFFFFFF;
|
|
|
|
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
|
|
|
|
const Item_Struct *item = inst->GetUnscaledItem();
|
|
//_log(NET__ERROR, "Serialize called for: %s", item->Name);
|
|
Underfoot::structs::ItemSerializationHeader hdr;
|
|
hdr.stacksize = stackable ? charges : 1;
|
|
hdr.unknown004 = 0;
|
|
|
|
int32 slot_id = ServerToUnderfootSlot(slot_id_in);
|
|
|
|
hdr.slot = (merchant_slot == 0) ? slot_id : merchant_slot;
|
|
hdr.price = inst->GetPrice();
|
|
hdr.merchant_slot = (merchant_slot == 0) ? 1 : inst->GetMerchantCount();
|
|
hdr.scaled_value = inst->IsScaling() ? inst->GetExp() / 100 : 0;
|
|
hdr.instance_id = (merchant_slot == 0) ? inst->GetSerialNumber() : merchant_slot;
|
|
hdr.unknown028 = 0;
|
|
hdr.last_cast_time = ((item->RecastDelay > 1) ? 1212693140 : 0);
|
|
hdr.charges = (stackable ? (item->MaxCharges ? 1 : 0) : charges);
|
|
hdr.inst_nodrop = inst->IsAttuned() ? 1 : 0;
|
|
hdr.unknown044 = 0;
|
|
hdr.unknown048 = 0;
|
|
hdr.unknown052 = 0;
|
|
hdr.isEvolving = item->EvolvingLevel > 0 ? 1 : 0;
|
|
ss.write((const char*)&hdr, sizeof(Underfoot::structs::ItemSerializationHeader));
|
|
|
|
if (item->EvolvingLevel > 0) {
|
|
Underfoot::structs::EvolvingItem evotop;
|
|
evotop.unknown001 = 0;
|
|
evotop.unknown002 = 0;
|
|
evotop.unknown003 = 0;
|
|
evotop.unknown004 = 0;
|
|
evotop.evoLevel = item->EvolvingLevel;
|
|
evotop.progress = 95.512;
|
|
evotop.Activated = 1;
|
|
evotop.evomaxlevel = 7;
|
|
ss.write((const char*)&evotop, sizeof(Underfoot::structs::EvolvingItem));
|
|
}
|
|
//ORNAMENT IDFILE / ICON -
|
|
uint16 ornaIcon = 0;
|
|
if (inst->GetOrnamentationAug(ornamentationAugtype)) {
|
|
const Item_Struct *aug_weap = inst->GetOrnamentationAug(ornamentationAugtype)->GetItem();
|
|
ss.write(aug_weap->IDFile, strlen(aug_weap->IDFile));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
ornaIcon = aug_weap->Icon;
|
|
}
|
|
else if (inst->GetOrnamentationIDFile() && inst->GetOrnamentationIcon()) {
|
|
char tmp[30]; memset(tmp, 0x0, 30); sprintf(tmp, "IT%d", inst->GetOrnamentationIDFile());
|
|
ss.write(tmp, strlen(tmp));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
ornaIcon = inst->GetOrnamentationIcon();
|
|
}
|
|
else {
|
|
ss.write((const char*)&null_term, sizeof(uint8)); //no idfile
|
|
}
|
|
|
|
Underfoot::structs::ItemSerializationHeaderFinish hdrf;
|
|
hdrf.ornamentIcon = ornaIcon;
|
|
hdrf.unknown060 = 0; //This is Always 0.. or it breaks shit..
|
|
hdrf.unknown061 = 0; //possibly ornament / special ornament
|
|
hdrf.isCopied = 0; //Flag for item to be 'Copied'
|
|
hdrf.ItemClass = item->ItemClass;
|
|
ss.write((const char*)&hdrf, sizeof(Underfoot::structs::ItemSerializationHeaderFinish));
|
|
|
|
if (strlen(item->Name) > 0)
|
|
{
|
|
ss.write(item->Name, strlen(item->Name));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
if (strlen(item->Lore) > 0)
|
|
{
|
|
ss.write(item->Lore, strlen(item->Lore));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
if (strlen(item->IDFile) > 0)
|
|
{
|
|
ss.write(item->IDFile, strlen(item->IDFile));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
Underfoot::structs::ItemBodyStruct ibs;
|
|
memset(&ibs, 0, sizeof(Underfoot::structs::ItemBodyStruct));
|
|
|
|
ibs.id = item->ID;
|
|
ibs.weight = item->Weight;
|
|
ibs.norent = item->NoRent;
|
|
ibs.nodrop = item->NoDrop;
|
|
ibs.attune = item->Attuneable;
|
|
ibs.size = item->Size;
|
|
ibs.slots = SwapBits21and22(item->Slots);
|
|
ibs.price = item->Price;
|
|
ibs.icon = item->Icon;
|
|
ibs.unknown1 = 1;
|
|
ibs.unknown2 = 1;
|
|
ibs.BenefitFlag = item->BenefitFlag;
|
|
ibs.tradeskills = item->Tradeskills;
|
|
ibs.CR = item->CR;
|
|
ibs.DR = item->DR;
|
|
ibs.PR = item->PR;
|
|
ibs.MR = item->MR;
|
|
ibs.FR = item->FR;
|
|
ibs.SVCorruption = item->SVCorruption;
|
|
ibs.AStr = item->AStr;
|
|
ibs.ASta = item->ASta;
|
|
ibs.AAgi = item->AAgi;
|
|
ibs.ADex = item->ADex;
|
|
ibs.ACha = item->ACha;
|
|
ibs.AInt = item->AInt;
|
|
ibs.AWis = item->AWis;
|
|
|
|
ibs.HP = item->HP;
|
|
ibs.Mana = item->Mana;
|
|
ibs.Endur = item->Endur;
|
|
ibs.AC = item->AC;
|
|
ibs.regen = item->Regen;
|
|
ibs.mana_regen = item->ManaRegen;
|
|
ibs.end_regen = item->EnduranceRegen;
|
|
ibs.Classes = item->Classes;
|
|
ibs.Races = item->Races;
|
|
ibs.Deity = item->Deity;
|
|
ibs.SkillModValue = item->SkillModValue;
|
|
ibs.unknown5 = 0;
|
|
ibs.SkillModType = item->SkillModType;
|
|
ibs.BaneDmgRace = item->BaneDmgRace;
|
|
ibs.BaneDmgBody = item->BaneDmgBody;
|
|
ibs.BaneDmgRaceAmt = item->BaneDmgRaceAmt;
|
|
ibs.BaneDmgAmt = item->BaneDmgAmt;
|
|
ibs.Magic = item->Magic;
|
|
ibs.CastTime_ = item->CastTime_;
|
|
ibs.ReqLevel = item->ReqLevel;
|
|
ibs.RecLevel = item->RecLevel;
|
|
ibs.RecSkill = item->RecSkill;
|
|
ibs.BardType = item->BardType;
|
|
ibs.BardValue = item->BardValue;
|
|
ibs.Light = item->Light;
|
|
ibs.Delay = item->Delay;
|
|
ibs.ElemDmgType = item->ElemDmgType;
|
|
ibs.ElemDmgAmt = item->ElemDmgAmt;
|
|
ibs.Range = item->Range;
|
|
ibs.Damage = item->Damage;
|
|
ibs.Color = item->Color;
|
|
ibs.ItemType = item->ItemType;
|
|
ibs.Material = item->Material;
|
|
ibs.unknown7 = 0;
|
|
ibs.EliteMaterial = item->EliteMaterial;
|
|
ibs.SellRate = item->SellRate;
|
|
|
|
ibs.CombatEffects = item->CombatEffects;
|
|
ibs.Shielding = item->Shielding;
|
|
ibs.StunResist = item->StunResist;
|
|
ibs.StrikeThrough = item->StrikeThrough;
|
|
ibs.ExtraDmgSkill = item->ExtraDmgSkill;
|
|
ibs.ExtraDmgAmt = item->ExtraDmgAmt;
|
|
ibs.SpellShield = item->SpellShield;
|
|
ibs.Avoidance = item->Avoidance;
|
|
ibs.Accuracy = item->Accuracy;
|
|
ibs.CharmFileID = item->CharmFileID;
|
|
ibs.FactionAmt1 = item->FactionAmt1;
|
|
ibs.FactionMod1 = item->FactionMod1;
|
|
ibs.FactionAmt2 = item->FactionAmt2;
|
|
ibs.FactionMod2 = item->FactionMod2;
|
|
ibs.FactionAmt3 = item->FactionAmt3;
|
|
ibs.FactionMod3 = item->FactionMod3;
|
|
ibs.FactionAmt4 = item->FactionAmt4;
|
|
ibs.FactionMod4 = item->FactionMod4;
|
|
|
|
ss.write((const char*)&ibs, sizeof(Underfoot::structs::ItemBodyStruct));
|
|
|
|
//charm text
|
|
if (strlen(item->CharmFile) > 0)
|
|
{
|
|
ss.write((const char*)item->CharmFile, strlen(item->CharmFile));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
Underfoot::structs::ItemSecondaryBodyStruct isbs;
|
|
memset(&isbs, 0, sizeof(Underfoot::structs::ItemSecondaryBodyStruct));
|
|
|
|
isbs.augtype = item->AugType;
|
|
isbs.augrestrict = item->AugRestrict;
|
|
|
|
for (int x = 0; x < consts::ITEM_COMMON_SIZE; x++)
|
|
{
|
|
isbs.augslots[x].type = item->AugSlotType[x];
|
|
isbs.augslots[x].visible = item->AugSlotVisible[x];
|
|
isbs.augslots[x].unknown = item->AugSlotUnk2[x];
|
|
}
|
|
|
|
isbs.ldonpoint_type = item->PointType;
|
|
isbs.ldontheme = item->LDoNTheme;
|
|
isbs.ldonprice = item->LDoNPrice;
|
|
isbs.ldonsellbackrate = item->LDoNSellBackRate;
|
|
isbs.ldonsold = item->LDoNSold;
|
|
|
|
isbs.bagtype = item->BagType;
|
|
isbs.bagslots = item->BagSlots;
|
|
isbs.bagsize = item->BagSize;
|
|
isbs.wreduction = item->BagWR;
|
|
|
|
isbs.book = item->Book;
|
|
isbs.booktype = item->BookType;
|
|
|
|
ss.write((const char*)&isbs, sizeof(Underfoot::structs::ItemSecondaryBodyStruct));
|
|
|
|
if (strlen(item->Filename) > 0)
|
|
{
|
|
ss.write((const char*)item->Filename, strlen(item->Filename));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
Underfoot::structs::ItemTertiaryBodyStruct itbs;
|
|
memset(&itbs, 0, sizeof(Underfoot::structs::ItemTertiaryBodyStruct));
|
|
|
|
itbs.loregroup = item->LoreGroup;
|
|
itbs.artifact = item->ArtifactFlag;
|
|
itbs.summonedflag = item->SummonedFlag;
|
|
itbs.favor = item->Favor;
|
|
itbs.fvnodrop = item->FVNoDrop;
|
|
itbs.dotshield = item->DotShielding;
|
|
itbs.atk = item->Attack;
|
|
itbs.haste = item->Haste;
|
|
itbs.damage_shield = item->DamageShield;
|
|
itbs.guildfavor = item->GuildFavor;
|
|
itbs.augdistil = item->AugDistiller;
|
|
itbs.no_pet = item->NoPet;
|
|
|
|
itbs.potion_belt_enabled = item->PotionBelt;
|
|
itbs.potion_belt_slots = item->PotionBeltSlots;
|
|
itbs.stacksize = stackable ? item->StackSize : 0;
|
|
itbs.no_transfer = item->NoTransfer;
|
|
itbs.expendablearrow = item->ExpendableArrow;
|
|
|
|
ss.write((const char*)&itbs, sizeof(Underfoot::structs::ItemTertiaryBodyStruct));
|
|
|
|
// Effect Structures Broken down to allow variable length strings for effect names
|
|
int32 effect_unknown = 0;
|
|
|
|
Underfoot::structs::ClickEffectStruct ices;
|
|
memset(&ices, 0, sizeof(Underfoot::structs::ClickEffectStruct));
|
|
|
|
ices.effect = item->Click.Effect;
|
|
ices.level2 = item->Click.Level2;
|
|
ices.type = item->Click.Type;
|
|
ices.level = item->Click.Level;
|
|
ices.max_charges = item->MaxCharges;
|
|
ices.cast_time = item->CastTime;
|
|
ices.recast = item->RecastDelay;
|
|
ices.recast_type = item->RecastType;
|
|
|
|
ss.write((const char*)&ices, sizeof(Underfoot::structs::ClickEffectStruct));
|
|
|
|
if (strlen(item->ClickName) > 0)
|
|
{
|
|
ss.write((const char*)item->ClickName, strlen(item->ClickName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // clickunk7
|
|
|
|
Underfoot::structs::ProcEffectStruct ipes;
|
|
memset(&ipes, 0, sizeof(Underfoot::structs::ProcEffectStruct));
|
|
|
|
ipes.effect = item->Proc.Effect;
|
|
ipes.level2 = item->Proc.Level2;
|
|
ipes.type = item->Proc.Type;
|
|
ipes.level = item->Proc.Level;
|
|
ipes.procrate = item->ProcRate;
|
|
|
|
ss.write((const char*)&ipes, sizeof(Underfoot::structs::ProcEffectStruct));
|
|
|
|
if (strlen(item->ProcName) > 0)
|
|
{
|
|
ss.write((const char*)item->ProcName, strlen(item->ProcName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown5
|
|
|
|
Underfoot::structs::WornEffectStruct iwes;
|
|
memset(&iwes, 0, sizeof(Underfoot::structs::WornEffectStruct));
|
|
|
|
iwes.effect = item->Worn.Effect;
|
|
iwes.level2 = item->Worn.Level2;
|
|
iwes.type = item->Worn.Type;
|
|
iwes.level = item->Worn.Level;
|
|
|
|
ss.write((const char*)&iwes, sizeof(Underfoot::structs::WornEffectStruct));
|
|
|
|
if (strlen(item->WornName) > 0)
|
|
{
|
|
ss.write((const char*)item->WornName, strlen(item->WornName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
|
|
|
|
Underfoot::structs::WornEffectStruct ifes;
|
|
memset(&ifes, 0, sizeof(Underfoot::structs::WornEffectStruct));
|
|
|
|
ifes.effect = item->Focus.Effect;
|
|
ifes.level2 = item->Focus.Level2;
|
|
ifes.type = item->Focus.Type;
|
|
ifes.level = item->Focus.Level;
|
|
|
|
ss.write((const char*)&ifes, sizeof(Underfoot::structs::WornEffectStruct));
|
|
|
|
if (strlen(item->FocusName) > 0)
|
|
{
|
|
ss.write((const char*)item->FocusName, strlen(item->FocusName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
|
|
|
|
Underfoot::structs::WornEffectStruct ises;
|
|
memset(&ises, 0, sizeof(Underfoot::structs::WornEffectStruct));
|
|
|
|
ises.effect = item->Scroll.Effect;
|
|
ises.level2 = item->Scroll.Level2;
|
|
ises.type = item->Scroll.Type;
|
|
ises.level = item->Scroll.Level;
|
|
|
|
ss.write((const char*)&ises, sizeof(Underfoot::structs::WornEffectStruct));
|
|
|
|
if (strlen(item->ScrollName) > 0)
|
|
{
|
|
ss.write((const char*)item->ScrollName, strlen(item->ScrollName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
|
|
|
|
// Bard Effect?
|
|
Underfoot::structs::WornEffectStruct ibes;
|
|
memset(&ibes, 0, sizeof(Underfoot::structs::WornEffectStruct));
|
|
|
|
ibes.effect = item->Bard.Effect;
|
|
ibes.level2 = item->Bard.Level2;
|
|
ibes.type = item->Bard.Type;
|
|
ibes.level = item->Bard.Level;
|
|
//ibes.unknown6 = 0xffffffff;
|
|
|
|
ss.write((const char*)&ibes, sizeof(Underfoot::structs::WornEffectStruct));
|
|
|
|
/*
|
|
if(strlen(item->BardName) > 0)
|
|
{
|
|
ss.write((const char*)item->BardName, strlen(item->BardName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else */
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
|
|
// End of Effects
|
|
|
|
Underfoot::structs::ItemQuaternaryBodyStruct iqbs;
|
|
memset(&iqbs, 0, sizeof(Underfoot::structs::ItemQuaternaryBodyStruct));
|
|
|
|
iqbs.scriptfileid = item->ScriptFileID;
|
|
iqbs.quest_item = item->QuestItemFlag;
|
|
iqbs.unknown15 = 0;
|
|
|
|
iqbs.Purity = item->Purity;
|
|
iqbs.BackstabDmg = item->BackstabDmg;
|
|
iqbs.DSMitigation = item->DSMitigation;
|
|
iqbs.HeroicStr = item->HeroicStr;
|
|
iqbs.HeroicInt = item->HeroicInt;
|
|
iqbs.HeroicWis = item->HeroicWis;
|
|
iqbs.HeroicAgi = item->HeroicAgi;
|
|
iqbs.HeroicDex = item->HeroicDex;
|
|
iqbs.HeroicSta = item->HeroicSta;
|
|
iqbs.HeroicCha = item->HeroicCha;
|
|
iqbs.HeroicMR = item->HeroicMR;
|
|
iqbs.HeroicFR = item->HeroicFR;
|
|
iqbs.HeroicCR = item->HeroicCR;
|
|
iqbs.HeroicDR = item->HeroicDR;
|
|
iqbs.HeroicPR = item->HeroicPR;
|
|
iqbs.HeroicSVCorrup = item->HeroicSVCorrup;
|
|
iqbs.HealAmt = item->HealAmt;
|
|
iqbs.SpellDmg = item->SpellDmg;
|
|
iqbs.clairvoyance = item->Clairvoyance;
|
|
|
|
iqbs.subitem_count = 0;
|
|
|
|
char *SubSerializations[10]; // <watch>
|
|
|
|
uint32 SubLengths[10];
|
|
|
|
for (int x = SUB_BEGIN; x < EmuConstants::ITEM_CONTAINER_SIZE; ++x) {
|
|
|
|
SubSerializations[x] = nullptr;
|
|
|
|
const ItemInst* subitem = ((const ItemInst*)inst)->GetItem(x);
|
|
|
|
if (subitem) {
|
|
|
|
int SubSlotNumber;
|
|
|
|
iqbs.subitem_count++;
|
|
|
|
if (slot_id_in >= EmuConstants::GENERAL_BEGIN && slot_id_in <= EmuConstants::GENERAL_END) // (< 30) - no cursor?
|
|
//SubSlotNumber = (((slot_id_in + 3) * 10) + x + 1);
|
|
SubSlotNumber = (((slot_id_in + 3) * EmuConstants::ITEM_CONTAINER_SIZE) + x + 1);
|
|
else if (slot_id_in >= EmuConstants::BANK_BEGIN && slot_id_in <= EmuConstants::BANK_END)
|
|
//SubSlotNumber = (((slot_id_in - 2000) * 10) + 2030 + x + 1);
|
|
SubSlotNumber = (((slot_id_in - EmuConstants::BANK_BEGIN) * EmuConstants::ITEM_CONTAINER_SIZE) + EmuConstants::BANK_BAGS_BEGIN + x);
|
|
else if (slot_id_in >= EmuConstants::SHARED_BANK_BEGIN && slot_id_in <= EmuConstants::SHARED_BANK_END)
|
|
//SubSlotNumber = (((slot_id_in - 2500) * 10) + 2530 + x + 1);
|
|
SubSlotNumber = (((slot_id_in - EmuConstants::SHARED_BANK_BEGIN) * EmuConstants::ITEM_CONTAINER_SIZE) + EmuConstants::SHARED_BANK_BAGS_BEGIN + x);
|
|
else
|
|
SubSlotNumber = slot_id_in; // ???????
|
|
|
|
/*
|
|
// TEST CODE: <watch>
|
|
SubSlotNumber = Inventory::CalcSlotID(slot_id_in, x);
|
|
*/
|
|
|
|
SubSerializations[x] = SerializeItem(subitem, SubSlotNumber, &SubLengths[x], depth + 1);
|
|
}
|
|
}
|
|
|
|
ss.write((const char*)&iqbs, sizeof(Underfoot::structs::ItemQuaternaryBodyStruct));
|
|
|
|
for (int x = 0; x < 10; ++x) {
|
|
|
|
if (SubSerializations[x]) {
|
|
|
|
ss.write((const char*)&x, sizeof(uint32));
|
|
|
|
ss.write(SubSerializations[x], SubLengths[x]);
|
|
|
|
safe_delete_array(SubSerializations[x]);
|
|
}
|
|
}
|
|
|
|
char* item_serial = new char[ss.tellp()];
|
|
memset(item_serial, 0, ss.tellp());
|
|
memcpy(item_serial, ss.str().c_str(), ss.tellp());
|
|
|
|
*length = ss.tellp();
|
|
return item_serial;
|
|
}
|
|
|
|
static inline uint32 ServerToUnderfootSlot(uint32 ServerSlot)
|
|
{
|
|
uint32 UnderfootSlot = 0;
|
|
|
|
if (ServerSlot >= MainAmmo && ServerSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
|
UnderfootSlot = ServerSlot + 1;
|
|
else if (ServerSlot >= EmuConstants::GENERAL_BAGS_BEGIN && ServerSlot <= EmuConstants::CURSOR_BAG_END)
|
|
UnderfootSlot = ServerSlot + 11;
|
|
else if (ServerSlot >= EmuConstants::BANK_BAGS_BEGIN && ServerSlot <= EmuConstants::BANK_BAGS_END)
|
|
UnderfootSlot = ServerSlot + 1;
|
|
else if (ServerSlot >= EmuConstants::SHARED_BANK_BAGS_BEGIN && ServerSlot <= EmuConstants::SHARED_BANK_BAGS_END)
|
|
UnderfootSlot = ServerSlot + 1;
|
|
else if (ServerSlot == MainPowerSource)
|
|
UnderfootSlot = slots::MainPowerSource;
|
|
else
|
|
UnderfootSlot = ServerSlot;
|
|
|
|
return UnderfootSlot;
|
|
}
|
|
|
|
static inline uint32 ServerToUnderFootCorpseSlot(uint32 ServerCorpse)
|
|
{
|
|
//uint32 UnderfootCorpse;
|
|
return (ServerCorpse + 1);
|
|
}
|
|
|
|
static inline uint32 UnderfootToServerSlot(uint32 UnderfootSlot)
|
|
{
|
|
uint32 ServerSlot = 0;
|
|
|
|
if (UnderfootSlot >= slots::MainAmmo && UnderfootSlot <= consts::CORPSE_END) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
|
ServerSlot = UnderfootSlot - 1;
|
|
else if (UnderfootSlot >= consts::GENERAL_BAGS_BEGIN && UnderfootSlot <= consts::CURSOR_BAG_END)
|
|
ServerSlot = UnderfootSlot - 11;
|
|
else if (UnderfootSlot >= consts::BANK_BAGS_BEGIN && UnderfootSlot <= consts::BANK_BAGS_END)
|
|
ServerSlot = UnderfootSlot - 1;
|
|
else if (UnderfootSlot >= consts::SHARED_BANK_BAGS_BEGIN && UnderfootSlot <= consts::SHARED_BANK_BAGS_END)
|
|
ServerSlot = UnderfootSlot - 1;
|
|
else if (UnderfootSlot == slots::MainPowerSource)
|
|
ServerSlot = MainPowerSource;
|
|
else
|
|
ServerSlot = UnderfootSlot;
|
|
|
|
return ServerSlot;
|
|
}
|
|
|
|
static inline uint32 UnderfootToServerCorpseSlot(uint32 UnderfootCorpse)
|
|
{
|
|
//uint32 ServerCorpse;
|
|
return (UnderfootCorpse - 1);
|
|
}
|
|
}
|
|
// end namespace Underfoot
|