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123 lines
2.7 KiB
C++
123 lines
2.7 KiB
C++
#include "water_map_v2.h"
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WaterMapV2::WaterMapV2() {
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}
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WaterMapV2::~WaterMapV2() {
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}
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WaterRegionType WaterMapV2::ReturnRegionType(const glm::vec3& location) const {
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size_t sz = regions.size();
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for(size_t i = 0; i < sz; ++i) {
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auto const ®ion = regions[i];
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if (region.second.ContainsPoint(glm::vec3(location.y, location.x, location.z))) {
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return region.first;
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}
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}
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return RegionTypeNormal;
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}
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bool WaterMapV2::InWater(const glm::vec3& location) const {
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return ReturnRegionType(location) == RegionTypeWater;
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}
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bool WaterMapV2::InVWater(const glm::vec3& location) const {
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return ReturnRegionType(location) == RegionTypeVWater;
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}
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bool WaterMapV2::InLava(const glm::vec3& location) const {
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return ReturnRegionType(location) == RegionTypeLava;
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}
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bool WaterMapV2::InLiquid(const glm::vec3& location) const {
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return InWater(location) || InLava(location) || InVWater(location);
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}
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bool WaterMapV2::InPvP(const glm::vec3& location) const {
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return ReturnRegionType(location) == RegionTypePVP;
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}
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bool WaterMapV2::InZoneLine(const glm::vec3& location) const {
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return ReturnRegionType(location) == RegionTypeZoneLine;
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}
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bool WaterMapV2::Load(FILE *fp) {
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uint32 region_count;
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if (fread(®ion_count, sizeof(region_count), 1, fp) != 1) {
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return false;
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}
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for(uint32_t i = 0; i < region_count; ++i) {
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uint32_t region_type;
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float x;
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float y;
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float z;
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float x_rot;
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float y_rot;
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float z_rot;
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float x_scale;
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float y_scale;
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float z_scale;
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float x_extent;
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float y_extent;
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float z_extent;
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if (fread(®ion_type, sizeof(region_type), 1, fp) != 1) {
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return false;
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}
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if (fread(&x, sizeof(x), 1, fp) != 1) {
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return false;
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}
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if (fread(&y, sizeof(y), 1, fp) != 1) {
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return false;
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}
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if (fread(&z, sizeof(z), 1, fp) != 1) {
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return false;
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}
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if (fread(&x_rot, sizeof(x_rot), 1, fp) != 1) {
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return false;
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}
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if (fread(&y_rot, sizeof(y_rot), 1, fp) != 1) {
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return false;
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}
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if (fread(&z_rot, sizeof(z_rot), 1, fp) != 1) {
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return false;
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}
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if (fread(&x_scale, sizeof(x_scale), 1, fp) != 1) {
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return false;
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}
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if (fread(&y_scale, sizeof(y_scale), 1, fp) != 1) {
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return false;
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}
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if (fread(&z_scale, sizeof(z_scale), 1, fp) != 1) {
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return false;
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}
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if (fread(&x_extent, sizeof(x_extent), 1, fp) != 1) {
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return false;
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}
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if (fread(&y_extent, sizeof(y_extent), 1, fp) != 1) {
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return false;
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}
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if (fread(&z_extent, sizeof(z_extent), 1, fp) != 1) {
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return false;
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}
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regions.push_back(std::make_pair((WaterRegionType)region_type,
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OrientedBoundingBox(glm::vec3(x, y, z), glm::vec3(x_rot, y_rot, z_rot), glm::vec3(x_scale, y_scale, z_scale), glm::vec3(x_extent, y_extent, z_extent))));
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}
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return true;
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}
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