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We now send the PlayerState in the spawn struct to allow clients to see other bard animations with instrument to be played if they zone in after the bard equipped the instrument OP_WeaponEquip2 and OP_WeaponUnequip2 renamed to OP_PlayerStateAdd and OP_PlayerStateRemove Still needs work: Get AI controlled mobs sending the correct PlayerStates. (stunned, attacking, etc)
3436 lines
94 KiB
C++
3436 lines
94 KiB
C++
#include "../global_define.h"
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#include "../eqemu_logsys.h"
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#include "sof.h"
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#include "../opcodemgr.h"
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#include "../eq_stream_ident.h"
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#include "../crc32.h"
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#include "../eq_packet_structs.h"
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#include "../misc_functions.h"
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#include "../string_util.h"
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#include "../item.h"
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#include "sof_structs.h"
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#include "../rulesys.h"
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#include <iostream>
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#include <sstream>
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namespace SoF
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{
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static const char *name = "SoF";
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static OpcodeManager *opcodes = nullptr;
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static Strategy struct_strategy;
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char* SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth);
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// server to client inventory location converters
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static inline uint32 ServerToSoFSlot(uint32 serverSlot);
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static inline uint32 ServerToSoFCorpseSlot(uint32 serverCorpseSlot);
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// client to server inventory location converters
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static inline uint32 SoFToServerSlot(uint32 sofSlot);
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static inline uint32 SoFToServerCorpseSlot(uint32 sofCorpseSlot);
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// server to client text link converter
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static inline void ServerToSoFTextLink(std::string& sofTextLink, const std::string& serverTextLink);
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// client to server text link converter
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static inline void SoFToServerTextLink(std::string& serverTextLink, const std::string& sofTextLink);
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void Register(EQStreamIdentifier &into)
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{
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//create our opcode manager if we havent already
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if (opcodes == nullptr) {
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//TODO: get this file name from the config file
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std::string opfile = "patch_";
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opfile += name;
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opfile += ".conf";
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//load up the opcode manager.
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//TODO: figure out how to support shared memory with multiple patches...
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opcodes = new RegularOpcodeManager();
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if (!opcodes->LoadOpcodes(opfile.c_str())) {
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Log.Out(Logs::General, Logs::Netcode, "[OPCODES] Error loading opcodes file %s. Not registering patch %s.", opfile.c_str(), name);
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return;
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}
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}
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//ok, now we have what we need to register.
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EQStream::Signature signature;
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std::string pname;
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//register our world signature.
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pname = std::string(name) + "_world";
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signature.ignore_eq_opcode = 0;
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signature.first_length = sizeof(structs::LoginInfo_Struct);
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signature.first_eq_opcode = opcodes->EmuToEQ(OP_SendLoginInfo);
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into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
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//register our zone signature.
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pname = std::string(name) + "_zone";
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signature.ignore_eq_opcode = opcodes->EmuToEQ(OP_AckPacket);
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signature.first_length = sizeof(structs::ClientZoneEntry_Struct);
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signature.first_eq_opcode = opcodes->EmuToEQ(OP_ZoneEntry);
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into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
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Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Registered patch %s", name);
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}
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void Reload()
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{
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//we have a big problem to solve here when we switch back to shared memory
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//opcode managers because we need to change the manager pointer, which means
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//we need to go to every stream and replace it's manager.
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if (opcodes != nullptr) {
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//TODO: get this file name from the config file
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std::string opfile = "patch_";
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opfile += name;
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opfile += ".conf";
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if (!opcodes->ReloadOpcodes(opfile.c_str())) {
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Log.Out(Logs::General, Logs::Netcode, "[OPCODES] Error reloading opcodes file %s for patch %s.", opfile.c_str(), name);
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return;
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}
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Log.Out(Logs::General, Logs::Netcode, "[OPCODES] Reloaded opcodes for patch %s", name);
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}
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}
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Strategy::Strategy() : StructStrategy()
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{
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//all opcodes default to passthrough.
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#include "ss_register.h"
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#include "sof_ops.h"
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}
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std::string Strategy::Describe() const
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{
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std::string r;
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r += "Patch ";
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r += name;
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return(r);
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}
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const ClientVersion Strategy::GetClientVersion() const
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{
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return ClientVersion::SoF;
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}
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#include "ss_define.h"
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// ENCODE methods
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ENCODE(OP_Action)
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{
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ENCODE_LENGTH_EXACT(Action_Struct);
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SETUP_DIRECT_ENCODE(Action_Struct, structs::Action_Struct);
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OUT(target);
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OUT(source);
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OUT(level);
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OUT(instrument_mod);
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eq->sequence = emu->sequence;
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OUT(type);
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//OUT(damage);
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OUT(spell);
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eq->level2 = emu->level;
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OUT(buff_unknown); // if this is 4, a buff icon is made
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//eq->unknown0036 = -1;
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//eq->unknown0040 = -1;
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//eq->unknown0044 = -1;
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FINISH_ENCODE();
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}
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ENCODE(OP_AdventureMerchantSell)
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{
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ENCODE_LENGTH_EXACT(Adventure_Sell_Struct);
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SETUP_DIRECT_ENCODE(Adventure_Sell_Struct, structs::Adventure_Sell_Struct);
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eq->unknown000 = 1;
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OUT(npcid);
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eq->slot = ServerToSoFSlot(emu->slot);
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OUT(charges);
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OUT(sell_price);
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FINISH_ENCODE();
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}
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ENCODE(OP_AltCurrencySell)
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{
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ENCODE_LENGTH_EXACT(AltCurrencySellItem_Struct);
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SETUP_DIRECT_ENCODE(AltCurrencySellItem_Struct, structs::AltCurrencySellItem_Struct);
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OUT(merchant_entity_id);
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eq->slot_id = ServerToSoFSlot(emu->slot_id);
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OUT(charges);
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OUT(cost);
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FINISH_ENCODE();
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}
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ENCODE(OP_ApplyPoison)
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{
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ENCODE_LENGTH_EXACT(ApplyPoison_Struct);
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SETUP_DIRECT_ENCODE(ApplyPoison_Struct, structs::ApplyPoison_Struct);
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eq->inventorySlot = ServerToSoFSlot(emu->inventorySlot);
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OUT(success);
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FINISH_ENCODE();
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}
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ENCODE(OP_AugmentInfo)
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{
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ENCODE_LENGTH_EXACT(AugmentInfo_Struct);
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SETUP_DIRECT_ENCODE(AugmentInfo_Struct, structs::AugmentInfo_Struct);
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OUT(itemid);
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OUT(window);
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strn0cpy(eq->augment_info, emu->augment_info, 64);
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FINISH_ENCODE();
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}
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ENCODE(OP_BazaarSearch)
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{
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if (((*p)->size == sizeof(BazaarReturnDone_Struct)) || ((*p)->size == sizeof(BazaarWelcome_Struct))) {
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EQApplicationPacket *in = *p;
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*p = nullptr;
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dest->FastQueuePacket(&in, ack_req);
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return;
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}
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//consume the packet
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EQApplicationPacket *in = *p;
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*p = nullptr;
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//store away the emu struct
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unsigned char *__emu_buffer = in->pBuffer;
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BazaarSearchResults_Struct *emu = (BazaarSearchResults_Struct *)__emu_buffer;
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//determine and verify length
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int entrycount = in->size / sizeof(BazaarSearchResults_Struct);
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if (entrycount == 0 || (in->size % sizeof(BazaarSearchResults_Struct)) != 0) {
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Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d",
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opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(BazaarSearchResults_Struct));
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delete in;
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return;
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}
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//make the EQ struct.
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in->size = sizeof(structs::BazaarSearchResults_Struct)*entrycount;
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in->pBuffer = new unsigned char[in->size];
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structs::BazaarSearchResults_Struct *eq = (structs::BazaarSearchResults_Struct *) in->pBuffer;
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//zero out the packet. We could avoid this memset by setting all fields (including unknowns)
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//in the loop.
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memset(in->pBuffer, 0, in->size);
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for (int i = 0; i<entrycount; i++, eq++, emu++) {
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eq->Beginning.Action = emu->Beginning.Action;
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eq->Beginning.Unknown001 = emu->Beginning.Unknown001;
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eq->Beginning.Unknown002 = emu->Beginning.Unknown002;
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eq->NumItems = emu->NumItems;
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eq->SerialNumber = emu->SerialNumber;
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eq->SellerID = emu->SellerID;
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eq->Cost = emu->Cost;
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eq->ItemStat = emu->ItemStat;
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strcpy(eq->ItemName, emu->ItemName);
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}
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delete[] __emu_buffer;
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dest->FastQueuePacket(&in, ack_req);
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}
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ENCODE(OP_BecomeTrader)
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{
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ENCODE_LENGTH_EXACT(BecomeTrader_Struct);
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SETUP_DIRECT_ENCODE(BecomeTrader_Struct, structs::BecomeTrader_Struct);
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OUT(ID);
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OUT(Code);
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FINISH_ENCODE();
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}
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ENCODE(OP_Buff)
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{
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ENCODE_LENGTH_EXACT(SpellBuffFade_Struct);
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SETUP_DIRECT_ENCODE(SpellBuffFade_Struct, structs::SpellBuffFade_Struct);
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OUT(entityid);
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OUT(slot);
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OUT(level);
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OUT(effect);
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//eq->unknown7 = 10;
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OUT(spellid);
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OUT(duration);
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OUT(slotid);
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OUT(bufffade);
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FINISH_ENCODE();
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}
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ENCODE(OP_CancelTrade)
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{
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ENCODE_LENGTH_EXACT(CancelTrade_Struct);
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SETUP_DIRECT_ENCODE(CancelTrade_Struct, structs::CancelTrade_Struct);
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OUT(fromid);
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OUT(action);
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FINISH_ENCODE();
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}
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ENCODE(OP_ChannelMessage)
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{
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EQApplicationPacket *in = *p;
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*p = nullptr;
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ChannelMessage_Struct *emu = (ChannelMessage_Struct *)in->pBuffer;
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unsigned char *__emu_buffer = in->pBuffer;
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std::string old_message = emu->message;
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std::string new_message;
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ServerToSoFTextLink(new_message, old_message);
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in->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
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in->pBuffer = new unsigned char[in->size];
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char *OutBuffer = (char *)in->pBuffer;
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memcpy(OutBuffer, __emu_buffer, sizeof(ChannelMessage_Struct));
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OutBuffer += sizeof(ChannelMessage_Struct);
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VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
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delete[] __emu_buffer;
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dest->FastQueuePacket(&in, ack_req);
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}
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ENCODE(OP_CharInventory)
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{
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//consume the packet
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EQApplicationPacket *in = *p;
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*p = nullptr;
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if (in->size == 0) {
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in->size = 4;
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in->pBuffer = new uchar[in->size];
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*((uint32 *)in->pBuffer) = 0;
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dest->FastQueuePacket(&in, ack_req);
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return;
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}
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//store away the emu struct
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unsigned char *__emu_buffer = in->pBuffer;
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int ItemCount = in->size / sizeof(InternalSerializedItem_Struct);
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if (ItemCount == 0 || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
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Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d",
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opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(InternalSerializedItem_Struct));
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delete in;
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return;
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}
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InternalSerializedItem_Struct *eq = (InternalSerializedItem_Struct *)in->pBuffer;
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in->pBuffer = new uchar[4];
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*(uint32 *)in->pBuffer = ItemCount;
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in->size = 4;
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for (int r = 0; r < ItemCount; r++, eq++) {
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uint32 Length = 0;
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char* Serialized = SerializeItem((const ItemInst*)eq->inst, eq->slot_id, &Length, 0);
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if (Serialized) {
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uchar *OldBuffer = in->pBuffer;
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in->pBuffer = new uchar[in->size + Length];
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memcpy(in->pBuffer, OldBuffer, in->size);
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safe_delete_array(OldBuffer);
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memcpy(in->pBuffer + in->size, Serialized, Length);
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in->size += Length;
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safe_delete_array(Serialized);
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}
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else {
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Log.Out(Logs::General, Logs::Netcode, "[ERROR] Serialization failed on item slot %d during OP_CharInventory. Item skipped.", eq->slot_id);
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}
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}
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delete[] __emu_buffer;
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//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending inventory to client");
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//Log.Hex(Logs::Netcode, in->pBuffer, in->size);
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dest->FastQueuePacket(&in, ack_req);
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}
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ENCODE(OP_ClientUpdate)
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{
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ENCODE_LENGTH_EXACT(PlayerPositionUpdateServer_Struct);
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SETUP_DIRECT_ENCODE(PlayerPositionUpdateServer_Struct, structs::PlayerPositionUpdateServer_Struct);
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OUT(spawn_id);
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OUT(x_pos);
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OUT(delta_x);
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OUT(delta_y);
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OUT(z_pos);
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OUT(delta_heading);
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OUT(y_pos);
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OUT(delta_z);
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OUT(animation);
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OUT(heading);
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FINISH_ENCODE();
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}
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ENCODE(OP_Consider)
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{
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ENCODE_LENGTH_EXACT(Consider_Struct);
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SETUP_DIRECT_ENCODE(Consider_Struct, structs::Consider_Struct);
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OUT(playerid);
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OUT(targetid);
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OUT(faction);
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OUT(level);
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OUT(pvpcon);
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FINISH_ENCODE();
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}
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ENCODE(OP_Damage)
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{
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ENCODE_LENGTH_EXACT(CombatDamage_Struct);
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SETUP_DIRECT_ENCODE(CombatDamage_Struct, structs::CombatDamage_Struct);
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OUT(target);
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OUT(source);
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OUT(type);
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OUT(spellid);
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OUT(damage);
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OUT(force)
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OUT(meleepush_xy);
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OUT(meleepush_z)
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FINISH_ENCODE();
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}
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ENCODE(OP_DeleteCharge) { ENCODE_FORWARD(OP_MoveItem); }
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ENCODE(OP_DeleteItem)
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{
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ENCODE_LENGTH_EXACT(DeleteItem_Struct);
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SETUP_DIRECT_ENCODE(DeleteItem_Struct, structs::DeleteItem_Struct);
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eq->from_slot = ServerToSoFSlot(emu->from_slot);
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eq->to_slot = ServerToSoFSlot(emu->to_slot);
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OUT(number_in_stack);
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FINISH_ENCODE();
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}
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ENCODE(OP_DeleteSpawn)
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{
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SETUP_DIRECT_ENCODE(DeleteSpawn_Struct, structs::DeleteSpawn_Struct);
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OUT(spawn_id);
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FINISH_ENCODE();
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}
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ENCODE(OP_DzCompass)
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{
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SETUP_VAR_ENCODE(ExpeditionCompass_Struct);
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ALLOC_VAR_ENCODE(structs::ExpeditionCompass_Struct, sizeof(structs::ExpeditionInfo_Struct) + sizeof(structs::ExpeditionCompassEntry_Struct) * emu->count);
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OUT(count);
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for (uint32 i = 0; i < emu->count; ++i)
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{
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OUT(entries[i].x);
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OUT(entries[i].y);
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OUT(entries[i].z);
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}
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FINISH_ENCODE();
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}
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ENCODE(OP_DzExpeditionEndsWarning)
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{
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ENCODE_LENGTH_EXACT(ExpeditionExpireWarning);
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SETUP_DIRECT_ENCODE(ExpeditionExpireWarning, structs::ExpeditionExpireWarning);
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OUT(minutes_remaining);
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FINISH_ENCODE();
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}
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ENCODE(OP_DzExpeditionInfo)
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{
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ENCODE_LENGTH_EXACT(ExpeditionInfo_Struct);
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SETUP_DIRECT_ENCODE(ExpeditionInfo_Struct, structs::ExpeditionInfo_Struct);
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OUT(max_players);
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eq->enabled_max = 1;
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strcpy(eq->expedition_name, emu->expedition_name);
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strcpy(eq->leader_name, emu->leader_name);
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FINISH_ENCODE();
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}
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ENCODE(OP_DzExpeditionList)
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{
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SETUP_VAR_ENCODE(ExpeditionLockoutList_Struct);
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std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
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uint32 client_id = 0;
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uint8 null_term = 0;
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ss.write((const char*)&client_id, sizeof(uint32));
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ss.write((const char*)&emu->count, sizeof(uint32));
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for (int i = 0; i < emu->count; ++i)
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{
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ss.write(emu->entries[i].expedition, strlen(emu->entries[i].expedition));
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ss.write((const char*)&null_term, sizeof(char));
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ss.write((const char*)&emu->entries[i].time_left, sizeof(uint32));
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ss.write((const char*)&client_id, sizeof(uint32));
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ss.write(emu->entries[i].expedition_event, strlen(emu->entries[i].expedition_event));
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ss.write((const char*)&null_term, sizeof(char));
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}
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__packet->size = ss.str().length();
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__packet->pBuffer = new unsigned char[__packet->size];
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memcpy(__packet->pBuffer, ss.str().c_str(), __packet->size);
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FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzJoinExpeditionConfirm)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ExpeditionJoinPrompt_Struct);
|
|
SETUP_DIRECT_ENCODE(ExpeditionJoinPrompt_Struct, structs::ExpeditionJoinPrompt_Struct);
|
|
|
|
strcpy(eq->expedition_name, emu->expedition_name);
|
|
strcpy(eq->player_name, emu->player_name);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzLeaderStatus)
|
|
{
|
|
SETUP_VAR_ENCODE(ExpeditionLeaderSet_Struct);
|
|
|
|
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
|
|
uint32 client_id = 0;
|
|
uint8 null_term = 0;
|
|
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
//ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write(emu->leader_name, strlen(emu->leader_name));
|
|
ss.write((const char*)&null_term, sizeof(char));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));//0xffffffff
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&client_id, sizeof(uint32));//1
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
|
|
__packet->size = ss.str().length();
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
memcpy(__packet->pBuffer, ss.str().c_str(), __packet->size);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_DzMemberList)
|
|
{
|
|
SETUP_VAR_ENCODE(ExpeditionMemberList_Struct);
|
|
|
|
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
|
|
|
|
uint32 client_id = 0;
|
|
uint8 null_term = 0;
|
|
ss.write((const char*)&client_id, sizeof(uint32));
|
|
ss.write((const char*)&emu->count, sizeof(uint32));
|
|
for (uint32 i = 0; i < emu->count; ++i)
|
|
{
|
|
ss.write(emu->entries[i].name, strlen(emu->entries[i].name));
|
|
ss.write((const char*)&null_term, sizeof(char));
|
|
ss.write((const char*)&emu->entries[i].status, sizeof(char));
|
|
}
|
|
|
|
__packet->size = ss.str().length();
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
memcpy(__packet->pBuffer, ss.str().c_str(), __packet->size);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_Emote)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
Emote_Struct *emu = (Emote_Struct *)in->pBuffer;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
std::string old_message = emu->message;
|
|
std::string new_message;
|
|
ServerToSoFTextLink(new_message, old_message);
|
|
|
|
//if (new_message.length() > 512) // length restricted in packet building function due vari-length name size (no nullterm)
|
|
// new_message = new_message.substr(0, 512);
|
|
|
|
in->size = new_message.length() + 5;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
char *OutBuffer = (char *)in->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->type);
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_ExpansionInfo)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ExpansionInfo_Struct);
|
|
SETUP_DIRECT_ENCODE(ExpansionInfo_Struct, structs::ExpansionInfo_Struct);
|
|
|
|
OUT(Expansions);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_FormattedMessage)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
FormattedMessage_Struct *emu = (FormattedMessage_Struct *)in->pBuffer;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
char *old_message_ptr = (char *)in->pBuffer;
|
|
old_message_ptr += sizeof(FormattedMessage_Struct);
|
|
|
|
std::string old_message_array[9];
|
|
|
|
for (int i = 0; i < 9; ++i) {
|
|
if (*old_message_ptr == 0) { break; }
|
|
old_message_array[i] = old_message_ptr;
|
|
old_message_ptr += old_message_array[i].length() + 1;
|
|
}
|
|
|
|
uint32 new_message_size = 0;
|
|
std::string new_message_array[9];
|
|
|
|
for (int i = 0; i < 9; ++i) {
|
|
if (old_message_array[i].length() == 0) { break; }
|
|
ServerToSoFTextLink(new_message_array[i], old_message_array[i]);
|
|
new_message_size += new_message_array[i].length() + 1;
|
|
}
|
|
|
|
in->size = sizeof(FormattedMessage_Struct) + new_message_size + 1;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
char *OutBuffer = (char *)in->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->unknown0);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->string_id);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->type);
|
|
|
|
for (int i = 0; i < 9; ++i) {
|
|
if (new_message_array[i].length() == 0) { break; }
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message_array[i].c_str());
|
|
}
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, 0);
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_GroundSpawn)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Object_Struct);
|
|
SETUP_DIRECT_ENCODE(Object_Struct, structs::Object_Struct);
|
|
|
|
OUT(drop_id);
|
|
OUT(zone_id);
|
|
OUT(zone_instance);
|
|
OUT(heading);
|
|
OUT(x);
|
|
OUT(y);
|
|
OUT(z);
|
|
OUT_str(object_name);
|
|
OUT(object_type);
|
|
OUT(spawn_id);
|
|
|
|
/*fill in some unknowns with observed values, hopefully it will help */
|
|
eq->unknown020 = 0;
|
|
eq->unknown024 = 0;
|
|
eq->size = 1; //This forces all objects to standard size for now
|
|
eq->unknown088 = 0;
|
|
memset(eq->unknown096, 0xFF, sizeof(eq->unknown096));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_GuildMemberList)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
//store away the emu struct
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
Internal_GuildMembers_Struct *emu = (Internal_GuildMembers_Struct *)in->pBuffer;
|
|
|
|
//make a new EQ buffer.
|
|
uint32 pnl = strlen(emu->player_name);
|
|
uint32 length = sizeof(structs::GuildMembers_Struct) + pnl +
|
|
emu->count*sizeof(structs::GuildMemberEntry_Struct)
|
|
+ emu->name_length + emu->note_length;
|
|
in->pBuffer = new uint8[length];
|
|
in->size = length;
|
|
//no memset since we fill every byte.
|
|
|
|
uint8 *buffer;
|
|
buffer = in->pBuffer;
|
|
|
|
//easier way to setup GuildMembers_Struct
|
|
//set prefix name
|
|
strcpy((char *)buffer, emu->player_name);
|
|
buffer += pnl;
|
|
*buffer = '\0';
|
|
buffer++;
|
|
|
|
//add member count.
|
|
*((uint32 *)buffer) = htonl(emu->count);
|
|
buffer += sizeof(uint32);
|
|
|
|
if (emu->count > 0) {
|
|
Internal_GuildMemberEntry_Struct *emu_e = emu->member;
|
|
const char *emu_name = (const char *)(__emu_buffer +
|
|
sizeof(Internal_GuildMembers_Struct)+ //skip header
|
|
emu->count * sizeof(Internal_GuildMemberEntry_Struct) //skip static length member data
|
|
);
|
|
const char *emu_note = (emu_name +
|
|
emu->name_length + //skip name contents
|
|
emu->count //skip string terminators
|
|
);
|
|
|
|
structs::GuildMemberEntry_Struct *e = (structs::GuildMemberEntry_Struct *) buffer;
|
|
|
|
uint32 r;
|
|
for (r = 0; r < emu->count; r++, emu_e++) {
|
|
|
|
//the order we set things here must match the struct
|
|
|
|
//nice helper macro
|
|
/*#define SlideStructString(field, str) \
|
|
strcpy(e->field, str.c_str()); \
|
|
e = (GuildMemberEntry_Struct *) ( ((uint8 *)e) + str.length() )*/
|
|
#define SlideStructString(field, str) \
|
|
{ \
|
|
int sl = strlen(str); \
|
|
memcpy(e->field, str, sl+1); \
|
|
e = (structs::GuildMemberEntry_Struct *) ( ((uint8 *)e) + sl ); \
|
|
str += sl + 1; \
|
|
}
|
|
#define PutFieldN(field) e->field = htonl(emu_e->field)
|
|
|
|
SlideStructString(name, emu_name);
|
|
PutFieldN(level);
|
|
PutFieldN(banker);
|
|
PutFieldN(class_);
|
|
PutFieldN(rank);
|
|
PutFieldN(time_last_on);
|
|
PutFieldN(tribute_enable);
|
|
PutFieldN(total_tribute);
|
|
PutFieldN(last_tribute);
|
|
e->unknown_one = htonl(1);
|
|
SlideStructString(public_note, emu_note);
|
|
e->zoneinstance = 0;
|
|
e->zone_id = htons(emu_e->zone_id);
|
|
|
|
#undef SlideStructString
|
|
#undef PutFieldN
|
|
|
|
e++;
|
|
}
|
|
}
|
|
|
|
delete[] __emu_buffer;
|
|
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_Illusion)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Illusion_Struct);
|
|
SETUP_DIRECT_ENCODE(Illusion_Struct, structs::Illusion_Struct);
|
|
|
|
OUT(spawnid);
|
|
OUT_str(charname);
|
|
OUT(race);
|
|
OUT(unknown006[0]);
|
|
OUT(unknown006[1]);
|
|
OUT(gender);
|
|
OUT(texture);
|
|
OUT(helmtexture);
|
|
OUT(face);
|
|
OUT(hairstyle);
|
|
OUT(haircolor);
|
|
OUT(beard);
|
|
OUT(beardcolor);
|
|
OUT(size);
|
|
OUT(drakkin_heritage);
|
|
OUT(drakkin_tattoo);
|
|
OUT(drakkin_details);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_InspectRequest)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Inspect_Struct);
|
|
SETUP_DIRECT_ENCODE(Inspect_Struct, structs::Inspect_Struct);
|
|
|
|
OUT(TargetID);
|
|
OUT(PlayerID);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ItemLinkResponse) { ENCODE_FORWARD(OP_ItemPacket); }
|
|
|
|
ENCODE(OP_ItemPacket)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
ItemPacket_Struct *old_item_pkt = (ItemPacket_Struct *)__emu_buffer;
|
|
InternalSerializedItem_Struct *int_struct = (InternalSerializedItem_Struct *)(old_item_pkt->SerializedItem);
|
|
|
|
uint32 length;
|
|
char *serialized = SerializeItem((ItemInst *)int_struct->inst, int_struct->slot_id, &length, 0);
|
|
|
|
if (!serialized) {
|
|
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Serialization failed on item slot %d.", int_struct->slot_id);
|
|
delete in;
|
|
return;
|
|
}
|
|
in->size = length + 4;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
ItemPacket_Struct *new_item_pkt = (ItemPacket_Struct *)in->pBuffer;
|
|
new_item_pkt->PacketType = old_item_pkt->PacketType;
|
|
memcpy(new_item_pkt->SerializedItem, serialized, length);
|
|
|
|
delete[] __emu_buffer;
|
|
safe_delete_array(serialized);
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_ItemVerifyReply)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ItemVerifyReply_Struct);
|
|
SETUP_DIRECT_ENCODE(ItemVerifyReply_Struct, structs::ItemVerifyReply_Struct);
|
|
|
|
eq->slot = ServerToSoFSlot(emu->slot);
|
|
OUT(spell);
|
|
OUT(target);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_LeadershipExpUpdate)
|
|
{
|
|
SETUP_DIRECT_ENCODE(LeadershipExpUpdate_Struct, structs::LeadershipExpUpdate_Struct);
|
|
|
|
OUT(group_leadership_exp);
|
|
OUT(group_leadership_points);
|
|
OUT(raid_leadership_exp);
|
|
OUT(raid_leadership_points);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_LogServer)
|
|
{
|
|
ENCODE_LENGTH_EXACT(LogServer_Struct);
|
|
SETUP_DIRECT_ENCODE(LogServer_Struct, structs::LogServer_Struct);
|
|
|
|
strcpy(eq->worldshortname, emu->worldshortname);
|
|
|
|
OUT(enablevoicemacros);
|
|
OUT(enablemail);
|
|
OUT(enable_pvp);
|
|
OUT(enable_FV);
|
|
|
|
// These next two need to be set like this for the Tutorial Button to work.
|
|
eq->unknown263[0] = 0;
|
|
eq->unknown263[2] = 1;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_LootItem)
|
|
{
|
|
ENCODE_LENGTH_EXACT(LootingItem_Struct);
|
|
SETUP_DIRECT_ENCODE(LootingItem_Struct, structs::LootingItem_Struct);
|
|
|
|
OUT(lootee);
|
|
OUT(looter);
|
|
eq->slot_id = ServerToSoFCorpseSlot(emu->slot_id);
|
|
OUT(auto_loot);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ManaChange)
|
|
{
|
|
ENCODE_LENGTH_EXACT(ManaChange_Struct);
|
|
SETUP_DIRECT_ENCODE(ManaChange_Struct, structs::ManaChange_Struct);
|
|
|
|
OUT(new_mana);
|
|
OUT(stamina);
|
|
OUT(spell_id);
|
|
eq->unknown16 = -1; // Self Interrupt/Success = -1, Fizzle = 1, Other Interrupt = 2?
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_MoveItem)
|
|
{
|
|
ENCODE_LENGTH_EXACT(MoveItem_Struct);
|
|
SETUP_DIRECT_ENCODE(MoveItem_Struct, structs::MoveItem_Struct);
|
|
|
|
eq->from_slot = ServerToSoFSlot(emu->from_slot);
|
|
eq->to_slot = ServerToSoFSlot(emu->to_slot);
|
|
OUT(number_in_stack);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_NewSpawn) { ENCODE_FORWARD(OP_ZoneSpawns); }
|
|
|
|
ENCODE(OP_NewZone)
|
|
{
|
|
SETUP_DIRECT_ENCODE(NewZone_Struct, structs::NewZone_Struct);
|
|
|
|
OUT_str(char_name);
|
|
OUT_str(zone_short_name);
|
|
OUT_str(zone_long_name);
|
|
OUT(ztype);
|
|
int r;
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(fog_red[r]);
|
|
OUT(fog_green[r]);
|
|
OUT(fog_blue[r]);
|
|
OUT(fog_minclip[r]);
|
|
OUT(fog_maxclip[r]);
|
|
}
|
|
OUT(gravity);
|
|
OUT(time_type);
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(rain_chance[r]);
|
|
}
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(rain_duration[r]);
|
|
}
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(snow_chance[r]);
|
|
}
|
|
for (r = 0; r < 4; r++) {
|
|
OUT(snow_duration[r]);
|
|
}
|
|
for (r = 0; r < 32; r++) {
|
|
eq->unknown537[r] = 0xFF; //observed
|
|
}
|
|
OUT(sky);
|
|
OUT(zone_exp_multiplier);
|
|
OUT(safe_y);
|
|
OUT(safe_x);
|
|
OUT(safe_z);
|
|
OUT(max_z);
|
|
OUT(underworld);
|
|
OUT(minclip);
|
|
OUT(maxclip);
|
|
OUT_str(zone_short_name2);
|
|
OUT(zone_id);
|
|
OUT(zone_instance);
|
|
OUT(SuspendBuffs);
|
|
|
|
/*fill in some unknowns with observed values, hopefully it will help */
|
|
eq->unknown796 = -1;
|
|
eq->unknown840 = 600;
|
|
eq->unknown876 = 50;
|
|
eq->unknown880 = 10;
|
|
eq->unknown884 = 1;
|
|
eq->unknown885 = 0;
|
|
eq->unknown886 = 1;
|
|
eq->unknown887 = 0;
|
|
eq->unknown888 = 0;
|
|
eq->unknown889 = 0;
|
|
eq->fall_damage = 0; // 0 = Fall Damage on, 1 = Fall Damage off
|
|
eq->unknown891 = 0;
|
|
eq->unknown892 = 180;
|
|
eq->unknown896 = 180;
|
|
eq->unknown900 = 180;
|
|
eq->unknown904 = 2;
|
|
eq->unknown908 = 2;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_OnLevelMessage)
|
|
{
|
|
ENCODE_LENGTH_EXACT(OnLevelMessage_Struct);
|
|
SETUP_DIRECT_ENCODE(OnLevelMessage_Struct, structs::OnLevelMessage_Struct);
|
|
|
|
OUT_str(Title);
|
|
OUT_str(Text);
|
|
OUT(Buttons);
|
|
OUT(Duration);
|
|
OUT(PopupID);
|
|
|
|
eq->unknown4236 = 0x00000000;
|
|
eq->unknown4240 = 0xffffffff;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_OpenNewTasksWindow)
|
|
{
|
|
AvailableTaskHeader_Struct* __emu_AvailableTaskHeader;
|
|
AvailableTaskData1_Struct* __emu_AvailableTaskData1;
|
|
AvailableTaskData2_Struct* __emu_AvailableTaskData2;
|
|
AvailableTaskTrailer_Struct* __emu_AvailableTaskTrailer;
|
|
|
|
structs::AvailableTaskHeader_Struct* __eq_AvailableTaskHeader;
|
|
structs::AvailableTaskData1_Struct* __eq_AvailableTaskData1;
|
|
structs::AvailableTaskData2_Struct* __eq_AvailableTaskData2;
|
|
structs::AvailableTaskTrailer_Struct* __eq_AvailableTaskTrailer;
|
|
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
__emu_AvailableTaskHeader = (AvailableTaskHeader_Struct*)__emu_buffer;
|
|
|
|
// For each task, SoF has an extra uint32 and what appears to be space for a null terminated string.
|
|
//
|
|
in->size = in->size + (__emu_AvailableTaskHeader->TaskCount * 5);
|
|
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
unsigned char *__eq_buffer = in->pBuffer;
|
|
|
|
__eq_AvailableTaskHeader = (structs::AvailableTaskHeader_Struct*)__eq_buffer;
|
|
|
|
char *__eq_ptr, *__emu_Ptr;
|
|
|
|
// Copy Header
|
|
//
|
|
//
|
|
|
|
__eq_AvailableTaskHeader->TaskCount = __emu_AvailableTaskHeader->TaskCount;
|
|
__eq_AvailableTaskHeader->unknown1 = __emu_AvailableTaskHeader->unknown1;
|
|
__eq_AvailableTaskHeader->TaskGiver = __emu_AvailableTaskHeader->TaskGiver;
|
|
|
|
__emu_Ptr = (char *)__emu_AvailableTaskHeader + sizeof(AvailableTaskHeader_Struct);
|
|
__eq_ptr = (char *)__eq_AvailableTaskHeader + sizeof(structs::AvailableTaskHeader_Struct);
|
|
|
|
for (uint32 i = 0; i<__emu_AvailableTaskHeader->TaskCount; i++) {
|
|
|
|
__emu_AvailableTaskData1 = (AvailableTaskData1_Struct*)__emu_Ptr;
|
|
__eq_AvailableTaskData1 = (structs::AvailableTaskData1_Struct*)__eq_ptr;
|
|
|
|
__eq_AvailableTaskData1->TaskID = __emu_AvailableTaskData1->TaskID;
|
|
// This next unknown seems to affect the colour of the task title. 0x3f80000 is what I have seen
|
|
// in Live packets. Changing it to 0x3f000000 makes the title red.
|
|
__eq_AvailableTaskData1->unknown1 = 0x3f800000;
|
|
__eq_AvailableTaskData1->TimeLimit = __emu_AvailableTaskData1->TimeLimit;
|
|
__eq_AvailableTaskData1->unknown2 = __emu_AvailableTaskData1->unknown2;
|
|
|
|
__emu_Ptr += sizeof(AvailableTaskData1_Struct);
|
|
__eq_ptr += sizeof(structs::AvailableTaskData1_Struct);
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Title
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Description
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
__eq_ptr[0] = 0;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
__emu_AvailableTaskData2 = (AvailableTaskData2_Struct*)__emu_Ptr;
|
|
__eq_AvailableTaskData2 = (structs::AvailableTaskData2_Struct*)__eq_ptr;
|
|
|
|
__eq_AvailableTaskData2->unknown1 = __emu_AvailableTaskData2->unknown1;
|
|
__eq_AvailableTaskData2->unknown2 = __emu_AvailableTaskData2->unknown2;
|
|
__eq_AvailableTaskData2->unknown3 = __emu_AvailableTaskData2->unknown3;
|
|
__eq_AvailableTaskData2->unknown4 = __emu_AvailableTaskData2->unknown4;
|
|
|
|
__emu_Ptr += sizeof(AvailableTaskData2_Struct);
|
|
__eq_ptr += sizeof(structs::AvailableTaskData2_Struct);
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
|
|
__emu_AvailableTaskTrailer = (AvailableTaskTrailer_Struct*)__emu_Ptr;
|
|
__eq_AvailableTaskTrailer = (structs::AvailableTaskTrailer_Struct*)__eq_ptr;
|
|
|
|
__eq_AvailableTaskTrailer->ItemCount = __emu_AvailableTaskTrailer->ItemCount;
|
|
__eq_AvailableTaskTrailer->unknown1 = __emu_AvailableTaskTrailer->unknown1;
|
|
__eq_AvailableTaskTrailer->unknown2 = __emu_AvailableTaskTrailer->unknown2;
|
|
__eq_AvailableTaskTrailer->StartZone = __emu_AvailableTaskTrailer->StartZone;
|
|
|
|
__emu_Ptr += sizeof(AvailableTaskTrailer_Struct);
|
|
__eq_ptr += sizeof(structs::AvailableTaskTrailer_Struct);
|
|
|
|
strcpy(__eq_ptr, __emu_Ptr); // Unknown string
|
|
|
|
__emu_Ptr += strlen(__emu_Ptr) + 1;
|
|
__eq_ptr += strlen(__eq_ptr) + 1;
|
|
}
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_PetBuffWindow)
|
|
{
|
|
ENCODE_LENGTH_EXACT(PetBuff_Struct);
|
|
SETUP_DIRECT_ENCODE(PetBuff_Struct, PetBuff_Struct);
|
|
|
|
OUT(petid);
|
|
OUT(buffcount);
|
|
|
|
int EQBuffSlot = 0;
|
|
|
|
for (uint32 EmuBuffSlot = 0; EmuBuffSlot < BUFF_COUNT; ++EmuBuffSlot)
|
|
{
|
|
if (emu->spellid[EmuBuffSlot])
|
|
{
|
|
eq->spellid[EQBuffSlot] = emu->spellid[EmuBuffSlot];
|
|
eq->ticsremaining[EQBuffSlot++] = emu->ticsremaining[EmuBuffSlot];
|
|
}
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_PlayerProfile)
|
|
{
|
|
SETUP_DIRECT_ENCODE(PlayerProfile_Struct, structs::PlayerProfile_Struct);
|
|
|
|
uint32 r;
|
|
|
|
eq->available_slots = 0xffffffff;
|
|
memset(eq->unknown4184, 0xff, sizeof(eq->unknown4184));
|
|
memset(eq->unknown04396, 0xff, sizeof(eq->unknown04396));
|
|
|
|
// OUT(checksum);
|
|
OUT(gender);
|
|
OUT(race);
|
|
OUT(class_);
|
|
// OUT(unknown00016);
|
|
OUT(level);
|
|
eq->level1 = emu->level;
|
|
// OUT(unknown00022[2]);
|
|
for (r = 0; r < 5; r++) {
|
|
OUT(binds[r].zoneId);
|
|
OUT(binds[r].x);
|
|
OUT(binds[r].y);
|
|
OUT(binds[r].z);
|
|
OUT(binds[r].heading);
|
|
}
|
|
OUT(deity);
|
|
OUT(intoxication);
|
|
OUT_array(spellSlotRefresh, structs::MAX_PP_MEMSPELL);
|
|
OUT(abilitySlotRefresh);
|
|
OUT(points); // Relocation Test
|
|
// OUT(unknown0166[4]);
|
|
OUT(haircolor);
|
|
OUT(beardcolor);
|
|
OUT(eyecolor1);
|
|
OUT(eyecolor2);
|
|
OUT(hairstyle);
|
|
OUT(beard);
|
|
// OUT(unknown00178[10]);
|
|
for (r = 0; r < 9; r++) {
|
|
eq->equipment[r].Material = emu->item_material[r];
|
|
eq->equipment[r].Unknown1 = 0;
|
|
eq->equipment[r].EliteMaterial = 0;
|
|
//eq->colors[r].color = emu->colors[r].color;
|
|
}
|
|
for (r = 0; r < 7; r++) {
|
|
OUT(item_tint[r].Color);
|
|
}
|
|
// OUT(unknown00224[48]);
|
|
//NOTE: new client supports 300 AAs, our internal rep/PP
|
|
//only supports 240..
|
|
for (r = 0; r < MAX_PP_AA_ARRAY; r++) {
|
|
OUT(aa_array[r].AA);
|
|
OUT(aa_array[r].value);
|
|
}
|
|
// OUT(unknown02220[4]);
|
|
OUT(mana);
|
|
OUT(cur_hp);
|
|
OUT(STR);
|
|
OUT(STA);
|
|
OUT(CHA);
|
|
OUT(AGI);
|
|
OUT(INT);
|
|
OUT(DEX);
|
|
OUT(WIS);
|
|
OUT(face);
|
|
// OUT(unknown02264[47]);
|
|
OUT_array(spell_book, structs::MAX_PP_SPELLBOOK);
|
|
// OUT(unknown4184[128]);
|
|
OUT_array(mem_spells, structs::MAX_PP_MEMSPELL);
|
|
// OUT(unknown04396[32]);
|
|
OUT(platinum);
|
|
OUT(gold);
|
|
OUT(silver);
|
|
OUT(copper);
|
|
OUT(platinum_cursor);
|
|
OUT(gold_cursor);
|
|
OUT(silver_cursor);
|
|
OUT(copper_cursor);
|
|
|
|
OUT_array(skills, structs::MAX_PP_SKILL); // 1:1 direct copy (100 dword)
|
|
|
|
// OUT(unknown04760[236]);
|
|
OUT(toxicity);
|
|
OUT(thirst_level);
|
|
OUT(hunger_level);
|
|
for (r = 0; r < structs::BUFF_COUNT; r++) {
|
|
OUT(buffs[r].slotid);
|
|
OUT(buffs[r].level);
|
|
OUT(buffs[r].bard_modifier);
|
|
OUT(buffs[r].effect);
|
|
OUT(buffs[r].spellid);
|
|
OUT(buffs[r].duration);
|
|
OUT(buffs[r].counters);
|
|
OUT(buffs[r].player_id);
|
|
}
|
|
for (r = 0; r < structs::MAX_PP_DISCIPLINES; r++) {
|
|
OUT(disciplines.values[r]);
|
|
}
|
|
OUT_array(recastTimers, structs::MAX_RECAST_TYPES);
|
|
// OUT(unknown08124[360]);
|
|
OUT(endurance);
|
|
OUT(aapoints_spent);
|
|
OUT(aapoints);
|
|
|
|
// OUT(unknown06160[4]);
|
|
|
|
// Copy bandoliers where server and client indexes converge
|
|
for (r = 0; r < EmuConstants::BANDOLIERS_SIZE && r < consts::BANDOLIERS_SIZE; ++r) {
|
|
OUT_str(bandoliers[r].Name);
|
|
for (uint32 k = 0; k < consts::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
|
|
OUT(bandoliers[r].Items[k].ID);
|
|
OUT(bandoliers[r].Items[k].Icon);
|
|
OUT_str(bandoliers[r].Items[k].Name);
|
|
}
|
|
}
|
|
// Nullify bandoliers where server and client indexes diverge, with a client bias
|
|
for (r = EmuConstants::BANDOLIERS_SIZE; r < consts::BANDOLIERS_SIZE; ++r) {
|
|
eq->bandoliers[r].Name[0] = '\0';
|
|
for (uint32 k = 0; k < consts::BANDOLIER_ITEM_COUNT; ++k) { // Will need adjusting if 'server != client' is ever true
|
|
eq->bandoliers[r].Items[k].ID = 0;
|
|
eq->bandoliers[r].Items[k].Icon = 0;
|
|
eq->bandoliers[r].Items[k].Name[0] = '\0';
|
|
}
|
|
}
|
|
|
|
// OUT(unknown07444[5120]);
|
|
|
|
// Copy potion belt where server and client indexes converge
|
|
for (r = 0; r < EmuConstants::POTION_BELT_ITEM_COUNT && r < consts::POTION_BELT_ITEM_COUNT; ++r) {
|
|
OUT(potionbelt.Items[r].ID);
|
|
OUT(potionbelt.Items[r].Icon);
|
|
OUT_str(potionbelt.Items[r].Name);
|
|
}
|
|
// Nullify potion belt where server and client indexes diverge, with a client bias
|
|
for (r = EmuConstants::POTION_BELT_ITEM_COUNT; r < consts::POTION_BELT_ITEM_COUNT; ++r) {
|
|
eq->potionbelt.Items[r].ID = 0;
|
|
eq->potionbelt.Items[r].Icon = 0;
|
|
eq->potionbelt.Items[r].Name[0] = '\0';
|
|
}
|
|
|
|
// OUT(unknown12852[8]);
|
|
// OUT(unknown12864[76]);
|
|
|
|
OUT_str(name);
|
|
OUT_str(last_name);
|
|
OUT(guild_id);
|
|
OUT(birthday);
|
|
OUT(lastlogin);
|
|
OUT(timePlayedMin);
|
|
OUT(pvp);
|
|
OUT(anon);
|
|
OUT(gm);
|
|
OUT(guildrank);
|
|
OUT(guildbanker);
|
|
// OUT(unknown13054[12]);
|
|
OUT(exp);
|
|
// OUT(unknown13072[8]);
|
|
OUT(timeentitledonaccount);
|
|
OUT_array(languages, structs::MAX_PP_LANGUAGE);
|
|
// OUT(unknown13109[7]);
|
|
OUT(y); //reversed x and y
|
|
OUT(x);
|
|
OUT(z);
|
|
OUT(heading);
|
|
// OUT(unknown13132[4]);
|
|
OUT(platinum_bank);
|
|
OUT(gold_bank);
|
|
OUT(silver_bank);
|
|
OUT(copper_bank);
|
|
OUT(platinum_shared);
|
|
// OUT(unknown13156[84]);
|
|
//OUT(expansions);
|
|
eq->expansions = 16383;
|
|
// OUT(unknown13244[12]);
|
|
OUT(autosplit);
|
|
// OUT(unknown13260[16]);
|
|
OUT(zone_id);
|
|
OUT(zoneInstance);
|
|
for (r = 0; r < structs::MAX_GROUP_MEMBERS; r++) {
|
|
OUT_str(groupMembers[r]);
|
|
}
|
|
strcpy(eq->groupLeader, emu->groupMembers[0]);
|
|
// OUT_str(groupLeader);
|
|
// OUT(unknown13728[660]);
|
|
OUT(entityid);
|
|
OUT(leadAAActive);
|
|
// OUT(unknown14392[4]);
|
|
OUT(ldon_points_guk);
|
|
OUT(ldon_points_mir);
|
|
OUT(ldon_points_mmc);
|
|
OUT(ldon_points_ruj);
|
|
OUT(ldon_points_tak);
|
|
OUT(ldon_points_available);
|
|
// OUT(unknown14420[132]);
|
|
OUT(tribute_time_remaining);
|
|
OUT(career_tribute_points);
|
|
// OUT(unknown7208);
|
|
OUT(tribute_points);
|
|
// OUT(unknown7216);
|
|
OUT(tribute_active);
|
|
for (r = 0; r < structs::MAX_PLAYER_TRIBUTES; r++) {
|
|
OUT(tributes[r].tribute);
|
|
OUT(tributes[r].tier);
|
|
}
|
|
// OUT(unknown14616[8]);
|
|
OUT(group_leadership_exp);
|
|
// OUT(unknown14628);
|
|
OUT(raid_leadership_exp);
|
|
OUT(group_leadership_points);
|
|
OUT(raid_leadership_points);
|
|
OUT_array(leader_abilities.ranks, structs::MAX_LEADERSHIP_AA_ARRAY);
|
|
// OUT(unknown14772[128]);
|
|
OUT(air_remaining);
|
|
OUT(PVPKills);
|
|
OUT(PVPDeaths);
|
|
OUT(PVPCurrentPoints);
|
|
OUT(PVPCareerPoints);
|
|
OUT(PVPBestKillStreak);
|
|
OUT(PVPWorstDeathStreak);
|
|
OUT(PVPCurrentKillStreak);
|
|
// OUT(unknown17892[4580]);
|
|
OUT(expAA);
|
|
// OUT(unknown19516[40]);
|
|
OUT(currentRadCrystals);
|
|
OUT(careerRadCrystals);
|
|
OUT(currentEbonCrystals);
|
|
OUT(careerEbonCrystals);
|
|
OUT(groupAutoconsent);
|
|
OUT(raidAutoconsent);
|
|
OUT(guildAutoconsent);
|
|
// OUT(unknown19575[5]);
|
|
eq->level3 = emu->level;
|
|
eq->showhelm = emu->showhelm;
|
|
OUT(RestTimer);
|
|
// OUT(unknown19584[4]);
|
|
// OUT(unknown19588);
|
|
|
|
const uint8 bytes[] = {
|
|
0xa3, 0x02, 0x00, 0x00, 0x95, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
|
|
0x19, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
|
0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x1F, 0x85, 0xEB, 0x3E, 0x33, 0x33, 0x33, 0x3F,
|
|
0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
|
};
|
|
|
|
memcpy(eq->unknown12864, bytes, sizeof(bytes));
|
|
|
|
//set the checksum...
|
|
CRC32::SetEQChecksum(__packet->pBuffer, sizeof(structs::PlayerProfile_Struct) - 4);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_RaidJoin)
|
|
{
|
|
EQApplicationPacket *inapp = *p;
|
|
unsigned char * __emu_buffer = inapp->pBuffer;
|
|
RaidCreate_Struct *raid_create = (RaidCreate_Struct*)__emu_buffer;
|
|
|
|
EQApplicationPacket *outapp_create = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
|
structs::RaidGeneral_Struct *general = (structs::RaidGeneral_Struct*)outapp_create->pBuffer;
|
|
|
|
general->action = 8;
|
|
general->parameter = 1;
|
|
strn0cpy(general->leader_name, raid_create->leader_name, 64);
|
|
strn0cpy(general->player_name, raid_create->leader_name, 64);
|
|
|
|
dest->FastQueuePacket(&outapp_create);
|
|
safe_delete(inapp);
|
|
}
|
|
|
|
ENCODE(OP_RaidUpdate)
|
|
{
|
|
EQApplicationPacket *inapp = *p;
|
|
*p = nullptr;
|
|
unsigned char * __emu_buffer = inapp->pBuffer;
|
|
RaidGeneral_Struct *raid_gen = (RaidGeneral_Struct*)__emu_buffer;
|
|
|
|
if (raid_gen->action == 0) // raid add has longer length than other raid updates
|
|
{
|
|
RaidAddMember_Struct* in_add_member = (RaidAddMember_Struct*)__emu_buffer;
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
|
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
|
|
|
add_member->raidGen.action = in_add_member->raidGen.action;
|
|
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
|
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
|
strn0cpy(add_member->raidGen.player_name, in_add_member->raidGen.player_name, 64);
|
|
add_member->_class = in_add_member->_class;
|
|
add_member->level = in_add_member->level;
|
|
add_member->isGroupLeader = in_add_member->isGroupLeader;
|
|
add_member->flags[0] = in_add_member->flags[0];
|
|
add_member->flags[1] = in_add_member->flags[1];
|
|
add_member->flags[2] = in_add_member->flags[2];
|
|
add_member->flags[3] = in_add_member->flags[3];
|
|
add_member->flags[4] = in_add_member->flags[4];
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
else if (raid_gen->action == 35)
|
|
{
|
|
RaidMOTD_Struct *inmotd = (RaidMOTD_Struct *)__emu_buffer;
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidMOTD_Struct) + strlen(inmotd->motd) + 1);
|
|
structs::RaidMOTD_Struct *outmotd = (structs::RaidMOTD_Struct *)outapp->pBuffer;
|
|
|
|
outmotd->general.action = inmotd->general.action;
|
|
strn0cpy(outmotd->general.player_name, inmotd->general.player_name, 64);
|
|
strn0cpy(outmotd->motd, inmotd->motd, strlen(inmotd->motd) + 1);
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
else if (raid_gen->action == 14 || raid_gen->action == 30)
|
|
{
|
|
RaidLeadershipUpdate_Struct *inlaa = (RaidLeadershipUpdate_Struct *)__emu_buffer;
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidLeadershipUpdate_Struct));
|
|
structs::RaidLeadershipUpdate_Struct *outlaa = (structs::RaidLeadershipUpdate_Struct *)outapp->pBuffer;
|
|
|
|
outlaa->action = inlaa->action;
|
|
strn0cpy(outlaa->player_name, inlaa->player_name, 64);
|
|
strn0cpy(outlaa->leader_name, inlaa->leader_name, 64);
|
|
memcpy(&outlaa->raid, &inlaa->raid, sizeof(RaidLeadershipAA_Struct));
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
else
|
|
{
|
|
RaidGeneral_Struct* in_raid_general = (RaidGeneral_Struct*)__emu_buffer;
|
|
|
|
EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidGeneral_Struct));
|
|
structs::RaidGeneral_Struct *raid_general = (structs::RaidGeneral_Struct*)outapp->pBuffer;
|
|
strn0cpy(raid_general->leader_name, in_raid_general->leader_name, 64);
|
|
strn0cpy(raid_general->player_name, in_raid_general->player_name, 64);
|
|
raid_general->action = in_raid_general->action;
|
|
raid_general->parameter = in_raid_general->parameter;
|
|
dest->FastQueuePacket(&outapp);
|
|
}
|
|
|
|
safe_delete(inapp);
|
|
}
|
|
|
|
ENCODE(OP_ReadBook)
|
|
{
|
|
ENCODE_LENGTH_ATLEAST(BookText_Struct);
|
|
SETUP_DIRECT_ENCODE(BookText_Struct, structs::BookRequest_Struct);
|
|
|
|
if (emu->window == 0xFF)
|
|
eq->window = 0xFFFFFFFF;
|
|
else
|
|
eq->window = emu->window;
|
|
OUT(type);
|
|
eq->invslot = ServerToSoFSlot(emu->invslot);
|
|
strn0cpy(eq->txtfile, emu->booktext, sizeof(eq->txtfile));
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SendAATable)
|
|
{
|
|
ENCODE_LENGTH_ATLEAST(SendAA_Struct);
|
|
|
|
SETUP_VAR_ENCODE(SendAA_Struct);
|
|
ALLOC_VAR_ENCODE(structs::SendAA_Struct, sizeof(structs::SendAA_Struct) + emu->total_abilities*sizeof(structs::AA_Ability));
|
|
|
|
// Check clientver field to verify this AA should be sent for SoF
|
|
// clientver 1 is for all clients and 4 is for SoF
|
|
if (emu->clientver <= 4)
|
|
{
|
|
OUT(id);
|
|
eq->unknown004 = 1;
|
|
//eq->hotkey_sid = (emu->hotkey_sid==4294967295UL)?0:(emu->id - emu->current_level + 1);
|
|
//eq->hotkey_sid2 = (emu->hotkey_sid2==4294967295UL)?0:(emu->id - emu->current_level + 1);
|
|
//eq->title_sid = emu->id - emu->current_level + 1;
|
|
//eq->desc_sid = emu->id - emu->current_level + 1;
|
|
eq->hotkey_sid = (emu->hotkey_sid == 4294967295UL) ? 0 : (emu->sof_next_skill);
|
|
eq->hotkey_sid2 = (emu->hotkey_sid2 == 4294967295UL) ? 0 : (emu->sof_next_skill);
|
|
eq->title_sid = emu->sof_next_skill;
|
|
eq->desc_sid = emu->sof_next_skill;
|
|
OUT(class_type);
|
|
OUT(cost);
|
|
OUT(seq);
|
|
OUT(current_level);
|
|
OUT(prereq_skill);
|
|
OUT(prereq_minpoints);
|
|
eq->type = emu->sof_type;
|
|
OUT(spellid);
|
|
OUT(spell_type);
|
|
OUT(spell_refresh);
|
|
OUT(classes);
|
|
OUT(berserker);
|
|
//eq->max_level = emu->sof_max_level;
|
|
OUT(max_level);
|
|
OUT(last_id);
|
|
OUT(next_id);
|
|
OUT(cost2);
|
|
eq->aa_expansion = emu->aa_expansion;
|
|
eq->special_category = emu->special_category;
|
|
OUT(total_abilities);
|
|
unsigned int r;
|
|
for (r = 0; r < emu->total_abilities; r++) {
|
|
OUT(abilities[r].skill_id);
|
|
OUT(abilities[r].base1);
|
|
OUT(abilities[r].base2);
|
|
OUT(abilities[r].slot);
|
|
}
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SendCharInfo)
|
|
{
|
|
ENCODE_LENGTH_ATLEAST(CharacterSelect_Struct);
|
|
SETUP_VAR_ENCODE(CharacterSelect_Struct);
|
|
|
|
// Zero-character count shunt
|
|
if (emu->CharCount == 0) {
|
|
ALLOC_VAR_ENCODE(structs::CharacterSelect_Struct, sizeof(structs::CharacterSelect_Struct));
|
|
eq->CharCount = emu->CharCount;
|
|
eq->TotalChars = emu->TotalChars;
|
|
|
|
if (eq->TotalChars > consts::CHARACTER_CREATION_LIMIT)
|
|
eq->TotalChars = consts::CHARACTER_CREATION_LIMIT;
|
|
|
|
FINISH_ENCODE();
|
|
return;
|
|
}
|
|
|
|
unsigned char *emu_ptr = __emu_buffer;
|
|
emu_ptr += sizeof(CharacterSelect_Struct);
|
|
CharacterSelectEntry_Struct *emu_cse = (CharacterSelectEntry_Struct *)nullptr;
|
|
|
|
size_t names_length = 0;
|
|
size_t character_count = 0;
|
|
for (; character_count < emu->CharCount && character_count < consts::CHARACTER_CREATION_LIMIT; ++character_count) {
|
|
emu_cse = (CharacterSelectEntry_Struct *)emu_ptr;
|
|
names_length += strlen(emu_cse->Name);
|
|
emu_ptr += sizeof(CharacterSelectEntry_Struct);
|
|
}
|
|
|
|
size_t total_length = sizeof(structs::CharacterSelect_Struct)
|
|
+ character_count * sizeof(structs::CharacterSelectEntry_Struct)
|
|
+ names_length;
|
|
|
|
ALLOC_VAR_ENCODE(structs::CharacterSelect_Struct, total_length);
|
|
structs::CharacterSelectEntry_Struct *eq_cse = (structs::CharacterSelectEntry_Struct *)nullptr;
|
|
|
|
eq->CharCount = character_count;
|
|
eq->TotalChars = emu->TotalChars;
|
|
|
|
if (eq->TotalChars > consts::CHARACTER_CREATION_LIMIT)
|
|
eq->TotalChars = consts::CHARACTER_CREATION_LIMIT;
|
|
|
|
emu_ptr = __emu_buffer;
|
|
emu_ptr += sizeof(CharacterSelect_Struct);
|
|
|
|
unsigned char *eq_ptr = __packet->pBuffer;
|
|
eq_ptr += sizeof(structs::CharacterSelect_Struct);
|
|
|
|
for (int counter = 0; counter < character_count; ++counter) {
|
|
emu_cse = (CharacterSelectEntry_Struct *)emu_ptr;
|
|
eq_cse = (structs::CharacterSelectEntry_Struct *)eq_ptr;
|
|
|
|
eq_cse->Level = emu_cse->Level;
|
|
eq_cse->HairStyle = emu_cse->HairStyle;
|
|
eq_cse->Gender = emu_cse->Gender;
|
|
|
|
strcpy(eq_cse->Name, emu_cse->Name);
|
|
eq_ptr += strlen(eq_cse->Name);
|
|
eq_cse = (structs::CharacterSelectEntry_Struct *)eq_ptr;
|
|
|
|
eq_cse->Beard = emu_cse->Beard;
|
|
eq_cse->HairColor = emu_cse->HairColor;
|
|
eq_cse->Face = emu_cse->Face;
|
|
|
|
for (int equip_index = 0; equip_index < _MaterialCount; equip_index++) {
|
|
eq_cse->Equip[equip_index].Material = emu_cse->Equip[equip_index].Material;
|
|
eq_cse->Equip[equip_index].Unknown1 = emu_cse->Equip[equip_index].Unknown1;
|
|
eq_cse->Equip[equip_index].EliteMaterial = emu_cse->Equip[equip_index].EliteMaterial;
|
|
eq_cse->Equip[equip_index].Color.Color = emu_cse->Equip[equip_index].Color.Color;
|
|
}
|
|
|
|
eq_cse->PrimaryIDFile = emu_cse->PrimaryIDFile;
|
|
eq_cse->SecondaryIDFile = emu_cse->SecondaryIDFile;
|
|
eq_cse->Tutorial = emu_cse->Tutorial;
|
|
eq_cse->Unknown15 = emu_cse->Unknown15;
|
|
eq_cse->Deity = emu_cse->Deity;
|
|
eq_cse->Zone = emu_cse->Zone;
|
|
eq_cse->Unknown19 = emu_cse->Unknown19;
|
|
eq_cse->Race = emu_cse->Race;
|
|
eq_cse->GoHome = emu_cse->GoHome;
|
|
eq_cse->Class = emu_cse->Class;
|
|
eq_cse->EyeColor1 = emu_cse->EyeColor1;
|
|
eq_cse->BeardColor = emu_cse->BeardColor;
|
|
eq_cse->EyeColor2 = emu_cse->EyeColor2;
|
|
eq_cse->DrakkinHeritage = emu_cse->DrakkinHeritage;
|
|
eq_cse->DrakkinTattoo = emu_cse->DrakkinTattoo;
|
|
eq_cse->DrakkinDetails = emu_cse->DrakkinDetails;
|
|
|
|
emu_ptr += sizeof(CharacterSelectEntry_Struct);
|
|
eq_ptr += sizeof(structs::CharacterSelectEntry_Struct);
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
//hack hack hack
|
|
ENCODE(OP_SendZonepoints)
|
|
{
|
|
ENCODE_LENGTH_ATLEAST(ZonePoints);
|
|
|
|
SETUP_VAR_ENCODE(ZonePoints);
|
|
ALLOC_VAR_ENCODE(structs::ZonePoints, __packet->size);
|
|
|
|
memcpy(eq, emu, __packet->size);
|
|
|
|
FINISH_ENCODE();
|
|
// unknown0xxx[24];
|
|
//this is utter crap... the client is waiting for this
|
|
//certain 0 length opcode to come after the reqclientspawn
|
|
//stuff... so this is a dirty way to put it in there.
|
|
// this needs to be done better
|
|
|
|
//EQApplicationPacket hack_test(OP_PetitionUnCheckout, 0);
|
|
//dest->QueuePacket(&hack_test);
|
|
}
|
|
|
|
ENCODE(OP_ShopPlayerSell)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Merchant_Purchase_Struct);
|
|
SETUP_DIRECT_ENCODE(Merchant_Purchase_Struct, structs::Merchant_Purchase_Struct);
|
|
|
|
OUT(npcid);
|
|
eq->itemslot = ServerToSoFSlot(emu->itemslot);
|
|
OUT(quantity);
|
|
OUT(price);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SomeItemPacketMaybe)
|
|
{
|
|
// This Opcode is not named very well. It is used for the animation of arrows leaving the player's bow
|
|
// and flying to the target.
|
|
//
|
|
|
|
ENCODE_LENGTH_EXACT(Arrow_Struct);
|
|
SETUP_DIRECT_ENCODE(Arrow_Struct, structs::Arrow_Struct);
|
|
|
|
OUT(src_y);
|
|
OUT(src_x);
|
|
OUT(src_z);
|
|
OUT(velocity);
|
|
OUT(launch_angle);
|
|
OUT(tilt);
|
|
OUT(arc);
|
|
OUT(source_id);
|
|
OUT(target_id);
|
|
OUT(item_id);
|
|
|
|
eq->unknown070 = 175; // This needs to be set to something, else we get a 1HS animation instead of ranged.
|
|
|
|
OUT(item_type);
|
|
OUT(skill);
|
|
|
|
strcpy(eq->model_name, emu->model_name);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SpawnDoor)
|
|
{
|
|
SETUP_VAR_ENCODE(Door_Struct);
|
|
|
|
int door_count = __packet->size / sizeof(Door_Struct);
|
|
int total_length = door_count * sizeof(structs::Door_Struct);
|
|
ALLOC_VAR_ENCODE(structs::Door_Struct, total_length);
|
|
int r;
|
|
for (r = 0; r < door_count; r++) {
|
|
strcpy(eq[r].name, emu[r].name);
|
|
eq[r].xPos = emu[r].xPos;
|
|
eq[r].yPos = emu[r].yPos;
|
|
eq[r].zPos = emu[r].zPos;
|
|
eq[r].heading = emu[r].heading;
|
|
eq[r].incline = emu[r].incline;
|
|
eq[r].size = emu[r].size;
|
|
eq[r].doorId = emu[r].doorId;
|
|
eq[r].opentype = emu[r].opentype;
|
|
eq[r].state_at_spawn = emu[r].state_at_spawn;
|
|
eq[r].invert_state = emu[r].invert_state;
|
|
eq[r].door_param = emu[r].door_param;
|
|
eq[r].unknown0076 = 0;
|
|
eq[r].unknown0077 = 1; // Both must be 1 to allow clicking doors
|
|
eq[r].unknown0078 = 0;
|
|
eq[r].unknown0079 = 1; // Both must be 1 to allow clicking doors
|
|
eq[r].unknown0080 = 0;
|
|
eq[r].unknown0081 = 0;
|
|
eq[r].unknown0082 = 0;
|
|
}
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_SpecialMesg)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
SpecialMesg_Struct *emu = (SpecialMesg_Struct *)in->pBuffer;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
std::string old_message = &emu->message[strlen(emu->sayer)];
|
|
std::string new_message;
|
|
|
|
ServerToSoFTextLink(new_message, old_message);
|
|
|
|
//in->size = 3 + 4 + 4 + strlen(emu->sayer) + 1 + 12 + new_message.length() + 1;
|
|
in->size = strlen(emu->sayer) + new_message.length() + 25;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
char *OutBuffer = (char *)in->pBuffer;
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[0]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[1]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->header[2]);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->msg_type);
|
|
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->target_spawn_id);
|
|
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sayer);
|
|
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[0]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[1]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[2]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[3]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[4]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[5]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[6]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[7]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[8]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[9]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[10]);
|
|
VARSTRUCT_ENCODE_TYPE(uint8, OutBuffer, emu->unknown12[11]);
|
|
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_Stun)
|
|
{
|
|
ENCODE_LENGTH_EXACT(Stun_Struct);
|
|
SETUP_DIRECT_ENCODE(Stun_Struct, structs::Stun_Struct);
|
|
|
|
OUT(duration);
|
|
eq->unknown005 = 163;
|
|
eq->unknown006 = 67;
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_TaskDescription)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
|
|
char *InBuffer = (char *)in->pBuffer;
|
|
char *block_start = InBuffer;
|
|
|
|
InBuffer += sizeof(TaskDescriptionHeader_Struct);
|
|
uint32 title_size = strlen(InBuffer) + 1;
|
|
InBuffer += title_size;
|
|
InBuffer += sizeof(TaskDescriptionData1_Struct);
|
|
uint32 description_size = strlen(InBuffer) + 1;
|
|
InBuffer += description_size;
|
|
InBuffer += sizeof(TaskDescriptionData2_Struct);
|
|
|
|
std::string old_message = InBuffer; // start 'Reward' as string
|
|
std::string new_message;
|
|
ServerToSoFTextLink(new_message, old_message);
|
|
|
|
in->size = sizeof(TaskDescriptionHeader_Struct) + sizeof(TaskDescriptionData1_Struct)+
|
|
sizeof(TaskDescriptionData2_Struct) + sizeof(TaskDescriptionTrailer_Struct)+
|
|
title_size + description_size + new_message.length() + 1;
|
|
|
|
in->pBuffer = new unsigned char[in->size];
|
|
|
|
char *OutBuffer = (char *)in->pBuffer;
|
|
|
|
memcpy(OutBuffer, block_start, (InBuffer - block_start));
|
|
OutBuffer += (InBuffer - block_start);
|
|
|
|
VARSTRUCT_ENCODE_STRING(OutBuffer, new_message.c_str());
|
|
|
|
InBuffer += strlen(InBuffer) + 1;
|
|
|
|
memcpy(OutBuffer, InBuffer, sizeof(TaskDescriptionTrailer_Struct));
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_Track)
|
|
{
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
Track_Struct *emu = (Track_Struct *)__emu_buffer;
|
|
|
|
int EntryCount = in->size / sizeof(Track_Struct);
|
|
|
|
if (EntryCount == 0 || ((in->size % sizeof(Track_Struct))) != 0)
|
|
{
|
|
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Track_Struct));
|
|
delete in;
|
|
return;
|
|
}
|
|
|
|
in->size = sizeof(structs::Track_Struct) * EntryCount;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
structs::Track_Struct *eq = (structs::Track_Struct *) in->pBuffer;
|
|
|
|
for (int i = 0; i < EntryCount; ++i, ++eq, ++emu)
|
|
{
|
|
OUT(entityid);
|
|
//OUT(padding002);
|
|
OUT(distance);
|
|
}
|
|
|
|
delete[] __emu_buffer;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
ENCODE(OP_Trader)
|
|
{
|
|
if ((*p)->size != sizeof(TraderBuy_Struct)) {
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
return;
|
|
}
|
|
|
|
ENCODE_FORWARD(OP_TraderBuy);
|
|
}
|
|
|
|
ENCODE(OP_TraderBuy)
|
|
{
|
|
ENCODE_LENGTH_EXACT(TraderBuy_Struct);
|
|
SETUP_DIRECT_ENCODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
|
|
|
OUT(Action);
|
|
OUT(Price);
|
|
OUT(TraderID);
|
|
memcpy(eq->ItemName, emu->ItemName, sizeof(eq->ItemName));
|
|
OUT(ItemID);
|
|
OUT(Quantity);
|
|
OUT(AlreadySold);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_TributeItem)
|
|
{
|
|
ENCODE_LENGTH_EXACT(TributeItem_Struct);
|
|
SETUP_DIRECT_ENCODE(TributeItem_Struct, structs::TributeItem_Struct);
|
|
|
|
eq->slot = ServerToSoFSlot(emu->slot);
|
|
OUT(quantity);
|
|
OUT(tribute_master_id);
|
|
OUT(tribute_points);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_VetRewardsAvaliable)
|
|
{
|
|
EQApplicationPacket *inapp = *p;
|
|
unsigned char * __emu_buffer = inapp->pBuffer;
|
|
|
|
uint32 count = ((*p)->Size() / sizeof(InternalVeteranReward));
|
|
*p = nullptr;
|
|
|
|
EQApplicationPacket *outapp_create = new EQApplicationPacket(OP_VetRewardsAvaliable, (sizeof(structs::VeteranReward)*count));
|
|
uchar *old_data = __emu_buffer;
|
|
uchar *data = outapp_create->pBuffer;
|
|
for (uint32 i = 0; i < count; ++i)
|
|
{
|
|
structs::VeteranReward *vr = (structs::VeteranReward*)data;
|
|
InternalVeteranReward *ivr = (InternalVeteranReward*)old_data;
|
|
|
|
vr->claim_count = ivr->claim_count;
|
|
vr->claim_id = ivr->claim_id;
|
|
vr->number_available = ivr->number_available;
|
|
for (int x = 0; x < 8; ++x)
|
|
{
|
|
vr->items[x].item_id = ivr->items[x].item_id;
|
|
strcpy(vr->items[x].item_name, ivr->items[x].item_name);
|
|
vr->items[x].charges = ivr->items[x].charges;
|
|
}
|
|
|
|
old_data += sizeof(InternalVeteranReward);
|
|
data += sizeof(structs::VeteranReward);
|
|
}
|
|
|
|
dest->FastQueuePacket(&outapp_create);
|
|
delete inapp;
|
|
}
|
|
|
|
ENCODE(OP_WearChange)
|
|
{
|
|
ENCODE_LENGTH_EXACT(WearChange_Struct);
|
|
SETUP_DIRECT_ENCODE(WearChange_Struct, structs::WearChange_Struct);
|
|
|
|
OUT(spawn_id);
|
|
OUT(material);
|
|
OUT(unknown06);
|
|
OUT(elite_material);
|
|
OUT(color.Color);
|
|
OUT(wear_slot_id);
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ZoneEntry) { ENCODE_FORWARD(OP_ZoneSpawns); }
|
|
|
|
ENCODE(OP_ZonePlayerToBind)
|
|
{
|
|
SETUP_VAR_ENCODE(ZonePlayerToBind_Struct);
|
|
ALLOC_LEN_ENCODE(sizeof(structs::ZonePlayerToBind_Struct) + strlen(emu->zone_name));
|
|
|
|
__packet->SetWritePosition(0);
|
|
__packet->WriteUInt16(emu->bind_zone_id);
|
|
__packet->WriteUInt16(emu->bind_instance_id);
|
|
__packet->WriteFloat(emu->x);
|
|
__packet->WriteFloat(emu->y);
|
|
__packet->WriteFloat(emu->z);
|
|
__packet->WriteFloat(emu->heading);
|
|
__packet->WriteString(emu->zone_name);
|
|
__packet->WriteUInt8(1); // save items
|
|
__packet->WriteUInt32(0); // hp
|
|
__packet->WriteUInt32(0); // mana
|
|
__packet->WriteUInt32(0); // endurance
|
|
|
|
FINISH_ENCODE();
|
|
}
|
|
|
|
ENCODE(OP_ZoneServerInfo)
|
|
{
|
|
SETUP_DIRECT_ENCODE(ZoneServerInfo_Struct, ZoneServerInfo_Struct);
|
|
|
|
OUT_str(ip);
|
|
OUT(port);
|
|
|
|
FINISH_ENCODE();
|
|
|
|
//this is SUCH bullshit to be doing from down here. but the
|
|
// new client requires us to close immediately following this
|
|
// packet, so do it.
|
|
//dest->Close();
|
|
}
|
|
|
|
ENCODE(OP_ZoneSpawns)
|
|
{
|
|
//consume the packet
|
|
EQApplicationPacket *in = *p;
|
|
*p = nullptr;
|
|
|
|
//store away the emu struct
|
|
unsigned char *__emu_buffer = in->pBuffer;
|
|
Spawn_Struct *emu = (Spawn_Struct *)__emu_buffer;
|
|
|
|
//determine and verify length
|
|
int entrycount = in->size / sizeof(Spawn_Struct);
|
|
if (entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
|
|
Log.Out(Logs::General, Logs::Netcode, "[STRUCTS] Wrong size on outbound %s: Got %d, expected multiple of %d", opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(Spawn_Struct));
|
|
delete in;
|
|
return;
|
|
}
|
|
|
|
//make the EQ struct.
|
|
in->size = sizeof(structs::Spawn_Struct)*entrycount;
|
|
in->pBuffer = new unsigned char[in->size];
|
|
structs::Spawn_Struct *eq = (structs::Spawn_Struct *) in->pBuffer;
|
|
|
|
//zero out the packet. We could avoid this memset by setting all fields (including unknowns)
|
|
//in the loop.
|
|
memset(in->pBuffer, 0, in->size);
|
|
|
|
//do the transform...
|
|
int r;
|
|
int k;
|
|
for (r = 0; r < entrycount; r++, eq++, emu++) {
|
|
|
|
eq->showname = 1; //New Field - Toggles Name Display on or off - 0 = off, 1 = on
|
|
eq->linkdead = 0; //New Field - Toggles LD on or off after name - 0 = off, 1 = on
|
|
eq->statue = 0; //New Field - 1 freezes animation
|
|
eq->showhelm = emu->showhelm;
|
|
eq->deity = emu->deity;
|
|
eq->drakkin_heritage = emu->drakkin_heritage;
|
|
eq->gender = emu->gender;
|
|
for (k = 0; k < 9; k++) {
|
|
eq->equipment[k].Material = emu->equipment[k].Material;
|
|
eq->equipment[k].Unknown1 = emu->equipment[k].Unknown1;
|
|
eq->equipment[k].EliteMaterial = emu->equipment[k].EliteMaterial;
|
|
eq->colors[k].Color = emu->colors[k].Color;
|
|
}
|
|
eq->StandState = emu->StandState;
|
|
eq->guildID = emu->guildID;
|
|
eq->spelleffect = 0;
|
|
eq->spelleffect2 = 0;
|
|
eq->spelleffect3 = 0;
|
|
eq->spelleffect4 = 0;
|
|
eq->spelleffect5 = 0;
|
|
eq->spelleffect6 = 0;
|
|
eq->class_ = emu->class_;
|
|
eq->flymode = emu->flymode;
|
|
eq->gm = emu->gm;
|
|
eq->helm = emu->helm;
|
|
eq->drakkin_tattoo = emu->drakkin_tattoo;
|
|
eq->beardcolor = emu->beardcolor;
|
|
eq->runspeed = emu->runspeed;
|
|
eq->light = emu->light;
|
|
eq->level = emu->level;
|
|
eq->PlayerState = emu->PlayerState;
|
|
eq->lfg = emu->lfg;
|
|
eq->hairstyle = emu->hairstyle;
|
|
eq->haircolor = emu->haircolor;
|
|
eq->race = emu->race;
|
|
strcpy(eq->suffix, emu->suffix);
|
|
eq->findable = emu->findable;
|
|
if (emu->bodytype >= 66)
|
|
{
|
|
eq->bodytype = 11; //non-targetable
|
|
eq->showname = 0; //no visible name
|
|
eq->race = 127; //invisible man
|
|
eq->gender = 0; //invisible men are gender 0
|
|
}
|
|
else
|
|
{
|
|
eq->bodytype = emu->bodytype;
|
|
}
|
|
//eq->bodytype2 = 0;
|
|
eq->equip_chest2 = emu->equip_chest2;
|
|
eq->curHp = emu->curHp;
|
|
eq->invis = emu->invis;
|
|
strcpy(eq->lastName, emu->lastName);
|
|
eq->eyecolor1 = emu->eyecolor1;
|
|
strcpy(eq->title, emu->title);
|
|
eq->beard = emu->beard;
|
|
eq->targetable = 1; //New Field - Toggle Targetable on or off - 0 = off, 1 = on
|
|
eq->NPC = emu->NPC;
|
|
eq->targetable_with_hotkey = emu->targetable_with_hotkey ? 1 : 0; //New Field - Toggle Targetable on or off - 0 = off, 1 = on
|
|
eq->x = emu->x;
|
|
eq->deltaX = emu->deltaX;
|
|
eq->deltaY = emu->deltaY;
|
|
eq->z = emu->z;
|
|
eq->deltaHeading = emu->deltaHeading;
|
|
eq->y = emu->y;
|
|
eq->deltaZ = emu->deltaZ;
|
|
eq->animation = emu->animation;
|
|
eq->heading = emu->heading;
|
|
eq->spawnId = emu->spawnId;
|
|
eq->nonvisible = 0;
|
|
strcpy(eq->name, emu->name);
|
|
eq->petOwnerId = emu->petOwnerId;
|
|
eq->pvp = 0; // 0 = non-pvp colored name, 1 = red pvp name
|
|
for (k = 0; k < 9; k++) {
|
|
eq->colors[k].Color = emu->colors[k].Color;
|
|
}
|
|
eq->anon = emu->anon;
|
|
eq->face = emu->face;
|
|
eq->drakkin_details = emu->drakkin_details;
|
|
eq->size = emu->size;
|
|
eq->walkspeed = emu->walkspeed;
|
|
/*
|
|
//Uncomment this section to use this hack test with NPC last names
|
|
//Hack Test for finding more fields in the Struct:
|
|
if (emu->lastName[0] == '*') // Test NPC!
|
|
{
|
|
char code = emu->lastName[1];
|
|
size_t len = strlen(emu->lastName);
|
|
char* sep = (char*)memchr(&emu->lastName[2], '=', len - 2);
|
|
|
|
uint32 ofs;
|
|
uint32 val;
|
|
uint8 rnd = rand() & 0x0F;
|
|
if (sep == nullptr)
|
|
{
|
|
ofs = 0;
|
|
if ((emu->lastName[2] < '0') || (emu->lastName[2] > '9'))
|
|
{
|
|
val = rnd;
|
|
}
|
|
else
|
|
{
|
|
val = atoi(&emu->lastName[2]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sep[0] = nullptr;
|
|
ofs = atoi(&emu->lastName[2]);
|
|
sep[0] = '=';
|
|
if ((sep[1] < '0') || (sep[1] > '9'))
|
|
{
|
|
val = rnd;
|
|
}
|
|
else
|
|
{
|
|
val = atoi(&sep[1]);
|
|
}
|
|
}
|
|
|
|
char hex[] = "0123456789ABCDEF";
|
|
|
|
eq->lastName[len + 0] = ' ';
|
|
eq->lastName[len + 1] = code;
|
|
eq->lastName[len + 2] = '0' + ((ofs / 1000) % 10);
|
|
eq->lastName[len + 3] = '0' + ((ofs / 100) % 10);
|
|
eq->lastName[len + 4] = '0' + ((ofs / 10) % 10);
|
|
eq->lastName[len + 5] = '0' + (ofs % 10);
|
|
eq->lastName[len + 6] = '=';
|
|
eq->lastName[len + 7] = '0' + ((val / 100) % 10);
|
|
eq->lastName[len + 8] = '0' + ((val / 10) % 10);
|
|
eq->lastName[len + 9] = '0' + (val % 10);
|
|
eq->lastName[len + 10] = 0x00;
|
|
|
|
switch (code)
|
|
{
|
|
case 'a':
|
|
eq->unknown0001[ofs % 4] = val; break;
|
|
case 'b':
|
|
eq->unknown0008 = val; break;
|
|
case 'c':
|
|
eq->unknown0011[ofs % 3] = val; break;
|
|
case 'd':
|
|
eq->unknown0018[ofs % 4] = val; break;
|
|
case 'e':
|
|
eq->unknown0023[ofs % 4] = val; break;
|
|
case 'f':
|
|
eq->unknown0136 = val; break;
|
|
case 'g':
|
|
eq->unknown0166[ofs % 8] = val; break;
|
|
case 'h':
|
|
eq->unknown0175[ofs % 192] = val; break;
|
|
case 'i':
|
|
eq->unknown0370[ofs % 3] = val; break;
|
|
case 'j':
|
|
eq->unknown0374[ofs % 128] = val; break;
|
|
case 'k':
|
|
eq->unknown0507[ofs % 4] = val; break;
|
|
case 'l':
|
|
eq->unknown0512[ofs % 16] = val; break;
|
|
case 'm':
|
|
eq->unknown0529[ofs % 4] = val; break;
|
|
case 'n':
|
|
eq->unknown0539[ofs % 41] = val; break;
|
|
case 'o':
|
|
eq->unknown0614[ofs % 11] = val; break;
|
|
case 'p':
|
|
eq->unknown0626[ofs % 28] = val; break;
|
|
case 'q':
|
|
eq->unknown0690 = val; break;
|
|
case 'r':
|
|
eq->unknown0726[ofs % 4] = val; break;
|
|
case 's':
|
|
eq->unknown0731[ofs % 11] = val; break;
|
|
case 't':
|
|
eq->unknown0767[ofs % 3] = val; break;
|
|
case 'u':
|
|
eq->unknown0883[ofs % 4] = val; break;
|
|
case 'v':
|
|
eq->unknown0895[ofs % 2] = val; break;
|
|
case 'X':
|
|
((uint8*)eq)[ofs % 897] = val; break;
|
|
case 'Z':
|
|
eq->size = (float)val; break; // Test w/ size.
|
|
}
|
|
}*/
|
|
}
|
|
|
|
//kill off the emu structure and send the eq packet.
|
|
delete[] __emu_buffer;
|
|
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Sending zone spawns");
|
|
//Log.Hex(Logs::Netcode, in->pBuffer, in->size);
|
|
|
|
dest->FastQueuePacket(&in, ack_req);
|
|
}
|
|
|
|
// DECODE methods
|
|
DECODE(OP_AdventureMerchantSell)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Adventure_Sell_Struct);
|
|
SETUP_DIRECT_DECODE(Adventure_Sell_Struct, structs::Adventure_Sell_Struct);
|
|
|
|
IN(npcid);
|
|
emu->slot = SoFToServerSlot(eq->slot);
|
|
IN(charges);
|
|
IN(sell_price);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_AltCurrencySell)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::AltCurrencySellItem_Struct);
|
|
SETUP_DIRECT_DECODE(AltCurrencySellItem_Struct, structs::AltCurrencySellItem_Struct);
|
|
|
|
IN(merchant_entity_id);
|
|
emu->slot_id = SoFToServerSlot(eq->slot_id);
|
|
IN(charges);
|
|
IN(cost);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_AltCurrencySellSelection)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::AltCurrencySelectItem_Struct);
|
|
SETUP_DIRECT_DECODE(AltCurrencySelectItem_Struct, structs::AltCurrencySelectItem_Struct);
|
|
|
|
IN(merchant_entity_id);
|
|
emu->slot_id = SoFToServerSlot(eq->slot_id);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ApplyPoison)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::ApplyPoison_Struct);
|
|
SETUP_DIRECT_DECODE(ApplyPoison_Struct, structs::ApplyPoison_Struct);
|
|
|
|
emu->inventorySlot = SoFToServerSlot(eq->inventorySlot);
|
|
IN(success);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_AugmentInfo)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::AugmentInfo_Struct);
|
|
SETUP_DIRECT_DECODE(AugmentInfo_Struct, structs::AugmentInfo_Struct);
|
|
|
|
IN(itemid);
|
|
IN(window);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_AugmentItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::AugmentItem_Struct);
|
|
SETUP_DIRECT_DECODE(AugmentItem_Struct, structs::AugmentItem_Struct);
|
|
|
|
emu->container_slot = SoFToServerSlot(eq->container_slot);
|
|
emu->augment_slot = eq->augment_slot;
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Buff)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::SpellBuffFade_Struct);
|
|
SETUP_DIRECT_DECODE(SpellBuffFade_Struct, structs::SpellBuffFade_Struct);
|
|
|
|
IN(entityid);
|
|
IN(slot);
|
|
IN(level);
|
|
IN(effect);
|
|
IN(spellid);
|
|
IN(duration);
|
|
IN(slotid);
|
|
IN(bufffade);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_CastSpell)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::CastSpell_Struct);
|
|
SETUP_DIRECT_DECODE(CastSpell_Struct, structs::CastSpell_Struct);
|
|
|
|
IN(slot);
|
|
IN(spell_id);
|
|
emu->inventoryslot = SoFToServerSlot(eq->inventoryslot);
|
|
IN(target_id);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ChannelMessage)
|
|
{
|
|
unsigned char *__eq_buffer = __packet->pBuffer;
|
|
|
|
std::string old_message = (char *)&__eq_buffer[sizeof(ChannelMessage_Struct)];
|
|
std::string new_message;
|
|
SoFToServerTextLink(new_message, old_message);
|
|
|
|
__packet->size = sizeof(ChannelMessage_Struct) + new_message.length() + 1;
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
|
|
ChannelMessage_Struct *emu = (ChannelMessage_Struct *)__packet->pBuffer;
|
|
|
|
memcpy(emu, __eq_buffer, sizeof(ChannelMessage_Struct));
|
|
strcpy(emu->message, new_message.c_str());
|
|
|
|
delete[] __eq_buffer;
|
|
}
|
|
|
|
DECODE(OP_CharacterCreate)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::CharCreate_Struct);
|
|
SETUP_DIRECT_DECODE(CharCreate_Struct, structs::CharCreate_Struct);
|
|
|
|
IN(class_);
|
|
IN(beardcolor);
|
|
IN(beard);
|
|
IN(hairstyle);
|
|
IN(gender);
|
|
IN(race);
|
|
IN(start_zone);
|
|
IN(haircolor);
|
|
IN(deity);
|
|
IN(STR);
|
|
IN(STA);
|
|
IN(AGI);
|
|
IN(DEX);
|
|
IN(WIS);
|
|
IN(INT);
|
|
IN(CHA);
|
|
IN(face);
|
|
IN(eyecolor1);
|
|
IN(eyecolor2);
|
|
IN(tutorial);
|
|
IN(drakkin_heritage);
|
|
IN(drakkin_tattoo);
|
|
IN(drakkin_details);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ClientUpdate)
|
|
{
|
|
// for some odd reason, there is an extra byte on the end of this on occasion..
|
|
DECODE_LENGTH_ATLEAST(structs::PlayerPositionUpdateClient_Struct);
|
|
SETUP_DIRECT_DECODE(PlayerPositionUpdateClient_Struct, structs::PlayerPositionUpdateClient_Struct);
|
|
|
|
IN(spawn_id);
|
|
IN(sequence);
|
|
IN(x_pos);
|
|
IN(y_pos);
|
|
IN(z_pos);
|
|
IN(heading);
|
|
IN(delta_x);
|
|
IN(delta_y);
|
|
IN(delta_z);
|
|
IN(delta_heading);
|
|
IN(animation);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Consider)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Consider_Struct);
|
|
SETUP_DIRECT_DECODE(Consider_Struct, structs::Consider_Struct);
|
|
|
|
IN(playerid);
|
|
IN(targetid);
|
|
IN(faction);
|
|
IN(level);
|
|
//emu->cur_hp = 1;
|
|
//emu->max_hp = 2;
|
|
//emu->pvpcon = 0;
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ConsiderCorpse) { DECODE_FORWARD(OP_Consider); }
|
|
|
|
DECODE(OP_Consume)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Consume_Struct);
|
|
SETUP_DIRECT_DECODE(Consume_Struct, structs::Consume_Struct);
|
|
|
|
emu->slot = SoFToServerSlot(eq->slot);
|
|
IN(auto_consumed);
|
|
IN(type);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_DeleteItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::DeleteItem_Struct);
|
|
SETUP_DIRECT_DECODE(DeleteItem_Struct, structs::DeleteItem_Struct);
|
|
|
|
emu->from_slot = SoFToServerSlot(eq->from_slot);
|
|
emu->to_slot = SoFToServerSlot(eq->to_slot);
|
|
IN(number_in_stack);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Emote)
|
|
{
|
|
unsigned char *__eq_buffer = __packet->pBuffer;
|
|
|
|
std::string old_message = (char *)&__eq_buffer[4]; // unknown01 offset
|
|
std::string new_message;
|
|
SoFToServerTextLink(new_message, old_message);
|
|
|
|
__packet->size = sizeof(Emote_Struct);
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
|
|
char *InBuffer = (char *)__packet->pBuffer;
|
|
|
|
memcpy(InBuffer, __eq_buffer, 4);
|
|
InBuffer += 4;
|
|
strcpy(InBuffer, new_message.substr(0, 1023).c_str());
|
|
InBuffer[1023] = '\0';
|
|
|
|
delete[] __eq_buffer;
|
|
}
|
|
|
|
DECODE(OP_FaceChange)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::FaceChange_Struct);
|
|
SETUP_DIRECT_DECODE(FaceChange_Struct, structs::FaceChange_Struct);
|
|
|
|
IN(haircolor);
|
|
IN(beardcolor);
|
|
IN(eyecolor1);
|
|
IN(eyecolor2);
|
|
IN(hairstyle);
|
|
IN(beard);
|
|
IN(face);
|
|
IN(drakkin_heritage);
|
|
IN(drakkin_tattoo);
|
|
IN(drakkin_details);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_FindPersonRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::FindPersonRequest_Struct);
|
|
SETUP_DIRECT_DECODE(FindPersonRequest_Struct, structs::FindPersonRequest_Struct);
|
|
|
|
IN(npc_id);
|
|
IN(client_pos.x);
|
|
IN(client_pos.y);
|
|
IN(client_pos.z);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupFollow)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::GroupFollow_Struct);
|
|
SETUP_DIRECT_DECODE(GroupGeneric_Struct, structs::GroupFollow_Struct);
|
|
|
|
memcpy(emu->name1, eq->name1, sizeof(emu->name1));
|
|
memcpy(emu->name2, eq->name2, sizeof(emu->name2));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_GroupFollow2)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::GroupFollow_Struct);
|
|
SETUP_DIRECT_DECODE(GroupGeneric_Struct, structs::GroupFollow_Struct);
|
|
|
|
memcpy(emu->name1, eq->name1, sizeof(emu->name1));
|
|
memcpy(emu->name2, eq->name2, sizeof(emu->name2));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_InspectRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Inspect_Struct);
|
|
SETUP_DIRECT_DECODE(Inspect_Struct, structs::Inspect_Struct);
|
|
|
|
IN(TargetID);
|
|
IN(PlayerID);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ItemLinkClick)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::ItemViewRequest_Struct);
|
|
SETUP_DIRECT_DECODE(ItemViewRequest_Struct, structs::ItemViewRequest_Struct);
|
|
|
|
MEMSET_IN(ItemViewRequest_Struct);
|
|
|
|
IN(item_id);
|
|
int r;
|
|
for (r = 0; r < 5; r++) {
|
|
IN(augments[r]);
|
|
}
|
|
IN(link_hash);
|
|
IN(icon);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ItemVerifyRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::ItemVerifyRequest_Struct);
|
|
SETUP_DIRECT_DECODE(ItemVerifyRequest_Struct, structs::ItemVerifyRequest_Struct);
|
|
|
|
emu->slot = SoFToServerSlot(eq->slot);
|
|
IN(target);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_LootItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::LootingItem_Struct);
|
|
SETUP_DIRECT_DECODE(LootingItem_Struct, structs::LootingItem_Struct);
|
|
|
|
IN(lootee);
|
|
IN(looter);
|
|
emu->slot_id = SoFToServerCorpseSlot(eq->slot_id);
|
|
IN(auto_loot);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_MoveItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::MoveItem_Struct);
|
|
SETUP_DIRECT_DECODE(MoveItem_Struct, structs::MoveItem_Struct);
|
|
|
|
Log.Out(Logs::General, Logs::Netcode, "[SoF] Moved item from %u to %u", eq->from_slot, eq->to_slot);
|
|
|
|
emu->from_slot = SoFToServerSlot(eq->from_slot);
|
|
emu->to_slot = SoFToServerSlot(eq->to_slot);
|
|
IN(number_in_stack);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_PetCommands)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::PetCommand_Struct);
|
|
SETUP_DIRECT_DECODE(PetCommand_Struct, structs::PetCommand_Struct);
|
|
|
|
switch (eq->command)
|
|
{
|
|
case 0x04:
|
|
emu->command = 0x00; // /pet health
|
|
break;
|
|
case 0x10:
|
|
emu->command = 0x01; // /pet leader
|
|
break;
|
|
case 0x07:
|
|
emu->command = 0x02; // /pet attack or Pet Window
|
|
break;
|
|
case 0x03: // Case Guessed
|
|
emu->command = 0x03; // /pet qattack
|
|
case 0x08:
|
|
emu->command = 0x04; // /pet follow or Pet Window
|
|
break;
|
|
case 0x05:
|
|
emu->command = 0x05; // /pet guard or Pet Window
|
|
break;
|
|
case 0x09:
|
|
emu->command = 0x07; // /pet sit or Pet Window
|
|
break;
|
|
case 0x0a:
|
|
emu->command = 0x08; // /pet stand or Pet Window
|
|
break;
|
|
case 0x06:
|
|
emu->command = 0x1e; // /pet guard me
|
|
break;
|
|
case 0x0f: // Case Made Up
|
|
emu->command = 0x09; // Stop?
|
|
break;
|
|
case 0x0b:
|
|
emu->command = 0x0d; // /pet taunt or Pet Window
|
|
break;
|
|
case 0x0e:
|
|
emu->command = 0x0e; // /pet notaunt or Pet Window
|
|
break;
|
|
case 0x0c:
|
|
emu->command = 0x0f; // /pet hold
|
|
break;
|
|
case 0x1b:
|
|
emu->command = 0x10; // /pet hold on
|
|
break;
|
|
case 0x1c:
|
|
emu->command = 0x11; // /pet hold off
|
|
break;
|
|
case 0x11:
|
|
emu->command = 0x12; // Slumber?
|
|
break;
|
|
case 0x12:
|
|
emu->command = 0x15; // /pet no cast
|
|
break;
|
|
case 0x0d: // Case Made Up
|
|
emu->command = 0x16; // Pet Window No Cast
|
|
break;
|
|
case 0x13:
|
|
emu->command = 0x18; // /pet focus
|
|
break;
|
|
case 0x19:
|
|
emu->command = 0x19; // /pet focus on
|
|
break;
|
|
case 0x1a:
|
|
emu->command = 0x1a; // /pet focus off
|
|
break;
|
|
case 0x01:
|
|
emu->command = 0x1c; // /pet back off
|
|
break;
|
|
case 0x02:
|
|
emu->command = 0x1d; // /pet get lost
|
|
break;
|
|
default:
|
|
emu->command = eq->command;
|
|
}
|
|
IN(target);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_RaidInvite)
|
|
{
|
|
DECODE_LENGTH_ATLEAST(structs::RaidGeneral_Struct);
|
|
|
|
// This is a switch on the RaidGeneral action
|
|
switch (*(uint32 *)__packet->pBuffer) {
|
|
case 35: { // raidMOTD
|
|
// we don't have a nice macro for this
|
|
structs::RaidMOTD_Struct *__eq_buffer = (structs::RaidMOTD_Struct *)__packet->pBuffer;
|
|
__eq_buffer->motd[1023] = '\0';
|
|
size_t motd_size = strlen(__eq_buffer->motd) + 1;
|
|
__packet->size = sizeof(RaidMOTD_Struct) + motd_size;
|
|
__packet->pBuffer = new unsigned char[__packet->size];
|
|
RaidMOTD_Struct *emu = (RaidMOTD_Struct *)__packet->pBuffer;
|
|
structs::RaidMOTD_Struct *eq = (structs::RaidMOTD_Struct *)__eq_buffer;
|
|
strn0cpy(emu->general.player_name, eq->general.player_name, 64);
|
|
strn0cpy(emu->motd, eq->motd, motd_size);
|
|
IN(general.action);
|
|
IN(general.parameter);
|
|
FINISH_DIRECT_DECODE();
|
|
break;
|
|
}
|
|
case 36: { // raidPlayerNote unhandled
|
|
break;
|
|
}
|
|
default: {
|
|
DECODE_LENGTH_EXACT(structs::RaidGeneral_Struct);
|
|
SETUP_DIRECT_DECODE(RaidGeneral_Struct, structs::RaidGeneral_Struct);
|
|
strn0cpy(emu->leader_name, eq->leader_name, 64);
|
|
strn0cpy(emu->player_name, eq->player_name, 64);
|
|
IN(action);
|
|
IN(parameter);
|
|
FINISH_DIRECT_DECODE();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
DECODE(OP_ReadBook)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::BookRequest_Struct);
|
|
SETUP_DIRECT_DECODE(BookRequest_Struct, structs::BookRequest_Struct);
|
|
|
|
IN(type);
|
|
emu->invslot = SoFToServerSlot(eq->invslot);
|
|
emu->window = (uint8)eq->window;
|
|
strn0cpy(emu->txtfile, eq->txtfile, sizeof(emu->txtfile));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_Save)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Save_Struct);
|
|
SETUP_DIRECT_DECODE(Save_Struct, structs::Save_Struct);
|
|
|
|
memcpy(emu->unknown00, eq->unknown00, sizeof(emu->unknown00));
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_SetServerFilter)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::SetServerFilter_Struct);
|
|
SETUP_DIRECT_DECODE(SetServerFilter_Struct, structs::SetServerFilter_Struct);
|
|
|
|
int r;
|
|
for (r = 0; r < 29; r++) {
|
|
IN(filters[r]);
|
|
}
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_ShopPlayerSell)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Merchant_Purchase_Struct);
|
|
SETUP_DIRECT_DECODE(Merchant_Purchase_Struct, structs::Merchant_Purchase_Struct);
|
|
|
|
IN(npcid);
|
|
emu->itemslot = SoFToServerSlot(eq->itemslot);
|
|
IN(quantity);
|
|
IN(price);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_TraderBuy)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::TraderBuy_Struct);
|
|
SETUP_DIRECT_DECODE(TraderBuy_Struct, structs::TraderBuy_Struct);
|
|
MEMSET_IN(TraderBuy_Struct);
|
|
|
|
IN(Action);
|
|
IN(Price);
|
|
IN(TraderID);
|
|
memcpy(emu->ItemName, eq->ItemName, sizeof(emu->ItemName));
|
|
IN(ItemID);
|
|
IN(Quantity);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_TradeSkillCombine)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::NewCombine_Struct);
|
|
SETUP_DIRECT_DECODE(NewCombine_Struct, structs::NewCombine_Struct);
|
|
|
|
emu->container_slot = SoFToServerSlot(eq->container_slot);
|
|
IN(guildtribute_slot);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_TributeItem)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::TributeItem_Struct);
|
|
SETUP_DIRECT_DECODE(TributeItem_Struct, structs::TributeItem_Struct);
|
|
|
|
emu->slot = SoFToServerSlot(eq->slot);
|
|
IN(quantity);
|
|
IN(tribute_master_id);
|
|
IN(tribute_points);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_WearChange)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::WearChange_Struct);
|
|
SETUP_DIRECT_DECODE(WearChange_Struct, structs::WearChange_Struct);
|
|
|
|
IN(spawn_id);
|
|
IN(material);
|
|
IN(unknown06);
|
|
IN(elite_material);
|
|
IN(color.Color);
|
|
IN(wear_slot_id);
|
|
emu->hero_forge_model = 0;
|
|
emu->unknown18 = 0;
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
DECODE(OP_WhoAllRequest)
|
|
{
|
|
DECODE_LENGTH_EXACT(structs::Who_All_Struct);
|
|
SETUP_DIRECT_DECODE(Who_All_Struct, structs::Who_All_Struct);
|
|
|
|
memcpy(emu->whom, eq->whom, sizeof(emu->whom));
|
|
IN(wrace);
|
|
IN(wclass);
|
|
IN(lvllow);
|
|
IN(lvlhigh);
|
|
IN(gmlookup);
|
|
IN(guildid);
|
|
IN(type);
|
|
|
|
FINISH_DIRECT_DECODE();
|
|
}
|
|
|
|
// file scope helper methods
|
|
uint32 NextItemInstSerialNumber = 1;
|
|
uint32 MaxInstances = 2000000000;
|
|
|
|
static inline int32 GetNextItemInstSerialNumber()
|
|
{
|
|
if (NextItemInstSerialNumber >= MaxInstances)
|
|
NextItemInstSerialNumber = 1;
|
|
else
|
|
NextItemInstSerialNumber++;
|
|
|
|
return NextItemInstSerialNumber;
|
|
}
|
|
|
|
char* SerializeItem(const ItemInst *inst, int16 slot_id_in, uint32 *length, uint8 depth)
|
|
{
|
|
uint8 null_term = 0;
|
|
bool stackable = inst->IsStackable();
|
|
uint32 merchant_slot = inst->GetMerchantSlot();
|
|
uint32 charges = inst->GetCharges();
|
|
if (!stackable && charges > 254)
|
|
charges = 0xFFFFFFFF;
|
|
|
|
std::stringstream ss(std::stringstream::in | std::stringstream::out | std::stringstream::binary);
|
|
|
|
const Item_Struct *item = inst->GetUnscaledItem();
|
|
//Log.LogDebugType(Logs::General, Logs::Netcode, "[ERROR] Serialize called for: %s", item->Name);
|
|
SoF::structs::ItemSerializationHeader hdr;
|
|
hdr.stacksize = stackable ? charges : 1;
|
|
hdr.unknown004 = 0;
|
|
|
|
int32 slot_id = ServerToSoFSlot(slot_id_in);
|
|
|
|
hdr.slot = (merchant_slot == 0) ? slot_id : merchant_slot;
|
|
hdr.price = inst->GetPrice();
|
|
hdr.merchant_slot = (merchant_slot == 0) ? 1 : inst->GetMerchantCount();
|
|
hdr.scaled_value = inst->IsScaling() ? inst->GetExp() / 100 : 0;
|
|
hdr.instance_id = (merchant_slot == 0) ? inst->GetSerialNumber() : merchant_slot;
|
|
hdr.unknown028 = 0;
|
|
hdr.last_cast_time = inst->GetRecastTimestamp();
|
|
hdr.charges = (stackable ? (item->MaxCharges ? 1 : 0) : charges);
|
|
hdr.inst_nodrop = inst->IsAttuned() ? 1 : 0;
|
|
hdr.unknown044 = 0;
|
|
hdr.unknown048 = 0;
|
|
hdr.unknown052 = 0;
|
|
hdr.unknown056 = 0;
|
|
hdr.unknown060 = 0;
|
|
hdr.unknown061 = 0;
|
|
hdr.ItemClass = item->ItemClass;
|
|
|
|
ss.write((const char*)&hdr, sizeof(SoF::structs::ItemSerializationHeader));
|
|
|
|
if (strlen(item->Name) > 0)
|
|
{
|
|
ss.write(item->Name, strlen(item->Name));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
if (strlen(item->Lore) > 0)
|
|
{
|
|
ss.write(item->Lore, strlen(item->Lore));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
if (strlen(item->IDFile) > 0)
|
|
{
|
|
ss.write(item->IDFile, strlen(item->IDFile));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
SoF::structs::ItemBodyStruct ibs;
|
|
memset(&ibs, 0, sizeof(SoF::structs::ItemBodyStruct));
|
|
|
|
ibs.id = item->ID;
|
|
ibs.weight = item->Weight;
|
|
ibs.norent = item->NoRent;
|
|
ibs.nodrop = item->NoDrop;
|
|
ibs.attune = item->Attuneable;
|
|
ibs.size = item->Size;
|
|
ibs.slots = SwapBits21and22(item->Slots);
|
|
ibs.price = item->Price;
|
|
ibs.icon = item->Icon;
|
|
ibs.unknown1 = 1;
|
|
ibs.unknown2 = 1;
|
|
ibs.BenefitFlag = item->BenefitFlag;
|
|
ibs.tradeskills = item->Tradeskills;
|
|
ibs.CR = item->CR;
|
|
ibs.DR = item->DR;
|
|
ibs.PR = item->PR;
|
|
ibs.MR = item->MR;
|
|
ibs.FR = item->FR;
|
|
ibs.SVCorruption = item->SVCorruption;
|
|
ibs.AStr = item->AStr;
|
|
ibs.ASta = item->ASta;
|
|
ibs.AAgi = item->AAgi;
|
|
ibs.ADex = item->ADex;
|
|
ibs.ACha = item->ACha;
|
|
ibs.AInt = item->AInt;
|
|
ibs.AWis = item->AWis;
|
|
|
|
ibs.HP = item->HP;
|
|
ibs.Mana = item->Mana;
|
|
ibs.Endur = item->Endur;
|
|
ibs.AC = item->AC;
|
|
ibs.regen = item->Regen;
|
|
ibs.mana_regen = item->ManaRegen;
|
|
ibs.end_regen = item->EnduranceRegen;
|
|
ibs.Classes = item->Classes;
|
|
ibs.Races = item->Races;
|
|
ibs.Deity = item->Deity;
|
|
ibs.SkillModValue = item->SkillModValue;
|
|
ibs.unknown6 = 0;
|
|
ibs.SkillModType = item->SkillModType;
|
|
ibs.BaneDmgRace = item->BaneDmgRace;
|
|
ibs.BaneDmgBody = item->BaneDmgBody;
|
|
ibs.BaneDmgRaceAmt = item->BaneDmgRaceAmt;
|
|
ibs.BaneDmgAmt = item->BaneDmgAmt;
|
|
ibs.Magic = item->Magic;
|
|
ibs.CastTime_ = item->CastTime_;
|
|
ibs.ReqLevel = item->ReqLevel;
|
|
ibs.RecLevel = item->RecLevel;
|
|
ibs.RecSkill = item->RecSkill;
|
|
ibs.BardType = item->BardType;
|
|
ibs.BardValue = item->BardValue;
|
|
ibs.Light = item->Light;
|
|
ibs.Delay = item->Delay;
|
|
ibs.ElemDmgType = item->ElemDmgType;
|
|
ibs.ElemDmgAmt = item->ElemDmgAmt;
|
|
ibs.Range = item->Range;
|
|
ibs.Damage = item->Damage;
|
|
ibs.Color = item->Color;
|
|
ibs.ItemType = item->ItemType;
|
|
ibs.Material = item->Material;
|
|
ibs.unknown7 = 0;
|
|
ibs.EliteMaterial = item->EliteMaterial;
|
|
ibs.SellRate = item->SellRate;
|
|
|
|
ibs.CombatEffects = item->CombatEffects;
|
|
ibs.Shielding = item->Shielding;
|
|
ibs.StunResist = item->StunResist;
|
|
ibs.StrikeThrough = item->StrikeThrough;
|
|
ibs.ExtraDmgSkill = item->ExtraDmgSkill;
|
|
ibs.ExtraDmgAmt = item->ExtraDmgAmt;
|
|
ibs.SpellShield = item->SpellShield;
|
|
ibs.Avoidance = item->Avoidance;
|
|
ibs.Accuracy = item->Accuracy;
|
|
ibs.CharmFileID = item->CharmFileID;
|
|
ibs.FactionAmt1 = item->FactionAmt1;
|
|
ibs.FactionMod1 = item->FactionMod1;
|
|
ibs.FactionAmt2 = item->FactionAmt2;
|
|
ibs.FactionMod2 = item->FactionMod2;
|
|
ibs.FactionAmt3 = item->FactionAmt3;
|
|
ibs.FactionMod3 = item->FactionMod3;
|
|
ibs.FactionAmt4 = item->FactionAmt4;
|
|
ibs.FactionMod4 = item->FactionMod4;
|
|
|
|
ss.write((const char*)&ibs, sizeof(SoF::structs::ItemBodyStruct));
|
|
|
|
//charm text
|
|
if (strlen(item->CharmFile) > 0)
|
|
{
|
|
ss.write((const char*)item->CharmFile, strlen(item->CharmFile));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
SoF::structs::ItemSecondaryBodyStruct isbs;
|
|
memset(&isbs, 0, sizeof(SoF::structs::ItemSecondaryBodyStruct));
|
|
|
|
isbs.augtype = item->AugType;
|
|
isbs.augrestrict = item->AugRestrict;
|
|
|
|
for (int x = 0; x < consts::ITEM_COMMON_SIZE; x++)
|
|
{
|
|
isbs.augslots[x].type = item->AugSlotType[x];
|
|
isbs.augslots[x].visible = item->AugSlotVisible[x];
|
|
isbs.augslots[x].unknown = item->AugSlotUnk2[x];
|
|
}
|
|
|
|
isbs.ldonpoint_type = item->PointType;
|
|
isbs.ldontheme = item->LDoNTheme;
|
|
isbs.ldonprice = item->LDoNPrice;
|
|
isbs.ldonsellbackrate = item->LDoNSellBackRate;
|
|
isbs.ldonsold = item->LDoNSold;
|
|
|
|
isbs.bagtype = item->BagType;
|
|
isbs.bagslots = item->BagSlots;
|
|
isbs.bagsize = item->BagSize;
|
|
isbs.wreduction = item->BagWR;
|
|
|
|
isbs.book = item->Book;
|
|
isbs.booktype = item->BookType;
|
|
|
|
ss.write((const char*)&isbs, sizeof(SoF::structs::ItemSecondaryBodyStruct));
|
|
|
|
if (strlen(item->Filename) > 0)
|
|
{
|
|
ss.write((const char*)item->Filename, strlen(item->Filename));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
SoF::structs::ItemTertiaryBodyStruct itbs;
|
|
memset(&itbs, 0, sizeof(SoF::structs::ItemTertiaryBodyStruct));
|
|
|
|
itbs.loregroup = item->LoreGroup;
|
|
itbs.artifact = item->ArtifactFlag;
|
|
itbs.summonedflag = item->SummonedFlag;
|
|
itbs.favor = item->Favor;
|
|
itbs.fvnodrop = item->FVNoDrop;
|
|
itbs.dotshield = item->DotShielding;
|
|
itbs.atk = item->Attack;
|
|
itbs.haste = item->Haste;
|
|
itbs.damage_shield = item->DamageShield;
|
|
itbs.guildfavor = item->GuildFavor;
|
|
itbs.augdistil = item->AugDistiller;
|
|
itbs.no_pet = item->NoPet;
|
|
|
|
itbs.potion_belt_enabled = item->PotionBelt;
|
|
itbs.potion_belt_slots = item->PotionBeltSlots;
|
|
itbs.stacksize = stackable ? item->StackSize : 0;
|
|
itbs.no_transfer = item->NoTransfer;
|
|
itbs.expendablearrow = item->ExpendableArrow;
|
|
|
|
ss.write((const char*)&itbs, sizeof(SoF::structs::ItemTertiaryBodyStruct));
|
|
|
|
// Effect Structures Broken down to allow variable length strings for effect names
|
|
int32 effect_unknown = 0;
|
|
|
|
SoF::structs::ClickEffectStruct ices;
|
|
memset(&ices, 0, sizeof(SoF::structs::ClickEffectStruct));
|
|
|
|
ices.effect = item->Click.Effect;
|
|
ices.level2 = item->Click.Level2;
|
|
ices.type = item->Click.Type;
|
|
ices.level = item->Click.Level;
|
|
ices.max_charges = item->MaxCharges;
|
|
ices.cast_time = item->CastTime;
|
|
ices.recast = item->RecastDelay;
|
|
ices.recast_type = item->RecastType;
|
|
|
|
ss.write((const char*)&ices, sizeof(SoF::structs::ClickEffectStruct));
|
|
|
|
if (strlen(item->ClickName) > 0)
|
|
{
|
|
ss.write((const char*)item->ClickName, strlen(item->ClickName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // clickunk7
|
|
|
|
SoF::structs::ProcEffectStruct ipes;
|
|
memset(&ipes, 0, sizeof(SoF::structs::ProcEffectStruct));
|
|
|
|
ipes.effect = item->Proc.Effect;
|
|
ipes.level2 = item->Proc.Level2;
|
|
ipes.type = item->Proc.Type;
|
|
ipes.level = item->Proc.Level;
|
|
ipes.procrate = item->ProcRate;
|
|
|
|
ss.write((const char*)&ipes, sizeof(SoF::structs::ProcEffectStruct));
|
|
|
|
if (strlen(item->ProcName) > 0)
|
|
{
|
|
ss.write((const char*)item->ProcName, strlen(item->ProcName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown5
|
|
|
|
SoF::structs::WornEffectStruct iwes;
|
|
memset(&iwes, 0, sizeof(SoF::structs::WornEffectStruct));
|
|
|
|
iwes.effect = item->Worn.Effect;
|
|
iwes.level2 = item->Worn.Level2;
|
|
iwes.type = item->Worn.Type;
|
|
iwes.level = item->Worn.Level;
|
|
|
|
ss.write((const char*)&iwes, sizeof(SoF::structs::WornEffectStruct));
|
|
|
|
if (strlen(item->WornName) > 0)
|
|
{
|
|
ss.write((const char*)item->WornName, strlen(item->WornName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
|
|
|
|
SoF::structs::WornEffectStruct ifes;
|
|
memset(&ifes, 0, sizeof(SoF::structs::WornEffectStruct));
|
|
|
|
ifes.effect = item->Focus.Effect;
|
|
ifes.level2 = item->Focus.Level2;
|
|
ifes.type = item->Focus.Type;
|
|
ifes.level = item->Focus.Level;
|
|
|
|
ss.write((const char*)&ifes, sizeof(SoF::structs::WornEffectStruct));
|
|
|
|
if (strlen(item->FocusName) > 0)
|
|
{
|
|
ss.write((const char*)item->FocusName, strlen(item->FocusName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
|
|
|
|
SoF::structs::WornEffectStruct ises;
|
|
memset(&ises, 0, sizeof(SoF::structs::WornEffectStruct));
|
|
|
|
ises.effect = item->Scroll.Effect;
|
|
ises.level2 = item->Scroll.Level2;
|
|
ises.type = item->Scroll.Type;
|
|
ises.level = item->Scroll.Level;
|
|
|
|
ss.write((const char*)&ises, sizeof(SoF::structs::WornEffectStruct));
|
|
|
|
if (strlen(item->ScrollName) > 0)
|
|
{
|
|
ss.write((const char*)item->ScrollName, strlen(item->ScrollName));
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
else
|
|
{
|
|
ss.write((const char*)&null_term, sizeof(uint8));
|
|
}
|
|
|
|
ss.write((const char*)&effect_unknown, sizeof(int32)); // unknown6
|
|
// End of Effects
|
|
|
|
SoF::structs::ItemQuaternaryBodyStruct iqbs;
|
|
memset(&iqbs, 0, sizeof(SoF::structs::ItemQuaternaryBodyStruct));
|
|
|
|
iqbs.scriptfileid = item->ScriptFileID;
|
|
iqbs.quest_item = item->QuestItemFlag;
|
|
iqbs.unknown15 = 0xffffffff;
|
|
|
|
iqbs.Purity = item->Purity;
|
|
iqbs.BackstabDmg = item->BackstabDmg;
|
|
iqbs.DSMitigation = item->DSMitigation;
|
|
iqbs.HeroicStr = item->HeroicStr;
|
|
iqbs.HeroicInt = item->HeroicInt;
|
|
iqbs.HeroicWis = item->HeroicWis;
|
|
iqbs.HeroicAgi = item->HeroicAgi;
|
|
iqbs.HeroicDex = item->HeroicDex;
|
|
iqbs.HeroicSta = item->HeroicSta;
|
|
iqbs.HeroicCha = item->HeroicCha;
|
|
iqbs.HeroicMR = item->HeroicMR;
|
|
iqbs.HeroicFR = item->HeroicFR;
|
|
iqbs.HeroicCR = item->HeroicCR;
|
|
iqbs.HeroicDR = item->HeroicDR;
|
|
iqbs.HeroicPR = item->HeroicPR;
|
|
iqbs.HeroicSVCorrup = item->HeroicSVCorrup;
|
|
iqbs.HealAmt = item->HealAmt;
|
|
iqbs.SpellDmg = item->SpellDmg;
|
|
//iqbs.clairvoyance = item->Clairvoyance;
|
|
|
|
iqbs.subitem_count = 0;
|
|
|
|
char *SubSerializations[10]; // <watch>
|
|
|
|
uint32 SubLengths[10];
|
|
|
|
for (int x = SUB_BEGIN; x < EmuConstants::ITEM_CONTAINER_SIZE; ++x) {
|
|
|
|
SubSerializations[x] = nullptr;
|
|
const ItemInst* subitem = ((const ItemInst*)inst)->GetItem(x);
|
|
|
|
if (subitem) {
|
|
|
|
int SubSlotNumber;
|
|
|
|
iqbs.subitem_count++;
|
|
|
|
if (slot_id_in >= EmuConstants::GENERAL_BEGIN && slot_id_in <= EmuConstants::GENERAL_END) // (< 30) - no cursor?
|
|
//SubSlotNumber = (((slot_id_in + 3) * 10) + x + 1);
|
|
SubSlotNumber = (((slot_id_in + 3) * EmuConstants::ITEM_CONTAINER_SIZE) + x + 1);
|
|
else if (slot_id_in >= EmuConstants::BANK_BEGIN && slot_id_in <= EmuConstants::BANK_END)
|
|
//SubSlotNumber = (((slot_id_in - 2000) * 10) + 2030 + x + 1);
|
|
SubSlotNumber = (((slot_id_in - EmuConstants::BANK_BEGIN) * EmuConstants::ITEM_CONTAINER_SIZE) + EmuConstants::BANK_BAGS_BEGIN + x);
|
|
else if (slot_id_in >= EmuConstants::SHARED_BANK_BEGIN && slot_id_in <= EmuConstants::SHARED_BANK_END)
|
|
//SubSlotNumber = (((slot_id_in - 2500) * 10) + 2530 + x + 1);
|
|
SubSlotNumber = (((slot_id_in - EmuConstants::SHARED_BANK_BEGIN) * EmuConstants::ITEM_CONTAINER_SIZE) + EmuConstants::SHARED_BANK_BAGS_BEGIN + x);
|
|
else
|
|
SubSlotNumber = slot_id_in; // ???????
|
|
|
|
/*
|
|
// TEST CODE: <watch>
|
|
SubSlotNumber = Inventory::CalcSlotID(slot_id_in, x);
|
|
*/
|
|
|
|
SubSerializations[x] = SerializeItem(subitem, SubSlotNumber, &SubLengths[x], depth + 1);
|
|
}
|
|
}
|
|
|
|
ss.write((const char*)&iqbs, sizeof(SoF::structs::ItemQuaternaryBodyStruct));
|
|
|
|
for (int x = 0; x < 10; ++x) {
|
|
|
|
if (SubSerializations[x]) {
|
|
ss.write((const char*)&x, sizeof(uint32));
|
|
ss.write(SubSerializations[x], SubLengths[x]);
|
|
|
|
safe_delete_array(SubSerializations[x]);
|
|
}
|
|
}
|
|
|
|
char* item_serial = new char[ss.tellp()];
|
|
memset(item_serial, 0, ss.tellp());
|
|
memcpy(item_serial, ss.str().c_str(), ss.tellp());
|
|
|
|
*length = ss.tellp();
|
|
return item_serial;
|
|
}
|
|
|
|
static inline uint32 ServerToSoFSlot(uint32 serverSlot)
|
|
{
|
|
uint32 SoFSlot = 0;
|
|
|
|
if (serverSlot >= MainAmmo && serverSlot <= 53) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
|
SoFSlot = serverSlot + 1;
|
|
else if (serverSlot >= EmuConstants::GENERAL_BAGS_BEGIN && serverSlot <= EmuConstants::CURSOR_BAG_END)
|
|
SoFSlot = serverSlot + 11;
|
|
else if (serverSlot >= EmuConstants::BANK_BAGS_BEGIN && serverSlot <= EmuConstants::BANK_BAGS_END)
|
|
SoFSlot = serverSlot + 1;
|
|
else if (serverSlot >= EmuConstants::SHARED_BANK_BAGS_BEGIN && serverSlot <= EmuConstants::SHARED_BANK_BAGS_END)
|
|
SoFSlot = serverSlot + 1;
|
|
else if (serverSlot == MainPowerSource)
|
|
SoFSlot = slots::MainPowerSource;
|
|
else
|
|
SoFSlot = serverSlot;
|
|
|
|
return SoFSlot;
|
|
}
|
|
|
|
static inline uint32 ServerToSoFCorpseSlot(uint32 serverCorpseSlot)
|
|
{
|
|
//uint32 SoFCorpse;
|
|
return (serverCorpseSlot + 1);
|
|
}
|
|
|
|
static inline uint32 SoFToServerSlot(uint32 sofSlot)
|
|
{
|
|
uint32 ServerSlot = 0;
|
|
|
|
if (sofSlot >= slots::MainAmmo && sofSlot <= consts::CORPSE_END) // Cursor/Ammo/Power Source and Normal Inventory Slots
|
|
ServerSlot = sofSlot - 1;
|
|
else if (sofSlot >= consts::GENERAL_BAGS_BEGIN && sofSlot <= consts::CURSOR_BAG_END)
|
|
ServerSlot = sofSlot - 11;
|
|
else if (sofSlot >= consts::BANK_BAGS_BEGIN && sofSlot <= consts::BANK_BAGS_END)
|
|
ServerSlot = sofSlot - 1;
|
|
else if (sofSlot >= consts::SHARED_BANK_BAGS_BEGIN && sofSlot <= consts::SHARED_BANK_BAGS_END)
|
|
ServerSlot = sofSlot - 1;
|
|
else if (sofSlot == slots::MainPowerSource)
|
|
ServerSlot = MainPowerSource;
|
|
else
|
|
ServerSlot = sofSlot;
|
|
|
|
return ServerSlot;
|
|
}
|
|
|
|
static inline uint32 SoFToServerCorpseSlot(uint32 sofCorpseSlot)
|
|
{
|
|
//uint32 ServerCorpse;
|
|
return (sofCorpseSlot - 1);
|
|
}
|
|
|
|
static inline void ServerToSoFTextLink(std::string& sofTextLink, const std::string& serverTextLink)
|
|
{
|
|
if ((consts::TEXT_LINK_BODY_LENGTH == EmuConstants::TEXT_LINK_BODY_LENGTH) || (serverTextLink.find('\x12') == std::string::npos)) {
|
|
sofTextLink = serverTextLink;
|
|
return;
|
|
}
|
|
|
|
auto segments = SplitString(serverTextLink, '\x12');
|
|
|
|
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
|
if (segment_iter & 1) {
|
|
if (segments[segment_iter].length() <= EmuConstants::TEXT_LINK_BODY_LENGTH) {
|
|
sofTextLink.append(segments[segment_iter]);
|
|
// TODO: log size mismatch error
|
|
continue;
|
|
}
|
|
|
|
// Idx: 0 1 6 11 16 21 26 31 36 37 41 43 48 (Source)
|
|
// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
|
|
// SoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (50)
|
|
// Diff: ^^^^^ ^
|
|
|
|
sofTextLink.push_back('\x12');
|
|
sofTextLink.append(segments[segment_iter].substr(0, 31));
|
|
sofTextLink.append(segments[segment_iter].substr(36, 5));
|
|
|
|
if (segments[segment_iter][41] == '0')
|
|
sofTextLink.push_back(segments[segment_iter][42]);
|
|
else
|
|
sofTextLink.push_back('F');
|
|
|
|
sofTextLink.append(segments[segment_iter].substr(43));
|
|
sofTextLink.push_back('\x12');
|
|
}
|
|
else {
|
|
sofTextLink.append(segments[segment_iter]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline void SoFToServerTextLink(std::string& serverTextLink, const std::string& sofTextLink)
|
|
{
|
|
if ((EmuConstants::TEXT_LINK_BODY_LENGTH == consts::TEXT_LINK_BODY_LENGTH) || (sofTextLink.find('\x12') == std::string::npos)) {
|
|
serverTextLink = sofTextLink;
|
|
return;
|
|
}
|
|
|
|
auto segments = SplitString(sofTextLink, '\x12');
|
|
|
|
for (size_t segment_iter = 0; segment_iter < segments.size(); ++segment_iter) {
|
|
if (segment_iter & 1) {
|
|
if (segments[segment_iter].length() <= consts::TEXT_LINK_BODY_LENGTH) {
|
|
serverTextLink.append(segments[segment_iter]);
|
|
// TODO: log size mismatch error
|
|
continue;
|
|
}
|
|
|
|
// Idx: 0 1 6 11 16 21 26 31 32 36 37 42 (Source)
|
|
// SoF: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX X XXXXX XXXXXXXX (50)
|
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// RoF2: X XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX XXXXX X XXXX XX XXXXX XXXXXXXX (56)
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// Diff: ^^^^^ ^
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serverTextLink.push_back('\x12');
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serverTextLink.append(segments[segment_iter].substr(0, 31));
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serverTextLink.append("00000");
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serverTextLink.append(segments[segment_iter].substr(31, 5));
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serverTextLink.push_back('0');
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serverTextLink.append(segments[segment_iter].substr(36));
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serverTextLink.push_back('\x12');
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}
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else {
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serverTextLink.append(segments[segment_iter]);
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}
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}
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}
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}
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// end namespace SoF
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