eqemu-server/zone/zone_base_data.cpp
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

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1.3 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "zone.h"
BaseDataRepository::BaseData Zone::GetBaseData(uint8 level, uint8 class_id)
{
for (const auto& e : m_base_data) {
if (e.level == level && e.class_ == class_id) {
return e;
}
}
return BaseDataRepository::NewEntity();
}
void Zone::LoadBaseData()
{
const auto& l = BaseDataRepository::All(content_db);
m_base_data.reserve(l.size());
for (const auto& e : l) {
if (e.level < 1 || !IsPlayerClass(e.class_)) {
continue;
}
m_base_data.emplace_back(e);
}
LogInfo(
"Loaded [{}] Base Data Entr{}",
l.size(),
l.size() != 1 ? "ies" : "y"
);
}
void Zone::ReloadBaseData()
{
ClearBaseData();
LoadBaseData();
}