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- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
123 lines
3.8 KiB
C++
123 lines
3.8 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "common/linked_list.h"
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#include "common/misc_functions.h"
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#include "common/mutex.h"
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#include "common/types.h"
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#include "common/zone_store.h"
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#include "zone/client.h"
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#include "zone/zonedb.h"
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class Client;
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class Petition
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{
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public:
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Petition(uint32 id);
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~Petition() {}
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void SendPetitionToPlayer(Client* clientto);
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uint32 GetID() { return this->petid; }
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uint32 GetUnavails() { return unavailables; }
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uint32 GetCheckouts() { return checkouts; }
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uint32 GetCharLevel() { return charlevel; }
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uint32 GetCharRace() { return charrace; }
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uint32 GetCharClass() { return charclass; }
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uint32 GetUrgency() { return urgency; }
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//char* GetZone() { return this->zone; }
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uint32 GetZone() { return this->zone; }
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char* GetCharName() { return charname; }
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char* GetAccountName() { return accountname; }
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char* GetLastGM() { return lastgm; }
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time_t GetSentTime() { return senttime; }
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char* GetPetitionText() { return petitiontext; }
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char* GetGMText() { return gmtext; }
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bool CheckedOut() { return ischeckedout; }
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// Set Petition Stuff Functions
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void SetCheckedOut(bool status_in) { ischeckedout = status_in; }
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void SetUrgency(uint32 urgency_in) { urgency = urgency_in; }
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void SetClass(uint32 class_in) { charclass = class_in; }
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void SetRace(uint32 race_in) { charrace = race_in; }
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void SetLevel(uint32 level_in) { charlevel = level_in; }
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void AddCheckout() { checkouts = checkouts + 1; }
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void AddUnavails() { unavailables = unavailables + 1; }
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//void SetZone(char* zone_in) { strcpy(this->zone, zone_in); }
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void SetZone(uint32 zone_in) { this->zone = zone_in; }
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void SetCName(const char* name_in) { strcpy(charname, name_in); }
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void SetAName(const char* name_in) { strcpy(accountname, name_in); }
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void SetLastGM(const char* gm_in) { strcpy(lastgm, gm_in); }
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void SetGMText(const char* gmtext_in) { if(gmtext_in) strcpy(gmtext, gmtext_in); }
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void SetPetitionText(char* pet_in) { strn0cpy(petitiontext, pet_in, sizeof(petitiontext)); }
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void SetPetID(uint32 id_in) { petid = id_in; }
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void SetCheckouts(uint32 checks_in) { checkouts = checks_in; }
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void SetUnavails(uint32 unavails_in) { unavailables = unavails_in; }
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void SetSentTime(time_t senttime_in) { senttime = senttime_in; }
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protected:
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uint32 petid;
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char charname[64];
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char accountname[32];
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char lastgm[64];
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char petitiontext[1024];
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char gmtext[1024];
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//char zone[32];
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uint32 zone;
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uint32 urgency; // 0 = green, 1 = yellow, 2 = red
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uint32 charclass;
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uint32 charrace;
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uint32 charlevel;
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uint32 checkouts;
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uint32 unavailables;
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time_t senttime;
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bool ischeckedout;
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};
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class PetitionList
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{
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public:
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int DeletePetition(uint32 petnumber);
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void UpdateGMQueue();
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PetitionList() {}
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~PetitionList() {}
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void AddPetition(Petition* pet);
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Petition* GetPetitionByID(uint32 id_in);
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uint32 GetTotalPetitions();
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void ClearPetitions();
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void ReadDatabase();
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void UpdatePetition(Petition* pet);
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void UpdateZoneListQueue();
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bool FindPetitionByAccountName(const char* acctname);
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bool DeletePetitionByCharName(const char* charname);
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static PetitionList* Instance()
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{
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static PetitionList instance;
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return &instance;
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}
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private:
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LinkedList<Petition*> list;
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Mutex PList_Mutex;
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};
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