eqemu-server/zone/perl_spawn.cpp
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

189 lines
4.7 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "common/features.h"
#ifdef EMBPERL_XS_CLASSES
#include "zone/embperl.h"
#include "zone/spawn2.h"
void Perl_Spawn_Depop(Spawn2* self)
{
self->Depop();
}
void Perl_Spawn_Disable(Spawn2* self)
{
return self->Disable();
}
void Perl_Spawn_Enable(Spawn2* self)
{
return self->Enable();
}
void Perl_Spawn_ForceDespawn(Spawn2* self)
{
self->ForceDespawn();
}
uint32 Perl_Spawn_GetCurrentNPCID(Spawn2* self)
{
return self->CurrentNPCID();
}
float Perl_Spawn_GetHeading(Spawn2* self)
{
return self->GetHeading();
}
uint32 Perl_Spawn_GetID(Spawn2* self)
{
return self->GetID();
}
uint32 Perl_Spawn_GetKillCount(Spawn2* self)
{
return self->GetKillCount();
}
uint32 Perl_Spawn_GetRespawnTimer(Spawn2* self)
{
return self->RespawnTimer();
}
uint32 Perl_Spawn_GetSpawnCondition(Spawn2* self)
{
return self->GetSpawnCondition();
}
uint32 Perl_Spawn_GetSpawnGroupID(Spawn2* self)
{
return self->SpawnGroupID();
}
uint32 Perl_Spawn_GetVariance(Spawn2* self)
{
return self->GetVariance();
}
float Perl_Spawn_GetX(Spawn2* self)
{
return self->GetX();
}
float Perl_Spawn_GetY(Spawn2* self)
{
return self->GetY();
}
float Perl_Spawn_GetZ(Spawn2* self)
{
return self->GetZ();
}
bool Perl_Spawn_IsEnabled(Spawn2* self)
{
return self->Enabled();
}
bool Perl_Spawn_IsNPCPointerValid(Spawn2* self)
{
return self->NPCPointerValid();
}
void Perl_Spawn_LoadGrid(Spawn2* self)
{
self->LoadGrid();
}
void Perl_Spawn_Repop(Spawn2* self)
{
self->Repop();
}
void Perl_Spawn_Repop(Spawn2* self, uint32 delay)
{
self->Repop(delay);
}
void Perl_Spawn_Reset(Spawn2* self)
{
self->Reset();
}
void Perl_Spawn_SetCurrentNPCID(Spawn2* self, uint32 npc_id)
{
self->SetCurrentNPCID(npc_id);
}
void Perl_Spawn_SetNPCPointer(Spawn2* self, NPC* n)
{
self->SetNPCPointer(n);
}
void Perl_Spawn_SetRespawnTimer(Spawn2* self, uint32 new_respawn_time)
{
self->SetRespawnTimer(new_respawn_time);
}
void Perl_Spawn_SetTimer(Spawn2* self, uint32 duration)
{
self->SetTimer(duration);
}
void Perl_Spawn_SetVariance(Spawn2* self, uint32 new_variance)
{
self->SetVariance(new_variance);
}
void perl_register_spawn()
{
perl::interpreter perl(PERL_GET_THX);
auto package = perl.new_class<Spawn2>("Spawn");
package.add("Depop", (void(*)(Spawn2*))&Perl_Spawn_Depop);
package.add("Disable", (void(*)(Spawn2*))&Perl_Spawn_Disable);
package.add("Enable", (void(*)(Spawn2*))&Perl_Spawn_Enable);
package.add("ForceDespawn", (void(*)(Spawn2*))&Perl_Spawn_ForceDespawn);
package.add("GetCurrentNPCID", (uint32(*)(Spawn2*))&Perl_Spawn_GetCurrentNPCID);
package.add("GetHeading", (float(*)(Spawn2*))&Perl_Spawn_GetHeading);
package.add("GetID", (uint32(*)(Spawn2*))&Perl_Spawn_GetID);
package.add("GetKillCount", (uint32(*)(Spawn2*))&Perl_Spawn_GetKillCount);
package.add("GetRespawnTimer", (uint32(*)(Spawn2*))&Perl_Spawn_GetRespawnTimer);
package.add("GetSpawnCondition", (uint32(*)(Spawn2*))&Perl_Spawn_GetSpawnCondition);
package.add("GetSpawnGroupID", (uint32(*)(Spawn2*))&Perl_Spawn_GetSpawnGroupID);
package.add("GetVariance", (uint32(*)(Spawn2*))&Perl_Spawn_GetVariance);
package.add("GetX", (float(*)(Spawn2*))&Perl_Spawn_GetX);
package.add("GetY", (float(*)(Spawn2*))&Perl_Spawn_GetY);
package.add("GetZ", (float(*)(Spawn2*))&Perl_Spawn_GetZ);
package.add("IsEnabled", (bool(*)(Spawn2*))&Perl_Spawn_IsEnabled);
package.add("IsNPCPointerValid", (bool(*)(Spawn2*))&Perl_Spawn_IsNPCPointerValid);
package.add("LoadGrid", (void(*)(Spawn2*))&Perl_Spawn_LoadGrid);
package.add("Repop", (void(*)(Spawn2*))&Perl_Spawn_Repop);
package.add("Repop", (void(*)(Spawn2*, uint32))&Perl_Spawn_Repop);
package.add("Reset", (void(*)(Spawn2*))&Perl_Spawn_Reset);
package.add("SetCurrentNPCID", (void(*)(Spawn2*, uint32))&Perl_Spawn_SetCurrentNPCID);
package.add("SetNPCPointer", (void(*)(Spawn2*, NPC*))&Perl_Spawn_SetNPCPointer);
package.add("SetRespawnTimer", (void(*)(Spawn2*, uint32))&Perl_Spawn_SetRespawnTimer);
package.add("SetTimer", (void(*)(Spawn2*, uint32))&Perl_Spawn_SetTimer);
package.add("SetVariance", (void(*)(Spawn2*, uint32))&Perl_Spawn_SetVariance);
}
#endif //EMBPERL_XS_CLASSES