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https://github.com/EQEmu/Server.git
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- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
89 lines
2.6 KiB
C++
89 lines
2.6 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifdef LUA_EQEMU
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#include "common/types.h"
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#include "zone/lua_ptr.h"
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class EQApplicationPacket;
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namespace luabind {
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struct scope;
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}
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luabind::scope lua_register_packet();
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luabind::scope lua_register_packet_opcodes();
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class Lua_Packet : public Lua_Ptr<EQApplicationPacket>
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{
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typedef EQApplicationPacket NativeType;
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public:
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Lua_Packet() : Lua_Ptr(nullptr), owned_(false) { }
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Lua_Packet(EQApplicationPacket *d) : Lua_Ptr(d), owned_(false) { }
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Lua_Packet(int opcode, int size);
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Lua_Packet(int opcode, int size, bool raw);
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Lua_Packet& operator=(const Lua_Packet& o);
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Lua_Packet(const Lua_Packet& o);
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virtual ~Lua_Packet() { if(owned_) { EQApplicationPacket *ptr = GetLuaPtrData(); if(ptr) { delete ptr; } } }
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int GetSize();
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int GetOpcode();
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void SetOpcode(int op);
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int GetRawOpcode();
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int GetProtocolOpcode();
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void SetRawOpcode(int op);
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int GetWritePosition();
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void SetWritePosition(int offset);
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void WriteInt8(int value);
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void WriteInt8(int offset, int value);
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void WriteInt16(int value);
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void WriteInt16(int offset, int value);
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void WriteInt32(int value);
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void WriteInt32(int offset, int value);
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void WriteInt64(int64 value);
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void WriteInt64(int offset, int64 value);
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void WriteFloat(float value);
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void WriteFloat(int offset, float value);
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void WriteDouble(double value);
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void WriteDouble(int offset, double value);
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void WriteString(std::string value);
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void WriteString(int offset, std::string value);
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void WriteFixedLengthString(std::string value);
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void WriteFixedLengthString(int offset, std::string value, int string_length);
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int ReadInt8(int offset);
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int ReadInt16(int offset);
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int ReadInt32(int offset);
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int64 ReadInt64(int offset);
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float ReadFloat(int offset);
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double ReadDouble(int offset);
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std::string ReadString(int offset);
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std::string ReadFixedLengthString(int offset, int string_length);
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operator EQApplicationPacket*() {
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return reinterpret_cast<EQApplicationPacket*>(GetLuaPtrData());
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}
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private:
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bool owned_;
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};
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#endif // LUA_EQEMU
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