mirror of
https://github.com/EQEmu/Server.git
synced 2026-04-02 20:42:28 +00:00
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
541 lines
16 KiB
C++
541 lines
16 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef LUA_EQEMU
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#include "lua_iteminst.h"
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#include "zone/lua_item.h"
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#include "zone/masterentity.h"
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#include "luabind/luabind.hpp"
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#include "luabind/object.hpp"
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Lua_ItemInst::Lua_ItemInst(int item_id) {
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SetLuaPtrData(database.CreateItem(item_id));
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cloned_ = true;
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}
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Lua_ItemInst::Lua_ItemInst(int item_id, int charges) {
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SetLuaPtrData(database.CreateItem(item_id, charges));
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cloned_ = true;
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}
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Lua_ItemInst::~Lua_ItemInst() {
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if (cloned_) {
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EQ::ItemInstance *ptr = GetLuaPtrData();
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delete ptr;
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}
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}
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Lua_ItemInst& Lua_ItemInst::operator=(const Lua_ItemInst& o) {
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if(o.cloned_) {
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cloned_ = true;
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d_ = new EQ::ItemInstance(*o.d_);
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} else {
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cloned_ = false;
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d_ = o.d_;
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}
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return *this;
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}
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Lua_ItemInst::Lua_ItemInst(const Lua_ItemInst& o) {
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if(o.cloned_) {
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cloned_ = true;
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d_ = new EQ::ItemInstance(*o.d_);
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} else {
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cloned_ = false;
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d_ = o.d_;
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}
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}
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bool Lua_ItemInst::IsType(int item_class) {
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Lua_Safe_Call_Bool();
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return self->IsType(static_cast<EQ::item::ItemClass>(item_class));
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}
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bool Lua_ItemInst::IsStackable() {
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Lua_Safe_Call_Bool();
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return self->IsStackable();
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}
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bool Lua_ItemInst::IsEquipable(uint16 race_bitmask, uint16 class_bitmask) {
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Lua_Safe_Call_Bool();
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return self->IsEquipable(race_bitmask, class_bitmask);
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}
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bool Lua_ItemInst::IsEquipable(int16 slot_id) {
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Lua_Safe_Call_Bool();
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return self->IsEquipable(slot_id);
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}
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bool Lua_ItemInst::IsAugmentable() {
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Lua_Safe_Call_Bool();
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return self->IsAugmentable();
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}
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int Lua_ItemInst::GetAugmentType() {
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Lua_Safe_Call_Int();
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return self->GetAugmentType();
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}
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bool Lua_ItemInst::IsExpendable() {
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Lua_Safe_Call_Bool();
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return self->IsExpendable();
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}
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Lua_ItemInst Lua_ItemInst::GetItem(uint8 slot_id) {
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Lua_Safe_Call_Class(Lua_ItemInst);
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return Lua_ItemInst(self->GetItem(slot_id));
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}
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Lua_Item Lua_ItemInst::GetItem() {
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Lua_Safe_Call_Class(Lua_Item);
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return Lua_Item(self->GetItem());
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}
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Lua_Item Lua_ItemInst::GetUnscaledItem() {
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Lua_Safe_Call_Class(Lua_Item);
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return self->GetUnscaledItem();
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}
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uint32 Lua_ItemInst::GetItemID(uint8 slot_id) {
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Lua_Safe_Call_Int();
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return self->GetItemID(slot_id);
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}
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uint8 Lua_ItemInst::GetTotalItemCount() {
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Lua_Safe_Call_Int();
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return self->GetTotalItemCount();
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}
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Lua_ItemInst Lua_ItemInst::GetAugment(uint8 slot_id) {
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Lua_Safe_Call_Class(Lua_ItemInst);
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return self->GetAugment(slot_id);
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}
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uint32 Lua_ItemInst::GetAugmentItemID(uint8 slot_id) {
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Lua_Safe_Call_Int();
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return self->GetAugmentItemID(slot_id);
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}
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bool Lua_ItemInst::IsAugmented() {
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Lua_Safe_Call_Bool();
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return self->IsAugmented();
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}
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bool Lua_ItemInst::IsWeapon() {
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Lua_Safe_Call_Bool();
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return self->IsWeapon();
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}
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bool Lua_ItemInst::IsAmmo() {
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Lua_Safe_Call_Bool();
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return self->IsAmmo();
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}
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uint32 Lua_ItemInst::GetID() {
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Lua_Safe_Call_Int();
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return self->GetID();
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}
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uint32 Lua_ItemInst::GetItemScriptID() {
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Lua_Safe_Call_Int();
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return self->GetItemScriptID();
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}
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int Lua_ItemInst::GetCharges() {
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Lua_Safe_Call_Int();
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return self->GetCharges();
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}
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void Lua_ItemInst::SetCharges(int charges) {
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Lua_Safe_Call_Void();
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return self->SetCharges(charges);
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}
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uint32 Lua_ItemInst::GetPrice() {
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Lua_Safe_Call_Int();
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return self->GetPrice();
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}
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void Lua_ItemInst::SetPrice(uint32 price) {
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Lua_Safe_Call_Void();
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return self->SetPrice(price);
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}
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void Lua_ItemInst::SetColor(uint32 color) {
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Lua_Safe_Call_Void();
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return self->SetColor(color);
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}
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uint32 Lua_ItemInst::GetColor() {
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Lua_Safe_Call_Int();
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return self->GetColor();
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}
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bool Lua_ItemInst::IsInstNoDrop() {
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Lua_Safe_Call_Bool();
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return self->IsAttuned();
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}
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bool Lua_ItemInst::IsAttuned() {
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Lua_Safe_Call_Bool();
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return self->IsAttuned();
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}
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void Lua_ItemInst::SetInstNoDrop(bool flag) {
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Lua_Safe_Call_Void();
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return self->SetAttuned(flag);
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}
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void Lua_ItemInst::SetAttuned(bool flag) {
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Lua_Safe_Call_Void();
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return self->SetAttuned(flag);
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}
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std::string Lua_ItemInst::GetCustomDataString() {
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Lua_Safe_Call_String();
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return self->GetCustomDataString();
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}
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void Lua_ItemInst::SetCustomData(const std::string &identifier, const std::string& value) {
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Lua_Safe_Call_Void();
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self->SetCustomData(identifier, value);
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}
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void Lua_ItemInst::SetCustomData(const std::string& identifier, int value) {
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Lua_Safe_Call_Void();
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self->SetCustomData(identifier, value);
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}
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void Lua_ItemInst::SetCustomData(const std::string& identifier, float value) {
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Lua_Safe_Call_Void();
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self->SetCustomData(identifier, value);
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}
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void Lua_ItemInst::SetCustomData(const std::string& identifier, bool value) {
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Lua_Safe_Call_Void();
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self->SetCustomData(identifier, value);
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}
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std::string Lua_ItemInst::GetCustomData(const std::string& identifier) {
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Lua_Safe_Call_String();
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return self->GetCustomData(identifier);
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}
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void Lua_ItemInst::DeleteCustomData(const std::string& identifier) {
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Lua_Safe_Call_Void();
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self->DeleteCustomData(identifier);
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}
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void Lua_ItemInst::SetScale(double scale_factor) {
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Lua_Safe_Call_Void();
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self->SetExp((int)(scale_factor*10000+.5));
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}
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void Lua_ItemInst::SetScaling(bool v) {
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Lua_Safe_Call_Void();
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self->SetScaling(v);
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}
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uint32 Lua_ItemInst::GetExp() {
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Lua_Safe_Call_Int();
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return self->GetExp();
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}
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void Lua_ItemInst::SetExp(uint32 exp) {
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Lua_Safe_Call_Void();
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self->SetExp(exp);
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}
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void Lua_ItemInst::AddExp(uint32 exp) {
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Lua_Safe_Call_Void();
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self->AddExp(exp);
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}
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int8 Lua_ItemInst::GetMaxEvolveLvl() {
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Lua_Safe_Call_Int();
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return self->GetMaxEvolveLvl();
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}
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Lua_ItemInst Lua_ItemInst::Clone() {
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Lua_Safe_Call_Class(Lua_ItemInst);
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return Lua_ItemInst(self->Clone(), true);
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}
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void Lua_ItemInst::SetTimer(std::string name, uint32 time) {
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Lua_Safe_Call_Void();
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self->SetTimer(name, time);
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}
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void Lua_ItemInst::StopTimer(std::string name) {
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Lua_Safe_Call_Void();
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self->StopTimer(name);
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}
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void Lua_ItemInst::ClearTimers() {
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Lua_Safe_Call_Void();
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self->ClearTimers();
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}
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bool Lua_ItemInst::ContainsAugmentByID(uint32 item_id) {
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Lua_Safe_Call_Bool();
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return self->ContainsAugmentByID(item_id);
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}
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int Lua_ItemInst::CountAugmentByID(uint32 item_id) {
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Lua_Safe_Call_Int();
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return self->CountAugmentByID(item_id);
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}
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int Lua_ItemInst::GetTaskDeliveredCount() {
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Lua_Safe_Call_Int();
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return self->GetTaskDeliveredCount();
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}
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int Lua_ItemInst::RemoveTaskDeliveredItems() {
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Lua_Safe_Call_Int();
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return self->RemoveTaskDeliveredItems();
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}
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std::string Lua_ItemInst::GetName() {
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Lua_Safe_Call_String();
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return self->GetItem()->Name;
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}
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void Lua_ItemInst::ItemSay(const char* text) // @categories Inventory and Items
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{
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Lua_Safe_Call_Void();
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quest_manager.GetInitiator()->ChannelMessageSend(self->GetItem()->Name, 0, ChatChannel_Say, Language::CommonTongue, Language::MaxValue, text);
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}
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void Lua_ItemInst::ItemSay(const char* text, uint8 language_id) // @categories Inventory and Items
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{
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Lua_Safe_Call_Void();
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quest_manager.GetInitiator()->ChannelMessageSend(self->GetItem()->Name, 0, ChatChannel_Say, language_id, Language::MaxValue, text);
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}
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luabind::object Lua_ItemInst::GetAugmentIDs(lua_State* L)
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{
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auto lua_table = luabind::newtable(L);
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if (d_) {
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auto self = reinterpret_cast<NativeType*>(d_);
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const auto& augment_ids = self->GetAugmentIDs();
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int index = 1;
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for (auto augment_id : augment_ids) {
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lua_table[index] = augment_id;
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index++;
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}
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}
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return lua_table;
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}
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std::string Lua_ItemInst::GetItemLink()
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{
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Lua_Safe_Call_String();
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EQ::SayLinkEngine linker;
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linker.SetLinkType(EQ::saylink::SayLinkItemInst);
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linker.SetItemInst(self);
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return linker.GenerateLink();
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}
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void Lua_ItemInst::AddEvolveAmount(uint64 amount)
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{
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Lua_Safe_Call_Void();
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self->SetEvolveAddToCurrentAmount(amount);
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}
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uint32 Lua_ItemInst::GetAugmentEvolveUniqueID(uint8 slot_id)
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{
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Lua_Safe_Call_Int();
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return self->GetAugmentEvolveUniqueID(slot_id);
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}
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bool Lua_ItemInst::GetEvolveActivated()
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{
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Lua_Safe_Call_Bool();
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return self->GetEvolveActivated();
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}
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uint64 Lua_ItemInst::GetEvolveAmount()
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{
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Lua_Safe_Call_Int();
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return self->GetEvolveCurrentAmount();
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}
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uint32 Lua_ItemInst::GetEvolveCharacterID()
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{
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Lua_Safe_Call_Int();
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return self->GetEvolveCharID();
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}
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bool Lua_ItemInst::GetEvolveEquipped()
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{
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Lua_Safe_Call_Bool();
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return self->GetEvolveEquipped();
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}
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uint32 Lua_ItemInst::GetEvolveFinalItemID()
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{
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Lua_Safe_Call_Int();
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return self->GetEvolveFinalItemID();
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}
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uint32 Lua_ItemInst::GetEvolveItemID()
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{
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Lua_Safe_Call_Int();
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return self->GetEvolveItemID();
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}
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int8 Lua_ItemInst::GetEvolveLevel()
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{
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Lua_Safe_Call_Int();
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return self->GetEvolveLvl();
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}
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uint32 Lua_ItemInst::GetEvolveLoreID()
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{
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Lua_Safe_Call_Int();
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return self->GetEvolveLoreID();
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}
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float Lua_ItemInst::GetEvolveProgression()
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{
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Lua_Safe_Call_Real();
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return self->GetEvolveProgression();
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}
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uint64 Lua_ItemInst::GetEvolveUniqueID()
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{
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Lua_Safe_Call_Int();
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return self->GetEvolveUniqueID();
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}
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bool Lua_ItemInst::IsEvolving()
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{
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Lua_Safe_Call_Bool();
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return self->IsEvolving();
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}
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void Lua_ItemInst::SetEvolveAmount(uint64 amount)
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{
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Lua_Safe_Call_Void();
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self->SetEvolveCurrentAmount(amount);
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}
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void Lua_ItemInst::SetEvolveProgression(float amount)
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{
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Lua_Safe_Call_Void();
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self->SetEvolveProgression(amount);
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}
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int Lua_ItemInst::GetSerialNumber()
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{
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Lua_Safe_Call_Int();
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return self->GetSerialNumber();
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}
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luabind::scope lua_register_iteminst() {
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return luabind::class_<Lua_ItemInst>("ItemInst")
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.def(luabind::constructor<>())
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.def(luabind::constructor<int>())
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.def(luabind::constructor<int,int>())
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.property("null", &Lua_ItemInst::Null)
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.property("valid", &Lua_ItemInst::Valid)
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.def("AddExp", (void(Lua_ItemInst::*)(uint32))&Lua_ItemInst::AddExp)
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.def("AddEvolveAmount", (void(Lua_ItemInst::*)(uint64))&Lua_ItemInst::AddEvolveAmount)
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.def("ClearTimers", (void(Lua_ItemInst::*)(void))&Lua_ItemInst::ClearTimers)
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.def("Clone", (Lua_ItemInst(Lua_ItemInst::*)(void))&Lua_ItemInst::Clone)
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.def("ContainsAugmentByID", (bool(Lua_ItemInst::*)(uint32))&Lua_ItemInst::ContainsAugmentByID)
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.def("CountAugmentByID", (int(Lua_ItemInst::*)(uint32))&Lua_ItemInst::CountAugmentByID)
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.def("DeleteCustomData", (void(Lua_ItemInst::*)(const std::string &))&Lua_ItemInst::DeleteCustomData)
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.def("GetAugment", (Lua_ItemInst(Lua_ItemInst::*)(int))&Lua_ItemInst::GetAugment)
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.def("GetAugmentEvolveUniqueID", (uint32(Lua_ItemInst::*)(uint8))&Lua_ItemInst::GetAugmentEvolveUniqueID)
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.def("GetAugmentIDs", (luabind::object(Lua_ItemInst::*)(lua_State*))&Lua_ItemInst::GetAugmentIDs)
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.def("GetAugmentItemID", (uint32(Lua_ItemInst::*)(int))&Lua_ItemInst::GetAugmentItemID)
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.def("GetAugmentType", (int(Lua_ItemInst::*)(void))&Lua_ItemInst::GetAugmentType)
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.def("GetCharges", (int(Lua_ItemInst::*)(void))&Lua_ItemInst::GetCharges)
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.def("GetColor", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetColor)
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.def("GetCustomData", (std::string(Lua_ItemInst::*)(const std::string &))&Lua_ItemInst::GetCustomData)
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.def("GetCustomDataString", (std::string(Lua_ItemInst::*)(void))&Lua_ItemInst::GetCustomDataString)
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.def("GetExp", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetExp)
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.def("GetEvolveActivated", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveActivated)
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.def("GetEvolveAmount", (uint64(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveAmount)
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.def("GetEvolveCharacterID", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveCharacterID)
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.def("GetEvolveEquipped", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveEquipped)
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.def("GetEvolveFinalItemID", (uint64(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveFinalItemID)
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.def("GetEvolveItemID", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveItemID)
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.def("GetEvolveLevel", (int8(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveLevel)
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.def("GetEvolveLoreID", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveLoreID)
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.def("GetEvolveProgression", (float(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveProgression)
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.def("GetEvolveUniqueID", (uint64(Lua_ItemInst::*)(void))&Lua_ItemInst::GetEvolveUniqueID)
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.def("GetID", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetID)
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.def("GetItem", (Lua_Item(Lua_ItemInst::*)(void))&Lua_ItemInst::GetItem)
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.def("GetItem", (Lua_ItemInst(Lua_ItemInst::*)(uint8))&Lua_ItemInst::GetItem)
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.def("GetItemID", (uint32(Lua_ItemInst::*)(int))&Lua_ItemInst::GetItemID)
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.def("GetItemLink", (std::string(Lua_ItemInst::*)(void))&Lua_ItemInst::GetItemLink)
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.def("GetItemScriptID", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetItemScriptID)
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.def("GetMaxEvolveLvl", (int(Lua_ItemInst::*)(void))&Lua_ItemInst::GetMaxEvolveLvl)
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.def("GetName", (std::string(Lua_ItemInst::*)(void))&Lua_ItemInst::GetName)
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.def("GetSerialNumber", (int(Lua_ItemInst::*)(void))&Lua_ItemInst::GetSerialNumber)
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.def("GetPrice", (uint32(Lua_ItemInst::*)(void))&Lua_ItemInst::GetPrice)
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.def("GetTaskDeliveredCount", &Lua_ItemInst::GetTaskDeliveredCount)
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.def("GetTotalItemCount", (uint8(Lua_ItemInst::*)(void))&Lua_ItemInst::GetTotalItemCount)
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.def("GetUnscaledItem", (Lua_ItemInst(Lua_ItemInst::*)(int))&Lua_ItemInst::GetUnscaledItem)
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.def("IsAmmo", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsAmmo)
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.def("IsAttuned", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsAttuned)
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.def("IsAugmentable", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsAugmentable)
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.def("IsAugmented", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsAugmented)
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.def("IsEquipable", (bool(Lua_ItemInst::*)(int16))&Lua_ItemInst::IsEquipable)
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.def("IsEquipable", (bool(Lua_ItemInst::*)(uint16,uint16))&Lua_ItemInst::IsEquipable)
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.def("IsEvolving", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsEvolving)
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.def("IsExpendable", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsExpendable)
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.def("IsInstNoDrop", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsInstNoDrop)
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.def("IsStackable", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsStackable)
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.def("IsType", (bool(Lua_ItemInst::*)(int))&Lua_ItemInst::IsType)
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.def("IsWeapon", (bool(Lua_ItemInst::*)(void))&Lua_ItemInst::IsWeapon)
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.def("ItemSay", (void(Lua_ItemInst::*)(const char*))&Lua_ItemInst::ItemSay)
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.def("ItemSay", (void(Lua_ItemInst::*)(const char*, uint8))&Lua_ItemInst::ItemSay)
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.def("RemoveTaskDeliveredItems", &Lua_ItemInst::RemoveTaskDeliveredItems)
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.def("SetAttuned", (void(Lua_ItemInst::*)(bool))&Lua_ItemInst::SetAttuned)
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.def("SetCharges", (void(Lua_ItemInst::*)(int))&Lua_ItemInst::SetCharges)
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.def("SetColor", (void(Lua_ItemInst::*)(uint32))&Lua_ItemInst::SetColor)
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.def("SetCustomData", (void(Lua_ItemInst::*)(const std::string&,bool))&Lua_ItemInst::SetCustomData)
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.def("SetCustomData", (void(Lua_ItemInst::*)(const std::string&,float))&Lua_ItemInst::SetCustomData)
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.def("SetCustomData", (void(Lua_ItemInst::*)(const std::string&,int))&Lua_ItemInst::SetCustomData)
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.def("SetCustomData", (void(Lua_ItemInst::*)(const std::string&,const std::string&))&Lua_ItemInst::SetCustomData)
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.def("SetEvolveAmount", (void(Lua_ItemInst::*)(uint64))&Lua_ItemInst::SetEvolveAmount)
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.def("SetEvolveProgression", (void(Lua_ItemInst::*)(float))&Lua_ItemInst::SetEvolveProgression)
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.def("SetExp", (void(Lua_ItemInst::*)(uint32))&Lua_ItemInst::SetExp)
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.def("SetInstNoDrop", (void(Lua_ItemInst::*)(bool))&Lua_ItemInst::SetInstNoDrop)
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.def("SetPrice", (void(Lua_ItemInst::*)(uint32))&Lua_ItemInst::SetPrice)
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.def("SetScale", (void(Lua_ItemInst::*)(double))&Lua_ItemInst::SetScale)
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.def("SetScaling", (void(Lua_ItemInst::*)(bool))&Lua_ItemInst::SetScaling)
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.def("SetTimer", (void(Lua_ItemInst::*)(std::string,uint32))&Lua_ItemInst::SetTimer)
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.def("StopTimer", (void(Lua_ItemInst::*)(std::string))&Lua_ItemInst::StopTimer);
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}
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#endif
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