eqemu-server/zone/lua_hate_list.cpp
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

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2.3 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef LUA_EQEMU
#include "lua_hate_list.h"
#include "zone/lua_mob.h"
#include "zone/masterentity.h"
#include "luabind/iterator_policy.hpp"
#include "luabind/luabind.hpp"
Lua_Mob Lua_HateEntry::GetEnt() {
Lua_Safe_Call_Class(Lua_Mob);
return Lua_Mob(self->entity_on_hatelist);
}
void Lua_HateEntry::SetEnt(Lua_Mob e) {
Lua_Safe_Call_Void();
self->entity_on_hatelist = e;
}
int64 Lua_HateEntry::GetDamage() {
Lua_Safe_Call_Int();
return self->hatelist_damage;
}
void Lua_HateEntry::SetDamage(int64 value) {
Lua_Safe_Call_Void();
self->hatelist_damage = value;
}
int64 Lua_HateEntry::GetHate() {
Lua_Safe_Call_Int();
return self->stored_hate_amount;
}
void Lua_HateEntry::SetHate(int64 value) {
Lua_Safe_Call_Void();
self->stored_hate_amount = value;
}
bool Lua_HateEntry::GetFrenzy() {
Lua_Safe_Call_Bool();
return self->is_entity_frenzy;
}
void Lua_HateEntry::SetFrenzy(bool value) {
Lua_Safe_Call_Void();
self->is_entity_frenzy = value;
}
luabind::scope lua_register_hate_entry() {
return luabind::class_<Lua_HateEntry>("HateEntry")
.property("null", &Lua_HateEntry::Null)
.property("valid", &Lua_HateEntry::Valid)
.property("damage", &Lua_HateEntry::GetDamage, &Lua_HateEntry::SetDamage)
.property("ent", &Lua_HateEntry::GetEnt, &Lua_HateEntry::SetEnt)
.property("frenzy", &Lua_HateEntry::GetFrenzy, &Lua_HateEntry::SetFrenzy)
.property("hate", &Lua_HateEntry::GetHate, &Lua_HateEntry::SetHate);
}
luabind::scope lua_register_hate_list() {
return luabind::class_<Lua_HateList>("HateList")
.def_readwrite("entries", &Lua_HateList::entries, luabind::return_stl_iterator);
}
#endif // LUA_EQEMU