eqemu-server/zone/gm_commands/set/set_start_zone.cpp
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

69 lines
1.7 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "zone/client.h"
void SetStartZone(Client *c, const Seperator *sep)
{
const auto arguments = sep->argnum;
if (arguments < 2) {
c->Message(Chat::White, "Usage: #set start_zone [Zone ID|Zone Short Name]");
c->Message(
Chat::White,
"Optional Usage: Use '#set start_zone reset' or '#set start_zone 0' to clear a starting zone. Player can select a starting zone using /setstartcity"
);
return;
}
auto t = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
t = c->GetTarget()->CastToClient();
}
const uint32 zone_id = (
sep->IsNumber(2) ?
Strings::ToUnsignedInt(sep->arg[2]) :
ZoneID(sep->arg[2])
);
t->SetStartZone(zone_id);
const bool is_reset = (
Strings::EqualFold(sep->arg[2], "reset") ||
zone_id == 0
);
c->Message(
Chat::White,
fmt::format(
"Start Zone {} for {} |{}",
is_reset ? "Reset" : "Changed",
c->GetTargetDescription(t, TargetDescriptionType::UCSelf),
(
zone_id ?
fmt::format(
" {} ({}) ID: {}",
ZoneLongName(zone_id),
ZoneName(zone_id),
zone_id
) :
""
)
).c_str()
);
}