eqemu-server/zone/gm_commands/set/set_language.cpp
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

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2.1 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "common/data_verification.h"
#include "zone/client.h"
void SetLanguage(Client *c, const Seperator *sep)
{
const int arguments = sep->argnum;
if (arguments < 3 || !sep->IsNumber(2) || !sep->IsNumber(3)) {
c->Message(Chat::White, "Usage: #set language [Language ID] [Language Skill]");
c->Message(Chat::White, "Language ID = 0 to 27");
c->Message(Chat::White, "Language Skill = 0 to 100");
return;
}
Client* t = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
t = c->GetTarget()->CastToClient();
}
const uint8 language_id = Strings::ToInt(sep->arg[2]);
const uint8 language_skill = Strings::ToInt(sep->arg[3]);
if (
!EQ::ValueWithin(language_id, Language::CommonTongue, Language::Unknown27) ||
!EQ::ValueWithin(language_skill, 0, Language::MaxValue)
) {
c->Message(Chat::White, "Usage: #set language [Language ID] [Language Skill]");
c->Message(Chat::White, "Language ID = 0 to 27");
c->Message(Chat::White, "Language Skill = 0 to 100");
return;
}
LogInfo(
"Set language request from [{}], Target: [{}] Language ID: [{}] Language Skill: [{}]",
c->GetCleanName(),
c->GetTargetDescription(t),
language_id,
language_skill
);
t->SetLanguageSkill(language_id, language_skill);
if (c != t) {
c->Message(
Chat::White,
fmt::format(
"Set {} ({}) to {} for {}.",
EQ::constants::GetLanguageName(language_id),
language_id,
language_skill,
c->GetTargetDescription(t)
).c_str()
);
}
}