mirror of
https://github.com/EQEmu/Server.git
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- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
115 lines
2.7 KiB
C++
115 lines
2.7 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "zone/client.h"
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#include "zone/worldserver.h"
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extern WorldServer worldserver;
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void SetGMStatus(Client *c, const Seperator *sep)
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{
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const auto arguments = sep->argnum;
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if (arguments < 2) {
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auto t = c;
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if (c->GetTarget() && c->GetTarget()->IsClient()) {
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t = c->GetTarget()->CastToClient();
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}
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c->Message(
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Chat::White,
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fmt::format(
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"Status level has been refreshed for {}.",
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c->GetTargetDescription(t)
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).c_str()
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);
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if (t != c) {
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t->Message(
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Chat::White,
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fmt::format(
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"Your status level has been refreshed by {}.",
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c->GetCleanName()
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).c_str()
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);
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}
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t->UpdateAdmin();
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return;
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}
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if (
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!sep->IsNumber(2) ||
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!strlen(sep->arg[3])
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) {
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c->Message(Chat::White, "Usage: #set gm_status [Status] [Account Name]");
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return;
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}
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const int gm_status = Strings::ToInt(sep->arg[2]);
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if (!EQ::ValueWithin(gm_status, -2, UINT8_MAX)) {
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c->Message(Chat::White, "The lowest a status level can go is -2 and the highest a status level can go is 255.");
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return;
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}
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const std::string& account_name = sep->argplus[3];
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if (gm_status > c->Admin()) {
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c->Message(
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Chat::White,
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fmt::format(
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"You cannot set someone's status level to {} because your status level is only {}.",
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gm_status,
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c->Admin()
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).c_str()
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);
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} else if (!database.SetAccountStatus(account_name, gm_status)) {
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c->Message(
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Chat::White,
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fmt::format(
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"Failed to set status level to {} for account {}.",
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gm_status,
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account_name
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).c_str()
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);
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} else {
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c->Message(
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Chat::White,
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fmt::format(
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"Set GM status to {} on account {}.",
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gm_status,
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account_name
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).c_str()
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);
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std::string user;
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std::string loginserver;
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ParseAccountString(account_name, user, loginserver);
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const uint32 account_id = database.GetAccountIDByName(account_name, loginserver);
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ServerPacket pack(ServerOP_FlagUpdate, sizeof(ServerFlagUpdate_Struct));
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auto s = (ServerFlagUpdate_Struct *) pack.pBuffer;
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s->account_id = account_id;
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s->admin = gm_status;
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worldserver.SendPacket(&pack);
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}
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}
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