eqemu-server/zone/gm_commands/killallnpcs.cpp
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

86 lines
1.9 KiB
C++
Executable File

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "zone/client.h"
void command_killallnpcs(Client *c, const Seperator *sep)
{
std::string search_string;
if (sep->arg[1]) {
search_string = Strings::ToLower(sep->arg[1]);
}
int killed_count = 0;
for (auto &e: entity_list.GetMobList()) {
auto *entity = e.second;
if (!entity || !entity->IsNPC()) {
continue;
}
std::string entity_name = Strings::ToLower(entity->GetName());
if ((!search_string.empty() && entity_name.find(search_string) == std::string::npos) ||
!entity->IsAttackAllowed(c)) {
continue;
}
entity->Damage(
c,
entity->GetHP() + 1000,
SPELL_UNKNOWN,
EQ::skills::SkillDragonPunch
);
killed_count++;
}
if (killed_count) {
c->Message(
Chat::White,
fmt::format(
"Killed {} NPC{}{}.",
killed_count,
killed_count != 1 ? "s" : "",
(
!search_string.empty() ?
fmt::format(
" that matched '{}'",
search_string
) :
""
)
).c_str()
);
}
else {
c->Message(
Chat::White,
fmt::format(
"There were no NPCs to kill{}.",
(
!search_string.empty() ?
fmt::format(
" that matched '{}'",
search_string
) :
""
)
).c_str()
);
}
}