eqemu-server/zone/gm_commands/copycharacter.cpp
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

57 lines
1.6 KiB
C++
Executable File

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "zone/client.h"
void command_copycharacter(Client *c, const Seperator *sep)
{
if (
sep->argnum < 3 ||
sep->IsNumber(1) ||
sep->IsNumber(2) ||
sep->IsNumber(3)
) {
c->Message(
Chat::White,
"Usage: #copycharacter [source_character_name] [destination_character_name] [destination_account_name]"
);
return;
}
const std::string& source_character_name = sep->arg[1];
const std::string& destination_character_name = sep->arg[2];
const std::string& destination_account_name = sep->arg[3];
const bool result = database.CopyCharacter(
source_character_name,
destination_character_name,
destination_account_name
);
c->Message(
Chat::White,
fmt::format(
"Character Copy [{}] to [{}] via account [{}] [{}]",
source_character_name,
destination_character_name,
destination_account_name,
result ? "Success" : "Failed"
).c_str()
);
}