eqemu-server/zone/gm_commands/appearanceeffects.cpp
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

118 lines
3.6 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "zone/client.h"
void command_appearanceeffects(Client *c, const Seperator *sep)
{
const auto arguments = sep->argnum;
if (!arguments) {
c->Message(Chat::White, "Usage: #appearanceeffects help - Display appearance effects help menu");
c->Message(Chat::White, "Usage: #appearanceeffects remove - Remove all appearance effects saved to your target");
c->Message(Chat::White, "Usage: #appearanceeffects set [Effect ID] [Slot ID] - Set an appearance effect saved to your target");
c->Message(Chat::White, "Usage: #appearanceeffects view - Display all appearance effects saved to your target");
return;
}
const bool is_help = !strcasecmp(sep->arg[1], "help");
const bool is_remove = !strcasecmp(sep->arg[1], "remove");
const bool is_set = !strcasecmp(sep->arg[1], "set");
const bool is_view = !strcasecmp(sep->arg[1], "view");
if (is_help) {
c->Message(Chat::White, "Usage: #appearanceeffects help - Display appearance effects help menu");
c->Message(Chat::White, "Usage: #appearanceeffects remove - Remove all appearance effects saved to your target");
c->Message(Chat::White, "Usage: #appearanceeffects set [Effect ID] [Slot ID] - Set an appearance effect saved to your target");
c->Message(Chat::White, "Usage: #appearanceeffects view - Display all appearance effects saved to your target");
return;
}
Mob* t = c;
if (c->GetTarget()) {
t = c->GetTarget();
}
if (is_set) {
if (arguments != 3 || !sep->IsNumber(2) || !sep->IsNumber(3)) {
c->Message(Chat::White, "Usage: #appearanceeffects set [Effect ID] [Slot ID] - Set an appearance effect saved to your target");
return;
}
const auto effect_id = Strings::ToUnsignedInt(sep->arg[2]);
const auto slot_id = Strings::ToUnsignedInt(sep->arg[3]);
t->SendAppearanceEffect(
effect_id,
0,
0,
0,
0,
nullptr,
slot_id,
0,
0,
0,
0,
0,
0,
0,
0,
0
);
c->Message(
Chat::White,
fmt::format(
"Appearance Effect ID {} in slot ID {} has been set for {}.",
effect_id,
slot_id,
c->GetTargetDescription(t)
).c_str()
);
} else if (is_remove) {
t->SendIllusionPacket(
AppearanceStruct{
.beard = t->GetBeard(),
.beard_color = t->GetBeardColor(),
.drakkin_details = t->GetDrakkinDetails(),
.drakkin_heritage = t->GetDrakkinHeritage(),
.drakkin_tattoo = t->GetDrakkinTattoo(),
.eye_color_one = t->GetEyeColor1(),
.eye_color_two = t->GetEyeColor2(),
.face = t->GetLuclinFace(),
.gender_id = t->GetGender(),
.hair = t->GetHairStyle(),
.hair_color = t->GetHairColor(),
.helmet_texture = t->GetHelmTexture(),
.race_id = t->GetRace(),
.send_effects = false,
.size = t->GetSize(),
.texture = t->GetTexture(),
}
);
t->ClearAppearanceEffects();
c->Message(
Chat::White,
fmt::format(
"Appearance Effects have been removed for {}.",
c->GetTargetDescription(t)
).c_str()
);
} else if (is_view) {
t->ListAppearanceEffects(c);
}
}