mirror of
https://github.com/EQEmu/Server.git
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- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
221 lines
11 KiB
C++
221 lines
11 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "common/types.h"
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#include <string>
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class Client;
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class Seperator;
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#define COMMAND_CHAR '#'
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typedef void (*CmdFuncPtr)(Client *, const Seperator *);
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typedef struct {
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uint8 admin;
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std::string description;
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CmdFuncPtr function; // null means perl function
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} CommandRecord;
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extern int (*command_dispatch)(Client *, std::string, bool);
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extern int command_count; // Commands Loaded Count
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// Command Utilities
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int command_init(void);
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void command_deinit(void);
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int command_add(std::string command_name, std::string description, uint8 admin, CmdFuncPtr function);
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int command_notavail(Client *c, std::string message, bool ignore_status);
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int command_realdispatch(Client *c, std::string message, bool ignore_status);
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uint8 GetCommandStatus(std::string command_name);
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void ListModifyNPCStatMap(Client *c);
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std::map<std::string, std::string> GetModifyNPCStatMap();
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std::string GetModifyNPCStatDescription(std::string stat);
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void SendFeatureSubCommands(Client *c);
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void SendNPCEditSubCommands(Client *c);
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void SendRuleSubCommands(Client *c);
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void SendGuildSubCommands(Client *c);
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void SendShowInventorySubCommands(Client *c);
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void SendFixMobSubCommands(Client *c);
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void SendDataBucketsSubCommands(Client *c);
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void SendParcelsSubCommands(Client *c);
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void SendEvolvingItemsSubCommands(Client *c);
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// Commands
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void command_acceptrules(Client *c, const Seperator *sep);
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void command_advnpcspawn(Client *c, const Seperator *sep);
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void command_aggrozone(Client *c, const Seperator *sep);
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void command_ai(Client *c, const Seperator *sep);
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void command_appearance(Client *c, const Seperator *sep);
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void command_appearanceeffects(Client *c, const Seperator *sep);
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void command_apply_shared_memory(Client *c, const Seperator *sep);
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void command_attack(Client *c, const Seperator *sep);
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void command_augmentitem(Client *c, const Seperator *sep);
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void command_ban(Client *c, const Seperator *sep);
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void command_bugs(Client *c, const Seperator *sep);
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void command_camerashake(Client *c, const Seperator *sep);
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void command_castspell(Client *c, const Seperator *sep);
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void command_chat(Client *c, const Seperator *sep);
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void command_clearxtargets(Client *c, const Seperator *sep);
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void command_copycharacter(Client *c, const Seperator *sep);
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void command_corpse(Client *c, const Seperator *sep);
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void command_corpsefix(Client *c, const Seperator *sep);
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void command_countitem(Client *c, const Seperator *sep);
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void command_damage(Client *c, const Seperator *sep);
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void command_databuckets(Client *c, const Seperator *sep);
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void command_dbspawn2(Client *c, const Seperator *sep);
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void command_delacct(Client *c, const Seperator *sep);
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void command_delpetition(Client *c, const Seperator *sep);
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void command_depop(Client *c, const Seperator *sep);
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void command_depopzone(Client *c, const Seperator *sep);
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void command_devtools(Client *c, const Seperator *sep);
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void command_disablerecipe(Client *c, const Seperator *sep);
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void command_disarmtrap(Client *c, const Seperator *sep);
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void command_door(Client *c, const Seperator *sep);
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void command_doanim(Client *c, const Seperator *sep);
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void command_dye(Client *c, const Seperator *sep);
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void command_dz(Client *c, const Seperator *sep);
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void command_dzkickplayers(Client *c, const Seperator *sep);
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void command_editmassrespawn(Client *c, const Seperator *sep);
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void command_emote(Client *c, const Seperator *sep);
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void command_emptyinventory(Client *c, const Seperator *sep);
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void command_enablerecipe(Client *c, const Seperator *sep);
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void command_entityvariable(Client *c, const Seperator *sep);
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void command_exptoggle(Client *c, const Seperator *sep);
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void command_evolvingitems(Client *c, const Seperator *sep);
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void command_faction(Client *c, const Seperator *sep);
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void command_faction_association(Client *c, const Seperator *sep);
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void command_feature(Client *c, const Seperator *sep);
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void command_find(Client *c, const Seperator *sep);
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void command_fish(Client* c, const Seperator* sep);
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void command_fixmob(Client *c, const Seperator *sep);
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void command_flagedit(Client *c, const Seperator *sep);
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void command_fleeinfo(Client *c, const Seperator *sep);
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void command_forage(Client* c, const Seperator* sep);
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void command_gearup(Client *c, const Seperator *sep);
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void command_giveitem(Client *c, const Seperator *sep);
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void command_givemoney(Client *c, const Seperator *sep);
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void command_gmzone(Client *c, const Seperator *sep);
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void command_goto(Client *c, const Seperator *sep);
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void command_grantaa(Client* c, const Seperator* sep);
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void command_grid(Client *c, const Seperator *sep);
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void command_guild(Client *c, const Seperator *sep);
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void command_help(Client *c, const Seperator *sep);
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void command_hotfix(Client *c, const Seperator *sep);
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void command_hp(Client *c, const Seperator *sep);
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void command_illusion_block(Client* c, const Seperator* sep);
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void command_instance(Client *c, const Seperator *sep);
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void command_interrogateinv(Client *c, const Seperator *sep);
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void command_interrupt(Client *c, const Seperator *sep);
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void command_invsnapshot(Client *c, const Seperator *sep);
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void command_ipban(Client *c, const Seperator *sep);
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void command_kick(Client *c, const Seperator *sep);
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void command_killallnpcs(Client *c, const Seperator *sep);
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void command_kill(Client *c, const Seperator *sep);
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void command_list(Client *c, const Seperator *sep);
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void command_lootsim(Client *c, const Seperator *sep);
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void command_load_shared_memory(Client *c, const Seperator *sep);
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void command_loc(Client *c, const Seperator *sep);
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void command_logs(Client *c, const Seperator *sep);
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void command_makepet(Client *c, const Seperator *sep);
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void command_memspell(Client *c, const Seperator *sep);
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void command_merchantshop(Client *c, const Seperator *sep);
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void command_modifynpcstat(Client *c, const Seperator *sep);
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void command_movechar(Client *c, const Seperator *sep);
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void command_movement(Client *c, const Seperator *sep);
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void command_myskills(Client *c, const Seperator *sep);
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void command_mysql(Client *c, const Seperator *sep);
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void command_mystats(Client *c, const Seperator *sep);
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void command_npccast(Client *c, const Seperator *sep);
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void command_npcedit(Client *c, const Seperator *sep);
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void command_npceditmass(Client *c, const Seperator *sep);
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void command_npcemote(Client *c, const Seperator *sep);
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void command_npcloot(Client *c, const Seperator *sep);
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void command_npcsay(Client *c, const Seperator *sep);
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void command_npcshout(Client *c, const Seperator *sep);
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void command_npcspawn(Client *c, const Seperator *sep);
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void command_npctypespawn(Client *c, const Seperator *sep);
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void command_nudge(Client *c, const Seperator *sep);
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void command_nukebuffs(Client *c, const Seperator *sep);
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void command_nukeitem(Client *c, const Seperator *sep);
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void command_object(Client *c, const Seperator *sep);
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void command_parcels(Client *c, const Seperator *sep);
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void command_path(Client *c, const Seperator *sep);
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void command_peqzone(Client *c, const Seperator *sep);
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void command_petitems(Client *c, const Seperator *sep);
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void command_picklock(Client *c, const Seperator *sep);
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void command_profanity(Client *c, const Seperator *sep);
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void command_push(Client *c, const Seperator *sep);
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void command_raidloot(Client* c, const Seperator* sep);
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void command_randomfeatures(Client *c, const Seperator *sep);
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void command_refreshgroup(Client *c, const Seperator *sep);
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void command_reload(Client *c, const Seperator *sep);
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void command_removeitem(Client *c, const Seperator *sep);
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void command_repop(Client *c, const Seperator *sep);
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void command_resetaa(Client *c, const Seperator *sep);
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void command_resetaa_timer(Client *c, const Seperator *sep);
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void command_resetdisc_timer(Client *c, const Seperator *sep);
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void command_revoke(Client *c, const Seperator *sep);
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void command_roambox(Client *c, const Seperator *sep);
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void command_rules(Client *c, const Seperator *sep);
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void command_save(Client *c, const Seperator *sep);
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void command_scale(Client *c, const Seperator *sep);
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void command_scribespell(Client *c, const Seperator *sep);
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void command_scribespells(Client *c, const Seperator *sep);
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void command_sendzonespawns(Client *c, const Seperator *sep);
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void command_sensetrap(Client *c, const Seperator *sep);
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void command_serverrules(Client *c, const Seperator *sep);
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void command_set(Client *c, const Seperator *sep);
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void command_show(Client *c, const Seperator *sep);
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void command_shutdown(Client *c, const Seperator *sep);
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void command_spawn(Client *c, const Seperator *sep);
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void command_spawneditmass(Client *c, const Seperator *sep);
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void command_spawnfix(Client *c, const Seperator *sep);
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void command_stun(Client *c, const Seperator *sep);
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void command_summon(Client *c, const Seperator *sep);
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void command_summonburiedplayercorpse(Client *c, const Seperator *sep);
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void command_summonitem(Client *c, const Seperator *sep);
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void command_suspend(Client *c, const Seperator *sep);
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void command_suspendmulti(Client *c, const Seperator *sep);
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void command_takeplatinum(Client* c, const Seperator* sep);
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void command_task(Client *c, const Seperator *sep);
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void command_petname(Client *c, const Seperator *sep);
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void command_traindisc(Client *c, const Seperator *sep);
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void command_tune(Client *c, const Seperator *sep);
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void command_undye(Client *c, const Seperator *sep);
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void command_unmemspell(Client *c, const Seperator *sep);
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void command_unmemspells(Client *c, const Seperator *sep);
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void command_unscribespell(Client *c, const Seperator *sep);
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void command_unscribespells(Client *c, const Seperator *sep);
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void command_untraindisc(Client *c, const Seperator *sep);
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void command_untraindiscs(Client *c, const Seperator *sep);
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void command_wc(Client *c, const Seperator *sep);
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void command_worldshutdown(Client *c, const Seperator *sep);
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void command_wp(Client *c, const Seperator *sep);
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void command_wpadd(Client *c, const Seperator *sep);
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void command_worldwide(Client *c, const Seperator *sep);
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void command_zone(Client *c, const Seperator *sep);
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void command_zone_instance(Client *c, const Seperator *sep);
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void command_zone_shard(Client *c, const Seperator *sep);
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void command_zonebootup(Client *c, const Seperator *sep);
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void command_zoneshutdown(Client *c, const Seperator *sep);
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void command_zonevariable(Client *c, const Seperator *sep);
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void command_zsave(Client *c, const Seperator *sep);
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void command_bot(Client*c, const Seperator *sep);
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