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https://github.com/EQEmu/Server.git
synced 2026-04-05 19:32:25 +00:00
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
443 lines
12 KiB
C++
443 lines
12 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "zone/bot_command.h"
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#include "zone/bot.h"
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void bot_command_pet(Client *c, const Seperator *sep)
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{
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std::vector<const char*> subcommand_list = {
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"petgetlost",
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"petremove",
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"petsettype"
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};
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if (helper_command_alias_fail(c, "bot_command_pet", sep->arg[0], "pet"))
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return;
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helper_send_available_subcommands(c, "bot pet", subcommand_list);
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}
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void bot_command_pet_get_lost(Client *c, const Seperator *sep)
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{
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if (helper_command_alias_fail(c, "bot_command_pet_get_lost", sep->arg[0], "petgetlost"))
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return;
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if (helper_is_help_or_usage(sep->arg[1])) {
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c->Message(Chat::White, "usage: %s ([actionable: target | byname | ownergroup | ownerraid | targetgroup | namesgroup | healrotationmembers | healrotationtargets | mmr | byclass | byrace | spawned] ([actionable_name]))", sep->arg[0]);
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return;
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}
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int ab_mask = ActionableBots::ABM_NoFilter;
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std::vector<Bot*> sbl;
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if (ActionableBots::PopulateSBL(c, sep->arg[1], sbl, ab_mask, sep->arg[2]) == ActionableBots::ABT_None)
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return;
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int summoned_pet = 0;
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for (auto bot_iter : sbl) {
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if (!bot_iter->GetPet() || bot_iter->GetPet()->IsCharmed())
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continue;
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bot_iter->GetPet()->SayString(PET_GETLOST_STRING);
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bot_iter->GetPet()->Depop(false);
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bot_iter->SetPetID(0);
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database.botdb.DeletePetItems(bot_iter->GetBotID());
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database.botdb.DeletePetBuffs(bot_iter->GetBotID());
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database.botdb.DeletePetStats(bot_iter->GetBotID());
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++summoned_pet;
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}
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c->Message(Chat::White, "%i of your bots released their summoned pet%s", summoned_pet, (summoned_pet == 1) ? "" : "s");
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}
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void bot_command_pet_remove(Client *c, const Seperator *sep)
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{
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if (helper_command_alias_fail(c, "bot_command_pet_remove", sep->arg[0], "petremove"))
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return;
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if (helper_is_help_or_usage(sep->arg[1])) {
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c->Message(Chat::White, "usage: %s ([actionable: target | byname] ([actionable_name]))", sep->arg[0]);
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return;
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}
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int ab_mask = (ActionableBots::ABM_Target | ActionableBots::ABM_ByName);
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std::vector<Bot*> sbl;
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if (ActionableBots::PopulateSBL(c, sep->arg[1], sbl, ab_mask, sep->arg[2]) == ActionableBots::ABT_None)
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return;
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uint16 class_mask = (player_class_bitmasks[Class::Druid] | player_class_bitmasks[Class::Necromancer] | player_class_bitmasks[Class::Enchanter]);
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ActionableBots::Filter_ByClasses(c, sbl, class_mask);
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if (sbl.empty()) {
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c->Message(Chat::White, "You have no spawned bots capable of charming");
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return;
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}
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sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end());
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int charmed_pet = 0;
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int summoned_pet = 0;
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for (auto bot_iter : sbl) { // Probably needs some work to release charmed pets
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if (bot_iter->IsBotCharmer()) {
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bot_iter->SetBotCharmer(false);
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if (sbl.size() == 1)
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bot_iter->RaidGroupSay("Using a summoned pet");
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++summoned_pet;
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continue;
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}
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if (bot_iter->GetPet()) {
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bot_iter->GetPet()->SayString(PET_GETLOST_STRING);
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bot_iter->GetPet()->Depop(false);
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bot_iter->SetPetID(0);
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}
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bot_iter->SetBotCharmer(true);
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if (sbl.size() == 1)
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bot_iter->RaidGroupSay("Available for Charming");
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++charmed_pet;
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}
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if (sbl.size() != 1)
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c->Message(Chat::White, "%i of your bots set for charming, %i of your bots set for summoned pet use", charmed_pet, summoned_pet);
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}
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void bot_command_pet_set_type(Client *c, const Seperator *sep)
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{
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if (helper_command_alias_fail(c, "bot_command_pet_set_type", sep->arg[0], "petsettype")) {
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c->Message(Chat::White, "note: Allows you to change the type of pet Magician bots will cast.");
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return;
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}
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if (helper_is_help_or_usage(sep->arg[1])) {
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BotCommandHelpParams p;
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p.description = { "Allows you to change the type of pet Magician bots will cast." };
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p.notes = {
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fmt::format(
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"- Epic pets are currently {} on this server.",
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RuleB(Bots, AllowMagicianEpicPet) ? "allowed" : "not allowed"
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)
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};
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p.example_format = { fmt::format("{} [current | water | fire | air | earth | monster | epic] [actionable, default: target]", sep->arg[0]) };
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p.examples_one =
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{
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"To set all spawned bots to use Water pets:",
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fmt::format(
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"{} fire spawned",
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sep->arg[0]
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)
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};
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p.examples_two =
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{
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"To set Magelulz to use Fire pets:",
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fmt::format(
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"{} fire byname Magelulz",
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sep->arg[0]
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)
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};
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p.examples_three =
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{
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"To check the current pet type for all bots:",
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fmt::format(
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"{} current spawned",
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sep->arg[0]
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)
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};
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p.actionables = { "target, byname, ownergroup, ownerraid, targetgroup, namesgroup, healrotationtargets, mmr, byclass, byrace, spawned" };
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std::string popup_text = c->SendBotCommandHelpWindow(p);
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popup_text = DialogueWindow::Table(popup_text);
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c->SendPopupToClient(sep->arg[0], popup_text.c_str());
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if (RuleB(Bots, SendClassRaceOnHelp)) {
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c->Message(
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Chat::Yellow,
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fmt::format(
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"Use {} for information about race/class IDs.",
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Saylink::Silent("^classracelist")
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).c_str()
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);
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}
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return;
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}
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std::string arg1 = sep->arg[1];
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int ab_arg = 2;
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bool current_check = false;
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uint8 pet_type = 255;
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uint8 level_req = 255;
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if (!arg1.compare("auto")) {
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pet_type = 0;
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}
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else if (!arg1.compare("water")) {
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pet_type = 1;
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}
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else if (!arg1.compare("fire")) {
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pet_type = 2;
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}
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else if (!arg1.compare("air")) {
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pet_type = 3;
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}
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else if (!arg1.compare("earth")) {
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pet_type = 4;
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}
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else if (!arg1.compare("monster")) {
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pet_type = 5;
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}
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else if (!arg1.compare("epic")) {
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if (!RuleB(Bots, AllowMagicianEpicPet)) {
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c->Message(Chat::Yellow, "Epic pets are currently disabled for bots.");
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return;
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}
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pet_type = 6;
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}
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else if (!arg1.compare("current")) {
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current_check = true;
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}
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if (!current_check && pet_type == 255) {
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c->Message(
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Chat::Yellow,
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fmt::format(
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"You must specify a pet [type: auto | water | fire | air | earth | monster | epic]. Use {} for information regarding this command.",
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Saylink::Silent(
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fmt::format("{} help", sep->arg[0])
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)
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).c_str()
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);
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return;
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}
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const int ab_mask = ActionableBots::ABM_Type1;
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std::string actionable_arg = sep->arg[ab_arg];
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if (actionable_arg.empty()) {
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actionable_arg = "target";
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}
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std::string class_race_arg = sep->arg[ab_arg];
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bool class_race_check = false;
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if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) {
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class_race_check = true;
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}
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std::vector<Bot*> sbl;
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if (ActionableBots::PopulateSBL(c, actionable_arg, sbl, ab_mask, !class_race_check ? sep->arg[ab_arg + 1] : nullptr, class_race_check ? atoi(sep->arg[ab_arg + 1]) : 0) == ActionableBots::ABT_None) {
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return;
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}
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sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end());
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std::string current_type;
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uint16 reclaim_energy_id = RuleI(Bots, ReclaimEnergySpellID);
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bool is_success = false;
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uint16 success_count = 0;
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Bot* first_found = nullptr;
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for (auto bot_iter : sbl) {
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if (bot_iter->GetClass() != Class::Magician) {
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continue;
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}
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if (!bot_iter->IsInGroupOrRaid(c)) {
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continue;
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}
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if (pet_type == 6 && RuleI(Bots, RequiredMagicianEpicPetItemID) > 0) {
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bool has_item = bot_iter->HasBotItem(RuleI(Bots, RequiredMagicianEpicPetItemID)) != INVALID_INDEX;
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if (!has_item) {
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c->Message(
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Chat::Say,
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fmt::format(
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"{} says, 'I require {} to cast an epic pet which I do not currently possess.'",
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bot_iter->GetCleanName(),
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(database.GetItem(RuleI(Bots, RequiredMagicianEpicPetItemID)) ? database.CreateItemLink(RuleI(Bots, RequiredMagicianEpicPetItemID)) : "an item")
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).c_str()
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);
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continue;
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}
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}
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if (current_check) {
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switch (bot_iter->GetPetChooserID()) {
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case 0:
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current_type = "auto";
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break;
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case SumWater:
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current_type = "water";
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break;
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case SumFire:
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current_type = "fire";
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break;
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case SumAir:
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current_type = "air";
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break;
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case SumEarth:
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current_type = "earth";
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break;
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case MonsterSum:
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current_type = "monster";
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break;
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case SumMageMultiElement:
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current_type = "epic";
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break;
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default:
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current_type = "null";
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break;
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}
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c->Message(
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Chat::Green,
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fmt::format(
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"{} says, 'I'm currently summoning {} pets.'",
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bot_iter->GetCleanName(),
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current_type
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).c_str()
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);
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continue;
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}
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uint8 air_min_level = 255;
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uint8 fire_min_level = 255;
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uint8 water_min_level = 255;
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uint8 earth_min_level = 255;
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uint8 monster_min_level = 255;
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uint8 epic_min_level = 255;
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std::list<BotSpell> bot_spell_list = bot_iter->GetBotSpellsBySpellType(bot_iter, BotSpellTypes::Pet);
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for (const auto& s : bot_spell_list) {
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if (!IsValidSpell(s.SpellId)) {
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continue;
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}
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if (!IsEffectInSpell(s.SpellId, SpellEffect::SummonPet)) {
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continue;
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}
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auto spell = spells[s.SpellId];
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if (!strncmp(spell.teleport_zone, "SumWater", 8) && spell.classes[Class::Magician - 1] < water_min_level) {
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water_min_level = spell.classes[Class::Magician - 1];
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}
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else if (!strncmp(spell.teleport_zone, "SumFire", 7) && spell.classes[Class::Magician - 1] < fire_min_level) {
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fire_min_level = spell.classes[Class::Magician - 1];
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}
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else if (!strncmp(spell.teleport_zone, "SumAir", 6) && spell.classes[Class::Magician - 1] < air_min_level) {
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air_min_level = spell.classes[Class::Magician - 1];
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}
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else if (!strncmp(spell.teleport_zone, "SumEarth", 8) && spell.classes[Class::Magician - 1] < earth_min_level) {
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earth_min_level = spell.classes[Class::Magician - 1];
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}
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else if (!strncmp(spell.teleport_zone, "MonsterSum", 10) && spell.classes[Class::Magician - 1] < monster_min_level) {
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monster_min_level = spell.classes[Class::Magician - 1];
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}
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}
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uint8 min_level = std::min({
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water_min_level,
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fire_min_level,
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air_min_level,
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earth_min_level,
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monster_min_level
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});
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epic_min_level = RuleI(Bots, AllowMagicianEpicPetLevel);
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switch (pet_type) {
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case 0:
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level_req = min_level;
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break;
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case SumWater:
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level_req = water_min_level;
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break;
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case SumFire:
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level_req = fire_min_level;
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break;
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case SumAir:
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level_req = air_min_level;
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break;
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case SumEarth:
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level_req = earth_min_level;
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break;
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case MonsterSum:
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level_req = monster_min_level;
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break;
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case SumMageMultiElement:
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level_req = epic_min_level;
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break;
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default:
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break;
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}
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if (bot_iter->GetLevel() < level_req) {
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continue;
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}
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bot_iter->SetPetChooserID(pet_type);
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if (bot_iter->GetPet()) {
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auto pet_id = bot_iter->GetPetID();
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bot_iter->SetPetID(0);
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bot_iter->CastSpell(reclaim_energy_id, pet_id);
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}
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if (!first_found) {
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first_found = bot_iter;
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}
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is_success = true;
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++success_count;
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}
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if (current_check) {
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return;
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}
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if (!is_success) {
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c->Message(Chat::Yellow, "No bots were selected.");
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return;
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}
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if (success_count == 1 && first_found) {
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c->Message(
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Chat::Green,
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fmt::format(
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"{} says, 'I will now summon {} pets.'",
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first_found->GetCleanName(),
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current_type
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).c_str()
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);
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}
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else {
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c->Message(
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Chat::Green,
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fmt::format(
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"{} of your bots will now summon {} pets.",
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success_count,
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arg1
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).c_str()
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);
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}
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}
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