eqemu-server/world/world_config.h
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

66 lines
1.8 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/eqemu_config.h"
class WorldConfig : public EQEmuConfig {
public:
virtual std::string GetByName(const std::string &var_name) const;
bool UpdateStats;
bool LoginDisabled;
private:
static WorldConfig *_world_config;
WorldConfig() : EQEmuConfig() {
LoginDisabled=false;
UpdateStats=true;
}
public:
// Produce a const singleton
static const WorldConfig *get() {
if (_world_config == nullptr)
LoadConfig();
return(_world_config);
}
// Load the config
static bool LoadConfig(const std::string& path = "") {
if (_world_config != nullptr)
delete _world_config;
_world_config=new WorldConfig;
_config=_world_config;
return _config->parseFile(path);
}
// Accessors for the static private object
static void LockWorld() { if (_world_config) _world_config->Locked=true; }
static void UnlockWorld() { if (_world_config) _world_config->Locked=false; }
static void SetWorldAddress(const std::string& addr) { if (_world_config) _world_config->WorldAddress=addr; }
static void SetLocalAddress(const std::string& addr) { if (_world_config) _world_config->LocalAddress=addr; }
void Dump() const;
};