eqemu-server/world/web_interface_eqw.cpp
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

102 lines
4.2 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "web_interface_eqw.h"
#include "world/clientlist.h"
#include "world/launcher_list.h"
#include "world/login_server_list.h"
#include "world/web_interface.h"
#include "world/world_config.h"
#include "world/zonelist.h"
extern LauncherList launcher_list;
void EQW__GetConfig(WebInterface *i, const std::string& method, const std::string& id, const Json::Value& params) {
if (params.isArray() && params.size() == 1) {
auto config_name = params[0];
if (config_name.isString()) {
auto config = config_name.asString();
Json::Value ret = WorldConfig::get()->GetByName(config);
i->SendResponse(id, ret);
return;
}
}
i->SendError("EBADPARAMS", id);
}
void EQW__IsLocked(WebInterface *i, const std::string& method, const std::string& id, const Json::Value& params) {
Json::Value ret = WorldConfig::get()->Locked;
i->SendResponse(id, ret);
}
void EQW__Lock(WebInterface *i, const std::string& method, const std::string& id, const Json::Value& params) {
WorldConfig::LockWorld();
if (LoginServerList::Instance()->Connected()) {
LoginServerList::Instance()->SendStatus();
}
Json::Value ret;
ret["status"] = "complete";
i->SendResponse(id, ret);
}
void EQW__Unlock(WebInterface *i, const std::string& method, const std::string& id, const Json::Value& params) {
WorldConfig::UnlockWorld();
if (LoginServerList::Instance()->Connected()) {
LoginServerList::Instance()->SendStatus();
}
Json::Value ret;
ret["status"] = "complete";
i->SendResponse(id, ret);
}
void EQW__GetPlayerCount(WebInterface *i, const std::string& method, const std::string& id, const Json::Value& params) {
Json::Value ret = ClientList::Instance()->GetClientCount();
i->SendResponse(id, ret);
}
void EQW__GetZoneCount(WebInterface *i, const std::string& method, const std::string& id, const Json::Value& params) {
Json::Value ret = ZSList::Instance()->GetZoneCount();
i->SendResponse(id, ret);
}
void EQW__GetLauncherCount(WebInterface *i, const std::string& method, const std::string& id, const Json::Value& params) {
Json::Value ret = launcher_list.GetLauncherCount();
i->SendResponse(id, ret);
}
void EQW__GetLoginServerCount(WebInterface *i, const std::string& method, const std::string& id, const Json::Value& params) {
Json::Value ret = LoginServerList::Instance()->GetServerCount();
i->SendResponse(id, ret);
}
void RegisterEQW(WebInterface *i)
{
i->AddCall("EQW::GetConfig", std::bind(EQW__GetConfig, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
i->AddCall("EQW::IsLocked", std::bind(EQW__IsLocked, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
i->AddCall("EQW::Lock", std::bind(EQW__Lock, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
i->AddCall("EQW::Unlock", std::bind(EQW__Unlock, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
i->AddCall("EQW::GetPlayerCount", std::bind(EQW__GetPlayerCount, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
i->AddCall("EQW::GetZoneCount", std::bind(EQW__GetZoneCount, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
i->AddCall("EQW::GetLauncherCount", std::bind(EQW__GetLauncherCount, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
i->AddCall("EQW::GetLoginServerCount", std::bind(EQW__GetLoginServerCount, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4));
}