eqemu-server/world/web_interface.h
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

69 lines
2.3 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/json/json.h"
#include "common/net/servertalk_server_connection.h"
#include <functional>
#include <map>
#include <string>
class WebInterface
{
public:
typedef std::function<void(WebInterface *, const std::string&, const std::string&, const Json::Value&)> WebInterfaceCall;
WebInterface(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection);
~WebInterface();
std::string GetUUID() const { return m_connection->GetUUID(); }
void SendResponse(const std::string &id, const Json::Value &response);
void SendError(const std::string &message);
void SendError(const std::string &message, const std::string &id);
void SendEvent(const Json::Value &value);
void AddCall(const std::string &method, WebInterfaceCall call);
private:
void OnCall(uint16 opcode, EQ::Net::Packet &p);
void Send(const Json::Value &value);
std::shared_ptr<EQ::Net::ServertalkServerConnection> m_connection;
std::map<std::string, WebInterfaceCall> m_calls;
};
class WebInterfaceList
{
public:
WebInterfaceList();
~WebInterfaceList();
void AddConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection);
void RemoveConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection);
void SendResponse(const std::string &uuid, std::string &id, const Json::Value &response);
void SendEvent(const Json::Value &value);
void SendError(const std::string &uuid, const std::string &message);
void SendError(const std::string &uuid, const std::string &message, const std::string &id);
static WebInterfaceList* Instance()
{
static WebInterfaceList instance;
return &instance;
}
private:
std::map<std::string, std::unique_ptr<WebInterface>> m_interfaces;
};