eqemu-server/world/dynamic_zone_manager.h
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

55 lines
1.7 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/repositories/dynamic_zone_templates_repository.h"
#include "common/timer.h"
#include <memory>
#include <unordered_map>
#include <vector>
extern class DynamicZoneManager dynamic_zone_manager;
class DynamicZone;
struct DynamicZoneMember;
class ServerPacket;
class DynamicZoneManager
{
public:
DynamicZoneManager();
void CacheAllFromDatabase();
void CacheNewDynamicZone(ServerPacket* pack);
DynamicZone* TryCreate(DynamicZone& dz_request, const std::vector<DynamicZoneMember>& members);
void HandleZoneMessage(ServerPacket* pack);
void LoadTemplates();
void Process();
void PurgeExpiredDynamicZones();
const auto& GetTemplates() const { return m_dz_templates; }
std::unordered_map<uint32_t, std::unique_ptr<DynamicZone>> dynamic_zone_cache;
private:
void SendBulkMemberStatuses(uint32_t zone_id, uint16_t inst_id);
Timer m_process_throttle_timer{};
std::unordered_map<uint32_t, DynamicZoneTemplatesRepository::DynamicZoneTemplates> m_dz_templates;
};