eqemu-server/world/dynamic_zone.h
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

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2.1 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/dynamic_zone_base.h"
#include "common/rulesys.h"
#include "common/timer.h"
class Database;
class ServerPacket;
enum class DynamicZoneStatus
{
Unknown = 0,
Normal,
Expired,
ExpiredEmpty,
};
class DynamicZone : public DynamicZoneBase
{
public:
using DynamicZoneBase::DynamicZoneBase; // inherit base constructors
static DynamicZone* FindDynamicZoneByID(uint32_t dz_id);
void SetSecondsRemaining(uint32_t seconds_remaining) override;
void CacheMemberStatuses();
DynamicZoneStatus Process();
bool SetNewLeader(uint32_t member_id);
protected:
Database& GetDatabase() override;
void ProcessMemberAddRemove(const DynamicZoneMember& member, bool removed) override;
bool ProcessMemberStatusChange(uint32_t character_id, DynamicZoneMemberStatus status) override;
bool SendServerPacket(ServerPacket* packet) override;
private:
friend class DynamicZoneManager;
void CheckExpireWarning();
void CheckLeader();
void ChooseNewLeader();
void SendZoneMemberStatuses(uint16_t zone_id, uint16_t instance_id);
void SendZonesDurationUpdate();
void SendZonesDynamicZoneDeleted();
void SendZonesExpireWarning(uint32_t minutes_remaining);
void SendZonesLeaderChanged();
bool m_is_pending_early_shutdown = false;
bool m_choose_leader_needed = false;
Timer m_choose_leader_cooldown_timer{ static_cast<uint32_t>(RuleI(Expedition, ChooseLeaderCooldownTime)) };
Timer m_warning_cooldown_timer{ 1 }; // non-zero so it's enabled initially
};