mirror of
https://github.com/EQEmu/Server.git
synced 2026-04-02 12:22:27 +00:00
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
61 lines
2.6 KiB
C++
61 lines
2.6 KiB
C++
/* EQEmu: EQEmulator
|
|
|
|
Copyright (C) 2001-2026 EQEmu Development Team
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#pragma once
|
|
|
|
#include "common/database.h"
|
|
#include "common/database.h"
|
|
#include "common/linked_list.h"
|
|
#include "common/shareddb.h"
|
|
#include "common/types.h"
|
|
#include "ucs/chatchannel.h"
|
|
#include "ucs/clientlist.h"
|
|
|
|
#include <map>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#define AUTHENTICATION_TIMEOUT 60
|
|
#define INVALID_ID 0xFFFFFFFF
|
|
|
|
class UCSDatabase : public Database {
|
|
public:
|
|
int FindAccount(const char *CharacterName, Client *c);
|
|
int FindCharacter(const char *CharacterName);
|
|
bool VerifyMailKey(const std::string& characterName, int IPAddress, const std::string& MailKey);
|
|
bool GetVariable(const char* varname, char* varvalue, uint16 varvalue_len);
|
|
bool LoadChatChannels();
|
|
void LoadReservedNamesFromDB();
|
|
void LoadFilteredNamesFromDB();
|
|
bool CheckChannelNameFilter(const std::string& channel_name);
|
|
void SaveChatChannel(const std::string& channel_name, const std::string& channel_owner, const std::string& channel_password, const uint16& min_status);
|
|
void DeleteChatChannel(const std::string& channel_name);
|
|
int CurrentPlayerChannelCount(const std::string& player_name);
|
|
std::vector<std::string> CurrentPlayerChannels(const std::string& player_name);
|
|
void GetAccountStatus(Client *c);
|
|
void SetChannelPassword(const std::string& channel_name, const std::string& password);
|
|
void SetChannelOwner(const std::string& channel_name, const std::string& owner);
|
|
void SendHeaders(Client *c);
|
|
void SendBody(Client *c, const int& message_number);
|
|
bool SendMail(const std::string& recipient, const std::string& from, const std::string& subject, const std::string& body, const std::string& recipients_string);
|
|
void SetMessageStatus(const int& message_number, const int& Status);
|
|
void ExpireMail();
|
|
void AddFriendOrIgnore(const int& char_id, const int& type, const std::string& name);
|
|
void RemoveFriendOrIgnore(const int& char_id, const int& type, const std::string& name);
|
|
void GetFriendsAndIgnore(const int& char_id, std::vector<std::string> &Friends, std::vector<std::string> &Ignorees);
|
|
};
|