eqemu-server/common/repositories/rule_sets_repository.h
Knightly 7ab909ee47 Standardize Licensing
- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE
- This is confirmed by the inclusion of libraries that are incompatible with GPLv2
- This is also confirmed by KLS and the agreement of KLS's predecessors
- Added GPLv3 license headers to the compilable source files
- Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations
- Removed individual contributor license headers since the project has been under the "developer" mantle for many years
- Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
2026-04-01 17:09:57 -07:00

112 lines
3.3 KiB
C++

/* EQEmu: EQEmulator
Copyright (C) 2001-2026 EQEmu Development Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/repositories/base/base_rule_sets_repository.h"
#include "common/database.h"
#include "common/strings.h"
class RuleSetsRepository: public BaseRuleSetsRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* RuleSetsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* RuleSetsRepository::GetWhereNeverExpires()
* RuleSetsRepository::GetWhereXAndY()
* RuleSetsRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
static int GetRuleSetID(Database& db, std::string rule_set_name)
{
const auto query = fmt::format(
"SELECT ruleset_id FROM {} WHERE `name` = '{}'",
TableName(),
Strings::Escape(rule_set_name)
);
auto results = db.QueryDatabase(query);
if (!results.Success() || !results.RowCount()) {
return -1;
}
auto row = results.begin();
return std::stoi(row[0]);
}
static int CreateNewRuleSet(Database& db, std::string rule_set_name)
{
const auto query = fmt::format(
"INSERT INTO {} (`name`) VALUES ('{}')",
TableName(),
rule_set_name
);
auto results = db.QueryDatabase(query);
if (!results.Success() || !results.RowsAffected()) {
return -1;
}
return static_cast<int>(results.LastInsertedID());
}
static std::string GetRuleSetName(Database& db, int rule_set_id)
{
const auto query = fmt::format(
"SELECT `name` FROM {} WHERE ruleset_id = {}",
TableName(),
rule_set_id
);
auto results = db.QueryDatabase(query);
if (!results.Success() || !results.RowsAffected()) {
return std::string();
}
auto row = results.begin();
return std::string(row[0]);
}
};