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https://github.com/EQEmu/Server.git
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- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
222 lines
6.3 KiB
C++
222 lines
6.3 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "common/repositories/base/base_guild_members_repository.h"
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#include "common/database.h"
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#include "common/strings.h"
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class GuildMembersRepository : public BaseGuildMembersRepository {
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public:
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struct GuildMembersWithTributeOnStruct {
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int32_t char_id;
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uint32_t guild_id;
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uint8_t tribute_enable;
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std::string char_name;
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uint32_t char_level;
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};
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struct GuildMembershipStatsStruct {
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uint32 leaders;
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uint32 senior_officers;
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uint32 officers;
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uint32 senior_members;
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uint32 members;
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uint32 junior_members;
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uint32 initates;
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uint32 recruits;
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uint32 tribute_enabled;
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};
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static int UpdateMemberRank(Database &db, uint32 char_id, uint32 rank_id)
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{
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const auto guild_members = GetWhere(db, fmt::format("char_id = '{}'", char_id));
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if (guild_members.empty()) {
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return 0;
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}
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auto m = guild_members[0];
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m.rank_ = rank_id;
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return UpdateOne(db, m);
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}
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static int UpdateEnabled(Database &db, uint32 guild_id, uint32 char_id, uint32 enabled)
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{
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const auto guild_members = GetWhere(db, fmt::format("char_id = '{}' AND guild_id = '{}'", char_id, guild_id));
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if (guild_members.empty()) {
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return 0;
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}
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auto m = guild_members[0];
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m.tribute_enable = enabled ? 1 : 0;
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return UpdateOne(db, m);
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}
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static std::vector<GuildMembersWithTributeOnStruct> GetMembersWithTributeOn(Database &db, uint32 guild_id)
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{
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std::vector<GuildMembersWithTributeOnStruct> all_entries;
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auto results = db.QueryDatabase(
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fmt::format(
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"SELECT gm.char_id, gm.guild_id, gm.tribute_enable, cd.`name`, cd.`level`, cd.deleted_at "
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"FROM guild_members gm JOIN character_data cd ON cd.id = gm.char_id "
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"WHERE ISNULL(cd.deleted_at) AND gm.tribute_enable = 1 AND gm.guild_id = '{}';",
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guild_id
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)
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);
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row) {
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GuildMembersWithTributeOnStruct e{};
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e.char_id = static_cast<int32_t>(atoi(row[0]));
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e.guild_id = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
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e.tribute_enable = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
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e.char_name = row[3] ? row[3] : "";
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e.char_level = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
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all_entries.push_back(e);
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}
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return all_entries;
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}
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static int UpdateFavor(Database &db, uint32 guild_id, uint32 char_id, uint32 favor)
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{
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const auto guild_members = GetWhere(db, fmt::format("char_id = '{}' AND guild_id = '{}'", char_id, guild_id));
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if (guild_members.empty()) {
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return 0;
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}
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auto m = guild_members[0];
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m.total_tribute = favor;
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m.last_tribute = time(nullptr);
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return UpdateOne(db, m);
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}
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static int UpdateOnline(Database &db, uint32 char_id, bool status)
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{
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const auto guild_members = GetWhere(db, fmt::format("char_id = '{}'", char_id));
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if (guild_members.empty()) {
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return 0;
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}
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auto m = guild_members[0];
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m.online = status ? 1 : 0;
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return UpdateOne(db, m);
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}
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static int UpdateNote(Database &db, uint32 char_id, std::string &public_note)
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{
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const auto guild_members = GetWhere(db, fmt::format("char_id = '{}'", char_id));
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if (guild_members.empty()) {
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return 0;
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}
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auto m = guild_members[0];
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m.public_note = public_note;
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return UpdateOne(db, m);
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}
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static GuildMembershipStatsStruct GetGuildMembershipStats(Database &db, uint32 guild_id)
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{
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std::string query = fmt::format(
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"SELECT "
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"SUM(CASE WHEN gm.`rank` = 1 THEN 1 ELSE 0 END) AS RANK1, "
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"SUM(CASE WHEN gm.`rank` = 2 THEN 1 ELSE 0 END) AS RANK2, "
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"SUM(CASE WHEN gm.`rank` = 3 THEN 1 ELSE 0 END) AS RANK3, "
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"SUM(CASE WHEN gm.`rank` = 4 THEN 1 ELSE 0 END) AS RANK4, "
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"SUM(CASE WHEN gm.`rank` = 5 THEN 1 ELSE 0 END) AS RANK5, "
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"SUM(CASE WHEN gm.`rank` = 6 THEN 1 ELSE 0 END) AS RANK6, "
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"SUM(CASE WHEN gm.`rank` = 7 THEN 1 ELSE 0 END) AS RANK7, "
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"SUM(CASE WHEN gm.`rank` = 8 THEN 1 ELSE 0 END) AS RANK8, "
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"SUM(CASE WHEN gm.tribute_enable = 1 THEN 1 ELSE 0 END) AS TRIBUTE "
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"FROM guild_members gm "
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"WHERE gm.guild_id = '{}';",
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guild_id
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);
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GuildMembershipStatsStruct gmss{};
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auto results = db.QueryDatabase(query);
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if (!results.Success()) {
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return gmss;
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}
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for (auto row = results.begin(); row != results.end(); ++row) {
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gmss.leaders = static_cast<uint32_t>(Strings::ToUnsignedInt(row[0]));
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gmss.senior_officers = static_cast<uint32_t>(Strings::ToUnsignedInt(row[1]));
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gmss.officers = static_cast<uint32_t>(Strings::ToUnsignedInt(row[2]));
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gmss.senior_members = static_cast<uint32_t>(Strings::ToUnsignedInt(row[3]));
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gmss.members = static_cast<uint32_t>(Strings::ToUnsignedInt(row[4]));
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gmss.junior_members = static_cast<uint32_t>(Strings::ToUnsignedInt(row[5]));
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gmss.initates = static_cast<uint32_t>(Strings::ToUnsignedInt(row[6]));
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gmss.recruits = static_cast<uint32_t>(Strings::ToUnsignedInt(row[7]));
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gmss.tribute_enabled = static_cast<uint32_t>(Strings::ToUnsignedInt(row[8]));
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}
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return gmss;
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}
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static int UpdateBankerFlag(Database &db, uint32 char_id, bool status)
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{
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const auto guild_members = GetWhere(db, fmt::format("char_id = {}", char_id));
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if (guild_members.empty()) {
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return 0;
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}
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auto m = guild_members[0];
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m.banker = status ? 1 : 0;
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return UpdateOne(db, m);
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}
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static int UpdateAltFlag(Database &db, uint32 char_id, bool status)
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{
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const auto guild_members = GetWhere(db, fmt::format("char_id = {}", char_id));
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if (guild_members.empty()) {
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return 0;
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}
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auto m = guild_members[0];
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m.alt = status ? 1 : 0;
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return UpdateOne(db, m);
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}
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static void ClearOnlineStatus(Database &db)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"UPDATE {} SET `online` = 0 "
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"WHERE `online` = 1;",
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TableName()
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)
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);
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}
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};
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