mirror of
https://github.com/EQEmu/Server.git
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- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
356 lines
8.9 KiB
C++
356 lines
8.9 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "proc_launcher.h"
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#include "common/types.h"
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#include <csignal>
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#include <cstdio>
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#include <cstring>
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#include <string>
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#include <vector>
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#ifdef _WINDOWS
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#include "common/platform/win/include_windows.h"
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#else
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <errno.h>
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#endif
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ProcLauncher ProcLauncher::s_launcher;
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#ifdef _WINDOWS
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const ProcLauncher::ProcRef ProcLauncher::ProcError = 0xFFFFFFFF;
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#else
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const ProcLauncher::ProcRef ProcLauncher::ProcError = -1;
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#endif
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ProcLauncher::ProcLauncher()
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{
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#ifndef WIN32
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if(signal(SIGCHLD, ProcLauncher::HandleSigChild) == SIG_ERR)
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fprintf(stderr, "Unable to register child signal handler. Thats bad.");
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m_signalCount = 0;
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#endif
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}
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void ProcLauncher::Process() {
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#ifdef _WINDOWS
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std::map<ProcRef, Spec *>::iterator cur, end, tmp;
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cur = m_running.begin();
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end = m_running.end();
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while(cur != end) {
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DWORD res;
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if(GetExitCodeProcess(cur->second->proc_info.hProcess, &res)) {
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//got exit code, see if its still running...
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if(res == STILL_ACTIVE) {
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++cur;
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continue;
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}
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//else, it died, handle properly
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} else {
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//not sure the right thing to do here... why would this fail?
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//GetLastError();
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TerminateProcess(cur->second->proc_info.hProcess, 1);
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}
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//if we get here, the current process died.
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tmp = cur;
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++tmp;
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ProcessTerminated(cur);
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cur = tmp;
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}
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#else //!WIN32
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while(m_signalCount > 0) {
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m_signalCount--;
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int status;
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ProcRef died = waitpid(-1, &status, WNOHANG);
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if(died == -1) {
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//error waiting... shouldent really happen...
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} else if(died == 0) {
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//nothing pending...
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break;
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} else {
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//one died...
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std::map<ProcRef, Spec *>::iterator ref;
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ref = m_running.find(died);
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if(ref == m_running.end()) {
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//unable to find this process in our list...
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} else {
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//found... hooray
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ProcessTerminated(ref);
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}
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}
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}
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#endif //!WIN32
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}
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void ProcLauncher::ProcessTerminated(std::map<ProcRef, Spec *>::iterator &it) {
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if(it->second->handler != nullptr)
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it->second->handler->OnTerminate(it->first, it->second);
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#ifdef _WINDOWS
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CloseHandle(it->second->proc_info.hProcess);
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#else //!WIN32
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#endif //!WIN32
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delete it->second;
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m_running.erase(it);
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}
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ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
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//consume the pointer
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Spec *it = to_launch;
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to_launch = nullptr;
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#ifdef _WINDOWS
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STARTUPINFO siStartInfo;
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BOOL bFuncRetn = FALSE;
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// Set up members of the PROCESS_INFORMATION structure.
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ZeroMemory( &it->proc_info, sizeof(PROCESS_INFORMATION) );
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// Set up members of the STARTUPINFO structure.
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ZeroMemory( &siStartInfo, sizeof(STARTUPINFO) );
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siStartInfo.cb = sizeof(STARTUPINFO);
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siStartInfo.dwFlags = 0;
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//handle output redirection.
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HANDLE logOut = nullptr;
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BOOL inherit_handles = FALSE;
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if(it->logFile.length() > 0) {
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inherit_handles = TRUE;
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// Set up our log file to redirect output into.
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SECURITY_ATTRIBUTES saAttr;
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saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
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saAttr.bInheritHandle = TRUE; //we want this handle to be inherited by the child.
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saAttr.lpSecurityDescriptor = nullptr;
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logOut = CreateFile(
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it->logFile.c_str(), //lpFileName
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FILE_WRITE_DATA, //dwDesiredAccess
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FILE_SHARE_READ, //dwShareMode
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&saAttr, //lpSecurityAttributes
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CREATE_ALWAYS, //dwCreationDisposition
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FILE_FLAG_NO_BUFFERING, //dwFlagsAndAttributes
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nullptr ); //hTemplateFile
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//configure the startup info to redirect output appropriately.
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siStartInfo.hStdError = logOut;
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siStartInfo.hStdOutput = logOut;
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siStartInfo.hStdInput = nullptr;
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siStartInfo.dwFlags |= STARTF_USESTDHANDLES;
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}
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siStartInfo.dwFlags |= CREATE_NEW_CONSOLE;
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// Create the child process.
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//glue together all the nice command line arguments
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std::string args(it->program);
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std::vector<std::string>::iterator cur, end;
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cur = it->args.begin();
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end = it->args.end();
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for(; cur != end; ++cur) {
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args += " ";
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args += *cur;
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}
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bFuncRetn = CreateProcess(it->program.c_str(),
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const_cast<char *>(args.c_str()), // command line
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nullptr, // process security attributes
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nullptr, // primary thread security attributes
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inherit_handles, // handles are not inherited
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0, // creation flags (CREATE_NEW_PROCESS_GROUP maybe)
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nullptr, // use parent's environment
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nullptr, // use parent's current directory
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&siStartInfo, // STARTUPINFO pointer
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&it->proc_info); // receives PROCESS_INFORMATION
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if (bFuncRetn == 0) {
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safe_delete(it);
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//GetLastError()
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return(ProcError);
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}
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//keep process handle open to get exit code
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CloseHandle(it->proc_info.hThread); //we dont need their thread handle
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if(logOut != nullptr)
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CloseHandle(logOut); //we dont want their output handle either.
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ProcRef res = it->proc_info.dwProcessId;
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//record this entry..
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m_running[res] = it;
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return(res);
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#else //!WIN32
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//build argv
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auto argv = new char *[it->args.size() + 2];
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unsigned int r;
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argv[0] = const_cast<char *>(it->program.c_str());
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for(r = 1; r <= it->args.size(); r++) {
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argv[r] = const_cast<char *>(it->args[r-1].c_str());
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}
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argv[r] = nullptr;
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ProcRef res = fork(); //cant use vfork since we are opening the log file.
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if(res == -1) {
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//error forking... errno
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safe_delete(it);
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safe_delete_array(argv);
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return(ProcError);
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}
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if(res == 0) {
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//child... exec this bitch
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//handle output redirection if requested.
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if(it->logFile.length() > 0) {
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//we will put their output directly into a file.
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int outfd = creat(it->logFile.c_str(), S_IRUSR | S_IWUSR | S_IRGRP); // S_I + R/W/X + USR/GRP/OTH
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if(outfd == -1) {
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fprintf(stderr, "Unable to open log file %s: %s.\n", it->logFile.c_str(), strerror(errno));
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close(STDOUT_FILENO);
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close(STDERR_FILENO);
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close(STDIN_FILENO);
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} else {
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close(STDOUT_FILENO);
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if(dup2(outfd, STDOUT_FILENO) == -1) {
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fprintf(stderr, "Unable to duplicate FD %d to %d. Log file will be empty: %s\n", outfd, STDOUT_FILENO, strerror(errno));
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const char *err = "Unable to redirect stdout into this file. That sucks.";
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write(outfd, err, strlen(err));
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}
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close(STDERR_FILENO);
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if(dup2(outfd, STDERR_FILENO) == -1) {
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//can no longer print to screen..
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const char *err = "Unable to redirect stderr into this file. You might miss some error info in this log.";
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write(outfd, err, strlen(err));
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}
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close(STDIN_FILENO);
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close(outfd); //dont need this one, we have two more copies...
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}
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}
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//call it...
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execv(argv[0], argv);
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_exit(1);
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}
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safe_delete_array(argv);
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//record this entry..
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m_running[res] = it;
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return(res);
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#endif //!WIN32
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}
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//if graceful is true, we try to be nice about it if possible
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bool ProcLauncher::Terminate(const ProcRef &proc, bool graceful) {
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//we are only willing to kill things we started...
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auto res = m_running.find(proc);
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if(res == m_running.end())
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return(false);
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//we do not remove it from the list until we have been notified
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//that they have been terminated.
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#ifdef _WINDOWS
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if(!TerminateProcess(res->second->proc_info.hProcess, 0)) {
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return(false);
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}
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#else //!WIN32
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int sig;
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if(graceful)
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sig = SIGTERM;
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else
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sig = SIGKILL;
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if(kill(proc, sig) == -1) {
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return(false);
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}
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#endif //!WIN32
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return(true);
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}
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void ProcLauncher::TerminateAll(bool final) {
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if(!final) {
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//send a nice terminate to each process, with intention of waiting for them
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std::map<ProcRef, Spec *>::iterator cur, end;
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cur = m_running.begin();
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end = m_running.end();
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for(; cur != end; ++cur) {
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Terminate(cur->first, true);
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}
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} else {
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//kill each process and remove it from the list
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std::map<ProcRef, Spec *> running(m_running);
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m_running.clear();
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std::map<ProcRef, Spec *>::iterator cur, end;
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cur = running.begin();
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end = running.end();
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for(; cur != end; ++cur) {
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Terminate(cur->first, true);
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safe_delete(cur->second);
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}
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}
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}
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#ifndef WIN32
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void ProcLauncher::HandleSigChild(int signum) {
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if(signum == SIGCHLD) {
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ProcLauncher::get()->m_signalCount++;
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}
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}
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#endif
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ProcLauncher::Spec::Spec() {
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handler = nullptr;
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}
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ProcLauncher::Spec::Spec(const Spec &other) {
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program = other.program;
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args = other.args;
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handler = other.handler;
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logFile = other.logFile;
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}
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ProcLauncher::Spec &ProcLauncher::Spec::operator=(const Spec &other) {
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program = other.program;
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args = other.args;
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handler = other.handler;
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logFile = other.logFile;
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return(*this);
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}
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