mirror of
https://github.com/EQEmu/Server.git
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- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
92 lines
2.9 KiB
C++
92 lines
2.9 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "common/json/json.h"
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#include "common/net/websocket_server_connection.h"
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#include <exception>
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#include <functional>
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#include <memory>
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namespace EQ
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{
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namespace Net
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{
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enum WebsocketSubscriptionEvent : int
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{
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SubscriptionEventNone,
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SubscriptionEventLog,
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SubscriptionEventMax
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};
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struct WebsocketLoginStatus
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{
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bool logged_in;
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std::string account_name;
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uint32 account_id;
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int status;
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};
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class WebsocketException : public std::exception
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{
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public:
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WebsocketException(const std::string &msg)
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: _msg(msg.empty() ? "Unknown Error" : msg) { }
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~WebsocketException() throw() {}
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virtual char const *what() const throw() {
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return _msg.c_str();
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}
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private:
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const std::string _msg;
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};
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class WebsocketServer
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{
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public:
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typedef std::function<Json::Value(WebsocketServerConnection*, const Json::Value&)> MethodHandler;
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typedef std::function<WebsocketLoginStatus(WebsocketServerConnection*, const std::string&, const std::string&)> LoginHandler;
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WebsocketServer(const std::string &addr, int port);
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~WebsocketServer();
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void SetMethodHandler(const std::string& method, MethodHandler handler, int required_status);
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void SetLoginHandler(LoginHandler handler);
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void DispatchEvent(WebsocketSubscriptionEvent evt, Json::Value data = Json::Value(), int required_status = 0);
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private:
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void ReleaseConnection(WebsocketServerConnection *connection);
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Json::Value HandleRequest(WebsocketServerConnection *connection, const std::string& method, const Json::Value ¶ms);
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Json::Value Login(WebsocketServerConnection *connection, const Json::Value ¶ms);
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Json::Value Subscribe(WebsocketServerConnection *connection, const Json::Value ¶ms);
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Json::Value Unsubscribe(WebsocketServerConnection *connection, const Json::Value ¶ms);
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void DoSubscribe(WebsocketServerConnection *connection, WebsocketSubscriptionEvent sub);
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void DoUnsubscribe(WebsocketServerConnection *connection, WebsocketSubscriptionEvent sub);
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bool IsSubscribed(WebsocketServerConnection *connection, WebsocketSubscriptionEvent sub);
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void UnsubscribeAll(WebsocketServerConnection *connection);
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struct Impl;
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std::unique_ptr<Impl> _impl;
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friend class WebsocketServerConnection;
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};
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}
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}
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