mirror of
https://github.com/EQEmu/Server.git
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- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
329 lines
7.8 KiB
C++
329 lines
7.8 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "tcp_connection.h"
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#include "common/event/event_loop.h"
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#include <iostream>
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WriteReqPool tcp_write_pool;
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void on_close_handle(uv_handle_t* handle) {
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delete (uv_tcp_t *)handle;
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}
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EQ::Net::TCPConnection::TCPConnection(uv_tcp_t *socket)
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{
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m_socket = socket;
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m_socket->data = this;
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}
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EQ::Net::TCPConnection::~TCPConnection() {
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Disconnect();
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}
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void EQ::Net::TCPConnection::Connect(const std::string &addr, int port, bool ipv6, std::function<void(std::shared_ptr<TCPConnection>)> cb)
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{
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struct EQTCPConnectBaton
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{
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uv_tcp_t *socket;
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std::function<void(std::shared_ptr<EQ::Net::TCPConnection>)> cb;
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};
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auto loop = EQ::EventLoop::Get().Handle();
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uv_tcp_t *socket = new uv_tcp_t;
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memset(socket, 0, sizeof(uv_tcp_t));
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uv_tcp_init(loop, socket);
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sockaddr_storage iaddr;
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if (ipv6) {
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uv_ip6_addr(addr.c_str(), port, (sockaddr_in6*)&iaddr);
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}
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else {
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uv_ip4_addr(addr.c_str(), port, (sockaddr_in*)&iaddr);
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}
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uv_connect_t *connect = new uv_connect_t;
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memset(connect, 0, sizeof(uv_connect_t));
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EQTCPConnectBaton *baton = new EQTCPConnectBaton;
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baton->cb = cb;
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baton->socket = socket;
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connect->data = baton;
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uv_tcp_connect(connect, socket, (sockaddr*)&iaddr,
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[](uv_connect_t* req, int status) {
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EQTCPConnectBaton *baton = (EQTCPConnectBaton*)req->data;
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auto socket = baton->socket;
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auto cb = baton->cb;
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delete baton;
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if (status < 0) {
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uv_close((uv_handle_t*)socket, on_close_handle);
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delete req;
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cb(nullptr);
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}
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else {
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delete req;
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std::shared_ptr<EQ::Net::TCPConnection> connection(new EQ::Net::TCPConnection(socket));
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cb(connection);
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}
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});
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}
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void EQ::Net::TCPConnection::Start()
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{
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uv_read_start(
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(uv_stream_t *) m_socket, [](uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) {
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if (suggested_size > 65536) {
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buf->base = new char[suggested_size];
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buf->len = suggested_size;
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return;
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}
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static thread_local char temp_buf[65536];
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buf->base = temp_buf;
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buf->len = 65536;
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}, [](uv_stream_t *stream, ssize_t nread, const uv_buf_t *buf) {
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auto *connection = (TCPConnection *) stream->data;
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if (nread > 0) {
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connection->Read(buf->base, nread);
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}
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else if (nread == UV_EOF) {
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connection->Disconnect();
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}
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else if (nread < 0) {
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connection->Disconnect();
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}
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if (buf->len > 65536) {
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delete [] buf->base;
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}
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}
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);
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}
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void EQ::Net::TCPConnection::OnRead(std::function<void(TCPConnection*, const unsigned char*, size_t)> cb)
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{
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m_on_read_cb = cb;
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}
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void EQ::Net::TCPConnection::OnDisconnect(std::function<void(TCPConnection*)> cb)
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{
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m_on_disconnect_cb = cb;
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}
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void EQ::Net::TCPConnection::Disconnect()
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{
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if (m_socket) {
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m_socket->data = this;
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uv_close((uv_handle_t*)m_socket, [](uv_handle_t* handle) {
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TCPConnection *connection = (TCPConnection*)handle->data;
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if (connection->m_on_disconnect_cb) {
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connection->m_on_disconnect_cb(connection);
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}
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delete (uv_tcp_t *)handle;
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});
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m_socket = nullptr;
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}
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}
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void EQ::Net::TCPConnection::Read(const char *data, size_t count)
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{
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if (m_on_read_cb) {
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m_on_read_cb(this, (unsigned char*)data, count);
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}
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}
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void EQ::Net::TCPConnection::Write(const char* data, size_t count) {
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if (!m_socket || !data || count == 0) {
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std::cerr << "TCPConnection::Write - Invalid socket or data\n";
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return;
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}
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if (count <= TCP_BUFFER_SIZE) {
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// Fast path: use pooled request with embedded buffer
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auto req_opt = tcp_write_pool.acquire();
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if (!req_opt) {
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std::cerr << "TCPConnection::Write - Out of write requests\n";
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return;
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}
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TCPWriteReq* write_req = *req_opt;
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// Fill buffer and set context
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memcpy(write_req->buffer.data(), data, count);
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write_req->connection = this;
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write_req->magic = 0xC0FFEE;
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uv_buf_t buf = uv_buf_init(write_req->buffer.data(), static_cast<unsigned int>(count));
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int result = uv_write(
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&write_req->req,
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reinterpret_cast<uv_stream_t*>(m_socket),
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&buf,
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1,
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[](uv_write_t* req, int status) {
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auto* full_req = reinterpret_cast<TCPWriteReq*>(req);
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if (full_req->magic != 0xC0FFEE) {
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std::cerr << "uv_write callback - invalid magic, skipping release\n";
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return;
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}
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tcp_write_pool.release(full_req);
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if (status < 0 && full_req->connection) {
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std::cerr << "uv_write failed: " << uv_strerror(status) << std::endl;
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full_req->connection->Disconnect();
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}
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}
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);
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if (result < 0) {
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std::cerr << "uv_write() failed immediately: " << uv_strerror(result) << std::endl;
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tcp_write_pool.release(write_req);
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}
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} else {
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// Slow path: allocate heap buffer for large write
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LogNetTCP("[TCPConnection] Large write of [{}] bytes, using heap buffer", count);
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char* heap_buffer = new char[count];
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memcpy(heap_buffer, data, count);
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uv_write_t* write_req = new uv_write_t;
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write_req->data = heap_buffer;
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uv_buf_t buf = uv_buf_init(heap_buffer, static_cast<unsigned int>(count));
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int result = uv_write(
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write_req,
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reinterpret_cast<uv_stream_t*>(m_socket),
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&buf,
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1,
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[](uv_write_t* req, int status) {
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char* data = static_cast<char*>(req->data);
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delete[] data;
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delete req;
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if (status < 0) {
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std::cerr << "uv_write (large) failed: " << uv_strerror(status) << std::endl;
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}
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}
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);
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if (result < 0) {
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std::cerr << "uv_write() (large) failed immediately: " << uv_strerror(result) << std::endl;
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delete[] heap_buffer;
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delete write_req;
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}
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}
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}
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std::string EQ::Net::TCPConnection::LocalIP() const
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{
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sockaddr_storage addr;
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int addr_len = sizeof(addr);
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uv_tcp_getsockname(m_socket, (sockaddr*)&addr, &addr_len);
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char endpoint[64] = { 0 };
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if (addr.ss_family == AF_INET) {
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uv_ip4_name((const sockaddr_in*)&addr, endpoint, 64);
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}
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else if (addr.ss_family == AF_INET6) {
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uv_ip6_name((const sockaddr_in6*)&addr, endpoint, 64);
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}
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return endpoint;
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}
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int EQ::Net::TCPConnection::LocalPort() const
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{
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sockaddr_storage addr;
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int addr_len = sizeof(addr);
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uv_tcp_getsockname(m_socket, (sockaddr*)&addr, &addr_len);
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char endpoint[64] = { 0 };
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if (addr.ss_family == AF_INET) {
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sockaddr_in *s = (sockaddr_in*)&addr;
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return ntohs(s->sin_port);
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}
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else if (addr.ss_family == AF_INET6) {
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sockaddr_in6 *s = (sockaddr_in6*)&addr;
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return ntohs(s->sin6_port);
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}
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return 0;
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}
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std::string EQ::Net::TCPConnection::RemoteIP() const
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{
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if (!m_socket) {
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return "";
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}
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sockaddr_storage addr;
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int addr_len = sizeof(addr);
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uv_tcp_getpeername(m_socket, (sockaddr*)&addr, &addr_len);
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char endpoint[64] = { 0 };
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if (addr.ss_family == AF_INET) {
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uv_ip4_name((const sockaddr_in*)&addr, endpoint, 64);
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}
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else if(addr.ss_family == AF_INET6) {
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uv_ip6_name((const sockaddr_in6*)&addr, endpoint, 64);
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}
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return endpoint;
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}
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int EQ::Net::TCPConnection::RemotePort() const
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{
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if (!m_socket) {
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return 0;
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}
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sockaddr_storage addr;
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int addr_len = sizeof(addr);
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uv_tcp_getpeername(m_socket, (sockaddr*)&addr, &addr_len);
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char endpoint[64] = { 0 };
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if (addr.ss_family == AF_INET) {
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sockaddr_in *s = (sockaddr_in*)&addr;
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return ntohs(s->sin_port);
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}
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else if (addr.ss_family == AF_INET6) {
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sockaddr_in6 *s = (sockaddr_in6*)&addr;
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return ntohs(s->sin6_port);
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}
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return 0;
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}
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/**
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* @return
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*/
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bool EQ::Net::TCPConnection::IsConnected() const
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{
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return m_socket != nullptr;
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}
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