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- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
127 lines
4.0 KiB
C++
127 lines
4.0 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "common/emu_versions.h"
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#include "common/eq_packet.h"
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#include "common/net/reliable_stream_connection.h"
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#include <string>
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//this is the only part of an EQStream that is seen by the application.
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typedef enum {
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ESTABLISHED,
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CLOSING, //waiting for pending data to flush.
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DISCONNECTING, //have sent disconnect, waiting for their disconnect reply.
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CLOSED, //received a disconnect from remote side.
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UNESTABLISHED
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} EQStreamState;
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class EQApplicationPacket;
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class OpcodeManager;
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struct EQStreamManagerInterfaceOptions
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{
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EQStreamManagerInterfaceOptions() {
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opcode_size = 2;
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}
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EQStreamManagerInterfaceOptions(int port, bool encoded, bool compressed) {
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opcode_size = 2;
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//World seems to support both compression and xor zone supports one or the others.
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//Enforce one or the other in the convienence construct
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//Login I had trouble getting to recognize compression at all
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//but that might be because it was still a bit buggy when i was testing that.
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if (compressed) {
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reliable_stream_options.encode_passes[0] = EQ::Net::EncodeCompression;
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}
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else if (encoded) {
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reliable_stream_options.encode_passes[0] = EQ::Net::EncodeXOR;
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}
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reliable_stream_options.port = port;
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}
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int opcode_size;
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bool track_opcode_stats;
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EQ::Net::ReliableStreamConnectionManagerOptions reliable_stream_options;
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};
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class EQStreamManagerInterface
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{
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public:
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EQStreamManagerInterface(const EQStreamManagerInterfaceOptions &options) { m_options = options; }
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virtual ~EQStreamManagerInterface() { };
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EQStreamManagerInterfaceOptions GetOptions() { return m_options; }
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const EQStreamManagerInterfaceOptions& GetOptions() const { return m_options; }
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virtual void SetOptions(const EQStreamManagerInterfaceOptions& options) = 0;
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protected:
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EQStreamManagerInterfaceOptions m_options;
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};
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class EQStreamInterface {
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public:
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virtual ~EQStreamInterface() {}
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class Signature {
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public:
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//this object could get more complicated if needed...
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uint16 ignore_eq_opcode; //0=dont ignore
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uint16 first_eq_opcode;
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uint32 first_length; //0=dont check length
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};
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typedef enum {
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MatchNotReady,
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MatchSuccessful,
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MatchFailed
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} MatchState;
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struct Stats
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{
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EQ::Net::ReliableStreamConnectionStats ReliableStreamStats;
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int RecvCount[_maxEmuOpcode];
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int SentCount[_maxEmuOpcode];
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};
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virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req=true) = 0;
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virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req=true) = 0;
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virtual EQApplicationPacket *PopPacket() = 0;
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virtual void Close() = 0;
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virtual void ReleaseFromUse() = 0;
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virtual void RemoveData() = 0;
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virtual std::string GetRemoteAddr() const = 0;
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virtual uint32 GetRemoteIP() const = 0;
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virtual uint16 GetRemotePort() const = 0;
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virtual bool CheckState(EQStreamState state) = 0;
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virtual std::string Describe() const = 0;
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virtual void SetActive(bool val) { }
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virtual MatchState CheckSignature(const Signature *sig) { return MatchFailed; }
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virtual EQStreamState GetState() = 0;
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virtual void SetOpcodeManager(OpcodeManager **opm) = 0;
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virtual OpcodeManager* GetOpcodeManager() const = 0;
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virtual const EQ::versions::ClientVersion ClientVersion() const { return EQ::versions::ClientVersion::Unknown; }
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virtual Stats GetStats() const = 0;
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virtual void ResetStats() = 0;
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virtual EQStreamManagerInterface* GetManager() const = 0;
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};
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