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- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
67 lines
2.5 KiB
C++
67 lines
2.5 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "common/database.h"
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struct ManifestEntry {
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int version{}; // database version of the migration
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std::string description{}; // description of the migration ex: "add_new_table" or "add_index_to_table"
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std::string check{}; // query that checks against the condition
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std::string condition{}; // condition or "match_type" - Possible values [contains|match|missing|empty|not_empty]
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std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
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std::string sql{}; // the SQL DDL that gets ran when the condition is true
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bool content_schema_update{}; // if true, this migration is a content schema update and should be ran against the content database
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bool force_interactive; // if true, this migration will always be run interactively
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};
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struct DatabaseVersion {
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int server_database_version;
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int bots_database_version;
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int custom_database_version;
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};
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class DatabaseUpdate {
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public:
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DatabaseVersion GetDatabaseVersions();
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DatabaseVersion GetBinaryDatabaseVersions();
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void CheckDbUpdates();
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std::string GetQueryResult(const ManifestEntry& e);
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static bool ShouldRunMigration(ManifestEntry &e, std::string query_result);
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bool UpdateManifest(std::vector<ManifestEntry> entries, int version_low, int version_high);
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DatabaseUpdate *SetDatabase(Database *db);
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DatabaseUpdate *SetContentDatabase(Database *db);
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DatabaseUpdate *SetSkipBackup(bool skip);
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bool HasPendingUpdates();
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static DatabaseUpdate* Instance()
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{
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static DatabaseUpdate instance;
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return &instance;
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}
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private:
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bool m_skip_backup = false;
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Database *m_database;
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Database *m_content_database;
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static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
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void InjectBotsVersionColumn();
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void InjectCustomVersionColumn();
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};
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