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- License was intended to be GPLv3 per earlier commit of GPLv3 LICENSE FILE - This is confirmed by the inclusion of libraries that are incompatible with GPLv2 - This is also confirmed by KLS and the agreement of KLS's predecessors - Added GPLv3 license headers to the compilable source files - Removed Folly licensing in strings.h since the string functions do not match the Folly functions and are standard functions - this must have been left over from previous implementations - Removed individual contributor license headers since the project has been under the "developer" mantle for many years - Removed comments on files that were previously automatically generated since they've been manually modified multiple times and there are no automatic scripts referencing them (removed in 2023)
353 lines
16 KiB
C++
353 lines
16 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "bazaar.h"
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#include "common/item_instance.h"
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#include "common/repositories/trader_repository.h"
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#include <memory>
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std::vector<BazaarSearchResultsFromDB_Struct>
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Bazaar::GetSearchResults(
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Database &db,
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Database &content_db,
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BazaarSearchCriteria_Struct search,
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uint32 char_zone_id,
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int32 char_zone_instance_id
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)
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{
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LogTrading(
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"Searching for items with search criteria - item_name [{}] min_cost [{}] max_cost [{}] min_level [{}] "
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"max_level [{}] max_results [{}] prestige [{}] augment [{}] trader_entity_id [{}] trader_id [{}] "
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"search_scope [{}] char_zone_id [{}], char_zone_instance_id [{}]",
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search.item_name,
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search.min_cost,
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search.max_cost,
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search.min_level,
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search.max_level,
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search.max_results,
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search.prestige,
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search.augment,
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search.trader_entity_id,
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search.trader_id,
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search.search_scope,
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char_zone_id,
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char_zone_instance_id
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);
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static std::map<uint8, uint32> item_slot_searches_new = {
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{EQ::invslot::slotCharm, 1},
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{EQ::invslot::slotEar1, 2},
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{EQ::invslot::slotHead, 4},
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{EQ::invslot::slotFace, 8},
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{EQ::invslot::slotEar2, 16},
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{EQ::invslot::slotNeck, 32},
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{EQ::invslot::slotShoulders, 64},
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{EQ::invslot::slotArms, 128},
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{EQ::invslot::slotBack, 256},
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{EQ::invslot::slotWrist1, 512},
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{EQ::invslot::slotWrist2, 1024},
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{EQ::invslot::slotRange, 2048},
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{EQ::invslot::slotHands, 4096},
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{EQ::invslot::slotPrimary, 8192},
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{EQ::invslot::slotSecondary, 16384},
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{EQ::invslot::slotFinger1, 32768},
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{EQ::invslot::slotFinger2, 65536},
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{EQ::invslot::slotChest, 131072},
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{EQ::invslot::slotLegs, 262144},
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{EQ::invslot::slotFeet, 524288},
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{EQ::invslot::slotWaist, 1048576},
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{EQ::invslot::slotPowerSource, 2097152},
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{EQ::invslot::slotAmmo, 4194304},
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};
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struct ItemSearchType {
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EQ::item::ItemType type;
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std::string condition;
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};
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std::vector<ItemSearchType> item_search_types_new = {
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{EQ::item::ItemType::ItemTypeBook, " AND (items.itemclass = 2 or items.itemclass = 31)"},
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{EQ::item::ItemType::ItemTypeContainer, " AND (items.itemclass = 1 or items.itemclass = 67)"},
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{EQ::item::ItemType::ItemTypeAllEffects, " AND (items.scrolleffect > 0 && items.scrolleffect < 65000)"},
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{EQ::item::ItemType::ItemTypeUnknown9, " AND items.worneffect = 998"},
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{EQ::item::ItemType::ItemTypeUnknown10, " AND (items.worneffect >= 1298 && items.worneffect <= 1307)"},
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{EQ::item::ItemType::ItemTypeFocusEffect, " AND items.focuseffect > 0"},
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{EQ::item::ItemType::ItemTypeArmor, " AND items.itemtype = 10"},
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{EQ::item::ItemType::ItemType1HBlunt, " AND items.itemtype = 3"},
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{EQ::item::ItemType::ItemType1HPiercing, " AND items.itemtype = 2"},
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{EQ::item::ItemType::ItemType1HSlash, " AND items.itemtype = 0"},
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{EQ::item::ItemType::ItemType2HBlunt, " AND items.itemtype = 4"},
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{EQ::item::ItemType::ItemType2HSlash, " AND items.itemtype = 1"},
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{EQ::item::ItemType::ItemTypeBow, " AND items.itemtype = 5"},
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{EQ::item::ItemType::ItemTypeShield, " AND items.itemtype = 8"},
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{EQ::item::ItemType::ItemTypeMisc, " AND items.itemtype = 11"},
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{EQ::item::ItemType::ItemTypeFood, " AND items.itemtype = 14"},
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{EQ::item::ItemType::ItemTypeDrink, " AND items.itemtype = 15"},
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{EQ::item::ItemType::ItemTypeLight, " AND items.itemtype = 16"},
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{EQ::item::ItemType::ItemTypeCombinable, " AND items.itemtype = 17"},
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{EQ::item::ItemType::ItemTypeBandage, " AND items.itemtype = 18"},
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{EQ::item::ItemType::ItemTypeSmallThrowing, " AND (items.itemtype = 19 OR items.itemtype = 7)"},
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{EQ::item::ItemType::ItemTypeSpell, " AND items.itemtype = 20"},
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{EQ::item::ItemType::ItemTypePotion, " AND items.itemtype = 21"},
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{EQ::item::ItemType::ItemTypeBrassInstrument, " AND items.itemtype = 25"},
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{EQ::item::ItemType::ItemTypeWindInstrument, " AND items.itemtype = 23"},
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{EQ::item::ItemType::ItemTypeStringedInstrument, " AND items.itemtype = 24"},
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{EQ::item::ItemType::ItemTypePercussionInstrument, " AND items.itemtype = 26"},
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{EQ::item::ItemType::ItemTypeArrow, " AND items.itemtype = 27"},
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{EQ::item::ItemType::ItemTypeJewelry, " AND items.itemtype = 29"},
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{EQ::item::ItemType::ItemTypeNote, " AND items.itemtype = 32"},
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{EQ::item::ItemType::ItemTypeKey, " AND items.itemtype = 33"},
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{EQ::item::ItemType::ItemType2HPiercing, " AND items.itemtype = 35"},
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{EQ::item::ItemType::ItemTypeAlcohol, " AND items.itemtype = 38"},
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{EQ::item::ItemType::ItemTypeMartial, " AND items.itemtype = 45"},
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{EQ::item::ItemType::ItemTypeAugmentation, " AND items.itemtype = 54"},
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{EQ::item::ItemType::ItemTypeAlternateAbility, " AND items.itemtype = 57"},
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{EQ::item::ItemType::ItemTypeCount, " AND items.itemtype = 65"},
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{EQ::item::ItemType::ItemTypeCollectible, " AND items.itemtype = 66"}
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};
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// item stat searches
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struct ItemStatSearch {
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std::string query_string;
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EQ::skills::SkillType skill_type;
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};
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std::map<uint32, ItemStatSearch> item_stat_searches_new = {
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{STAT_AC, {" items.ac" , static_cast<EQ::skills::SkillType>(0)} },
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{STAT_AGI, {" items.aagi", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_CHA, {" items.acha", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_DEX, {" items.adex", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_INT, {" items.aint", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_STA, {" items.asta", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_STR, {" items.astr", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_WIS, {" items.awis", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_COLD, {" items.cr", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_DISEASE, {" items.dr", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_FIRE, {" items.fr", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_MAGIC, {" items.mr", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_POISON, {" items.pr", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_HP, {" items.hp", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_MANA, {" items.mana", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_ENDURANCE, {" items.endur", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_ATTACK, {" items.attack", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_HP_REGEN, {" items.regen", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_MANA_REGEN, {" items.manaregen", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_HASTE, {" items.haste", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_DAMAGE_SHIELD, {" items.damageshield", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_DS_MITIGATION, {" items.dsmitigation", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_HEAL_AMOUNT, {" items.healamt", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_SPELL_DAMAGE, {" items.spelldmg", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_CLAIRVOYANCE, {" items.clairvoyance", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_HEROIC_AGILITY, {" items.heroic_agi", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_HEROIC_CHARISMA, {" items.heroic_cha", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_HEROIC_DEXTERITY, {" items.heroic_dex", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_HEROIC_INTELLIGENCE, {" items.heroic_int", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_HEROIC_STAMINA, {" items.heroic_sta", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_HEROIC_STRENGTH, {" items.heroic_str", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_HEROIC_WISDOM, {" items.heroic_wis", static_cast<EQ::skills::SkillType>(0)} },
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{STAT_BASH, {" items.skillmodvalue", EQ::skills::SkillBash} },
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{STAT_BACKSTAB, {" items.backstabdmg", EQ::skills::SkillBackstab} },
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{STAT_DRAGON_PUNCH, {" items.skillmodvalue", EQ::skills::SkillDragonPunch} },
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{STAT_EAGLE_STRIKE, {" items.skillmodvalue", EQ::skills::SkillEagleStrike} },
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{STAT_FLYING_KICK, {" items.skillmodvalue", EQ::skills::SkillFlyingKick} },
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{STAT_KICK, {" items.skillmodvalue", EQ::skills::SkillKick} },
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{STAT_ROUND_KICK, {" items.skillmodvalue", EQ::skills::SkillRoundKick} },
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{STAT_TIGER_CLAW, {" items.skillmodvalue", EQ::skills::SkillTigerClaw} },
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{STAT_FRENZY, {" items.skillmodvalue", EQ::skills::SkillFrenzy} },
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};
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bool convert = false;
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std::string search_criteria_trader("TRUE");
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std::string field_criteria_items("FALSE");
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std::string where_criteria_items(" TRUE ");
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if (search.search_scope == NonRoFBazaarSearchScope) {
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search_criteria_trader.append(
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fmt::format(
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" AND trader.char_entity_id = {} AND trader.char_zone_id = {} AND trader.char_zone_instance_id = {}",
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search.trader_entity_id,
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Zones::BAZAAR,
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char_zone_instance_id
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)
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);
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}
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else if (search.search_scope == Local_Scope) {
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search_criteria_trader.append(fmt::format(
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" AND trader.char_zone_id = {} AND trader.char_zone_instance_id = {}",
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char_zone_id,
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char_zone_instance_id)
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);
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}
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else if (search.trader_id > 0) {
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if (RuleB(Bazaar, UseAlternateBazaarSearch)) {
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if (search.trader_id >= TraderRepository::TRADER_CONVERT_ID) {
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convert = true;
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search_criteria_trader.append(fmt::format(
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" AND trader.char_zone_id = {} AND trader.char_zone_instance_id = {}",
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Zones::BAZAAR,
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search.trader_id - TraderRepository::TRADER_CONVERT_ID)
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);
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}
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else {
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search_criteria_trader.append(fmt::format(" AND trader.char_id = {}", search.trader_id));
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}
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}
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else {
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search_criteria_trader.append(fmt::format(" AND trader.char_id = {}", search.trader_id));
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}
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}
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if (search.min_cost != 0) {
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search_criteria_trader.append(fmt::format(" AND trader.item_cost >= {}", search.min_cost * 1000));
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}
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if (search.max_cost != 0) {
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search_criteria_trader.append(fmt::format(" AND trader.item_cost <= {}", (uint64) search.max_cost * 1000));
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}
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if (search.slot != std::numeric_limits<uint32>::max()) {
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if (item_slot_searches_new.contains(search.slot)) {
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where_criteria_items.append(
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fmt::format(" AND items.slots & {0} = {0}", item_slot_searches_new[search.slot]));
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}
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}
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if (search.type != std::numeric_limits<uint32>::max()) {
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for (auto const &[type, condition]: item_search_types_new) {
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if (type == search.type) {
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where_criteria_items.append(condition);
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break;
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}
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}
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}
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if (search.race != std::numeric_limits<uint32>::max()) {
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where_criteria_items.append(
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fmt::format(" AND items.races & {0} = {0}", GetPlayerRaceBit(GetRaceIDFromPlayerRaceValue(search.race))));
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}
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if (search._class != std::numeric_limits<uint32>::max()) {
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where_criteria_items.append(fmt::format(" AND items.classes & {0} = {0}", GetPlayerClassBit(search._class)));
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}
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if (search.item_stat != std::numeric_limits<uint32>::max()) {
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if (item_stat_searches_new.contains(search.item_stat)) {
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field_criteria_items = fmt::format("{}", item_stat_searches_new[search.item_stat].query_string);
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if (item_stat_searches_new[search.item_stat].skill_type) {
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where_criteria_items.append(
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fmt::format(" AND items.skillmodtype = {} ", item_stat_searches_new[search.item_stat].skill_type));
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}
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else {
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where_criteria_items.append(
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fmt::format(" AND {} > 0 ", item_stat_searches_new[search.item_stat].query_string));
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}
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}
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}
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if (search.augment) {
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where_criteria_items.append(fmt::format(
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" AND (items.augslot1type = {0} OR "
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"items.augslot2type = {0} OR "
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"items.augslot3type = {0} OR "
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"items.augslot4type = {0} OR "
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"items.augslot5type = {0} OR "
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"items.augslot6type = {0})",
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search.augment)
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);
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}
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if (search.min_level != 1) {
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where_criteria_items.append(fmt::format(" AND items.reclevel >= {}", search.min_level));
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}
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if (search.max_level != 100) {
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where_criteria_items.append(fmt::format(" AND items.reclevel <= {}", search.max_level));
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}
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std::vector<BazaarSearchResultsFromDB_Struct> all_entries;
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std::vector<std::string> trader_items_ids{};
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auto const trader_results = TraderRepository::GetBazaarTraderDetails(db, search_criteria_trader);
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if (trader_results.empty()) {
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LogTradingDetail("Bazaar - No traders found in bazaar search.");
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return all_entries;
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}
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for (auto const &i: trader_results) {
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trader_items_ids.push_back(std::to_string(i.trader.item_id));
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}
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auto const item_results = ItemsRepository::GetItemsForBazaarSearch(
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content_db,
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trader_items_ids,
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std::string(search.item_name),
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field_criteria_items,
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where_criteria_items,
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search.max_results
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);
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if (item_results.empty()) {
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LogTradingDetail("Bazaar - No items found in bazaar search.");
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return all_entries;
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}
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all_entries.reserve(trader_results.size());
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for (auto const& t:trader_results) {
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if (!item_results.contains(t.trader.item_id)) {
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continue;
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}
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BazaarSearchResultsFromDB_Struct r{};
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r.count = 1;
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r.trader_id = t.trader.char_id;
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r.serial_number = t.trader.item_sn;
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r.cost = t.trader.item_cost;
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r.slot_id = t.trader.slot_id;
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r.charges = t.trader.item_charges;
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r.stackable = item_results.at(t.trader.item_id).stackable;
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r.icon_id = item_results.at(t.trader.item_id).icon;
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r.trader_zone_id = t.trader.char_zone_id;
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r.trader_zone_instance_id = t.trader.char_zone_instance_id;
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r.trader_entity_id = t.trader.char_entity_id;
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r.serial_number_RoF = fmt::format("{:016}\0", t.trader.item_sn);
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r.item_name = fmt::format("{:.63}\0", item_results.at(t.trader.item_id).name);
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r.trader_name = fmt::format("{:.63}\0", t.trader_name);
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r.item_stat = item_results.at(t.trader.item_id).stats;
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if (RuleB(Bazaar, UseAlternateBazaarSearch)) {
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if (convert ||
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char_zone_id != Zones::BAZAAR ||
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(char_zone_id == Zones::BAZAAR && r.trader_zone_instance_id != char_zone_instance_id)
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) {
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r.trader_id = TraderRepository::TRADER_CONVERT_ID + r.trader_zone_instance_id;
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}
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}
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all_entries.push_back(r);
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}
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if (all_entries.size() > search.max_results) {
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all_entries.resize(search.max_results);
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}
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LogTrading("Returning [{}] items from search results", all_entries.size());
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return all_entries;
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}
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